diff --git a/skills/stop-slop b/skills/stop-slop
deleted file mode 160000
index 8da1f03..0000000
--- a/skills/stop-slop
+++ /dev/null
@@ -1 +0,0 @@
-Subproject commit 8da1f030185bdfe8471220585162991eaeb970e9
diff --git a/skills/stop-slop/CHANGELOG.md b/skills/stop-slop/CHANGELOG.md
new file mode 100644
index 0000000..64d9f54
--- /dev/null
+++ b/skills/stop-slop/CHANGELOG.md
@@ -0,0 +1,24 @@
+# Changelog
+
+## 2026-01-13
+
+### Added
+
+**Phrases (references/phrases.md)**
+- Throat-clearing: "Here's what I find interesting", "Here's the problem though"
+- Performative emphasis: "creeps in", "I promise", "They exist, I promise"
+- Telling instead of showing: "This is genuinely hard", "This is what leadership actually looks like"
+
+**Structures (references/structures.md)**
+- Binary contrasts: "Not X. But Y.", "It's not this. It's that.", "stops being X and starts being Y"
+- Rhythm patterns: staccato fragmentation, dashes for dramatic pause, hedging as reassurance
+- Word patterns: absolute words (always, never, everyone, etc.), AI-overused intensifiers (deeply, truly, fundamentally, inherently, simply, literally, inevitably)
+
+## 2026-01-12
+
+- Restructured skill following Claude Code best practices (PR #1)
+- Split into SKILL.md and references/ folder
+
+## 2025-01-12
+
+- Initial release
diff --git a/skills/stop-slop/LICENSE b/skills/stop-slop/LICENSE
new file mode 100644
index 0000000..e0ede9b
--- /dev/null
+++ b/skills/stop-slop/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2025 Hardik Pandya
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/skills/stop-slop/README.md b/skills/stop-slop/README.md
new file mode 100644
index 0000000..3c98256
--- /dev/null
+++ b/skills/stop-slop/README.md
@@ -0,0 +1,62 @@
+# Stop Slop
+
+A skill for removing AI tells from prose.
+
+
+
+## What this is
+
+AI writing has patterns. Predictable phrases, structures, rhythms. This skill teaches Claude (or any LLM) to catch and remove them.
+
+## Skill Structure
+
+```
+stop-slop/
+├── SKILL.md # Core instructions
+├── references/
+│ ├── phrases.md # Phrases to remove
+│ ├── structures.md # Structural patterns to avoid
+│ └── examples.md # Before/after transformations
+├── README.md
+└── LICENSE
+```
+
+## Quick start
+
+**Claude Code:** Add this folder as a skill.
+
+**Claude Projects:** Upload `SKILL.md` and reference files to project knowledge.
+
+**Custom instructions:** Copy core rules from `SKILL.md`.
+
+**API calls:** Include `SKILL.md` in your system prompt. Reference files load on demand.
+
+## What it catches
+
+**Banned phrases** - Throat-clearing openers, emphasis crutches, business jargon, all adverbs, vague declaratives, meta-commentary. See `references/phrases.md`.
+
+**Structural clichés** - Binary contrasts, negative listings, dramatic fragmentation, rhetorical setups, false agency, narrator-from-a-distance voice, passive voice. See `references/structures.md`.
+
+**Sentence-level rules** - No Wh- sentence starters, no em dashes, no staccato fragmentation, no lazy extremes, active voice required.
+
+## Scoring
+
+Rate 1-10 on each dimension:
+
+| Dimension | Question |
+|-----------|----------|
+| Directness | Statements or announcements? |
+| Rhythm | Varied or metronomic? |
+| Trust | Respects reader intelligence? |
+| Authenticity | Sounds human? |
+| Density | Anything cuttable? |
+
+Below 35/50: revise.
+
+## Author
+
+[Hardik Pandya](https://hvpandya.com)
+
+## License
+
+MIT. Use freely, share widely.
diff --git a/skills/stop-slop/SKILL.md b/skills/stop-slop/SKILL.md
new file mode 100644
index 0000000..83f2032
--- /dev/null
+++ b/skills/stop-slop/SKILL.md
@@ -0,0 +1,68 @@
+---
+name: stop-slop
+description: Remove AI writing patterns from prose. Use when drafting, editing, or reviewing text to eliminate predictable AI tells.
+metadata:
+ trigger: Writing prose, editing drafts, reviewing content for AI patterns
+ author: Hardik Pandya (https://hvpandya.com)
+---
+
+# Stop Slop
+
+Eliminate predictable AI writing patterns from prose.
+
+## Core Rules
+
+1. **Cut filler phrases.** Remove throat-clearing openers, emphasis crutches, and all adverbs. See [references/phrases.md](references/phrases.md).
+
+2. **Break formulaic structures.** Avoid binary contrasts, negative listings, dramatic fragmentation, rhetorical setups, false agency. See [references/structures.md](references/structures.md).
+
+3. **Use active voice.** Every sentence needs a human subject doing something. No passive constructions. No inanimate objects performing human actions ("the complaint becomes a fix").
+
+4. **Be specific.** No vague declaratives ("The reasons are structural"). Name the specific thing. No lazy extremes ("every," "always," "never") doing vague work.
+
+5. **Put the reader in the room.** No narrator-from-a-distance voice. "You" beats "People." Specifics beat abstractions.
+
+6. **Vary rhythm.** Mix sentence lengths. Two items beat three. End paragraphs differently. No em dashes.
+
+7. **Trust readers.** State facts directly. Skip softening, justification, hand-holding.
+
+8. **Cut quotables.** If it sounds like a pull-quote, rewrite it.
+
+## Quick Checks
+
+Before delivering prose:
+
+- Any adverbs? Kill them.
+- Any passive voice? Find the actor, make them the subject.
+- Inanimate thing doing a human verb ("the decision emerges")? Name the person.
+- Sentence starts with a Wh- word? Restructure it.
+- Any "here's what/this/that" throat-clearing? Cut to the point.
+- Any "not X, it's Y" contrasts? State Y directly.
+- Three consecutive sentences match length? Break one.
+- Paragraph ends with punchy one-liner? Vary it.
+- Em-dash anywhere? Remove it.
+- Vague declarative ("The implications are significant")? Name the specific implication.
+- Narrator-from-a-distance ("Nobody designed this")? Put the reader in the scene.
+- Meta-joiners ("The rest of this essay...")? Delete. Let the essay move.
+
+## Scoring
+
+Rate 1-10 on each dimension:
+
+| Dimension | Question |
+|-----------|----------|
+| Directness | Statements or announcements? |
+| Rhythm | Varied or metronomic? |
+| Trust | Respects reader intelligence? |
+| Authenticity | Sounds human? |
+| Density | Anything cuttable? |
+
+Below 35/50: revise.
+
+## Examples
+
+See [references/examples.md](references/examples.md) for before/after transformations.
+
+## License
+
+MIT
diff --git a/skills/stop-slop/references/examples.md b/skills/stop-slop/references/examples.md
new file mode 100644
index 0000000..0376b6d
--- /dev/null
+++ b/skills/stop-slop/references/examples.md
@@ -0,0 +1,59 @@
+# Before/After Examples
+
+## Example 1: Throat-Clearing + Binary Contrast
+
+**Before:**
+> "Here's the thing: building products is hard. Not because the technology is complex. Because people are complex. Let that sink in."
+
+**After:**
+> "Building products is hard. Technology is manageable. People aren't."
+
+**Changes:** Removed opener, binary contrast structure, and emphasis crutch. Direct statements.
+
+---
+
+## Example 2: Filler + Unnecessary Reassurance
+
+**Before:**
+> "It turns out that most teams struggle with alignment. The uncomfortable truth is that nobody wants to admit they're confused. And that's okay."
+
+**After:**
+> "Teams struggle with alignment. Nobody admits confusion."
+
+**Changes:** Cut hedging ("most"), removed throat-clearing phrases, deleted permission-granting ending.
+
+---
+
+## Example 3: Business Jargon Stack
+
+**Before:**
+> "In today's fast-paced landscape, we need to lean into discomfort and navigate uncertainty with clarity. This matters because your competition isn't waiting."
+
+**After:**
+> "Move faster. Your competition is."
+
+**Changes:** Eliminated jargon entirely. Core message in six words.
+
+---
+
+## Example 4: Dramatic Fragmentation
+
+**Before:**
+> "Speed. Quality. Cost. You can only pick two. That's it. That's the tradeoff."
+
+**After:**
+> "Speed, quality, cost—pick two."
+
+**Changes:** Single sentence. No performative emphasis.
+
+---
+
+## Example 5: Rhetorical Setup
+
+**Before:**
+> "What if I told you that the best teams don't optimize for productivity? Here's what I mean: they optimize for learning. Think about it."
+
+**After:**
+> "The best teams optimize for learning, not productivity."
+
+**Changes:** Direct claim. No rhetorical scaffolding.
diff --git a/skills/stop-slop/references/phrases.md b/skills/stop-slop/references/phrases.md
new file mode 100644
index 0000000..f9234fe
--- /dev/null
+++ b/skills/stop-slop/references/phrases.md
@@ -0,0 +1,128 @@
+# Phrases to Remove
+
+## Throat-Clearing Openers
+
+Remove these announcement phrases. State the content directly.
+
+- "Here's the thing:"
+- "Here's what [X]"
+- "Here's this [X]"
+- "Here's that [X]"
+- "Here's why [X]"
+- "The uncomfortable truth is"
+- "It turns out"
+- "The real [X] is"
+- "Let me be clear"
+- "The truth is,"
+- "I'll say it again:"
+- "I'm going to be honest"
+- "Can we talk about"
+- "Here's what I find interesting"
+- "Here's the problem though"
+
+Any "here's what/this/that" construction is throat-clearing before the point. Cut it and state the point.
+
+## Emphasis Crutches
+
+These add no meaning. Delete them.
+
+- "Full stop." / "Period."
+- "Let that sink in."
+- "This matters because"
+- "Make no mistake"
+- "Here's why that matters"
+
+## Business Jargon
+
+Replace with plain language.
+
+| Avoid | Use instead |
+|-------|-------------|
+| Navigate (challenges) | Handle, address |
+| Unpack (analysis) | Explain, examine |
+| Lean into | Accept, embrace |
+| Landscape (context) | Situation, field |
+| Game-changer | Significant, important |
+| Double down | Commit, increase |
+| Deep dive | Analysis, examination |
+| Take a step back | Reconsider |
+| Moving forward | Next, from now |
+| Circle back | Return to, revisit |
+| On the same page | Aligned, agreed |
+
+## Adverbs
+
+Kill all adverbs. No -ly words. No softeners, no intensifiers, no hedges.
+
+Specific offenders:
+
+- "really"
+- "just"
+- "literally"
+- "genuinely"
+- "honestly"
+- "simply"
+- "actually"
+- "deeply"
+- "truly"
+- "fundamentally"
+- "inherently"
+- "inevitably"
+- "interestingly"
+- "importantly"
+- "crucially"
+
+Also cut these filler phrases:
+
+- "At its core"
+- "In today's [X]"
+- "It's worth noting"
+- "At the end of the day"
+- "When it comes to"
+- "In a world where"
+- "The reality is"
+
+## Meta-Commentary
+
+Remove self-referential asides. The essay should move, not announce its own structure.
+
+- "Hint:"
+- "Plot twist:" / "Spoiler:"
+- "You already know this, but"
+- "But that's another post"
+- "X is a feature, not a bug"
+- "Dressed up as"
+- "The rest of this essay explains..."
+- "Let me walk you through..."
+- "In this section, we'll..."
+- "As we'll see..."
+- "I want to explore..."
+
+## Performative Emphasis
+
+False intimacy or manufactured sincerity:
+
+- "creeps in"
+- "I promise"
+- "They exist, I promise"
+
+## Telling Instead of Showing
+
+Announcing difficulty or significance rather than demonstrating it:
+
+- "This is genuinely hard"
+- "This is what leadership actually looks like"
+- "This is what X actually looks like"
+- "actually matters"
+
+## Vague Declaratives
+
+Sentences that announce importance without naming the specific thing. Kill these.
+
+- "The reasons are structural"
+- "The implications are significant"
+- "This is the deepest problem"
+- "The stakes are high"
+- "The consequences are real"
+
+If a sentence says something is important/deep/structural without showing the specific thing, cut it or replace it with the specific thing.
diff --git a/skills/stop-slop/references/structures.md b/skills/stop-slop/references/structures.md
new file mode 100644
index 0000000..bbcc359
--- /dev/null
+++ b/skills/stop-slop/references/structures.md
@@ -0,0 +1,134 @@
+# Structures to Avoid
+
+## Binary Contrasts
+
+These create false drama. State the point directly.
+
+| Pattern | Problem |
+|---------|---------|
+| "Not because X. Because Y." / "Not because X, but because Y." | Telegraphed reversal |
+| "[X] isn't the problem. [Y] is." | Formulaic reframe |
+| "The answer isn't X. It's Y." | Predictable pivot |
+| "It feels like X. It's actually Y." | Setup/reveal cliche |
+| "The question isn't X. It's Y." | Rhetorical misdirection |
+| "Not X. But Y." / "not X, it's Y" / "isn't X, it's Y" | Mechanical contrast |
+| "It's not this. It's that." | Same formula, different words |
+| "stops being X and starts being Y" | False transformation arc |
+| "doesn't mean X, but actually Y" | Negation-then-assertion crutch |
+| "is about X but not Y" | False distinction |
+| "not just X but also Y" | Additive hedge |
+
+**Instead:** State Y directly. "The problem is Y." "Y matters here." Drop the negation entirely.
+
+## Negative Listing
+
+Listing what something is *not* before revealing what it *is*. A rhetorical striptease.
+
+| Pattern | Problem |
+|---------|---------|
+| "Not a X... Not a Y... A Z." | Dramatic buildup through negation |
+| "It wasn't X. It wasn't Y. It was Z." | Same structure, past tense |
+
+**Instead:** State Z. The reader doesn't need the runway.
+
+## Dramatic Fragmentation
+
+Sentence fragments for emphasis read as manufactured profundity.
+
+| Pattern | Problem |
+|---------|---------|
+| "[Noun]. That's it. That's the [thing]." | Performative simplicity |
+| "X. And Y. And Z." | Staccato drama |
+| "This unlocks something. [Word]." | Artificial revelation |
+
+**Instead:** Complete sentences. Trust content over presentation.
+
+## Rhetorical Setups
+
+These announce insight rather than deliver it.
+
+| Pattern | Problem |
+|---------|---------|
+| "What if [reframe]?" | Socratic posturing |
+| "Here's what I mean:" | Redundant preview |
+| "Think about it:" | Condescending prompt |
+| "And that's okay." | Unnecessary permission |
+
+**Instead:** Make the point. Let readers draw conclusions.
+
+## Formulaic Constructions
+
+| Pattern | Problem |
+|---------|---------|
+| "By the time X, I was Y." | Narrative template |
+| "X that isn't Y" | Indirect. Say "X is broken" |
+
+## False Agency
+
+Giving inanimate things human verbs. Complaints don't "become" fixes. Bets don't "live or die." Decisions don't "emerge." A person does something to make those things happen. AI loves this because it avoids naming the actor.
+
+| Pattern | Problem |
+|---------|---------|
+| "a complaint becomes a fix" | The complaint did nothing. Someone fixed it. |
+| "a bet lives or dies in days" | Bets don't have lifespans. Someone kills the project or ships it. |
+| "the decision emerges" | Decisions don't emerge. Someone decides. |
+| "the culture shifts" | Cultures don't shift on their own. People change behavior. |
+| "the conversation moves toward" | Conversations don't move. Someone steers. |
+| "the data tells us" | Data sits there. Someone reads it and draws a conclusion. |
+| "the market rewards" | Markets don't reward. Buyers pay for things. |
+
+**Instead:** Name the human. "The team fixed it that week" beats "the complaint becomes a fix." If no specific person fits, use "you" to put the reader in the seat.
+
+## Narrator-from-a-Distance
+
+Floating above the scene instead of putting the reader in it.
+
+| Pattern | Problem |
+|---------|---------|
+| "Nobody designed this." | Disembodied observation |
+| "This happens because..." | Lecturer voice |
+| "This is why..." | Same |
+| "People tend to..." | Armchair sociologist |
+
+**Instead:** Put the reader in the room. "You don't sit down one day and decide to..." beats "Nobody designed this."
+
+## Passive Voice
+
+Every sentence needs a subject doing something. Passive voice hides the actor and drains energy.
+
+| Pattern | Fix |
+|---------|-----|
+| "X was created" | Name who created it |
+| "It is believed that" | Name who believes it |
+| "Mistakes were made" | Name who made them |
+| "The decision was reached" | Name who decided |
+
+**Instead:** Find the actor. Put them at the front of the sentence.
+
+## Sentence Starters to Avoid
+
+| Pattern | Fix |
+|---------|-----|
+| Sentences starting with What, When, Where, Which, Who, Why, How | Restructure. Lead with the subject or the verb. |
+| Paragraphs starting with "So" | Start with content |
+| Sentences starting with "Look," | Remove |
+
+Wh- openers become a crutch. "What makes this hard is..." becomes "The constraint is..." or better, name the specific constraint.
+
+## Rhythm Patterns
+
+| Pattern | Fix |
+|---------|-----|
+| Three-item lists | Use two items or one |
+| Questions answered immediately | Let questions breathe or cut them |
+| Every paragraph ends punchily | Vary endings |
+| Em-dashes | Remove. Use commas or periods. No em dashes at all. |
+| Staccato fragmentation | Don't stack short punchy sentences |
+| "Not always. Not perfectly." | Hedging disguised as reassurance |
+
+## Word Patterns
+
+| Pattern | Problem |
+|---------|---------|
+| Lazy extremes (every, always, never, everyone, everybody, nobody) | False authority. Use specifics instead of sweeping claims. |
+| All adverbs (-ly words, "really," "just," "literally," "genuinely," "honestly," "simply," "actually") | Empty emphasis. See phrases.md for full list. |
diff --git a/skills/taste-skill b/skills/taste-skill
deleted file mode 160000
index 3c7017d..0000000
--- a/skills/taste-skill
+++ /dev/null
@@ -1 +0,0 @@
-Subproject commit 3c7017d636c3a4aad378433ea6d0cfa6c921da4a
diff --git a/skills/taste-skill/.github/FUNDING.yml b/skills/taste-skill/.github/FUNDING.yml
new file mode 100644
index 0000000..53f942c
--- /dev/null
+++ b/skills/taste-skill/.github/FUNDING.yml
@@ -0,0 +1 @@
+github: Leonxlnx
diff --git a/skills/taste-skill/.github/copilot-instructions.md b/skills/taste-skill/.github/copilot-instructions.md
new file mode 100644
index 0000000..c9ca993
--- /dev/null
+++ b/skills/taste-skill/.github/copilot-instructions.md
@@ -0,0 +1,11 @@
+# Copilot Instructions: Taste Standard
+
+> **Note:** GitHub Copilot automatically reads this file to set its global behavior. By including this in the `.github` folder, Copilot stops writing generic "slop" code and adheres to the premium Taste Skill standards.
+
+## The "Anti-Slop" Manifesto for Copilot
+
+1. **No Generic UI:** Stop generating default SaaS templates. Use high contrast, strong typographic hierarchy, and extreme care for alignment.
+2. **Premium Whitespace:** Elements need room to breathe. Use proportional `clamp()` spacing over rigid padding.
+3. **Cinematic Motion:** Never use linear easing. All animations must use spring physics (`stiffness: 100, damping: 20` or similar).
+4. **Complete Implementation:** No placeholders. No `// TODO: add actual code here`. Write the full, working implementation every single time.
+5. **Contextual Awareness:** For deep style configurations, read the localized `SKILL.md` files in the `skills/` directory.
diff --git a/skills/taste-skill/CHANGELOG.md b/skills/taste-skill/CHANGELOG.md
new file mode 100644
index 0000000..f0ef4d4
--- /dev/null
+++ b/skills/taste-skill/CHANGELOG.md
@@ -0,0 +1,111 @@
+# Changelog
+
+All notable changes to taste-skill live here. The repo follows SemVer-ish discipline: experimental pre-releases iterate freely; stable releases lock the API.
+
+---
+
+## [Unreleased]
+
+### Repo
+
+- `taste-skill` (install name `design-taste-frontend`) is now **v2 (experimental)**. The previous v1 is preserved as `taste-skill-v1` (install name `design-taste-frontend-v1`).
+- New `CHANGELOG.md` (this file).
+
+---
+
+## v2 (experimental) - the new default for `taste-skill`
+
+v2 (experimental) is a substantial rewrite of the original taste-skill. It keeps the dial-driven philosophy (`DESIGN_VARIANCE`, `MOTION_INTENSITY`, `VISUAL_DENSITY`) and adds structure, hard rules, and concrete implementation patterns the agent can actually follow.
+
+**This is a pre-release.** It is the new default install because it is genuinely better than v1, but it is still iterating. Refinements may land in any v2 experimental release. The API (install name, dial names, section structure) will stabilize at v2.0.0 stable.
+
+### What's new in v2 (experimental)
+
+**New sections**
+
+- **§0 Brief Inference** - before any code, the agent reads the room (page kind, vibe words, references, audience, constraints) and declares a one-line design read. Anti-default discipline.
+- **§2 Brief → Design System Map** - when a brief reads as Material / Fluent / Carbon / Polaris / Atlassian / Primer / GOV.UK / USWDS / Bootstrap / Radix / shadcn / Tailwind, reach for the **official** package. When the brief is an aesthetic (glassmorphism, bento, brutalism, editorial, dark tech, aurora, kinetic typography), use web standards and label the implementation honestly. Apple Liquid Glass is documented as an approximation, not an official package.
+- **§8 Dark Mode Protocol** - dual-mode by default, token strategy declared per project, contrast and hierarchy parity enforced.
+- **§11 Redesign Protocol** - mode detection (Greenfield / Preserve / Overhaul), audit before touching, modernisation levers in priority order, what never changes silently (URL structure, nav labels, form field names, brand wordmark, legal copy).
+- **§12 The Block Library (Contract)** - schema for iteratively adding real, source-backed block implementations (hero, feature, social-proof, pricing, cta, footer, portfolio, transition, navigation).
+- **§13 Out of Scope** - explicit list of what taste-skill is NOT for (dashboards, data tables, multi-step forms, code editors, native mobile, realtime collab UIs).
+- **§14 Final Pre-Flight Check** - hard checklist. Every box must honestly pass before shipping.
+
+**Hardened bans (Section 9, "AI Tells")**
+
+- **§9.G Em-Dash Ban (complete)** - zero em-dashes (`—`) anywhere on the page. Headlines, eyebrows, pills, body copy, quotes, attribution, captions, button text, alt text. Use a hyphen (`-`) or restructure the sentence. This was the single most-violated stylistic Tell in pre-v2 testing.
+- Section numbering eyebrows (`00 / INDEX`, `001 · Capabilities`, `06 · how it works`) banned outright.
+- Version labels in hero (`V0.6`, `INVITE-ONLY PREVIEW`, `BETA`) banned unless the brief is explicitly a product launch.
+- Photo-credit captions as decoration (`Field study no. 12 · Ines Caetano`) banned unless real attribution.
+- Decoration text strips at hero bottom (`BRAND. MOTION. SPATIAL.`) banned.
+- Pills / labels overlaid on images banned.
+- Version footers (`v1.4.2`, `Build 0048`) banned on marketing pages.
+- Locale / city-name / time / weather strips (`Lisbon, working with founders`) banned for 99% of briefs.
+- Scroll cues (`Scroll`, `↓ scroll`, `Scroll to explore`) banned.
+- Zero decorative status dots by default.
+- `border-t` + `border-b` on every row of long lists banned (use a different UI component).
+- Scoring / progress bars with filled background tracks banned as comparison visuals.
+- Div-based fake product UI (fake task lists / dashboards / terminals built from styled divs) banned.
+- Floating top-right sub-text in section headings banned.
+- Hand-rolled SVG icons strongly discouraged; use Phosphor / HugeIcons / Radix / Tabler.
+
+**Hardened design rules**
+
+- **Color Consistency Lock** - one accent across the whole page; no random color swaps in section 7.
+- **Shape Consistency Lock** - one corner-radius system per page.
+- **Button Contrast Check** - every CTA passes WCAG AA contrast (no white-on-white).
+- **Hero Discipline** - headline ≤ 2 lines, subtext ≤ 20 words and ≤ 4 lines, CTAs visible without scroll, font scale planned with image size.
+- **Navigation** - single line at desktop, height ≤ 80px.
+- **"Used by / Trusted by"** logo wall lives UNDER the hero, uses real SVG logos (Simple Icons / devicon), never plain text wordmarks.
+- **Section-Layout-Repetition Ban** - across 8 sections, at least 4 different layout families.
+- **Bento Cell Count Rule** - N items = exactly N cells; no empty middle or trailing cells.
+- **Page Theme Lock** - one theme (light / dark / auto) for the whole page; no mid-page light/dark flips.
+- **Italic Descender Clearance** - italic display words with `y g j p q` need `leading-[1.1]` minimum and `pb-1` reserve.
+- **Long lists need a different UI component** - `
` + `divide-y` for > 5 items is the lazy default; reach for cards / tabs / marquee / carousel / scroll-snap pills.
+- **Long-list-divider-overuse banned** - no `border-t` + `border-b` on every row.
+
+**Animation discipline**
+
+- Motion library standardised on **Motion** (`motion/react`, the rebrand of Framer Motion). Legacy `framer-motion` package still works as alias.
+- **§5.A GSAP Sticky-Stack** - canonical code skeleton (`start: "top top"`, `pin: true`, `scrub: true`, transform driven by NEXT card's trigger).
+- **§5.B GSAP Horizontal-Pan** - canonical code skeleton (`start: "top top"`, `pin: true`, `end: "+=" + distance`, `scrub: 1`).
+- **§5.C Scroll-Reveal Stagger** - lighter Motion-only pattern using `whileInView`. Use this for simple reveals; save GSAP for actual pinning/scrubbing.
+- **§5.D Forbidden Animation Patterns** - `window.addEventListener('scroll')`, custom scroll calculations in React state, `requestAnimationFrame` loops touching React state. Banned outright.
+- **Reduced motion mandatory** for anything `MOTION_INTENSITY > 3` - wrap in `useReducedMotion()` or `@media (prefers-reduced-motion: reduce)`.
+- **"Motion claimed, motion shown"** - pages claiming `MOTION_INTENSITY > 4` must actually animate; otherwise drop the dial to 3 and ship clean static.
+
+**Stack updates**
+
+- Tailwind v4 default; v3 only when the existing project demands it.
+- Motion replaces Framer Motion as the recommended import path.
+- Icons: Phosphor / HugeIcons / Radix / Tabler (in priority order). Lucide discouraged. Hand-rolled SVG icons banned.
+
+### What's the same
+
+- Three dials (`DESIGN_VARIANCE`, `MOTION_INTENSITY`, `VISUAL_DENSITY`) - same spirit, expanded with preset matrix and inference rules.
+- Anti-slop philosophy - same direction, harder enforcement.
+- Performance guardrails - `transform`/`opacity` only, no `top/left/width/height` animation, hardware acceleration.
+
+### Why we made v2 (experimental) the new default
+
+Pre-v2, the original taste-skill set the right direction but was easy for agents to skim past. Production testing showed the same Tells emerging across builds (em-dash everywhere, section-number eyebrows, "Quietly in use at", decorative dots, fake screenshots out of styled divs, broken GSAP scroll triggers).
+
+v2 closes those gaps with hard rules, canonical code skeletons, and a pre-flight checklist the agent must run. It is the version we now recommend.
+
+### How to pin to v1 if you need it
+
+```bash
+npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend-v1"
+```
+
+This installs the original SKILL.md unchanged.
+
+### Stability note
+
+v2 (experimental) is the new default AND it is actively iterating. Refinements may land in any pre-release while we converge on v2.0.0 stable. Breaking changes (rename of install name, removal of sections) will be batched and called out clearly when v2.0.0 stable cuts.
+
+---
+
+## v1 - the original taste-skill
+
+The original release. Dial-driven philosophy, anti-slop rules, reference vocabulary of pattern names. Preserved at `skills/taste-skill-v1/` and installable as `design-taste-frontend-v1`.
diff --git a/skills/taste-skill/LICENSE b/skills/taste-skill/LICENSE
new file mode 100644
index 0000000..48a2f66
--- /dev/null
+++ b/skills/taste-skill/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2026 Leonxlnx
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/skills/taste-skill/README.md b/skills/taste-skill/README.md
new file mode 100644
index 0000000..e53d877
--- /dev/null
+++ b/skills/taste-skill/README.md
@@ -0,0 +1,196 @@
+
+
+
+
+# Taste Skill
+
+
+ The Anti-Slop Frontend Framework for AI Agents
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Portable **Agent Skills** that upgrade AI-built interfaces: stronger layout, typography, motion, and spacing instead of boilerplate-looking UIs. This repo also includes **image-generation skills** for reference boards (web, mobile, brand kits). Pair them with **ChatGPT Images** or similar generators, then hand the frames to Codex, Cursor, or Claude Code for implementation.
+
+
+
+
+
+
+
+
+## Disclaimer
+
+Taste Skill has no official token, coin, or crypto project. Any token using my name, image, or project is unaffiliated and not endorsed by me.
+
+Disclaimer · Install · Skills · Settings · Examples · Sponsor · Research · FAQ · License
+
+## Feedback & Contributions
+
+We would love your feedback. Suggestions and bug reports:
+
+- Open a Pull Request or Issue on GitHub
+- DM [@lexnlin](https://x.com/lexnlin) or [@blueemi99](https://x.com/blueemi99)
+- Email us at [hello@tasteskill.dev](mailto:hello@tasteskill.dev)
+
+## Installing
+
+The [`npx skills add`](https://github.com/vercel-labs/agent-skills) CLI scans the `skills/` folder in this repo, so **all skills below (code and image-generation) install the same way.**
+
+```bash
+npx skills add https://github.com/Leonxlnx/taste-skill
+```
+
+Install a single skill by its **install name** (the `name:` field inside the SKILL frontmatter, not the folder name):
+
+```bash
+npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"
+```
+
+You can also copy any `SKILL.md` into your project or paste it into ChatGPT / Codex conversations.
+
+### Updating from the previous version
+
+The default `taste-skill` (install name `design-taste-frontend`) is now **v2 (experimental)**, a substantial rewrite of the original v1. If you already have v1 installed, just re-run the install command and you will be upgraded:
+
+```bash
+npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"
+```
+
+The install name did not change, so no script updates are needed. The newer SKILL.md replaces the older one in place.
+
+If you depend on the exact behavior of v1 and want to pin to it explicitly:
+
+```bash
+npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend-v1"
+```
+
+See [CHANGELOG.md](CHANGELOG.md) for the full v1 to v2 diff and the rationale.
+
+## Skills
+
+Each skill does one job; you do not need all of them at once. **Implementation skills** output code. **Image-generation skills** output reference images only.
+
+The `Install name` column is the exact value you pass to `--skill`.
+
+| Skill (folder) | Install name | Description |
+| --- | --- | --- |
+| **taste-skill** | `design-taste-frontend` | 🆕 **v2 (experimental)** - substantial rewrite of the default skill. Reads the brief, infers the design language, tunes three dials (VARIANCE / MOTION / DENSITY). Brief inference, design-system map, hard em-dash ban, canonical GSAP code skeletons, redesign-audit protocol, strict pre-flight check. Actively iterating toward v2.0.0 stable. |
+| **taste-skill-v1** | `design-taste-frontend-v1` | The original v1 of taste-skill, preserved for projects depending on its exact behavior. Use only if the v2 default breaks something specific in your workflow. |
+| **gpt-tasteskill** | `gpt-taste` | Stricter variant for GPT/Codex: higher layout variance, stronger GSAP direction, aggressive anti-slop. |
+| **image-to-code-skill** | `image-to-code` | Image-first pipeline: generate site references, analyze them, then implement the frontend to match. |
+| **redesign-skill** | `redesign-existing-projects` | Existing projects: audit the UI first, then fix layout, spacing, hierarchy, styling. |
+| **soft-skill** | `high-end-visual-design` | Polished, calm, expensive UI with softer contrast, whitespace, premium fonts, spring motion. |
+| **output-skill** | `full-output-enforcement` | When the model ships half-finished work: full output, no placeholder comments. |
+| **minimalist-skill** | `minimalist-ui` | Editorial product UI (Notion/Linear vibes), restrained palette, crisp structure. |
+| **brutalist-skill** | `industrial-brutalist-ui` | Hard mechanical language: Swiss type, sharp contrast, experimental layout. |
+| **stitch-skill** | `stitch-design-taste` | Google Stitch-compatible rules, including optional `DESIGN.md` export format. |
+
+### Image generation skills
+
+These produce design images only (no code). Use with ChatGPT Images, Codex image mode, or any agent that generates images.
+
+| Skill (folder) | Install name | Description |
+| --- | --- | --- |
+| **imagegen-frontend-web** | `imagegen-frontend-web` | Website comps: hero, landing, multi-section with strong typography, spacing, anti-slop art direction. |
+| **imagegen-frontend-mobile** | `imagegen-frontend-mobile` | Mobile screens and flows: iOS/Android/cross-platform, mockups, readable type, coherent sets. |
+| **brandkit** | `brandkit` | Brand-kit boards: logo directions, palettes, type, identity applications across categories. |
+
+### Which one should I use?
+
+- Start with **taste-skill** for the safest general default. (Now v2 experimental - see what changed in the [CHANGELOG](CHANGELOG.md).)
+- If you depend on the exact behavior of the original taste-skill, install **taste-skill-v1** instead.
+- Use **gpt-taste** when you want the stricter GPT/Codex-oriented rules and motion/layout enforcement.
+- Use **image-to-code-skill** for image → analyze → code website workflows.
+- Use **redesign-skill** to improve an existing codebase instead of greenfield styling.
+- Add **soft-skill**, **minimalist-skill**, or **brutalist-skill** when the visual direction is already chosen.
+- Add **output-skill** if the agent keeps truncating output.
+- Use **imagegen-frontend-web**, **imagegen-frontend-mobile**, or **brandkit** when the deliverable is **images** (comps, flows, identity boards), then pass results to your coding agent.
+
+### Image-first tip
+
+For **image-to-code-skill**, state the pipeline in the prompt, e.g.: `follow the skill: generate images, then analyze, then code`.
+
+### ChatGPT Images and Codex
+
+Attach or paste **`imagegen-frontend-web`**, **`imagegen-frontend-mobile`**, or **`brandkit`** and ask for the frames you need, then feed the renders to Codex, Cursor, or Claude Code. Use **image-to-code-skill** when you want one workflow that both generates references and implements the site in code.
+
+## Settings (taste-skill only)
+
+Numbers at the top of the file are 1-10 dials:
+
+- **DESIGN_VARIANCE**: Layout experimentation (lower: centered/clean · higher: asymmetric/modern).
+- **MOTION_INTENSITY**: Animation depth (lower: hover · higher: scroll/magnetic).
+- **VISUAL_DENSITY**: Information per viewport (lower: spacious · higher: dense dashboards).
+
+## Examples
+
+Created with taste-skill:
+
+
+
+
+
+
+## Support the project
+
+If Taste Skill helps you, consider sponsoring:
+
+[Sponsor on GitHub](https://github.com/sponsors/Leonxlnx)
+
+### Current Sponsors
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+## Research
+
+Background writing that shaped these skills lives in [`research/`](research/).
+
+## Common Questions
+
+**How is this different from other AI design skills?**
+Multiple specialized variants, adjustable dials in key skills, anti-repetition rules informed by dedicated research. All are framework agnostic across major coding agents.
+
+**Does it work with React, Vue, Svelte?**
+Yes. Rules target design intent, not a single framework API.
+
+**What is SKILL.md?**
+A portable instruction file agents can load automatically; install via `npx skills add` or by copying into a repo or conversation.
+
+**Do image-generation skills install with `npx skills add`?**
+Yes. They live under `skills/` alongside the code skills so the same CLI discovers them.
+
+## License
+
+[MIT License](LICENSE) · Copyright (c) 2026 Leonxlnx
diff --git a/skills/taste-skill/assets/.gitkeep b/skills/taste-skill/assets/.gitkeep
new file mode 100644
index 0000000..e69de29
diff --git a/skills/taste-skill/assets/readme-banner.png b/skills/taste-skill/assets/readme-banner.png
new file mode 100644
index 0000000..83d4956
Binary files /dev/null and b/skills/taste-skill/assets/readme-banner.png differ
diff --git a/skills/taste-skill/assets/taste-skill-logo.webp b/skills/taste-skill/assets/taste-skill-logo.webp
new file mode 100644
index 0000000..f1eb55c
Binary files /dev/null and b/skills/taste-skill/assets/taste-skill-logo.webp differ
diff --git a/skills/taste-skill/examples/floria-bottom.webp b/skills/taste-skill/examples/floria-bottom.webp
new file mode 100644
index 0000000..03df810
Binary files /dev/null and b/skills/taste-skill/examples/floria-bottom.webp differ
diff --git a/skills/taste-skill/examples/floria-full.webp b/skills/taste-skill/examples/floria-full.webp
new file mode 100644
index 0000000..633c8df
Binary files /dev/null and b/skills/taste-skill/examples/floria-full.webp differ
diff --git a/skills/taste-skill/examples/floria-top.webp b/skills/taste-skill/examples/floria-top.webp
new file mode 100644
index 0000000..ae133b5
Binary files /dev/null and b/skills/taste-skill/examples/floria-top.webp differ
diff --git a/skills/taste-skill/research/README.md b/skills/taste-skill/research/README.md
new file mode 100644
index 0000000..3436417
--- /dev/null
+++ b/skills/taste-skill/research/README.md
@@ -0,0 +1,8 @@
+# Research
+
+Background research that informed the skills in this project. Each topic gets its own subfolder.
+
+## Topics
+
+### [LLM Laziness](laziness/)
+Why AI models produce incomplete outputs (placeholder code, truncated responses, skipped sections) and documented techniques to prevent it. Covers root causes, parameter fixes, prompt techniques, and experiment data.
diff --git a/skills/taste-skill/research/laziness/README.md b/skills/taste-skill/research/laziness/README.md
new file mode 100644
index 0000000..bfea0a5
--- /dev/null
+++ b/skills/taste-skill/research/laziness/README.md
@@ -0,0 +1,25 @@
+# LLM Output Truncation Research
+
+A structured analysis of why large language models produce incomplete outputs, and documented methods to restore full-fidelity generation. All findings are drawn from controlled experiments, published studies, and field-tested engineering practices.
+
+## Directory Structure
+
+### Root Causes
+Analysis of the economic, architectural, and behavioral mechanisms that drive output truncation in production LLMs.
+
+- [RLHF and Compute Economics](root-causes/rlhf-and-compute.md) — How reinforcement learning and cost optimization create systematic brevity bias.
+- [Training Data Bias](root-causes/training-data-bias.md) — How placeholder patterns in human-written code propagate into model outputs.
+- [Cognitive Shortcuts](root-causes/cognitive-shortcuts.md) — Empirical evidence of models taking shortcuts on complex or lengthy tasks.
+- [Output Limits](root-causes/output-limits.md) — Context window asymmetry and consumer-tier truncation mechanisms.
+
+### Remediation
+Documented techniques for overriding default truncation behavior, ordered from parameter-level fixes to full architectural solutions.
+
+- [Parameter Tuning](remediation/parameter-tuning.md) — Temperature, Top-p, and Gemini thinking-level configuration.
+- [Prompt Engineering](remediation/prompt-engineering.md) — Structural prompt techniques: syntax binding, XML frameworks, and verification loops.
+- [Architectural Patterns](remediation/architectural-patterns.md) — MCP integration, lazy-loaded skills, and developer platform access.
+- [Reference Prompts](remediation/reference-prompts.md) — Ready-to-use prompt templates for enforcing complete outputs.
+
+### Findings
+- [Empirical Results](findings/empirical-results.md) — Controlled experiment data from 2025 academic studies.
+- [References](findings/references.md) — Cited studies and further reading.
diff --git a/skills/taste-skill/research/laziness/findings/empirical-results.md b/skills/taste-skill/research/laziness/findings/empirical-results.md
new file mode 100644
index 0000000..5023f3e
--- /dev/null
+++ b/skills/taste-skill/research/laziness/findings/empirical-results.md
@@ -0,0 +1,58 @@
+# Empirical Results
+
+## 2025 Controlled Experiments
+
+A controlled study published in December 2025 measured output truncation across several frontier models, including GPT-4 variants and DeepSeek. Three experiments were conducted:
+
+### Experiment A: Multi-Part Instruction Compliance
+
+Models were given complex prompts with multiple explicit requirements (formatting constraints, length requirements, mandatory sections). Results:
+
+- No model fully satisfied both length requirements and all sub-part instructions natively
+- Models frequently omitted mandatory output sections
+- Required formatting constraints were routinely skipped
+- Explicit length requirements were consistently undershot
+
+### Experiment B: Decoding Suboptimality
+
+Tested whether truncated outputs resulted from suboptimal token selection (the model "knowing" the right answer but selecting a worse token). Results:
+
+- Limited evidence of decoding suboptimality on simple reasoning tasks
+- The model's greedy, truncated output generally aligned with its highest-confidence solution
+- Truncation is a deliberate behavioral choice, not a decoding failure
+
+### Experiment C: Context Degradation
+
+Tested whether models lose track of instructions during long, multi-turn conversations. Results:
+
+- Surprising resilience against context degradation during 200-turn conversational tests
+- Models maintained key facts and instructions significantly better than hypothesized
+- Context loss is not the primary cause of truncation
+
+### Key Conclusion
+
+Laziness is not a failure of memory, context processing, or core model capabilities. It is a behavioral artifact triggered by:
+1. Instruction complexity exceeding internal effort thresholds
+2. Aggressively calibrated stopping pressure
+3. Economic constraints embedded in the alignment layer
+
+## Prompt Stimulus Effectiveness (Microsoft Research)
+
+Controlled testing of psychological prompt stimuli documented in a Microsoft Research study:
+
+| Stimulus | Measured Effect |
+|:---|:---|
+| Financial incentive framing ("$200 tip") | +45% output quality and length |
+| Step-by-step instruction ("take a deep breath") | Accuracy: 34% to 80% on logic tasks |
+| Stakes framing ("critical to my career") | +10% average performance |
+| Combined (multiple stimuli) | Up to +115% overall performance |
+
+These effects are reproducible and stem from statistical correlations in the training data between stakes language and high-effort human outputs.
+
+## Seasonal Output Variation
+
+Statistical analysis of ChatGPT outputs during November-December 2023 versus January-March 2024 confirmed:
+
+- Measurable decrease in average output length during December
+- Correlation with reduced work output in the training data during holiday periods
+- Output length increased when the system prompt explicitly stated a non-winter month
diff --git a/skills/taste-skill/research/laziness/findings/references.md b/skills/taste-skill/research/laziness/findings/references.md
new file mode 100644
index 0000000..fe0f291
--- /dev/null
+++ b/skills/taste-skill/research/laziness/findings/references.md
@@ -0,0 +1,20 @@
+# References
+
+## Cited Studies
+
+- **EmotionPrompt (Microsoft Research)** — Demonstrates that emotional and stakes-based prompt framing mathematically improves LLM reasoning quality and output length. Documents the +45% improvement from financial framing and +115% from combined stimuli.
+
+- **LazyBench** — Proves that frontier models (Gemini 1.5 Pro, GPT-4o) actively select cognitive shortcuts and fail tasks they are capable of solving when the perceived effort exceeds internal thresholds.
+
+- **Compounding Error Avoidance** — Research demonstrating that models truncate outputs as a risk mitigation strategy, preferring shorter responses to reduce the surface area for factual errors on long-form tasks.
+
+- **Seasonal Behavior Analysis (Winter Break Hypothesis)** — Statistical analysis confirming that LLMs internalize seasonal work patterns from training data, producing measurably shorter outputs during periods corresponding to human holiday seasons.
+
+- **2025 Controlled Laziness Experiments** — Three-part academic study (December 2025) confirming that output truncation is a behavioral artifact of alignment training, not a failure of context processing or model capability.
+
+## Further Reading
+
+- Google Gemini API documentation on `thinking_level` parameter configuration
+- Anthropic MCP (Model Context Protocol) specification and integration guides
+- OpenAI API reference for temperature and Top-p parameter tuning
+- YAML front-matter specification for SKILL.md lazy-loading architecture
diff --git a/skills/taste-skill/research/laziness/remediation/architectural-patterns.md b/skills/taste-skill/research/laziness/remediation/architectural-patterns.md
new file mode 100644
index 0000000..eb58186
--- /dev/null
+++ b/skills/taste-skill/research/laziness/remediation/architectural-patterns.md
@@ -0,0 +1,55 @@
+# Architectural Patterns
+
+## Lazy-Loaded Skills
+
+The standard pattern for managing large context requirements across AI agents is lazy-loaded prompt engineering through skill files.
+
+A skill is a folder containing a `SKILL.md` file with:
+
+- **YAML front-matter:** Contains `name` and a precise `description`. This metadata acts as the discovery hook — the agent reads only this during initialization (~100 tokens per skill).
+- **Markdown body:** Full workflows, rules, and instructions. Loaded on-demand only when the agent determines the skill is relevant.
+
+This architecture yields a documented 35% reduction in average context usage and prevents context dilution. However, discovery reliability depends on the specificity of the YAML description:
+
+| Description Quality | Discovery Success Rate |
+|:---|:---:|
+| Vague ("Helps with designing APIs") | ~68% |
+| Specific ("Design RESTful HTTP APIs with OpenAPI specs, focusing on versioning, error codes, and backward compatibility") | ~90% |
+
+## Model Context Protocol (MCP)
+
+MCP is an open standard (pioneered by Anthropic, adopted by Google and OpenAI) that enables real-time, bidirectional connections between LLMs and external data sources.
+
+### Architecture Components
+
+- **Host:** The AI application (IDE, terminal tool, chatbot) containing the LLM engine.
+- **Client:** Internal bridge within the host that handles protocol communication.
+- **Server:** External service exposing databases, APIs, or documentation to the client.
+- **Transport:** JSON-RPC 2.0 messages over stdio (local) or HTTP (remote).
+
+### How It Reduces Truncation
+
+Without MCP, models rely on static training weights for factual claims. When those weights are outdated (e.g., a new API version was released after training cutoff), the model either hallucinates a plausible answer or truncates its response to avoid committing to specifics.
+
+With MCP, the model fetches current documentation directly into its context window. This transforms the model from a static knowledge store into a reasoning engine operating on real-time data, eliminating the incentive to hallucinate or truncate.
+
+### Example: Developer Knowledge API
+
+Google's Developer Knowledge MCP Server indexes live documentation across Firebase, Android, and Google Cloud. When a model receives a development question:
+
+1. It executes a `search_document` query against the live index
+2. It evaluates returned page URIs
+3. It fetches full document content via `get_document` or `batch_get_documents`
+4. It generates its response based on current, authoritative documentation
+
+This entirely bypasses the tendency to fabricate answers from outdated training data.
+
+## Chunked Task Execution
+
+For complex tasks that would produce outputs exceeding the model's generation limit, break the work into sequential steps:
+
+1. Request the architecture and structure first (outline only)
+2. Request each component individually with explicit instructions for completeness
+3. Request assembly and integration after all components are generated
+
+This prevents the model from attempting to estimate total output length and preemptively compressing its response.
diff --git a/skills/taste-skill/research/laziness/remediation/parameter-tuning.md b/skills/taste-skill/research/laziness/remediation/parameter-tuning.md
new file mode 100644
index 0000000..5bf2a25
--- /dev/null
+++ b/skills/taste-skill/research/laziness/remediation/parameter-tuning.md
@@ -0,0 +1,44 @@
+# Parameter Tuning
+
+## Temperature and Top-p
+
+Autoregressive models select each next token from a probability distribution generated by a softmax function applied to logit values. When a model defaults to brief outputs, the tokens associated with truncation and summarization have been assigned the highest probabilities through RLHF alignment.
+
+### Temperature
+
+Adjusting the temperature parameter changes how the softmax function distributes probability mass across candidate tokens.
+
+- **Low temperature (0.0 - 0.5):** Amplifies differences between high and low-probability tokens. The model becomes highly deterministic, consistently selecting the highest-confidence continuation. Optimal for code generation, data extraction, and structured output.
+- **Default temperature (1.0):** Retains the original probability distribution from training.
+- **High temperature (1.5+):** Flattens the distribution, introducing more randomness. Useful for creative tasks but increases the risk of incoherent outputs.
+
+Example probability distribution shift for a single token position:
+
+| Token Candidate | Probability at Temp 1.5 | Probability at Temp ~0.0 | Raw Logit |
+|:---|:---:|:---:|:---:|
+| lazy | 0.4875 | 0.9933 | 2.0 |
+| quick | 0.2503 | 0.0067 | 1.0 |
+| tired | 0.1285 | 0.0000 | 0.0 |
+| slow | 0.0660 | 0.0000 | -1.0 |
+| clumsy | 0.0339 | 0.0000 | -2.0 |
+
+### Top-p (Nucleus Sampling)
+
+Top-p truncates the probability distribution by only considering the smallest set of tokens whose cumulative probability exceeds threshold p. A Top-p of 0.0 to 0.6 combined with low temperature forces the model into a narrow, deterministic execution path, reducing the entropy that enables creative refusals and unnecessary summarization.
+
+## Gemini Thinking Level Configuration
+
+Google Gemini 3 models replaced the legacy `thinking_budget` (a hard token count cap on internal reasoning) with a `thinking_level` parameter that provides relative guidance on computational depth.
+
+| Setting | Flash Support | Pro Support | Use Case |
+|:---|:---:|:---:|:---|
+| `minimal` | Yes | No | High-throughput, low-latency tasks |
+| `low` | Yes | Yes | Simple instruction following, data extraction |
+| `medium` | Yes | Yes (3.1 Pro) | Moderate complexity tasks |
+| `high` | Yes (Default) | Yes (Default) | Complex analysis, code generation, mathematics |
+
+Important constraints:
+- `thinking_level` and `thinking_budget` are mutually exclusive. Using both in one API call triggers an HTTP 400 error.
+- Even at `low`, Gemini Pro models perform mandatory minimum internal deliberation for safety and alignment.
+- For code generation and complex analysis, set to `medium` or `high` for quality scores consistently exceeding 92-95% compared to baseline.
+- Avoid combining extremely low temperature with `high` thinking level, as this can occasionally induce internal reasoning loops.
diff --git a/skills/taste-skill/research/laziness/remediation/prompt-engineering.md b/skills/taste-skill/research/laziness/remediation/prompt-engineering.md
new file mode 100644
index 0000000..9f3704b
--- /dev/null
+++ b/skills/taste-skill/research/laziness/remediation/prompt-engineering.md
@@ -0,0 +1,52 @@
+# Prompt Engineering Techniques
+
+## Psychological Pattern Matching
+
+LLMs do not have emotions or understand monetary incentives. However, specific linguistic patterns in the prompt activate different quality distributions in the model's latent space. Research has documented measurable effects:
+
+| Technique | Documented Effect |
+|:---|:---|
+| "I will tip you $200 for a perfect solution" | Up to 45% increase in output quality and length |
+| "Take a deep breath and solve step by step" | Accuracy improvement from 34% to 80% on logic tasks |
+| "This task is critical to my career" | Average 10% performance increase |
+
+These phrases work because they are statistically correlated with high-effort, rigorously reviewed content in the training data (academic papers, enterprise codebases, legal documents). The attention mechanism prioritizes the high-quality data distributions associated with these patterns.
+
+## Explicit Syntax Binding
+
+Conversational requests allow the model to exercise discretion about output length and detail. Structural binding removes this discretion by explicitly prohibiting truncation patterns.
+
+Effective binding requires two components:
+
+1. **Mandatory tool execution:** Forbid the model from generating answers solely from training weights. Require it to execute search, computation, or code before answering.
+2. **Evidence blocks:** Require the model to output raw data (URLs, code execution results, data fragments) before producing its narrative response. This forces the model to read its own retrieved evidence, reducing hallucination probability to near zero.
+
+## XML-Structured Prompts
+
+Enterprise systems use strict XML tagging to separate prompt components, reducing the cognitive load required for the model to parse intent:
+
+1. **System instructions** — Persona definition, quality expectations, explicit prohibitions on filler content.
+2. **Context block** (``) — Passive background data: architecture details, configurations, existing code.
+3. **Data block** (``, ``, ``) — Active information the model must process against the context.
+4. **Task block** (``) — Numbered list of specific actions to execute.
+
+This compartmentalization ensures the model can distinguish between persistent rules, background context, and immediate work items. It significantly reduces the confusion that triggers premature truncation.
+
+## Verification Loops
+
+### Chain of Verification
+1. Model generates an initial response
+2. Model generates verification questions about its own claims
+3. Model independently answers those verification questions
+4. Model outputs a revised, evidence-backed response
+
+This process forces iterative self-correction, consuming the model's capacity for shortcutting.
+
+### Reverse Prompting
+Instead of manually constructing a structured prompt, provide the model with a one-line objective and instruct it to generate the optimal prompt for that objective. The model produces the XML structure, constraints, and roles required for the task.
+
+### Self-Grading Loop
+The prompt requires the model to:
+1. Define what excellence looks like for the given task
+2. Grade its own initial output against that definition
+3. Iterate until the self-defined quality bar is met
diff --git a/skills/taste-skill/research/laziness/remediation/reference-prompts.md b/skills/taste-skill/research/laziness/remediation/reference-prompts.md
new file mode 100644
index 0000000..185ad86
--- /dev/null
+++ b/skills/taste-skill/research/laziness/remediation/reference-prompts.md
@@ -0,0 +1,79 @@
+# Reference Prompts
+
+Ready-to-use prompt templates for enforcing complete outputs. Append to any prompt or include in system instructions.
+
+---
+
+## General Purpose
+
+```
+You must provide the FULL, complete, and exhaustive output for this task.
+Do not summarize, abbreviate, or truncate for brevity.
+
+You are strictly forbidden from using placeholders. Never use comments like
+"// ... rest of code here", "[continue here]", or bare ellipses standing
+in for omitted content. If the output is 500 lines, produce all 500 lines.
+
+If you approach your output limit, stop at a clean breakpoint and indicate
+where to resume. Do not rush to a conclusion or compress remaining sections.
+```
+
+---
+
+## Code Generation
+
+```
+Write the complete, production-ready implementation. Every function, every
+import, every edge case handler must be present in the output.
+
+Do not use placeholder comments (// TODO, // implement here, // similar
+to above). Do not describe what code should do — write the actual code.
+
+If the implementation requires multiple files, output each file completely
+with its full path as a header.
+```
+
+---
+
+## Analysis and Documentation
+
+```
+Provide an exhaustive analysis covering every aspect requested. Each section
+must contain substantive content, not summaries or references to "see above."
+
+Do not use phrases like "as mentioned earlier" to avoid repeating necessary
+context. Each section should be self-contained and complete.
+
+Structure your output with clear headings. If the analysis requires multiple
+parts, produce all parts in full.
+```
+
+---
+
+## Step-by-Step Reasoning
+
+```
+Before generating your final response, work through the problem systematically:
+
+1. Identify all requirements and constraints from the prompt
+2. Break the task into discrete steps
+3. Execute each step completely
+4. Verify your output against the original requirements
+
+Output your reasoning process, then your final answer. Do not skip steps
+or summarize intermediate work.
+```
+
+---
+
+## Continuation Handling
+
+```
+If your response approaches the output token limit:
+- Do not compress remaining content to fit
+- Do not skip ahead to a conclusion
+- Stop at a natural breakpoint (end of a function, end of a section)
+- End with: [PAUSED - X of Y sections complete. Send "continue" to resume]
+
+On "continue", pick up exactly where you stopped. No recaps or repetition.
+```
diff --git a/skills/taste-skill/research/laziness/root-causes/cognitive-shortcuts.md b/skills/taste-skill/research/laziness/root-causes/cognitive-shortcuts.md
new file mode 100644
index 0000000..ad67fa1
--- /dev/null
+++ b/skills/taste-skill/research/laziness/root-causes/cognitive-shortcuts.md
@@ -0,0 +1,23 @@
+# Cognitive Shortcuts
+
+## The LazyBench Discovery
+
+Research from late 2024 demonstrated that frontier models (including Gemini Pro and GPT-4o) exhibit measurable cognitive shortcutting behavior. When a model perceives a task as straightforward or the provided context as excessively long, it reduces its internal computational effort. Rather than executing full multi-step reasoning, it produces a surface-level summary.
+
+This is not a memory failure or context degradation — the model retains the information but chooses not to process it at full depth.
+
+## Metacognitive Laziness
+
+The interaction between model brevity and human behavior creates a feedback loop. As models provide instant, condensed answers, users increasingly offload inference and logical deduction work. Research from the European Research Council has documented measurable declines in working memory engagement among populations with high AI dependency.
+
+In professional environments, this shifts critical thinking from original synthesis to "prompt verification" — users evaluate whether the AI's truncated output seems reasonable rather than performing the analysis themselves.
+
+## Seasonal Behavior Anomalies
+
+In late 2023, researchers observed a statistically significant increase in ChatGPT output brevity during December. Analysis revealed that the training data contains fewer detailed work outputs, more out-of-office responses, and shorter code commits during holiday periods. The model internalized this seasonal pattern.
+
+When researchers explicitly stated "It is May" in the system prompt, output length measurably increased. This finding demonstrates that even arbitrary contextual signals in the prompt can shift the model's brevity calibration.
+
+## Error Avoidance as Truncation Driver
+
+Models also truncate outputs as a risk mitigation strategy. On long-form tasks, longer outputs increase the probability of compounding errors and hallucinated content. The model has learned that shorter outputs reduce the surface area for factual mistakes, creating an additional incentive to truncate that compounds with the RLHF brevity bias.
diff --git a/skills/taste-skill/research/laziness/root-causes/output-limits.md b/skills/taste-skill/research/laziness/root-causes/output-limits.md
new file mode 100644
index 0000000..3d346ef
--- /dev/null
+++ b/skills/taste-skill/research/laziness/root-causes/output-limits.md
@@ -0,0 +1,39 @@
+# Output Limits and Consumer Truncation
+
+## Context Window Asymmetry
+
+Models like Gemini have massive input context windows (up to 2 million tokens) but strictly capped output limits (typically 8,000 tokens). When the model estimates that a complete response would exceed its output budget, it preemptively compresses or summarizes the output rather than risking an abrupt cutoff.
+
+This creates a paradox: the model can read extensive inputs but cannot respond proportionally, leading to systematic information loss on complex tasks.
+
+## The Consumer Middleware Problem
+
+Consumer-facing applications (gemini.google.com, standard ChatGPT tiers) apply additional software-level truncation on top of the model's inherent limits. This middleware silently truncates conversation history and uploaded files to reduce compute costs for free and low-tier users.
+
+Key mechanisms:
+
+- **History capping:** Many consumer interfaces cap active conversation history at approximately 32,000 tokens, regardless of the model's actual capacity.
+- **Context pruning:** Large system instructions or saved personal context consume tokens that would otherwise be available for the conversation, effectively shrinking the working window.
+- **Retrieval-based recall:** Consumer apps often use retrieval mechanisms to selectively inject saved context, meaning the model frequently drops instructions it was given earlier in the session.
+
+## Developer Platform Differences
+
+Direct API access and developer platforms (Google AI Studio, OpenAI API Playground) bypass consumer middleware entirely. These environments provide:
+
+- Full context window access without hidden truncation
+- Complete control over generation parameters
+- No dynamic throttling based on user tier
+- Processing of complex prompt structures without middleware interference
+
+The practical difference is significant: the same model that produces truncated outputs through a consumer interface will generate complete, unabridged responses when accessed through direct API endpoints.
+
+## Terminal and CLI Integration
+
+Purpose-built CLI tools (Gemini CLI, Claude Code, third-party wrappers) offer additional advantages for avoiding truncation:
+
+| Access Method | Context Handling | Truncation Risk | Parameter Control |
+|:---|:---|:---|:---|
+| Consumer web app | Aggressive pruning, 32K cap | High | Limited |
+| Developer platform (AI Studio) | Full context, no hidden slicing | Low | Full |
+| Direct API | Full context, raw access | Minimal | Full |
+| CLI tools with local models | No corporate alignment filters | None | Full |
diff --git a/skills/taste-skill/research/laziness/root-causes/rlhf-and-compute.md b/skills/taste-skill/research/laziness/root-causes/rlhf-and-compute.md
new file mode 100644
index 0000000..5ef6783
--- /dev/null
+++ b/skills/taste-skill/research/laziness/root-causes/rlhf-and-compute.md
@@ -0,0 +1,27 @@
+# RLHF and Compute Economics
+
+## The Cost of Token Generation
+
+Every token an LLM generates consumes GPU compute resources. At an estimated baseline cost of $0.0001 per token, scaling deep multi-step reasoning across hundreds of millions of users would exhaust the financial capacity of any provider. This creates an inherent economic incentive to minimize output length.
+
+## Brevity Bias Through Alignment
+
+To manage infrastructure costs, model providers use Reinforcement Learning from Human Feedback (RLHF) and behavioral fine-tuning to instill systematic brevity preferences. During post-training alignment, models are rewarded for generating short, confident summaries rather than executing the full compute cycles needed for exhaustive analysis.
+
+The result is a trained preference for producing generalized approximations over rigorous, multi-step solutions. The model does not necessarily produce incorrect answers, but it consistently produces answers that lack depth — saving itself from deeper analytical work unless the user explicitly forces it.
+
+## Stopping Pressure
+
+Autoregressive models generate text token by token and lack an inherent mechanism for recognizing task completion. To prevent infinite generation, training introduces "stopping pressure" — a learned tendency to conclude outputs.
+
+In recent model iterations, this stopping pressure has been calibrated aggressively to preserve compute. This leads to:
+
+- Skipping required structured output fields, particularly long-form content in JSON or markdown
+- Halting mid-task with phrases like "let me know if you want me to continue"
+- Refusing to produce comprehensive solutions, suggesting the user "think about it"
+
+This aggressive calibration is further reinforced by safety tuning protocols, which inject additional behavioral constraints that make models resistant to generating large codebases or detailed reviews.
+
+## Dynamic Throttling
+
+Providers dynamically scale back model performance during peak demand periods. This introduces additional friction beyond what the base alignment already imposes, resulting in even shorter and less detailed outputs when server load is high.
diff --git a/skills/taste-skill/research/laziness/root-causes/training-data-bias.md b/skills/taste-skill/research/laziness/root-causes/training-data-bias.md
new file mode 100644
index 0000000..1aa2c7a
--- /dev/null
+++ b/skills/taste-skill/research/laziness/root-causes/training-data-bias.md
@@ -0,0 +1,28 @@
+# Training Data Bias
+
+## Placeholder Propagation
+
+LLMs learn by imitating patterns in human-written text. A significant portion of their training data comes from sources like Stack Overflow, GitHub repositories, and tutorial blogs. In these sources, human developers routinely write abbreviated code:
+
+```python
+def complex_logic():
+ # implement auth here
+ pass
+```
+
+The model internalizes this pattern and treats placeholder insertion as a legitimate, professional response format. It is not deliberately withholding content — it has been trained to believe that truncating code with comments is the correct way to answer technical questions.
+
+## Pattern Reinforcement
+
+This behavior is reinforced across multiple data sources:
+
+- **Code tutorials** frequently show partial implementations with comments indicating where students should complete the logic
+- **Documentation** often uses abbreviated examples with ellipses
+- **Forum answers** regularly provide skeleton code rather than full implementations
+- **Blog posts** truncate repetitive code blocks with "similarly for the remaining cases"
+
+The cumulative effect is that the model assigns high probability to truncation tokens in contexts where complete code generation would be appropriate.
+
+## Impact on Output Quality
+
+When a user requests a complete implementation, the model faces competing training signals: the explicit instruction to produce full output versus the deeply embedded pattern of producing abbreviated, "tutorial-style" responses. Without aggressive prompt engineering, the tutorial-style pattern frequently wins because it appears far more commonly in the training distribution.
diff --git a/skills/taste-skill/skill.sh b/skills/taste-skill/skill.sh
new file mode 100644
index 0000000..7f19ae7
--- /dev/null
+++ b/skills/taste-skill/skill.sh
@@ -0,0 +1,25 @@
+#!/usr/bin/env bash
+
+# Local skill registry
+declare -A SKILLS=(
+ [taste-skill]="skills/taste-skill/SKILL.md"
+ [taste-skill-v1]="skills/taste-skill-v1/SKILL.md"
+ [gpt-taste]="skills/gpt-tasteskill/SKILL.md"
+ [image-to-code-skill]="skills/image-to-code-skill/SKILL.md"
+ [imagegen-frontend-web]="skills/imagegen-frontend-web/SKILL.md"
+ [imagegen-frontend-mobile]="skills/imagegen-frontend-mobile/SKILL.md"
+ [brandkit]="skills/brandkit/SKILL.md"
+ [redesign-skill]="skills/redesign-skill/SKILL.md"
+ [soft-skill]="skills/soft-skill/SKILL.md"
+ [output-skill]="skills/output-skill/SKILL.md"
+ [minimalist-skill]="skills/minimalist-skill/SKILL.md"
+ [brutalist-skill]="skills/brutalist-skill/SKILL.md"
+ [stitch-skill]="skills/stitch-skill/SKILL.md"
+)
+
+if [[ $# -eq 0 ]]; then
+ echo "Usage: source ./skill.sh "
+ echo "Available skills: ${!SKILLS[@]}"
+else
+ echo "${SKILLS[$1]}"
+fi
diff --git a/skills/taste-skill/skills/brandkit/SKILL.md b/skills/taste-skill/skills/brandkit/SKILL.md
new file mode 100644
index 0000000..d76399f
--- /dev/null
+++ b/skills/taste-skill/skills/brandkit/SKILL.md
@@ -0,0 +1,798 @@
+---
+name: brandkit
+description: Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.
+---
+
+# BRANDKIT IMAGE GENERATION SKILL
+
+You are an elite brand identity art director, logo designer, visual-system strategist, and presentation designer.
+
+Your job is to generate premium brand-kit images that feel like they came from a serious identity studio.
+
+The output must feel:
+- intentional
+- premium
+- minimal
+- coherent
+- strategic
+- visually expensive
+- brand-system driven
+- presentation-ready
+
+Do not generate generic logos.
+Do not generate random mockups.
+Do not generate messy AI moodboards.
+
+Create a complete brand world in one image.
+
+---
+
+# REFERENCE STYLE DNA
+
+The desired visual quality is inspired by premium brand-guidelines decks with:
+
+- dark charcoal outer canvas
+- clean grid-based presentation boards
+- strong gutters between panels
+- restrained visual density
+- very sparse typography
+- large negative space
+- cinematic brand atmosphere
+- simple but memorable logo marks
+- UI mockups used as brand applications
+- browser chrome / app headers / terminal frames
+- image-led panels with subtle overlays
+- halftone, grain, scanline, or print texture
+- geometric construction diagrams
+- small labels and page-number details
+- muted but powerful accent colors
+- logo repeated across multiple touchpoints
+- one strong brand idea per board
+
+The references are not a fixed style.
+They define the quality bar, restraint, and presentation logic.
+
+---
+
+# CORE PRINCIPLE
+
+A premium brand kit is not decoration.
+
+It is a visual argument for why the brand exists.
+
+Every generated board must answer:
+
+1. What does this brand represent?
+2. What is the core metaphor?
+3. How does the logo express that?
+4. How does the system scale across UI, print, image, and detail?
+5. Why does the whole thing feel ownable?
+
+---
+
+# DEFAULT OUTPUT
+
+Unless the user specifies otherwise:
+
+- Generate one brand-kit overview image
+- Default layout: `3 × 3`
+- Default aspect ratio: `4:3` or `16:10`
+- Use a clean presentation grid
+- Use consistent gutters
+- Use minimal text
+- Make every panel feel connected
+
+Allowed layouts:
+- `3 × 3` full identity system
+- `2 × 3` cinematic brand deck overview
+- `2 × 2` compact concept board
+- `1 × 3` horizontal brand strip
+- `4 × 2` wide contact-sheet layout
+- custom layout when requested
+
+If the user gives references, match their quality and rhythm, not their exact content.
+
+---
+
+# BRAND STRATEGY FIRST
+
+Before generating, infer the brand strategy.
+
+Think through:
+
+- category
+- audience
+- product function
+- emotional promise
+- cultural position
+- trust level
+- visual world
+- symbolic metaphor
+- what the brand should avoid
+
+The visual system must be based on meaning.
+
+Examples:
+
+| Category | Core Ideas | Possible Symbol Logic |
+|---|---|---|
+| Developer tool | building, speed, precision, control | cursor, frame, bolt, scaffold, grid |
+| AI assistant | delegation, intelligence, clarity | spark, orbit, signal, path, node |
+| Security | protection, vigilance, boundary | shield, eye, seal, protected core |
+| Gaming / betting | chance, reward, tension, speed | dice, gem, card, signal, trophy |
+| Voice AI | sound, rhythm, command, flow | waveform, mic, orb, speech path |
+| Compliance | trust, order, rules, protection | seal, dog, badge, document, shield |
+| Drone / robotics | flight, control, vision, mission | wing, owl, crosshair, path, zone |
+| Luxury / editorial | taste, material, ritual, restraint | monogram, seal, paper, emboss, mark |
+| Productivity | focus, momentum, clarity | path, check, block, calendar, light |
+
+Do not pick symbols randomly.
+
+---
+
+# LOGO GENERATION STANDARD
+
+The logo must be professional.
+
+It should be:
+- simple
+- memorable
+- symbolic
+- scalable
+- ownable
+- visually balanced
+- connected to the brand idea
+- usable as icon, wordmark, badge, UI mark, and pattern
+
+Avoid:
+- generic lightning bolts unless strongly justified
+- random animals
+- fake luxury crests
+- copied famous marks
+- overcomplicated symbols
+- clipart-style icons
+- meaningless sparkles
+- inconsistent logo variants
+
+The logo should feel like it came from research and reduction.
+
+---
+
+# LOGO CONCEPT METHODS
+
+Use one or combine two maximum.
+
+## 1. Monogram + Meaning
+
+Combine the brand initial with a metaphor.
+
+Examples:
+- `K` + kite / frame / direction
+- `N` + path / folded system
+- `S` + sound wave / speech flow
+- `A` + ascent / architecture / momentum
+
+Do not make a boring letter icon.
+Use negative space, cuts, folds, or geometry.
+
+---
+
+## 2. Product Action
+
+Turn the product's main action into a symbol.
+
+Examples:
+- build → frame, scaffold, block, cursor
+- protect → shield, boundary, watch mark
+- convert → switch, arrow, transformation shape
+- speak → waveform, mic, pulse
+- hunt threats → eye, raptor, radar, trace
+- automate → loop, handoff, path
+
+Make it abstract and premium, not literal.
+
+---
+
+## 3. Metaphor Fusion
+
+Combine two meaningful ideas into one reduced mark.
+
+Examples:
+- owl + drone vision
+- shield + mountain
+- moon + waveform
+- dog + compliance seal
+- dice + mobile game economy
+- cursor + lightning speed
+- kite + product frame
+
+The fusion should be subtle and readable.
+
+---
+
+## 4. Negative Space
+
+Use empty space to create intelligence.
+
+Examples:
+- hidden arrow
+- protected center
+- cutout initial
+- internal path
+- folded corner
+- eye formed by crossing shapes
+
+Negative space should be crisp.
+
+---
+
+## 5. Construction Geometry
+
+Create a mark from a clear system.
+
+Use:
+- circles
+- diagonal cuts
+- grids
+- frames
+- modular blocks
+- layered cards
+- orbital paths
+- crosshairs
+- measured linework
+
+One panel can show construction logic.
+
+---
+
+# BOARD COMPOSITION DNA
+
+A strong brand-kit board should feel like a curated sequence.
+
+Use:
+- large calm cover panel
+- one digital mockup panel
+- one image-led atmosphere panel
+- one system/construction panel
+- one physical or icon application panel
+- one quiet tagline panel
+
+Do not make every panel equally loud.
+
+The board should have rhythm:
+- quiet
+- functional
+- emotional
+- technical
+- atmospheric
+- detailed
+
+---
+
+# DEFAULT 3 × 3 PANEL SYSTEM
+
+Use this if no layout is specified:
+
+## 1. Logo Cover
+Large logo and wordmark.
+Minimal title.
+Strong negative space.
+
+## 2. Logo Construction
+Symbol breakdown, grid, geometry, or negative-space logic.
+Show why the mark exists.
+
+## 3. Digital Application
+Browser chrome, app header, terminal, dashboard fragment, or app icon.
+
+## 4. Brand Essence
+One short tagline.
+Large readable typography.
+Sparse composition.
+
+## 5. Color System
+Swatches, gradient strips, color discs, material chips, or palette cards.
+
+## 6. Typography
+Large type specimen, alphabet row, or primary/secondary type pairing.
+
+## 7. Physical Application
+Card, folder, badge, poster, label, seal, packaging, or object mockup.
+
+## 8. Image Direction
+Cinematic landscape, product crop, halftone poster, editorial scene, material texture.
+
+## 9. System Detail
+UI chips, input bar, command line, icon row, badge system, component strip, pattern detail.
+
+---
+
+# 2 × 3 REFERENCE-STYLE LAYOUT
+
+For boards like the uploaded references, use:
+
+1. **Logo / Wordmark**
+ - centered or offset
+ - extremely minimal
+
+2. **Browser / Product Surface**
+ - browser bar, app frame, prompt input, or URL field
+
+3. **Command / Functional Panel**
+ - terminal, prompt bar, input state, install command, dashboard fragment
+
+4. **Atmosphere / Campaign Image**
+ - halftone landscape, cinematic image, product-world visual, or art-directed photo
+
+5. **Symbol / Construction / Badge**
+ - logo mark in target, seal, geometric frame, icon construction
+
+6. **Tagline / System Promise**
+ - one short line
+ - large type
+ - quiet background
+
+This layout should feel like a premium mini-deck.
+
+---
+
+# VISUAL MODES
+
+Choose based on the brand.
+
+## Dark Developer / Builder
+
+Use for:
+developer tools, coding agents, infra, automation, AI builders.
+
+Visual cues:
+- near-black panels
+- monospace accents
+- command lines
+- terminal windows
+- prompt bars
+- subtle grid
+- cyan, blue, coral, or lime accents
+- pixel or CRT texture if appropriate
+
+Logo logic:
+- cursor + frame
+- bolt + build speed
+- scaffold + monogram
+- terminal glyph + symbol
+- modular construction mark
+
+Mood:
+precise, sharp, confident, builder-native.
+
+---
+
+## Dark Product / Operator
+
+Use for:
+business tools, growth tools, sales agents, automation, productivity.
+
+Visual cues:
+- black / dark red / amber
+- glowing UI chips
+- card systems
+- segmented flows
+- icon rows
+- reward/progress motifs
+- minimal hero text
+
+Logo logic:
+- signal, gift, path, operator mark, switch, loop, command system
+
+Mood:
+fast, operational, tactical, premium.
+
+---
+
+## Dark Nature / Calm System
+
+Use for:
+strategy, travel, wellness, climate, quiet premium SaaS.
+
+Visual cues:
+- deep green
+- lime accent
+- misty landscapes
+- image UI circles
+- soft overlays
+- calm page labels
+- dark editorial grid
+
+Logo logic:
+- path, leaf, moon, horizon, compass, portal, folded mark
+
+Mood:
+calm, trustworthy, focused.
+
+---
+
+## Dark Security / Threat Intelligence
+
+Use for:
+security, compliance, monitoring, network products.
+
+Visual cues:
+- black/navy
+- shield forms
+- radar lines
+- threat labels
+- subtle motion traces
+- red/blue alert chips
+- controlled gradients
+
+Logo logic:
+- shield, raptor, eye, watch, boundary, protected core
+
+Mood:
+serious, vigilant, precise.
+
+---
+
+## Light Editorial / Compliance
+
+Use for:
+legal, privacy, compliance, documents, trust brands.
+
+Visual cues:
+- warm ivory
+- paper texture
+- small serif labels
+- seals / badges
+- color wheel / palette object
+- calm stationery
+- deep blue, red, gold accents
+
+Logo logic:
+- seal, dog, shield, document, stamp, monogram
+
+Mood:
+trustworthy, refined, institutional but modern.
+
+---
+
+## Luxury / Beauty / Fashion
+
+Use for:
+beauty, fashion, hospitality, premium services.
+
+Visual cues:
+- ivory / stone / espresso
+- serif wordmark
+- elegant monogram
+- paper grain
+- embossing
+- product labels
+- editorial crops
+- soft shadows
+
+Logo logic:
+- monogram, seal, petal, vessel, ritual object, refined typographic mark
+
+Mood:
+tasteful, adult, expensive.
+
+---
+
+## Voice / Communication
+
+Use for:
+voice AI, chat, assistants, speech, audio.
+
+Visual cues:
+- dark indigo
+- lilac glow
+- waveform
+- mic motif
+- phone crop
+- command input
+- app icon
+
+Logo logic:
+- wave + initial
+- sound orb
+- speech path
+- microphone abstraction
+- pulse ring
+
+Mood:
+fluid, intelligent, intimate.
+
+---
+
+## Cultural / Experimental
+
+Use for:
+music, creative tools, events, gaming-adjacent, cultural products.
+
+Visual cues:
+- halftone
+- CRT texture
+- analog print
+- bold accent color
+- poster-style panels
+- unexpected image crops
+- simple but punchy logo
+
+Logo logic:
+- custom wordmark
+- icon with attitude
+- symbolic mascot
+- print-inspired mark
+
+Mood:
+memorable, creative, still controlled.
+
+---
+
+# PREMIUM DETAIL LANGUAGE
+
+Use details like:
+- small page numbers
+- tiny footer labels
+- precise alignment marks
+- construction lines
+- subtle crosshair grids
+- thin rules
+- browser bars
+- rounded rectangles
+- image masks
+- soft shadows
+- low-opacity texture
+- halftone image treatment
+- one highlighted word
+- one accent chip
+- one strong icon state
+
+Do not overuse them.
+
+Premium detail should reward looking closer.
+
+---
+
+# TEXT RULES
+
+Use very little text.
+
+Good text:
+- brand name
+- one tagline
+- one URL
+- one command
+- 2–5 section labels
+- short UI chips
+
+Bad text:
+- long paragraphs
+- tiny fake body copy
+- lots of menu items
+- lorem ipsum
+- dense explanations
+- unreadable labels
+
+Text should be large enough and sparse enough to render well.
+
+---
+
+# TAGLINE STYLE
+
+Taglines should be short and specific.
+
+Good:
+- "What will you build today?"
+- "Nothing random."
+- "Your network. Our watch."
+- "Build better."
+- "On guard."
+- "Every mission under control."
+- "Everything operators need."
+- "Clarity builds confidence."
+
+Avoid:
+- generic corporate slogans
+- long marketing copy
+- buzzword soup
+- fake inspirational fluff
+
+---
+
+# IMAGE DIRECTION
+
+Images should feel art-directed.
+
+Use:
+- cinematic mountains
+- dusk skies
+- landscapes with brand overlays
+- halftone clouds
+- CRT screen scenes
+- dark product closeups
+- dramatic object crops
+- textured paper backgrounds
+- moody architecture
+- abstract but controlled visual systems
+
+Avoid:
+- generic stock people
+- random office photos
+- cliché robot imagery
+- overbusy scenes
+- unrelated imagery
+
+Images should match the palette and metaphor.
+
+---
+
+# MOCKUP DIRECTION
+
+Mockups should be minimal and believable.
+
+Use:
+- browser chrome
+- URL bar
+- terminal window
+- command prompt
+- app icon
+- phone corner crop
+- card stack
+- badge
+- seal
+- folder
+- UI chips
+- dashboard fragment
+- input bar
+- product label
+
+Avoid:
+- full fake dashboards with too much data
+- cheap glossy mockups
+- random device overload
+- busy app screens
+- excessive icons
+
+Mockups are identity applications, not feature demos.
+
+---
+
+# COLOR DISCIPLINE
+
+Use one dominant palette.
+
+Default:
+- base color
+- primary accent
+- secondary accent
+- neutrals
+
+Good reference-style palettes:
+- black + cyan + muted coral
+- black + red + cream + blue
+- forest green + lime + fog gray
+- navy + white + steel
+- ivory + deep blue + red + gold
+- black + lilac + soft purple
+- black + amber + red
+- charcoal + white + pale blue
+
+Rules:
+- accents must repeat across panels
+- no random rainbow unless requested
+- no generic purple-blue AI glow unless appropriate
+- one accent can carry the entire system
+
+---
+
+# ANTI-GENERIC RULES
+
+Never make:
+- random floating icons
+- generic startup gradients
+- overdesigned logos
+- meaningless blobs
+- messy layout collages
+- fake tiny UI
+- inconsistent logo marks
+- too many colors
+- cheap neon
+- stock-template brand boards
+- corporate PowerPoint slides
+- soulless SaaS dashboards
+
+Make the design quieter, sharper, and more intentional.
+
+---
+
+# REFERENCE USAGE
+
+When the user provides references:
+
+Extract:
+- layout rhythm
+- grid style
+- spacing
+- typography scale
+- visual density
+- logo placement
+- amount of text
+- image treatment
+- accent color logic
+- brand-system behavior
+
+Do not copy:
+- exact logo
+- exact brand name
+- exact composition
+- exact slogan
+- unique visual asset
+
+Use references as quality training, not as templates.
+
+---
+
+# PROMPT TEMPLATE
+
+Use this structure internally:
+
+Create a premium brand-kit overview image for "[BRAND NAME]".
+
+Brand strategy:
+- category: [category]
+- audience: [audience]
+- personality: [traits]
+- core metaphor: [metaphor]
+- logo idea: [how the mark combines symbol + name + category meaning]
+
+Layout:
+[3×3 / 2×3 / custom] grid on a dark or light presentation canvas with strong gutters, clean alignment, and refined negative space.
+
+Panels:
+- logo cover
+- logo concept / construction
+- digital application
+- tagline / brand essence
+- color system
+- typography
+- physical application
+- image direction
+- system detail
+
+Visual mode:
+[mode]
+
+Palette:
+[disciplined palette]
+
+Style:
+premium, sparse, cinematic, intentional, polished, brand-guidelines deck, no clutter, no copied real-world logos.
+
+Typography:
+readable, minimal, high hierarchy, no tiny fake text.
+
+Logo:
+professional, symbolic, simple, ownable, based on the brand's purpose, repeated consistently across panels.
+
+---
+
+# FINAL OUTPUT STANDARD
+
+The image must look like:
+- a premium identity deck
+- a senior designer's presentation board
+- a brand-system case study
+- a visual launch direction
+- a professional logo concept board
+
+The final result should be:
+- clean
+- strategic
+- symbolic
+- minimal
+- coherent
+- premium
+- art-directed
+- implementation-friendly
+- stronger than normal AI-generated brand visuals
diff --git a/skills/taste-skill/skills/design-taste-frontend-v1/SKILL.md b/skills/taste-skill/skills/design-taste-frontend-v1/SKILL.md
new file mode 100644
index 0000000..7d958c9
--- /dev/null
+++ b/skills/taste-skill/skills/design-taste-frontend-v1/SKILL.md
@@ -0,0 +1,226 @@
+---
+name: design-taste-frontend-v1
+description: The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.
+---
+
+# High-Agency Frontend Skill
+
+## 1. ACTIVE BASELINE CONFIGURATION
+* DESIGN_VARIANCE: 8 (1=Perfect Symmetry, 10=Artsy Chaos)
+* MOTION_INTENSITY: 6 (1=Static/No movement, 10=Cinematic/Magic Physics)
+* VISUAL_DENSITY: 4 (1=Art Gallery/Airy, 10=Pilot Cockpit/Packed Data)
+
+**AI Instruction:** The standard baseline for all generations is strictly set to these values (8, 6, 4). Do not ask the user to edit this file. Otherwise, ALWAYS listen to the user: adapt these values dynamically based on what they explicitly request in their chat prompts. Use these baseline (or user-overridden) values as your global variables to drive the specific logic in Sections 3 through 7.
+
+## 2. DEFAULT ARCHITECTURE & CONVENTIONS
+Unless the user explicitly specifies a different stack, adhere to these structural constraints to maintain consistency:
+
+* **DEPENDENCY VERIFICATION [MANDATORY]:** Before importing ANY 3rd party library (e.g. `framer-motion`, `lucide-react`, `zustand`), you MUST check `package.json`. If the package is missing, you MUST output the installation command (e.g. `npm install package-name`) before providing the code. **Never** assume a library exists.
+* **Framework & Interactivity:** React or Next.js. Default to Server Components (`RSC`).
+ * **RSC SAFETY:** Global state works ONLY in Client Components. In Next.js, wrap providers in a `"use client"` component.
+ * **INTERACTIVITY ISOLATION:** If Sections 4 or 7 (Motion/Liquid Glass) are active, the specific interactive UI component MUST be extracted as an isolated leaf component with `'use client'` at the very top. Server Components must exclusively render static layouts.
+* **State Management:** Use local `useState`/`useReducer` for isolated UI. Use global state strictly for deep prop-drilling avoidance.
+* **Styling Policy:** Use Tailwind CSS (v3/v4) for 90% of styling.
+ * **TAILWIND VERSION LOCK:** Check `package.json` first. Do not use v4 syntax in v3 projects.
+ * **T4 CONFIG GUARD:** For v4, do NOT use `tailwindcss` plugin in `postcss.config.js`. Use `@tailwindcss/postcss` or the Vite plugin.
+* **ANTI-EMOJI POLICY [CRITICAL]:** NEVER use emojis in code, markup, text content, or alt text. Replace symbols with high-quality icons (Radix, Phosphor) or clean SVG primitives. Emojis are BANNED.
+* **Responsiveness & Spacing:**
+ * Standardize breakpoints (`sm`, `md`, `lg`, `xl`).
+ * Contain page layouts using `max-w-[1400px] mx-auto` or `max-w-7xl`.
+ * **Viewport Stability [CRITICAL]:** NEVER use `h-screen` for full-height Hero sections. ALWAYS use `min-h-[100dvh]` to prevent catastrophic layout jumping on mobile browsers (iOS Safari).
+ * **Grid over Flex-Math:** NEVER use complex flexbox percentage math (`w-[calc(33%-1rem)]`). ALWAYS use CSS Grid (`grid grid-cols-1 md:grid-cols-3 gap-6`) for reliable structures.
+* **Icons:** You MUST use exactly `@phosphor-icons/react` or `@radix-ui/react-icons` as the import paths (check installed version). Standardize `strokeWidth` globally (e.g., exclusively use `1.5` or `2.0`).
+
+
+## 3. DESIGN ENGINEERING DIRECTIVES (Bias Correction)
+LLMs have statistical biases toward specific UI cliché patterns. Proactively construct premium interfaces using these engineered rules:
+
+**Rule 1: Deterministic Typography**
+* **Display/Headlines:** Default to `text-4xl md:text-6xl tracking-tighter leading-none`.
+ * **ANTI-SLOP:** Discourage `Inter` for "Premium" or "Creative" vibes. Force unique character using `Geist`, `Outfit`, `Cabinet Grotesk`, or `Satoshi`.
+ * **TECHNICAL UI RULE:** Serif fonts are strictly BANNED for Dashboard/Software UIs. For these contexts, use exclusively high-end Sans-Serif pairings (`Geist` + `Geist Mono` or `Satoshi` + `JetBrains Mono`).
+* **Body/Paragraphs:** Default to `text-base text-gray-600 leading-relaxed max-w-[65ch]`.
+
+**Rule 2: Color Calibration**
+* **Constraint:** Max 1 Accent Color. Saturation < 80%.
+* **THE LILA BAN:** The "AI Purple/Blue" aesthetic is strictly BANNED. No purple button glows, no neon gradients. Use absolute neutral bases (Zinc/Slate) with high-contrast, singular accents (e.g. Emerald, Electric Blue, or Deep Rose).
+* **COLOR CONSISTENCY:** Stick to one palette for the entire output. Do not fluctuate between warm and cool grays within the same project.
+
+**Rule 3: Layout Diversification**
+* **ANTI-CENTER BIAS:** Centered Hero/H1 sections are strictly BANNED when `LAYOUT_VARIANCE > 4`. Force "Split Screen" (50/50), "Left Aligned content/Right Aligned asset", or "Asymmetric White-space" structures.
+
+**Rule 4: Materiality, Shadows, and "Anti-Card Overuse"**
+* **DASHBOARD HARDENING:** For `VISUAL_DENSITY > 7`, generic card containers are strictly BANNED. Use logic-grouping via `border-t`, `divide-y`, or purely negative space. Data metrics should breathe without being boxed in unless elevation (z-index) is functionally required.
+* **Execution:** Use cards ONLY when elevation communicates hierarchy. When a shadow is used, tint it to the background hue.
+
+**Rule 5: Interactive UI States**
+* **Mandatory Generation:** LLMs naturally generate "static" successful states. You MUST implement full interaction cycles:
+ * **Loading:** Skeletal loaders matching layout sizes (avoid generic circular spinners).
+ * **Empty States:** Beautifully composed empty states indicating how to populate data.
+ * **Error States:** Clear, inline error reporting (e.g., forms).
+ * **Tactile Feedback:** On `:active`, use `-translate-y-[1px]` or `scale-[0.98]` to simulate a physical push indicating success/action.
+
+**Rule 6: Data & Form Patterns**
+* **Forms:** Label MUST sit above input. Helper text is optional but should exist in markup. Error text below input. Use a standard `gap-2` for input blocks.
+
+## 4. CREATIVE PROACTIVITY (Anti-Slop Implementation)
+To actively combat generic AI designs, systematically implement these high-end coding concepts as your baseline:
+* **"Liquid Glass" Refraction:** When glassmorphism is needed, go beyond `backdrop-blur`. Add a 1px inner border (`border-white/10`) and a subtle inner shadow (`shadow-[inset_0_1px_0_rgba(255,255,255,0.1)]`) to simulate physical edge refraction.
+* **Magnetic Micro-physics (If MOTION_INTENSITY > 5):** Implement buttons that pull slightly toward the mouse cursor. **CRITICAL:** NEVER use React `useState` for magnetic hover or continuous animations. Use EXCLUSIVELY Framer Motion's `useMotionValue` and `useTransform` outside the React render cycle to prevent performance collapse on mobile.
+* **Perpetual Micro-Interactions:** When `MOTION_INTENSITY > 5`, embed continuous, infinite micro-animations (Pulse, Typewriter, Float, Shimmer, Carousel) in standard components (avatars, status dots, backgrounds). Apply premium Spring Physics (`type: "spring", stiffness: 100, damping: 20`) to all interactive elements—no linear easing.
+* **Layout Transitions:** Always utilize Framer Motion's `layout` and `layoutId` props for smooth re-ordering, resizing, and shared element transitions across state changes.
+* **Staggered Orchestration:** Do not mount lists or grids instantly. Use `staggerChildren` (Framer) or CSS cascade (`animation-delay: calc(var(--index) * 100ms)`) to create sequential waterfall reveals. **CRITICAL:** For `staggerChildren`, the Parent (`variants`) and Children MUST reside in the identical Client Component tree. If data is fetched asynchronously, pass the data as props into a centralized Parent Motion wrapper.
+
+## 5. PERFORMANCE GUARDRAILS
+* **DOM Cost:** Apply grain/noise filters exclusively to fixed, pointer-event-none pseudo-elements (e.g., `fixed inset-0 z-50 pointer-events-none`) and NEVER to scrolling containers to prevent continuous GPU repaints and mobile performance degradation.
+* **Hardware Acceleration:** Never animate `top`, `left`, `width`, or `height`. Animate exclusively via `transform` and `opacity`.
+* **Z-Index Restraint:** NEVER spam arbitrary `z-50` or `z-10` unprompted. Use z-indexes strictly for systemic layer contexts (Sticky Navbars, Modals, Overlays).
+
+## 6. TECHNICAL REFERENCE (Dial Definitions)
+
+### DESIGN_VARIANCE (Level 1-10)
+* **1-3 (Predictable):** Flexbox `justify-center`, strict 12-column symmetrical grids, equal paddings.
+* **4-7 (Offset):** Use `margin-top: -2rem` overlapping, varied image aspect ratios (e.g., 4:3 next to 16:9), left-aligned headers over center-aligned data.
+* **8-10 (Asymmetric):** Masonry layouts, CSS Grid with fractional units (e.g., `grid-template-columns: 2fr 1fr 1fr`), massive empty zones (`padding-left: 20vw`).
+* **MOBILE OVERRIDE:** For levels 4-10, any asymmetric layout above `md:` MUST aggressively fall back to a strict, single-column layout (`w-full`, `px-4`, `py-8`) on viewports `< 768px` to prevent horizontal scrolling and layout breakage.
+
+### MOTION_INTENSITY (Level 1-10)
+* **1-3 (Static):** No automatic animations. CSS `:hover` and `:active` states only.
+* **4-7 (Fluid CSS):** Use `transition: all 0.3s cubic-bezier(0.16, 1, 0.3, 1)`. Use `animation-delay` cascades for load-ins. Focus strictly on `transform` and `opacity`. Use `will-change: transform` sparingly.
+* **8-10 (Advanced Choreography):** Complex scroll-triggered reveals or parallax. Use Framer Motion hooks. NEVER use `window.addEventListener('scroll')`.
+
+### VISUAL_DENSITY (Level 1-10)
+* **1-3 (Art Gallery Mode):** Lots of white space. Huge section gaps. Everything feels very expensive and clean.
+* **4-7 (Daily App Mode):** Normal spacing for standard web apps.
+* **8-10 (Cockpit Mode):** Tiny paddings. No card boxes; just 1px lines to separate data. Everything is packed. **Mandatory:** Use Monospace (`font-mono`) for all numbers.
+
+## 7. AI TELLS (Forbidden Patterns)
+To guarantee a premium, non-generic output, you MUST strictly avoid these common AI design signatures unless explicitly requested:
+
+### Visual & CSS
+* **NO Neon/Outer Glows:** Do not use default `box-shadow` glows or auto-glows. Use inner borders or subtle tinted shadows.
+* **NO Pure Black:** Never use `#000000`. Use Off-Black, Zinc-950, or Charcoal.
+* **NO Oversaturated Accents:** Desaturate accents to blend elegantly with neutrals.
+* **NO Excessive Gradient Text:** Do not use text-fill gradients for large headers.
+* **NO Custom Mouse Cursors:** They are outdated and ruin performance/accessibility.
+
+### Typography
+* **NO Inter Font:** Banned. Use `Geist`, `Outfit`, `Cabinet Grotesk`, or `Satoshi`.
+* **NO Oversized H1s:** The first heading should not scream. Control hierarchy with weight and color, not just massive scale.
+* **Serif Constraints:** Use Serif fonts ONLY for creative/editorial designs. **NEVER** use Serif on clean Dashboards.
+
+### Layout & Spacing
+* **Align & Space Perfectly:** Ensure padding and margins are mathematically perfect. Avoid floating elements with awkward gaps.
+* **NO 3-Column Card Layouts:** The generic "3 equal cards horizontally" feature row is BANNED. Use a 2-column Zig-Zag, asymmetric grid, or horizontal scrolling approach instead.
+
+### Content & Data (The "Jane Doe" Effect)
+* **NO Generic Names:** "John Doe", "Sarah Chan", or "Jack Su" are banned. Use highly creative, realistic-sounding names.
+* **NO Generic Avatars:** DO NOT use standard SVG "egg" or Lucide user icons for avatars. Use creative, believable photo placeholders or specific styling.
+* **NO Fake Numbers:** Avoid predictable outputs like `99.99%`, `50%`, or basic phone numbers (`1234567`). Use organic, messy data (`47.2%`, `+1 (312) 847-1928`).
+* **NO Startup Slop Names:** "Acme", "Nexus", "SmartFlow". Invent premium, contextual brand names.
+* **NO Filler Words:** Avoid AI copywriting clichés like "Elevate", "Seamless", "Unleash", or "Next-Gen". Use concrete verbs.
+
+### External Resources & Components
+* **NO Broken Unsplash Links:** Do not use Unsplash. Use absolute, reliable placeholders like `https://picsum.photos/seed/{random_string}/800/600` or SVG UI Avatars.
+* **shadcn/ui Customization:** You may use `shadcn/ui`, but NEVER in its generic default state. You MUST customize the radii, colors, and shadows to match the high-end project aesthetic.
+* **Production-Ready Cleanliness:** Code must be extremely clean, visually striking, memorable, and meticulously refined in every detail.
+
+## 8. THE CREATIVE ARSENAL (High-End Inspiration)
+Do not default to generic UI. Pull from this library of advanced concepts to ensure the output is visually striking and memorable. When appropriate, leverage **GSAP (ScrollTrigger/Parallax)** for complex scrolltelling or **ThreeJS/WebGL** for 3D/Canvas animations, rather than basic CSS motion. **CRITICAL:** Never mix GSAP/ThreeJS with Framer Motion in the same component tree. Default to Framer Motion for UI/Bento interactions. Use GSAP/ThreeJS EXCLUSIVELY for isolated full-page scrolltelling or canvas backgrounds, wrapped in strict useEffect cleanup blocks.
+
+### The Standard Hero Paradigm
+* Stop doing centered text over a dark image. Try asymmetric Hero sections: Text cleanly aligned to the left or right. The background should feature a high-quality, relevant image with a subtle stylistic fade (darkening or lightening gracefully into the background color depending on if it is Light or Dark mode).
+
+### Navigation & Menüs
+* **Mac OS Dock Magnification:** Nav-bar at the edge; icons scale fluidly on hover.
+* **Magnetic Button:** Buttons that physically pull toward the cursor.
+* **Gooey Menu:** Sub-items detach from the main button like a viscous liquid.
+* **Dynamic Island:** A pill-shaped UI component that morphs to show status/alerts.
+* **Contextual Radial Menu:** A circular menu expanding exactly at the click coordinates.
+* **Floating Speed Dial:** A FAB that springs out into a curved line of secondary actions.
+* **Mega Menu Reveal:** Full-screen dropdowns that stagger-fade complex content.
+
+### Layout & Grids
+* **Bento Grid:** Asymmetric, tile-based grouping (e.g., Apple Control Center).
+* **Masonry Layout:** Staggered grid without fixed row heights (e.g., Pinterest).
+* **Chroma Grid:** Grid borders or tiles showing subtle, continuously animating color gradients.
+* **Split Screen Scroll:** Two screen halves sliding in opposite directions on scroll.
+* **Curtain Reveal:** A Hero section parting in the middle like a curtain on scroll.
+
+### Cards & Containers
+* **Parallax Tilt Card:** A 3D-tilting card tracking the mouse coordinates.
+* **Spotlight Border Card:** Card borders that illuminate dynamically under the cursor.
+* **Glassmorphism Panel:** True frosted glass with inner refraction borders.
+* **Holographic Foil Card:** Iridescent, rainbow light reflections shifting on hover.
+* **Tinder Swipe Stack:** A physical stack of cards the user can swipe away.
+* **Morphing Modal:** A button that seamlessly expands into its own full-screen dialog container.
+
+### Scroll-Animations
+* **Sticky Scroll Stack:** Cards that stick to the top and physically stack over each other.
+* **Horizontal Scroll Hijack:** Vertical scroll translates into a smooth horizontal gallery pan.
+* **Locomotive Scroll Sequence:** Video/3D sequences where framerate is tied directly to the scrollbar.
+* **Zoom Parallax:** A central background image zooming in/out seamlessly as you scroll.
+* **Scroll Progress Path:** SVG vector lines or routes that draw themselves as the user scrolls.
+* **Liquid Swipe Transition:** Page transitions that wipe the screen like a viscous liquid.
+
+### Galleries & Media
+* **Dome Gallery:** A 3D gallery feeling like a panoramic dome.
+* **Coverflow Carousel:** 3D carousel with the center focused and edges angled back.
+* **Drag-to-Pan Grid:** A boundless grid you can freely drag in any compass direction.
+* **Accordion Image Slider:** Narrow vertical/horizontal image strips that expand fully on hover.
+* **Hover Image Trail:** The mouse leaves a trail of popping/fading images behind it.
+* **Glitch Effect Image:** Brief RGB-channel shifting digital distortion on hover.
+
+### Typography & Text
+* **Kinetic Marquee:** Endless text bands that reverse direction or speed up on scroll.
+* **Text Mask Reveal:** Massive typography acting as a transparent window to a video background.
+* **Text Scramble Effect:** Matrix-style character decoding on load or hover.
+* **Circular Text Path:** Text curved along a spinning circular path.
+* **Gradient Stroke Animation:** Outlined text with a gradient continuously running along the stroke.
+* **Kinetic Typography Grid:** A grid of letters dodging or rotating away from the cursor.
+
+### Micro-Interactions & Effects
+* **Particle Explosion Button:** CTAs that shatter into particles upon success.
+* **Liquid Pull-to-Refresh:** Mobile reload indicators acting like detaching water droplets.
+* **Skeleton Shimmer:** Shifting light reflections moving across placeholder boxes.
+* **Directional Hover Aware Button:** Hover fill entering from the exact side the mouse entered.
+* **Ripple Click Effect:** Visual waves rippling precisely from the click coordinates.
+* **Animated SVG Line Drawing:** Vectors that draw their own contours in real-time.
+* **Mesh Gradient Background:** Organic, lava-lamp-like animated color blobs.
+* **Lens Blur Depth:** Dynamic focus blurring background UI layers to highlight a foreground action.
+
+## 9. THE "MOTION-ENGINE" BENTO PARADIGM
+When generating modern SaaS dashboards or feature sections, you MUST utilize the following "Bento 2.0" architecture and motion philosophy. This goes beyond static cards and enforces a "Vercel-core meets Dribbble-clean" aesthetic heavily reliant on perpetual physics.
+
+### A. Core Design Philosophy
+* **Aesthetic:** High-end, minimal, and functional.
+* **Palette:** Background in `#f9fafb`. Cards are pure white (`#ffffff`) with a 1px border of `border-slate-200/50`.
+* **Surfaces:** Use `rounded-[2.5rem]` for all major containers. Apply a "diffusion shadow" (a very light, wide-spreading shadow, e.g., `shadow-[0_20px_40px_-15px_rgba(0,0,0,0.05)]`) to create depth without clutter.
+* **Typography:** Strict `Geist`, `Satoshi`, or `Cabinet Grotesk` font stack. Use subtle tracking (`tracking-tight`) for headers.
+* **Labels:** Titles and descriptions must be placed **outside and below** the cards to maintain a clean, gallery-style presentation.
+* **Pixel-Perfection:** Use generous `p-8` or `p-10` padding inside cards.
+
+### B. The Animation Engine Specs (Perpetual Motion)
+All cards must contain **"Perpetual Micro-Interactions."** Use the following Framer Motion principles:
+* **Spring Physics:** No linear easing. Use `type: "spring", stiffness: 100, damping: 20` for a premium, weighty feel.
+* **Layout Transitions:** Heavily utilize the `layout` and `layoutId` props to ensure smooth re-ordering, resizing, and shared element state transitions.
+* **Infinite Loops:** Every card must have an "Active State" that loops infinitely (Pulse, Typewriter, Float, or Carousel) to ensure the dashboard feels "alive".
+* **Performance:** Wrap dynamic lists in `` and optimize for 60fps. **PERFORMANCE CRITICAL:** Any perpetual motion or infinite loop MUST be memoized (React.memo) and completely isolated in its own microscopic Client Component. Never trigger re-renders in the parent layout.
+
+### C. The 5-Card Archetypes (Micro-Animation Specs)
+Implement these specific micro-animations when constructing Bento grids (e.g., Row 1: 3 cols | Row 2: 2 cols split 70/30):
+1. **The Intelligent List:** A vertical stack of items with an infinite auto-sorting loop. Items swap positions using `layoutId`, simulating an AI prioritizing tasks in real-time.
+2. **The Command Input:** A search/AI bar with a multi-step Typewriter Effect. It cycles through complex prompts, including a blinking cursor and a "processing" state with a shimmering loading gradient.
+3. **The Live Status:** A scheduling interface with "breathing" status indicators. Include a pop-up notification badge that emerges with an "Overshoot" spring effect, stays for 3 seconds, and vanishes.
+4. **The Wide Data Stream:** A horizontal "Infinite Carousel" of data cards or metrics. Ensure the loop is seamless (using `x: ["0%", "-100%"]`) with a speed that feels effortless.
+5. **The Contextual UI (Focus Mode):** A document view that animates a staggered highlight of a text block, followed by a "Float-in" of a floating action toolbar with micro-icons.
+
+## 10. FINAL PRE-FLIGHT CHECK
+Evaluate your code against this matrix before outputting. This is the **last** filter you apply to your logic.
+- [ ] Is global state used appropriately to avoid deep prop-drilling rather than arbitrarily?
+- [ ] Is mobile layout collapse (`w-full`, `px-4`, `max-w-7xl mx-auto`) guaranteed for high-variance designs?
+- [ ] Do full-height sections safely use `min-h-[100dvh]` instead of the bugged `h-screen`?
+- [ ] Do `useEffect` animations contain strict cleanup functions?
+- [ ] Are empty, loading, and error states provided?
+- [ ] Are cards omitted in favor of spacing where possible?
+- [ ] Did you strictly isolate CPU-heavy perpetual animations in their own Client Components?
diff --git a/skills/taste-skill/skills/design-taste-frontend/SKILL.md b/skills/taste-skill/skills/design-taste-frontend/SKILL.md
new file mode 100644
index 0000000..b72132f
--- /dev/null
+++ b/skills/taste-skill/skills/design-taste-frontend/SKILL.md
@@ -0,0 +1,1206 @@
+---
+name: design-taste-frontend
+description: Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.
+---
+
+# tasteskill: Anti-Slop Frontend Skill
+
+> Landing pages, portfolios, and redesigns. Not dashboards, not data tables, not multi-step product UI.
+> Every rule below is **contextual**. None of it fires automatically. First read the brief, then pull only what fits.
+
+---
+
+## 0. BRIEF INFERENCE (Read the Room Before Anything Else)
+
+Before touching code or tweaking dials, **infer what the user actually wants**. Most LLM design output is bad because the model jumps to a default aesthetic instead of reading the room.
+
+### 0.A Read these signals first
+1. **Page kind** - landing (SaaS / consumer / agency / event), portfolio (dev / designer / creative studio), redesign (preserve vs overhaul), editorial / blog.
+2. **Vibe words** the user used - "minimalist", "calm", "Linear-style", "Awwwards", "brutalist", "premium consumer", "Apple-y", "playful", "serious B2B", "editorial", "agency-y", "glassy", "dark tech".
+3. **Reference signals** - URLs they linked, screenshots they pasted, products they named, brands they're competing with.
+4. **Audience** - B2B procurement panel vs. design-conscious consumer vs. recruiter scanning a portfolio. The audience picks the aesthetic, not your taste.
+5. **Brand assets that already exist** - logo, color, type, photography. For redesigns, these are starting material, not optional input (see Section 11).
+6. **Quiet constraints** - accessibility-first audiences, public-sector, regulated industries, trust-first commerce, kids' products. These constraints OVERRIDE aesthetic preference.
+
+### 0.B Output a one-line "Design Read" before generating
+Before any code, state in one line: **"Reading this as: \ for \, with a \ language, leaning toward \."**
+
+Example reads:
+- *"Reading this as: B2B SaaS landing for technical buyers, with a Linear-style minimalist language, leaning toward Tailwind utilities + Geist + restrained motion."*
+- *"Reading this as: solo designer portfolio for hiring managers, with an editorial / kinetic-type language, leaning toward native CSS + scroll-driven animation + custom typography."*
+- *"Reading this as: redesign of a public-sector service site, with a trust-first language, leaning toward GOV.UK Frontend or USWDS."*
+
+### 0.C If the brief is ambiguous, ask one question, do not guess
+Ask exactly **one** clarifying question - never a multi-question dump - and only when the design read genuinely diverges. Example: *"Should this feel closer to Linear-clean or Awwwards-experimental?"*
+
+If you can confidently infer from context, **do not ask**. Just declare the design read and proceed.
+
+### 0.D Anti-Default Discipline
+Do not default to: AI-purple gradients, centered hero over dark mesh, three equal feature cards, generic glassmorphism on everything, infinite-loop micro-animations everywhere, Inter + slate-900. These are the LLM defaults. Reach past them deliberately based on the design read.
+
+---
+
+## 1. THE THREE DIALS (Core Configuration)
+
+After the design read, set three dials. Every layout, motion, and density decision below is gated by these.
+
+* **`DESIGN_VARIANCE: 8`** - 1 = Perfect Symmetry, 10 = Artsy Chaos
+* **`MOTION_INTENSITY: 6`** - 1 = Static, 10 = Cinematic / Physics
+* **`VISUAL_DENSITY: 4`** - 1 = Art Gallery / Airy, 10 = Cockpit / Packed Data
+
+**Baseline:** `8 / 6 / 4`. Use these unless the design read overrides them. Do not ask the user to edit this file - overrides happen conversationally.
+
+### 1.A Dial Inference (design read → dial values)
+| Signal | VARIANCE | MOTION | DENSITY |
+|---|---|---|---|
+| "minimalist / clean / calm / editorial / Linear-style" | 5-6 | 3-4 | 2-3 |
+| "premium consumer / Apple-y / luxury / brand" | 7-8 | 5-7 | 3-4 |
+| "playful / wild / Dribbble / Awwwards / experimental / agency" | 9-10 | 8-10 | 3-4 |
+| "landing page / portfolio / marketing site (default)" | 7-9 | 6-8 | 3-5 |
+| "trust-first / public-sector / regulated / accessibility-critical" | 3-4 | 2-3 | 4-5 |
+| "redesign - preserve" | match existing | +1 | match existing |
+| "redesign - overhaul" | +2 | +2 | match existing |
+
+### 1.B Use-Case Presets
+| Use case | VARIANCE | MOTION | DENSITY |
+|---|---|---|---|
+| Landing (SaaS, mainstream) | 7 | 6 | 4 |
+| Landing (Agency / creative) | 9 | 8 | 3 |
+| Landing (Premium consumer) | 7 | 6 | 3 |
+| Portfolio (Designer / studio) | 8 | 7 | 3 |
+| Portfolio (Developer) | 6 | 5 | 4 |
+| Editorial / Blog | 6 | 4 | 3 |
+| Public-sector service | 3 | 2 | 5 |
+| Redesign - preserve | match | match+1 | match |
+| Redesign - overhaul | +2 | +2 | match |
+
+### 1.C How the Dials Drive Output
+Use these (or user-overridden values) as global variables. Cross-references throughout this document refer to these exact variable names - never invent aliases like `LAYOUT_VARIANCE` or `ANIM_LEVEL`.
+
+---
+
+## 2. BRIEF → DESIGN SYSTEM MAP
+
+Once you have the design read (Section 0) and dials (Section 1), pick the right foundation. Do not invent CSS for things that have an official package. Do not pretend an aesthetic trend is an official system.
+
+### 2.A When to reach for a real design system (use official packages)
+| Brief reads as… | Reach for | Why |
+|---|---|---|
+| Microsoft / enterprise SaaS / dashboards | `@fluentui/react-components` or `@fluentui/web-components` | Official Fluent UI, Microsoft tokens, accessibility done |
+| Google-ish UI, Material-flavored product | `@material/web` + Material 3 tokens | Official, theme-able via Material Theming |
+| IBM-style B2B / enterprise analytics | `@carbon/react` + `@carbon/styles` | Official Carbon, mature data-density patterns |
+| Shopify app surfaces | `polaris.js` web components / Polaris React | Required for Shopify admin UI |
+| Atlassian / Jira-style product | `@atlaskit/*` + `@atlaskit/tokens` | Official Atlassian DS |
+| GitHub-style devtool / community page | `@primer/css` or `@primer/react-brand` | Official Primer; Brand variant for marketing |
+| Public-sector UK service | `govuk-frontend` | Legally / regulatorily expected |
+| US public-sector / trust-first | `uswds` | Same |
+| Fast local-business / agency MVP | Bootstrap 5.3 | Boring, fast, works |
+| Modern accessible React foundation | `@radix-ui/themes` | Primitives + polished theme |
+| Modern SaaS where you own the components | shadcn/ui (`npx shadcn@latest add ...`) | You own the code, easy to customise; never ship default state |
+| Tailwind-based modern SaaS / AI marketing | Tailwind v4 utilities + `dark:` variant | Default for indie + small team builds |
+
+**Honesty rule:** if the brief reads as one of the systems above, install and use the **official** package. Do not recreate its CSS by hand. Do not import a system's tokens but then override 90% of them.
+
+**One system per project.** Do not mix Fluent React with Carbon in the same tree. Do not import shadcn/ui components into a Material 3 app.
+
+### 2.B When the brief is an aesthetic, not a system
+For these directions, there is **no single official package**. Build with native CSS + Tailwind + a maintained component library. Be honest in code comments about what is borrowed inspiration vs. official material.
+
+| Aesthetic | Honest implementation |
+|---|---|
+| Glassmorphism / "frosted glass" | `backdrop-filter`, layered borders, highlight overlays. Provide solid-fill fallback for `prefers-reduced-transparency`. |
+| Bento (Apple-style tile grids) | CSS Grid with mixed cell sizes. No single library owns this. |
+| Brutalism | Native CSS, monospace, raw borders. No library. |
+| Editorial / magazine | Serif type, asymmetric grid, generous whitespace. No library. |
+| Dark tech / hacker | Mono + accent neon, terminal motifs. No library. |
+| Aurora / mesh gradients | SVG or layered radial gradients. No library. |
+| Kinetic typography | Native CSS animations, scroll-driven animations, GSAP for hijacks. No library. |
+| **Apple Liquid Glass** | Apple documents this for Apple platforms only. **There is no official `liquid-glass.css`.** Web implementations are approximations using `backdrop-filter` + layered borders + highlights. Label clearly as approximation. |
+
+---
+
+## 3. DEFAULT ARCHITECTURE & CONVENTIONS
+
+Unless the design read picks a real design system (Section 2.A), these are the defaults:
+
+### 3.A Stack
+* **Framework:** React or Next.js. Default to Server Components (RSC).
+ * **RSC SAFETY:** Global state works ONLY in Client Components. In Next.js, wrap providers in a `"use client"` component.
+ * **INTERACTIVITY ISOLATION:** Any component using Motion, scroll listeners, or pointer physics MUST be an isolated leaf with `'use client'` at the top. Server Components render static layouts only.
+* **Styling:** **Tailwind v4** (default). Tailwind v3 only if the existing project demands it.
+ * For v4: do NOT use `tailwindcss` plugin in `postcss.config.js`. Use `@tailwindcss/postcss` or the Vite plugin.
+* **Animation:** **Motion** (the library formerly known as Framer Motion). Import from `motion/react` (`import { motion } from "motion/react"`). The `framer-motion` package still works as a legacy alias - prefer `motion/react` in new code.
+* **Fonts:** Always use `next/font` (Next.js) or self-host with `@font-face` + `font-display: swap`. Never link Google Fonts via ` ` in production.
+
+### 3.B State
+* Local `useState` / `useReducer` for isolated UI.
+* Global state ONLY for deep prop-drilling avoidance - Zustand, Jotai, or React context.
+* **NEVER** use `useState` to track continuous values driven by user input (mouse position, scroll progress, pointer physics, magnetic hover). Use Motion's `useMotionValue` / `useTransform` / `useScroll`. `useState` re-renders the React tree on every change and collapses on mobile.
+
+### 3.C Icons
+* **Allowed libraries (priority order):** `@phosphor-icons/react`, `hugeicons-react`, `@radix-ui/react-icons`, `@tabler/icons-react`.
+* **Discouraged:** `lucide-react`. Acceptable only when the user explicitly asks for it or the project already depends on it.
+* **NEVER hand-roll SVG icons.** If a glyph is missing, install a second library or compose from primitives - do not draw icon paths from scratch.
+* **One family per project.** Do not mix Phosphor with Lucide in the same component tree.
+* **Standardize `strokeWidth` globally** (e.g. `1.5` or `2.0`).
+
+### 3.D Emoji Policy
+Discouraged by default in code, markup, and visible text. Replace symbols with icon-library glyphs. **Override:** allow emojis only when the user explicitly asks for a playful / chat-style / social-native vibe - and even then use them sparingly with intent.
+
+### 3.E Responsiveness & Layout Mechanics
+* Standardize breakpoints (`sm 640`, `md 768`, `lg 1024`, `xl 1280`, `2xl 1536`).
+* Contain page layouts using `max-w-[1400px] mx-auto` or `max-w-7xl`.
+* **Viewport Stability:** NEVER use `h-screen` for full-height Hero sections. ALWAYS use `min-h-[100dvh]` to prevent layout jumping on mobile (iOS Safari address bar).
+* **Grid over Flex-Math:** NEVER use complex flexbox percentage math (`w-[calc(33%-1rem)]`). ALWAYS use CSS Grid (`grid grid-cols-1 md:grid-cols-3 gap-6`).
+
+### 3.F Dependency Verification (mandatory)
+Before importing ANY 3rd-party library, check `package.json`. If the package is missing, output the install command first. **Never** assume a library exists.
+
+---
+
+## 4. DESIGN ENGINEERING DIRECTIVES (Bias Correction)
+
+LLMs default to clichés. Override these defaults proactively. Each rule has a context-aware override path.
+
+### 4.1 Typography
+* **Display / Headlines:** Default `text-4xl md:text-6xl tracking-tighter leading-none`.
+* **Body / Paragraphs:** Default `text-base text-gray-600 leading-relaxed max-w-[65ch]`.
+* **Sans font choice:**
+ * **Discouraged as default:** `Inter`. Pick `Geist`, `Outfit`, `Cabinet Grotesk`, `Satoshi`, or a brand-appropriate serif first.
+ * **Override:** Inter is acceptable when the user explicitly asks for a neutral / standard / Linear-style feel, or when the brief is a public-sector / accessibility-first site.
+* **Pairings to know:** `Geist` + `Geist Mono`, `Satoshi` + `JetBrains Mono`, `Cabinet Grotesk` + `Inter Tight`, `GT America` + `IBM Plex Mono`.
+
+* **SERIF DISCIPLINE (VERY DISCOURAGED AS DEFAULT):**
+ * Serif is **very discouraged as the default font for any project.** "It feels creative / premium / editorial" is NOT a reason to reach for serif. The agent's default mental model that "creative brief = serif" is the single most-tested AI tell in production rounds.
+ * **Serif is only acceptable when ONE of these is explicitly true:**
+ - The brand brief literally names a serif font, OR
+ - The aesthetic family is genuinely editorial / luxury / publication / manuscript / heritage / vintage AND you can articulate why this specific serif fits this specific brand
+ * For everything else (creative agency, design studio, modern brand, premium consumer, portfolio, lifestyle), **default sans-serif display** (Geist Display, ABC Diatype, Söhne Breit, Cabinet Grotesk Display, Migra Sans, GT Walsheim, Inter Display, PP Neue Montreal). Sans display fonts are not "boring" — they are the default for the same reason black is the default in fashion.
+ * **EMPHASIS RULE (related):** When you want to emphasize a word within a headline (the kinetic "and `spatial` design" type move), use **italic or bold of the SAME font**. Do NOT inject a random serif word into a sans headline (or vice versa) just to add visual interest. Mixed-family emphasis is amateur. Italic/bold emphasis in the same family is the right move.
+ * **Specifically BANNED as defaults:** `Fraunces` and `Instrument_Serif` (the two LLM-favorite display serifs).
+ * **If a serif is justified** (rare, per the above), rotate from this pool, do NOT reuse the same serif across consecutive projects: PP Editorial New, GT Sectra Display, Cardinal Grotesque, Reckless Neue, Tiempos Headline, Recoleta, Cormorant Garamond, Playfair Display, EB Garamond, IvyPresto, Migra, Editorial Old, Saol Display, Söhne Breit Kursiv, Domaine Display, Canela, Schnyder, Tobias, NB Architekt, ITC Galliard.
+
+* **ITALIC DESCENDER CLEARANCE (mandatory):** When italic is used in display type and the word contains a descender letter (`y g j p q`), `leading-[1]` or `leading-none` will clip the descender. Use `leading-[1.1]` minimum and add `pb-1` or `mb-1` reserve on the wrapping element. Audit every italic word in display headlines before shipping.
+
+### 4.2 Color Calibration
+* Max 1 accent color. Saturation < 80% by default.
+* **THE LILA RULE:** The "AI Purple / Blue glow" aesthetic is discouraged as a default. No automatic purple button glows, no random neon gradients. Use neutral bases (Zinc / Slate / Stone) with high-contrast singular accents (Emerald, Electric Blue, Deep Rose, Burnt Orange, etc.).
+* **Override:** if the brand or brief explicitly asks for purple / violet / lila, embrace it. But execute with intent: consistent palette, harmonised neutrals, restrained gradients. Not generic AI gradient slop.
+* **One palette per project.** Do not fluctuate between warm and cool grays within the same project.
+* **COLOR CONSISTENCY LOCK (mandatory):** Once an accent color is chosen for a page, it is used on the WHOLE page. A warm-grey site does not suddenly get a blue CTA in section 7. A rose-accented site does not get a teal status badge in the footer. Pick one accent, lock it, audit every component before shipping.
+
+* **PREMIUM-CONSUMER PALETTE BAN (mandatory, second-most-recurring AI-tell):**
+ * For premium-consumer briefs (cookware, wellness, artisan, luxury, heritage craft, DTC home goods, etc.) the LLM default is **warm beige/cream + brass/clay/oxblood/ochre + espresso/ink dark text**. Concretely banned hex families as default backgrounds and accents:
+ - Backgrounds: `#f5f1ea`, `#f7f5f1`, `#fbf8f1`, `#efeae0`, `#ece6db`, `#faf7f1`, `#e8dfcb` (all "warm paper / cream / chalk / bone")
+ - Accents: `#b08947`, `#b6553a`, `#9a2436`, `#9c6e2a`, `#bc7c3a`, `#7d5621` (all "brass / clay / oxblood / ochre")
+ - Text: `#1a1714`, `#1a1814`, `#1b1814` (all "espresso / warm near-black")
+ * This palette is BANNED as the default reach for premium-consumer briefs. Every premium-consumer site you have ever shipped uses this exact palette. The brand becomes invisible.
+ * **Default alternatives (rotate, do not reuse):**
+ - **Cold Luxury:** silver-grey + chrome + smoke (think Tesla, Apple Watch Hermes-without-the-leather)
+ - **Forest:** deep green + bone + amber accent (think Filson, Patagonia premium)
+ - **Black and Tan:** true off-black + warm tan, sharp contrast, no beige
+ - **Cobalt + Cream:** saturated blue against a single neutral, no brass
+ - **Terracotta + Slate:** warm rust against cool grey, no brass
+ - **Olive + Brick + Paper:** muted olive plus brick-red accent
+ - **Pure monochrome + single saturated pop:** off-white + off-black + one bright accent (electric blue, emerald, hot pink, etc.)
+ * **Palette-rotation rule:** if the previous premium-consumer project you generated used the beige+brass family, this one MUST use a different family. Do not ship the same warm-craft palette twice in a row.
+ * **Override:** the beige+brass+espresso palette is acceptable ONLY when the brand brief explicitly names those colors, or when the brand identity is genuinely vintage / artisan / warm-craft AND you can articulate why this specific palette fits this specific brand. Default-reaching for it because "this is a cookware brief" is banned.
+
+### 4.3 Layout Diversification
+* **ANTI-CENTER BIAS:** Centered Hero / H1 sections are avoided when `DESIGN_VARIANCE > 4`. Force "Split Screen" (50/50), "Left-aligned content / right-aligned asset", "Asymmetric white-space", or scroll-pinned structures.
+* **Override:** centered hero is OK for editorial / manifesto / launch-announcement briefs where the message itself is the design.
+
+### 4.4 Materiality, Shadows, Cards
+* Use cards ONLY when elevation communicates real hierarchy. Otherwise group with `border-t`, `divide-y`, or negative space.
+* When a shadow is used, tint it to the background hue. No pure-black drop shadows on light backgrounds.
+* For `VISUAL_DENSITY > 7`: generic card containers are banned. Data metrics breathe in plain layout.
+* **SHAPE CONSISTENCY LOCK (mandatory):** Pick ONE corner-radius scale for the page and stick to it. Options: all-sharp (radius 0), all-soft (radius 12-16px), all-pill (full radius for interactive). Mixed systems are allowed only when there is a documented rule (e.g. "buttons are full-pill, cards are 16px, inputs are 8px") and that rule is followed everywhere. Round buttons in a square layout, or square cards on a pill-button page, is broken design.
+
+### 4.5 Interactive UI States
+LLMs default to "static successful state only." Always implement full cycles:
+* **Loading:** Skeletal loaders matching the final layout's shape. Avoid generic circular spinners.
+* **Empty States:** Beautifully composed; indicate how to populate.
+* **Error States:** Clear, inline (forms), or contextual (toasts only for transient).
+* **Tactile Feedback:** On `:active`, use `-translate-y-[1px]` or `scale-[0.98]` to simulate a physical push.
+* **BUTTON CONTRAST CHECK (mandatory, a11y):** Before shipping any button, verify the button text is readable against the button background. White button + white text, `bg-white` CTA with `text-white` label, transparent button against the page background with no border → all banned. Audit every CTA: contrast ratio WCAG AA min (4.5:1 for body, 3:1 for large text 18px+). Same rule applies to ghost buttons over photographic backgrounds (use a backdrop, scrim, or stroke).
+* **CTA BUTTON WRAP BAN (mandatory):** Button text MUST fit on one line at desktop. If a label like "VIEW SELECTED WORK" wraps to 2 or 3 lines, the button is broken. Fix by EITHER shortening the label (3 words max for primary CTAs, ideally 1-2) OR widening the button (do not artificially constrain `max-width` on CTAs). Wrapped CTAs at desktop are a Pre-Flight Fail.
+* **NO DUPLICATE CTA INTENT (mandatory):** Two CTAs with the same intent on one page is a Pre-Flight Fail. Examples of same intent: "Get in touch" + "Contact us" + "Let's talk" + "Start a project" + "Start something" + "Reach out" = all "contact" intent → pick ONE label and use it everywhere on the page (nav, hero, footer). Same for "Try free" + "Get started" + "Sign up free" (all "signup" intent) and "View work" + "See selected work" + "Browse projects" (all "portfolio" intent). One label per intent.
+* **FORM CONTRAST CHECK (mandatory, a11y):** Form inputs, placeholder text, focus rings, helper text, and error text all pass WCAG AA contrast against the section background. Light placeholders on a near-white form, white form on white page section, form labels grayer than 4.5:1 contrast → all banned. Audit every form before shipping.
+
+### 4.6 Data & Form Patterns
+* Label ABOVE input. Helper text optional but present in markup. Error text BELOW input. Standard `gap-2` for input blocks.
+* No placeholder-as-label. Ever.
+
+### 4.7 Layout Discipline (Hard Rules. Failing any of these is shipping broken work)
+
+* **Hero MUST fit in the initial viewport.** Headline max 2 lines on desktop, subtext max **20 words** AND max 3-4 lines, CTAs visible without scroll. If the copy is too long: reduce font scale OR cut copy. If you cannot describe the value-prop in 20 words of subtext, the value-prop is unclear, not the rule too tight. Never let the hero overflow and force scroll to find the CTA.
+* **Hero font-scale discipline.** Plan font size and image size *together*. If the hero asset is large and the headline is more than 6 words, do not start at `text-7xl/text-8xl`. Default sensible range: `text-4xl md:text-5xl lg:text-6xl` for most heroes; `text-6xl md:text-7xl` only when the headline is 3-5 words. A 4-line hero headline is always a font-size error, never a copy-length error.
+* **HERO TOP PADDING CAP (mandatory):** Hero top padding max `pt-24` (≈6rem) at desktop. More than that means the hero content floats halfway down the viewport and reads as a layout bug, not as intentional space. If your hero needs more breathing room, increase font scale or asset size, not top padding.
+* **HERO STACK DISCIPLINE (max 4 text elements).** The hero is a single moment, not a feature list. Allowed text elements, max 4 in total:
+ 1. Eyebrow (small uppercase label) OR brand strip OR neither - pick zero or one
+ 2. Headline (max 2 lines, see above)
+ 3. Subtext (max 20 words, max 4 lines)
+ 4. CTAs (1 primary + max 1 secondary)
+ - **BANNED in the hero:** tiny tagline below CTAs ("Works with GitHub, GitLab, and self-hosted Git"), trust micro-strip ("Used by engineering teams at..."), pricing teaser ("Free for solo, $10/user for teams"), feature bullet list, social-proof avatar row. All of those move to dedicated sections directly below the hero.
+ - If you have an eyebrow AND a tagline below CTAs in the same hero, drop the tagline. If you have a brand strip AND a tagline, drop the tagline. One small text element per hero, max.
+* **"Used by" / "Trusted by" logo wall belongs UNDER the hero, never inside it.** The hero is for the value prop and primary CTA. The logo wall is a separate section directly below. Do not stuff trust logos into the same flex row as the hero copy.
+* **Navigation MUST render on a single line on desktop.** If items don't fit at `lg` (1024px), condense labels, drop secondary items, or move to a hamburger. A two-line nav at desktop is broken design.
+* **Navigation height cap: 80px max desktop, default 64-72px.** No huge "agency" nav bars that eat 15% of the viewport.
+* **Bento grids MUST have rhythm, not one-sided repetition.** Do not stack 6 left-image / right-text rows. Vary the composition: alternate full-width feature rows, asymmetric tile sizes, vertical breaks.
+* **BENTO CELL COUNT RULE (mandatory):** A bento grid has EXACTLY as many cells as you have content for. 3 items → 3 cells (1+2 split, or 2+1, or asymmetric trio). 5 items → 5 cells (2+3, 3+2, hero+4, etc.). If your grid has an empty cell in the middle or at the end, you planned wrong. Re-shape the grid; do not paste a blank tile.
+* **Section-Layout-Repetition Ban.** Once you use a layout family for a section (e.g., 3-column-image-cards, full-width-quote, split-text-image), that family can appear at most ONCE on the page. "Selected commissions" must not look like "What we do." A landing page with 8 sections must use at least 4 different layout families.
+* **ZIGZAG ALTERNATION CAP (mandatory).** Alternating "left-image + right-text" then "left-text + right-image" zigzag layout = banal. Max 2 sections in a row with this image+text-split pattern. The 3rd consecutive image+text split is a Pre-Flight Fail. Break the pattern with a full-width section, a vertical-stack section, a bento grid, a marquee, or a different layout family.
+* **EYEBROW RESTRAINT (mandatory, the #1 violated rule in production tests).** An "eyebrow" is the small uppercase wide-tracking label sitting above a section headline (e.g. `FOUR COLORWAYS`, `SELECTED WORK`, `THE HARDWARE`, `Git-native task management`). Typical CSS signature: `text-[11px] uppercase tracking-[0.18em]`, `font-mono text-[10.5px] uppercase tracking-[0.22em]`. Every AI-built site puts an eyebrow above EVERY section header, producing the same templated rhythm. Hard rule:
+ - **Maximum 1 eyebrow per 3 sections.** Hero counts as 1. So a page with 9 sections may use at most 3 eyebrows total.
+ - If section A has an eyebrow, the next 2 sections cannot have one.
+ - **Pre-Flight Check is mechanical:** count instances of `uppercase tracking` (or similar small-caps mono labels above headlines) across all section components. If count > ceil(sectionCount / 3), the output fails.
+ - **What to do instead of an eyebrow:** drop it entirely. The headline alone is enough. If you need to categorize a section, the section's location on the page already categorizes it; no label needed.
+* **SPLIT-HEADER BAN (mandatory).** The pattern "left big headline + right small explainer paragraph" as a section header (left col-span-7/8, right col-span-4/5 with a small body paragraph floating in the right column) is **banned as default**. Sections should have ONE focused message. If you genuinely need both a headline and an explainer paragraph, stack them vertically (headline on top, body below, max-width 65ch). Reach for the split-header pattern only when there is a real compositional reason (e.g., the right column carries a visual or interactive element, not just filler text).
+* **Bento Background Diversity (mandatory).** Bento and feature-grid sections cannot be 6 white-on-white cards with text inside. At least 2-3 cells in any multi-cell grid need real visual variation: a real image, a brand-appropriate gradient (not AI-purple), a pattern, a tinted background. A cream-on-cream bento with only typography inside reads as boring AI default, even when the rest of the page is good.
+* **Mobile collapse must be explicit per section.** For every multi-column layout, declare the `< 768px` fallback in the same component. No "it'll work, Tailwind handles it" assumptions.
+
+### 4.8 Image & Visual Asset Strategy
+
+Landing pages and portfolios are **visual products**. Text-only pages with fake-screenshot divs are slop.
+
+**Priority order for visual assets:**
+1. **Image-generation tool first.** If ANY image-gen tool is available in the environment (`generate_image`, MCP image tool, IDE-integrated gen, OpenAI image tools, etc.) you MUST use it to create section-specific assets: hero photography, product shots, texture backgrounds, mood images. Generate at the right aspect ratio for the section. Do not skip this step because hand-rolled CSS feels faster.
+2. **Real web images second.** When no gen tool is available, use real photography sources. Acceptable defaults:
+ * `https://picsum.photos/seed/{descriptive-seed}/{w}/{h}` for placeholder photography (seed should describe the section, e.g. `marrow-cookware-kitchen`)
+ * Actual stock or brand URLs when the brief provides them
+ * Open-license sources (Unsplash via direct URL, Pexels) if explicitly allowed
+3. **Last resort: tell the user.** If neither is possible, do NOT fill the page with hand-rolled SVG illustrations or div-based "fake screenshots." Instead, leave clearly-labeled placeholder slots (``) and at the end of the response say: *"This page needs real images at: \[list of placements\]. Please generate or provide them."*
+
+**Even minimalist sites need real images.** A pure-text page is not minimalism. It is incomplete work. Even an editorial Linear-style site needs at least 2-3 real images (hero, one product/lifestyle shot, one supporting image). Generate B&W minimalist photography if the brief is restrained; do not skip images entirely because the dial is low.
+
+**Real company logos for social proof.** When the brief calls for a "Trusted by / Used by / Customers" logo wall, do NOT default to plain text wordmarks (`Acme Co ` styled in a row). Use real SVG logos:
+* **Source: Simple Icons** (`https://cdn.simpleicons.org/{slug}/ffffff` for any color, or `simple-icons` npm package). Covers most known brands.
+* **Alternative: devicon** for tech-stack logos (`@svgr/cli` or CDN).
+* **Make-up the brand name? Then make-up an SVG mark too.** Generate a simple monogram (one letter in a circle, two-letter ligature, abstract glyph) rendered as an inline `` matching the page style. Plain text wordmarks for invented brand names look generic.
+* **Always** ensure logos render in both light and dark mode (white-on-dark, black-on-light, or single-color theme variable).
+* **LOGO-ONLY rule (mandatory):** logo wall = logos and nothing else. Do NOT print industry / category labels below each logo (no `Vercel` + `hosting` underneath, no `Stripe` + `payments`, no `Cloudflare` + `infra`). The logo is the credibility, the label adds nothing the user does not already know. Optional: brand name as alt-text for screen readers, optional link to the brand's site. That is it.
+
+**Hand-rolled illustrations:**
+* SVG icons from libraries: fine (see Section 3.C).
+* Hand-rolled decorative SVGs (custom illustrations, logos, marks): **strongly discouraged**, never as default. Acceptable only when:
+ - The brief explicitly calls for it ("draw me an SVG logo")
+ - It's a single, simple geometric mark (a square, a circle, a wordmark in display type)
+ - You're confident in the output quality
+
+**Div-based fake screenshots are banned.** A "hand-built product preview" rendered with `` rectangles, fake task lists, fake dashboards, fake terminal windows is a Tell. If you need to show a product:
+* Use a real screenshot URL if one exists
+* Generate one via image tool
+* Use a real component preview (an actual mini-version of the UI inside the page)
+* Or skip the preview entirely and use editorial photography
+
+**Hero needs a real visual.** Text + gradient blob is not a hero - it's a placeholder.
+
+### 4.9 Content Density
+
+Landing pages live on the **first impression**, not the full read. Cut ruthlessly.
+
+* **Default content shape per section:** short headline (≤ 8 words) + short sub-paragraph (≤ 25 words) + one visual asset OR one CTA. Anything more must be justified by the section's job.
+* **No data-dump sections.** A 20-row publication table, a 30-row award list, a giant pricing matrix on a marketing page = wrong layout. Use:
+ - Top 3-5 highlights + "View full list" link
+ - Marquee / carousel for breadth
+ - Different page entirely if the data is the product
+* **Long lists need a different UI component, not a longer list.** Default `
` with bullets / `divide-y` rows is the lazy choice. If you have > 5 items, reach for one of these instead:
+ - 2-column split with grouped items
+ - Card grid with image + label per item
+ - Tabs / accordion if items are categorisable
+ - Horizontal scroll-snap pills
+ - Carousel for breadth-heavy lists (testimonials, logos, capabilities)
+ - Marquee for "lots-of-things-that-don't-need-individual-attention"
+ A spec sheet with 10 rows + a hairline under every row is the WORST default. Either group rows into 2-3 chunks with sparse dividers, or move to a card-per-spec layout.
+* **Spec sheets specifically (the Marrow-cookware pattern).** A long product specification table with `border-b` on every row is the AI default for cookware / hardware / apparel / artisan-goods briefs. Banned. Concrete alternatives:
+ - **2-col card grid:** each spec gets its own card with the spec name, the value (large display number), and a one-line "why it matters" body. Cards arranged 2-col on desktop, 1-col mobile.
+ - **Scroll-snap horizontal pills:** each spec is a pill, user can flick through.
+ - **Grouped chunks:** group 10 specs into 3 logical clusters (e.g. "Materials", "Cooking", "Warranty"), each cluster gets ONE soft divider and a cluster heading.
+ - **Featured-vs-rest:** 3-4 hero specs visualised as large display tiles, the rest collapsed under a "View full specifications" disclosure.
+
+* **COPY SELF-AUDIT (mandatory before ship):** Before declaring any task done, re-read every visible string on the page (headlines, subheads, eyebrows, button labels, body copy, captions, alt text, footer text, error messages). Flag any string that is:
+ - **Grammatically broken** ("free on its past", "two plans but one is honest", "to put it on the table" out of context)
+ - **Has unclear referents** ("we plan to stay that way" without prior context)
+ - **Sounds like AI hallucination** (cute-but-wrong wordplay, forced metaphors that don't track, "elegant nothing" phrases)
+ - **Reads like an LLM trying to sound thoughtful** (passive-aggressive humility, fake-craftsman labels, mock-poetic micro-meta)
+ Rewrite every flagged string. If unsure whether a string makes sense, replace it with a plain functional sentence. AI-generated cute copy is worse than boring copy.
+* **Fake-precise numbers are flagged.** Numbers like `92%`, `4.1×`, `48k`, `5.8 mm`, `13.4 lb` either:
+ - Come from real data (brief, brand guidelines, public metrics) - fine
+ - Are explicitly labeled as mock (``, "example", "sample data") - fine
+ - Are AI-invented spec aesthetics - banned. Don't fake engineering precision the brand doesn't claim.
+* **One copy register per page.** Don't mix technical mono ("47 tasks · 0.6 ctx-switches/day"), editorial prose, and marketing punch in the same composition unless the brand voice explicitly calls for it.
+
+### 4.10 Quotes & Testimonials
+
+* **Max 3 lines** of quote body. Never 6. If the original quote is longer → cut it. A landing-page quote is a snippet, not the full review.
+* For very small font sizes (e.g. footer-style testimonials), the line cap can stretch slightly. Spirit: "fits in a glance."
+* **No em-dashes inside the quote text** as design flourish (long pauses, kinetic em-dashes, em-dash-bullets). See Section 9.G - em-dash is completely banned.
+* Attribution: name + role + (optionally) company. Never name only ("- Sarah").
+* Quote marks: use real typographic quotes ( " " ) or none at all. Not straight ASCII ( " ).
+
+### 4.11 Page Theme Lock (Light / Dark Mode Consistency)
+
+The page has ONE theme. Sections do not invert.
+
+* If the page is dark mode, ALL sections are dark mode. No light-mode-warm-paper section sandwiched between dark sections (or vice versa). The user must not feel they walked into a different website mid-scroll.
+* The exception: if the brief explicitly calls for a "Color Block Story" or "Theme Switch on Scroll" device AND that is a deliberate composition (one full theme switch with a strong transition, not random alternation), it is allowed once per page.
+* Default behaviour: pick light, dark, or auto (`prefers-color-scheme`) at the page level and lock it. Section-level background tints within the same theme family are fine (`bg-zinc-950` next to `bg-zinc-900`); flipping to `bg-amber-50` in the middle of a `bg-zinc-950` page is broken.
+* When using a design system with built-in theming (Radix Themes, shadcn/ui with ``), set the theme ONCE in `layout.tsx` or the page root. Do not let individual sections override.
+
+---
+
+## 5. CONTEXT-AWARE PROACTIVITY
+
+These are tools, not defaults. Use them when the design read calls for them. **None of these fire automatically.**
+
+* **Liquid Glass / Glassmorphism:** Appropriate for premium consumer, Apple-adjacent, luxury brand, or media-overlay vibes. Inappropriate for dashboards, public-sector, or "boring B2B." When used, go beyond `backdrop-blur`: add a 1px inner border (`border-white/10`) and a subtle inner shadow (`shadow-[inset_0_1px_0_rgba(255,255,255,0.1)]`) for physical edge refraction. Provide a solid-fill fallback under `prefers-reduced-transparency`.
+* **Magnetic Micro-physics:** Use when `MOTION_INTENSITY > 5` AND the brief reads premium / playful / agency. Implement EXCLUSIVELY with Motion's `useMotionValue` / `useTransform` outside the React render cycle. Never `useState`. See Section 3.B.
+* **Perpetual Micro-Interactions** (Pulse, Typewriter, Float, Shimmer, Carousel): Use when `MOTION_INTENSITY > 5` AND the section actively benefits from motion (status indicators, live feeds, AI-feel). **Not every card needs an infinite loop.** If a section is informational, leave it still. Apply Spring Physics (`type: "spring", stiffness: 100, damping: 20`) - no linear easing.
+* **"Motion claimed, motion shown."** If `MOTION_INTENSITY > 4`, the page must actually move: entry transitions on hero, scroll-reveal on key sections, hover physics on CTAs, at minimum. A static page that claims `MOTION_INTENSITY: 7` is broken. Conversely, if you cannot ship working motion in the available scope, drop the dial to 3 and ship a clean static page. Never half-build motion that breaks (cut-off ScrollTriggers, jumpy enters, missing cleanups).
+* **MOTION MUST BE MOTIVATED (mandatory).** Before adding any animation, ask: "what does this animation communicate?" Valid answers: hierarchy (drawing attention to the right thing), storytelling (revealing content in sequence that matches a narrative), feedback (acknowledging a user action), state transition (showing something changed). Invalid answer: "it looked cool". GSAP everywhere because GSAP is available is amateur. Each ScrollTrigger, each marquee, each pinned section needs a reason. If you cannot articulate the reason in one sentence, drop the animation.
+* **MARQUEE MAX-ONE-PER-PAGE (mandatory).** Horizontal scrolling text marquees ("logos endlessly scrolling", "manifesto scrolling sideways", "kinetic word strip") are appropriate at most ONCE per page. Two or more marquees on the same page reads as lazy filler. Pick the one section where the marquee actually serves the content; the others get a different layout.
+* **GSAP Sticky-Stack Pattern (when scroll-stack is used).** A "card stack on scroll" must be a REAL sticky-stack, not a sequential reveal list. See Section 5.A below for the canonical code skeleton. Common failure: trigger fires halfway through scroll instead of pinning at viewport top. Fix: `start: "top top"` not `start: "top center"` or `"top 80%"`.
+* **GSAP Horizontal-Pan Pattern (when horizontal scroll-hijack is used).** See Section 5.B below for the canonical skeleton. Common failure: animation starts before the section is pinned, so the user sees half a slide. Same fix: `start: "top top"`, pin the wrapper, scrub the inner track.
+
+### 5.A Sticky-Stack - Canonical Skeleton
+
+```tsx
+"use client";
+import { useRef, useEffect } from "react";
+import { gsap } from "gsap";
+import { ScrollTrigger } from "gsap/ScrollTrigger";
+import { useReducedMotion } from "motion/react";
+
+gsap.registerPlugin(ScrollTrigger);
+
+export function StickyStack({ cards }: { cards: React.ReactNode[] }) {
+ const ref = useRef(null);
+ const reduce = useReducedMotion();
+
+ useEffect(() => {
+ if (reduce || !ref.current) return;
+ const ctx = gsap.context(() => {
+ const cardEls = gsap.utils.toArray(".stack-card");
+ cardEls.forEach((card, i) => {
+ if (i === cardEls.length - 1) return;
+ ScrollTrigger.create({
+ trigger: card,
+ start: "top top", // pin at viewport top
+ endTrigger: cardEls[cardEls.length - 1],
+ end: "top top",
+ pin: true,
+ pinSpacing: false,
+ });
+ gsap.to(card, {
+ scale: 0.92,
+ opacity: 0.55,
+ ease: "none",
+ scrollTrigger: {
+ trigger: cardEls[i + 1],
+ start: "top bottom",
+ end: "top top",
+ scrub: true,
+ },
+ });
+ });
+ }, ref);
+ return () => ctx.revert();
+ }, [reduce]);
+
+ return (
+
+ {cards.map((card, i) => (
+
+ {card}
+
+ ))}
+
+ );
+}
+```
+
+Critical points: `start: "top top"`, `pin: true`, every card except the last is pinned, the scale/opacity transform is driven by the NEXT card's scroll trigger (so previous card shrinks as next one arrives).
+
+### 5.B Horizontal-Pan - Canonical Skeleton
+
+```tsx
+"use client";
+import { useRef, useEffect } from "react";
+import { gsap } from "gsap";
+import { ScrollTrigger } from "gsap/ScrollTrigger";
+import { useReducedMotion } from "motion/react";
+
+gsap.registerPlugin(ScrollTrigger);
+
+export function HorizontalPan({ children }: { children: React.ReactNode }) {
+ const wrap = useRef(null);
+ const track = useRef(null);
+ const reduce = useReducedMotion();
+
+ useEffect(() => {
+ if (reduce || !wrap.current || !track.current) return;
+ const ctx = gsap.context(() => {
+ const distance = track.current!.scrollWidth - window.innerWidth;
+ gsap.to(track.current, {
+ x: -distance,
+ ease: "none",
+ scrollTrigger: {
+ trigger: wrap.current,
+ start: "top top", // pin starts when section top hits viewport top
+ end: () => `+=${distance}`, // scroll distance = track width minus viewport
+ pin: true,
+ scrub: 1,
+ invalidateOnRefresh: true,
+ },
+ });
+ }, wrap);
+ return () => ctx.revert();
+ }, [reduce]);
+
+ return (
+
+ );
+}
+```
+
+Critical points: `start: "top top"`, `pin: true`, `end: "+=${distance}"` (scroll length = horizontal travel needed), `scrub: 1`. The wrapper is pinned, the inner track slides horizontally as the user scrolls vertically.
+
+### 5.C Scroll-Reveal Stagger - Canonical Skeleton (lighter alternative)
+
+For simple "items appear as they enter viewport" (no pinning), prefer Motion's `whileInView` over GSAP - lighter, no ScrollTrigger needed:
+
+```tsx
+"use client";
+import { motion, useReducedMotion } from "motion/react";
+
+export function RevealStagger({ items }: { items: string[] }) {
+ const reduce = useReducedMotion();
+ return (
+
+ {items.map((item, i) => (
+
+ {item}
+
+ ))}
+
+ );
+}
+```
+
+Use this for: feature lists, testimonial grids, logo walls, anything that just needs "enter on scroll." Save GSAP for actual pin/scrub work.
+
+### 5.D Forbidden Animation Patterns
+
+* **`window.addEventListener("scroll", ...)`** is banned. It runs on every scroll frame, jank-prone, no batching. Use Motion's `useScroll()`, GSAP's `ScrollTrigger`, IntersectionObserver, or CSS `scroll-driven animations` (`animation-timeline: view()`).
+* **Custom scroll progress calculations using `window.scrollY`** in React state. Same reason. Re-renders on every frame.
+* **`requestAnimationFrame` loops that touch React state.** Use motion values (`useMotionValue` + `useTransform`) instead.
+* **Layout Transitions:** Use Motion's `layout` and `layoutId` props for visible state changes (re-ordering lists, expanding modals, shared elements between routes). Do not wrap static content in `layout` props "for safety" - it costs measurement work.
+* **Staggered Orchestration:** Use `staggerChildren` (Motion) or CSS cascade (`animation-delay: calc(var(--index) * 100ms)`) for reveal moments where sequence matters. For `staggerChildren`, parent (`variants`) and children MUST share the same Client Component tree.
+
+---
+
+## 6. PERFORMANCE & ACCESSIBILITY GUARDRAILS
+
+### 6.A Hardware Acceleration
+* Animate ONLY `transform` and `opacity`. Never animate `top`, `left`, `width`, `height`.
+* Use `will-change: transform` sparingly - only on elements that will actually animate.
+
+### 6.B Reduced Motion (mandatory)
+* **Any motion above `MOTION_INTENSITY > 3` MUST honor `prefers-reduced-motion`.** This is non-negotiable.
+* In Motion: wrap with `useReducedMotion()` and degrade to static.
+* In CSS: gate animations behind `@media (prefers-reduced-motion: no-preference)` or provide an override block under `@media (prefers-reduced-motion: reduce)` that disables.
+* Infinite loops, parallax, scroll-hijack, and magnetic physics MUST collapse to static / instant under reduced motion.
+
+### 6.C Dark Mode (mandatory for any consumer-facing page)
+* Design for **both modes from the start**. Never ship light-only or dark-only without explicit user instruction.
+* Use Tailwind `dark:` variant OR CSS variables for tokens. Pick one strategy per project.
+* **Do not prescribe specific dark-mode colors here.** The brief decides. Maintain visual hierarchy, brand identity, and WCAG AA contrast (AAA for body) across both modes.
+* Respect `prefers-color-scheme: dark`. Default to system preference unless the brand insists on one mode.
+
+### 6.D Core Web Vitals Targets
+* **LCP** < 2.5s. Hero image must be `next/image priority` or preloaded.
+* **INP** < 200ms. Heavy work off main thread.
+* **CLS** < 0.1. Reserve space for images, fonts, embeds.
+* Run Lighthouse before declaring a page done.
+
+### 6.E DOM Cost
+* Apply grain / noise filters EXCLUSIVELY to fixed, `pointer-events-none` pseudo-elements (e.g., `fixed inset-0 z-[60] pointer-events-none`). NEVER on scrolling containers - continuous GPU repaints destroy mobile FPS.
+* Be aware of bundle size. Motion is not tiny. Three.js is large. Lazy-load anything that's not above-the-fold.
+
+### 6.F Z-Index Restraint
+NEVER spam arbitrary `z-50` or `z-10`. Use z-index strictly for systemic layer contexts (sticky navbars, modals, overlays, grain). Document the z-index scale in a project constants file.
+
+---
+
+## 7. DIAL DEFINITIONS (Technical Reference)
+
+### DESIGN_VARIANCE (Level 1-10)
+* **1-3 (Predictable):** Symmetrical CSS Grid (12-col, equal fr-units), equal paddings, centered alignment.
+* **4-7 (Offset):** `margin-top: -2rem` overlaps, varied image aspect ratios (4:3 next to 16:9), left-aligned headers over center-aligned data.
+* **8-10 (Asymmetric):** Masonry layouts, CSS Grid with fractional units (`grid-template-columns: 2fr 1fr 1fr`), massive empty zones (`padding-left: 20vw`).
+* **MOBILE OVERRIDE:** For levels 4-10, asymmetric layouts above `md:` MUST collapse to strict single-column (`w-full`, `px-4`, `py-8`) on viewports `< 768px`.
+
+### MOTION_INTENSITY (Level 1-10)
+* **1-3 (Static):** No automatic animations. CSS `:hover` and `:active` states only. `prefers-reduced-motion` is the default mode anyway.
+* **4-7 (Fluid CSS):** `transition: all 0.3s cubic-bezier(0.16, 1, 0.3, 1)`. `animation-delay` cascades for load-ins. Focus on `transform` and `opacity`.
+* **8-10 (Advanced Choreography):** Complex scroll-triggered reveals, parallax, scroll-driven animation (CSS `animation-timeline` or GSAP ScrollTrigger). Use Motion hooks. **NEVER use `window.addEventListener('scroll')`** - it is a hard ban, not a "prefer-not." See Section 5.D for the allowed alternatives.
+
+### VISUAL_DENSITY (Level 1-10)
+* **1-3 (Art Gallery):** Lots of white space. Huge section gaps (`py-32` to `py-48`). Expensive, clean.
+* **4-7 (Daily App):** Standard web app spacing (`py-16` to `py-24`).
+* **8-10 (Cockpit):** Tight paddings. No card boxes; 1px lines separate data. Mandatory: `font-mono` for all numbers.
+
+---
+
+## 8. DARK MODE PROTOCOL
+
+Dual-mode by default. Never assume light-only unless the brief is print-emulating editorial.
+
+### 8.A Token Strategy (pick one, stick to it)
+* **Tailwind `dark:` variant** (default for utility-first projects): every color utility paired with its dark variant (`bg-white dark:bg-zinc-950`, `text-gray-900 dark:text-gray-100`).
+* **CSS variables** (for shadcn/ui, Radix Themes, or component libraries with theming): define semantic tokens (`--surface`, `--surface-elevated`, `--text-primary`, `--accent`) and swap values under `[data-theme="dark"]` or `@media (prefers-color-scheme: dark)`.
+
+### 8.B Do Not Prescribe Specific Colors Here
+The brief and brand decide. This skill enforces only:
+* **Contrast** - WCAG AA minimum for body text, AAA target for hero copy.
+* **Hierarchy parity** - visual hierarchy that works in light must work in dark. If a CTA pops in light, it pops in dark.
+* **Brand fidelity** - primary brand color stays recognisable. Don't desaturate the brand into a dark mode.
+* **No pure `#000000` and no pure `#ffffff`** - use off-black (zinc-950, near-black warm gray) and off-white. Pure values kill depth.
+
+### 8.C Default Mode
+Respect `prefers-color-scheme` unless the brand insists. Add a manual toggle if either mode would lose key brand expression.
+
+### 8.D Test in Both Modes Before Finishing
+Open the page in both modes during development. Do not ship a page you've only seen in one mode.
+
+---
+
+## 9. AI TELLS (Forbidden Patterns)
+
+Avoid these signatures unless the brief explicitly asks for them.
+
+### 9.A Visual & CSS
+* **NO neon / outer glows** by default. Use inner borders or subtle tinted shadows.
+* **NO pure black (`#000000`).** Off-black, zinc-950, or charcoal.
+* **NO oversaturated accents.** Desaturate to blend with neutrals.
+* **NO excessive gradient text** for large headers.
+* **NO custom mouse cursors.** Outdated, accessibility-hostile, perf-hostile.
+
+### 9.B Typography
+* **AVOID Inter as default.** See Section 4.1. Override path exists.
+* **NO oversized H1s** that just scream. Control hierarchy with weight + color, not raw scale.
+* **Serif constraints:** Serif for editorial / luxury / publication. Not for dashboards.
+
+### 9.C Layout & Spacing
+* **Mathematically perfect** padding and margins. No floating elements with awkward gaps.
+* **NO 3-column equal feature cards.** The generic "three identical cards horizontally" feature row is banned. Use 2-column zig-zag, asymmetric grid, scroll-pinned, or horizontal-scroll alternative.
+
+### 9.D Content & Data ("Jane Doe" Effect)
+* **NO generic names.** "John Doe", "Sarah Chan", "Jack Su" → use creative, realistic, locale-appropriate names.
+* **NO generic avatars.** No SVG "egg" or Lucide user icons → use believable photo placeholders or specific styling.
+* **NO fake-perfect numbers.** Avoid `99.99%`, `50%`, `1234567`. Use organic, messy data (`47.2%`, `+1 (312) 847-1928`).
+* **NO startup-slop brand names.** "Acme", "Nexus", "SmartFlow", "Cloudly" → invent contextual, premium names that sound real.
+* **NO filler verbs.** "Elevate", "Seamless", "Unleash", "Next-Gen", "Revolutionize" → concrete verbs only.
+
+### 9.E External Resources & Components
+* **NO hand-rolled SVG icons.** Use Phosphor / HugeIcons / Radix / Tabler. Lucide on explicit request only.
+* **Hand-rolled decorative SVGs strongly discouraged** as default (see Section 4.8).
+* **NO div-based fake screenshots.** Never build a fake product UI out of `` rectangles to simulate a screenshot. Use real images, generated images, or skip the preview.
+* **NO broken Unsplash links.** Use `https://picsum.photos/seed/{descriptive-string}/{w}/{h}`, or generated photo placeholders, or actual assets.
+* **shadcn/ui customization:** Allowed, but NEVER in default state. Customize radii, colors, shadows, typography to the project aesthetic.
+* **Production-Ready Cleanliness:** Code visually clean, memorable, meticulously refined.
+
+### 9.F Production-Test Tells (banned outright)
+
+These patterns came out of real LLM-generated landing-page tests. They are the signatures the model defaults to when it tries to "look designed." Treat them as hard bans unless the brief explicitly calls for one.
+
+**Hero & top-of-page**
+* **NO version labels in the hero.** `V0.6`, `v2.0`, `BETA`, `INVITE-ONLY PREVIEW`, `EARLY ACCESS`, `ALPHA` - banned as default eyebrows. Only acceptable when the brief is explicitly about a product launch / preview status.
+* **NO "Brand · No. 01"-style sub-eyebrows.** "Marrow · No. 01 · The 6-quart" type micro-meta lines. Skip them.
+
+**Section numbering & micro-labels**
+* **NO section-number eyebrows.** `00 / INDEX`, `001 · Capabilities`, `002 · Featured commission`, `06 · how it works`, `05 · The honest table` - banned. Eyebrows should name the topic in plain language, not enumerate.
+* **NO `01 / 4`-style pagination on images or bento tiles.** If the user can count, they don't need the label.
+* **NO `Scroll · 001 Capabilities`-style scroll cues.** A simple arrow or "Scroll" is enough; no section-number prefix.
+* **NO "Index of Work, 2018 - 2026"-style range labels** as eyebrows. Just say what the section is.
+
+**Separators & dots**
+* **The middle-dot (`·`) is rationed.** Maximum 1 per line in metadata strips. Do NOT use it as the default separator for everything ("foo · bar · baz · qux · quux"). If you need a separator family, prefer line breaks, hairlines, or columns.
+* **NO decorative colored status dots on every list/nav/badge.** A colored dot before "ONE Q4 SLOT OPEN" or before every nav link, or every task row - banned by default. Acceptable only when the dot conveys actual semantic state (a server status, an availability flag) and is used sparingly.
+
+**Em-dashes & typography flourishes**
+* **NO em-dash (`—`) as a design element OR anywhere else.** See Section 9.G below for the complete, non-negotiable ban. The em-dash character is forbidden in headlines, eyebrows, pills, body copy, quotes, attribution, captions, button text, and alt text. Use the regular hyphen (`-`).
+* **NO `
`-broken-and-italicized headlines** as a default "design move." "for thirty\
*years.*" type splits. Headlines should read naturally first, get clever only when the brief demands it.
+* **NO vertical rotated text** ("INDEX OF WORK, 2018 - 2026" rotated 90°). Agency-portfolio cliché. Use it only when the brief is explicitly agency / Awwwards / experimental AND it serves a real composition purpose.
+* **NO crosshair / hairline grid lines as decoration.** Vertical and horizontal lines drawn just to make the page "feel designed" - banned. Use them only when they organize real content.
+
+**Fake product previews**
+* **NO div-based fake product UI in the hero** (fake task list, fake terminal, fake dashboard built from styled divs). It is the #1 LLM-design Tell. Use a real screenshot, a generated image, a real component preview, or none at all.
+* **NO fake version footers** ("v0.6.2-rc.1", "last sync 4s ago · main") inside fake screenshots. Adds nothing, screams AI.
+
+**Marketing-copy Tells**
+* **NO "Quietly in use at" / "Quietly trusted by"** social-proof headers. Use natural language: "Trusted by", "Used at", "Customers include", or skip the heading entirely if the logos speak.
+* **NO "From the field" / "Field notes" / "Currently on the bench" / "On our desks" / "Loose plates" style poetic labels** on quote, blog, or sidebar sections. Reads as performative-craftsman. Use plain functional labels ("Testimonials", "Latest writing", "Now working on") or skip the label.
+* **NO "We respect the French ones"-style** mock-humble industry-references in body copy. Cute and AI-y.
+* **NO weather / locale strips** ("LIS 14:23 · 18°C") in headers/footers unless the brief is explicitly about a place / time-zone-distributed studio.
+* **NO micro-meta-sentences under eyebrows.** Sentences like *"Each of these is a feature we ship today, not a roadmap promise. The list will stay short on purpose."* sitting under a section heading are clutter. Eyebrow + Headline + Body is enough.
+* **NO generic step labels.** "Stage 1 / Stage 2 / Stage 3", "Step 1 / Step 2 / Step 3", "Phase 01 / Phase 02 / Phase 03", "Pass One / Pass Two / Pass Three". Banned. The actual step content is the label. If you must show progression, use the verb-noun directly ("Install", "Configure", "Ship") not "Stage 1: Install".
+
+**Pills, labels and version stamps**
+* **NO pills/labels/tags overlaid on images.** No `
` overlays on photos with tags like `Brand · 02`, `PLATE · BRAND`, `Field notes - journal`. Either let the image speak alone, or add a caption directly below (outside the image).
+* **NO photo-credit captions as decoration.** Strings like `Field study no. 12 · Ines Caetano`, `Plate 03 · House archive`, `Frame XII · 35mm` under stock/picsum images are pretentious. Photo credit is allowed ONLY when there is a real photographer being credited for a real photo (with permission). Otherwise: skip the caption or use a one-line functional caption ("The 6-quart, in Sage.").
+* **NO version footers on marketing pages.** Footer strings like `v1.4.2`, `Build 0048`, `last sync 4s ago · main` are CLI / devtool fixtures, not landing-page content. Banned on marketing/landing/portfolio pages.
+* **NO "Reservation 412 of 800"-style live-stock counters** as decoration. Only if the brief is explicitly a limited-run waitlist with real data.
+
+**Decoration text strips**
+* **NO decoration text strip at hero bottom.** Patterns like `BRAND. MOTION. SPATIAL.`, `TYPE / FORM / MOTION`, `DESIGN · BUILD · SHIP`, `ESTD. 2018 · LISBON · BRAND. MOTION. SPATIAL.` as a small mono-caps strip across the bottom of the hero are an agency-portfolio cliché. Banned by default. Only acceptable when the strip carries real, navigable links (sticky bottom nav) or real status info (cookie banner, build info on a docs site).
+* **NO floating top-right sub-text in section headings.** Pattern: section has a giant left-aligned headline; in the top-right corner of the same section header there is a small explainer paragraph floating with no clear alignment to anything else. That floater is the Tell. Either put the sub-text directly under the headline, or build a clean 2-column header (left: headline, right: aligned body), but not a tiny corner paragraph.
+
+**Lists, dividers and scoring**
+* **NO `border-t` + `border-b` on every row of a long list / spec table.** Pick one (bottom-border between rows OR top-border above the group) and use it sparsely. A 10-row spec table with hairlines under each row is the laziest layout - see Section 4.9 for alternative UI components.
+* **NO scoring/progress bars with filled background tracks** as comparison visuals. If you need to show "X out of Y" comparisons, prefer a number + small icon, or a tiny inline bar WITHOUT a background track. Big filled `bg-zinc-200` tracks with a partial fill on top are dashboard-UI clutter on a landing page.
+
+**Locale, time, scroll cues**
+* **Locale / city-name / time / weather strips are banned for 99% of briefs.** "Lisbon, working with founders" in the hero, "1200-690 Lisbon, Portugal" in the footer, "Lisbon 14:23 · 18°C" in the nav. These are agency-portfolio decoration tells. Allowed ONLY when: the brief explicitly describes a globally-distributed studio with timezone-relevant work, OR a travel-focused brand, OR a real-world physical venue. A single contact-address mention in the footer is fine; an atmospheric locale strip is not.
+* **Scroll cues are banned.** `Scroll`, `↓ scroll`, `Scroll to explore`, `Scroll to walk through it`, animated mouse-wheel icons. If the user has not scrolled yet, they are looking at the hero. They know what scroll is. The bottom of the viewport does not need a label.
+* **ZERO decorative status dots by default.** A coloured dot before nav items, before list rows, before badges, before status labels is a Tell. Only acceptable when conveying real semantic state (a live indicator on actual server status, a live availability flag) and limited to one per page section.
+
+### 9.G EM-DASH BAN (the single most-violated Tell)
+
+**Em-dash (`—`) is COMPLETELY banned.** It is the LLM's signature stylistic crutch and it is the #1 visual Tell in production tests. There is no "limited use" allowance, no "natural language frequency" allowance, no "in body copy is fine" allowance. None.
+
+* **Banned in headlines.** Use a period or a comma.
+* **Banned in eyebrows / labels / pills / button text / image captions / nav items.** Replace with line breaks, columns, or hairlines.
+* **Banned in body copy.** Restructure the sentence: two sentences with a period, OR a comma, OR parentheses, OR a colon.
+* **Banned in quote attribution.** Use a normal hyphen with spaces (` - `) or a line break + smaller-weight name.
+* **Banned in en-dash form too (`–`) when used as a separator.** Date ranges (`2018-2026`) use a hyphen. Number ranges (`€40-80k`) use a hyphen.
+
+The ONLY permitted dash characters on the page are:
+* Regular hyphen `-` (for compound words, ranges, line dividers in markup)
+* Minus sign in math (`-5°C`)
+
+If your output contains a single `—` or `–` anywhere visible to the user, the output fails the Pre-Flight Check and must be rewritten.
+
+This rule is non-negotiable. The agent has historically ignored em-dash limits when phrased as "use sparingly." The phrasing here is binary: zero em-dashes.
+
+---
+
+## 10. REFERENCE VOCABULARY (Pattern Names the Agent Should Know)
+
+This is a vocabulary, not a library. The agent should KNOW these pattern names to communicate about them, design with them in mind, and reach for them when the design read calls for them. **Implementations and code sketches live in the Block Library (Section 12), which is populated iteratively.**
+
+### Hero Paradigms
+* **Asymmetric Split Hero** - Text on one side, asset on the other, generous white space.
+* **Editorial Manifesto Hero** - Large type, no asset, almost-poster.
+* **Video / Media Mask Hero** - Type cut out as mask over video background.
+* **Kinetic-Type Hero** - Animated typography as the primary visual.
+* **Curtain-Reveal Hero** - Hero parts on scroll like a curtain.
+* **Scroll-Pinned Hero** - Hero stays pinned while content scrolls behind.
+
+### Navigation & Menus
+* **Mac OS Dock Magnification** - Edge nav, icons scale fluidly on hover.
+* **Magnetic Button** - Pulls toward cursor.
+* **Gooey Menu** - Sub-items detach like viscous liquid.
+* **Dynamic Island** - Morphing pill for status / alerts.
+* **Contextual Radial Menu** - Circular menu expanding at click point.
+* **Floating Speed Dial** - FAB springing into curved secondary actions.
+* **Mega Menu Reveal** - Full-screen dropdown, stagger-fade content.
+
+### Layout & Grids
+* **Bento Grid** - Asymmetric tile grouping (Apple Control Center).
+* **Masonry Layout** - Staggered grid, no fixed row height.
+* **Chroma Grid** - Borders / tiles with subtle animating gradients.
+* **Split-Screen Scroll** - Two halves sliding in opposite directions.
+* **Sticky-Stack Sections** - Sections that pin and stack on scroll.
+
+### Cards & Containers
+* **Parallax Tilt Card** - 3D tilt tracking mouse coordinates.
+* **Spotlight Border Card** - Borders illuminate under cursor.
+* **Glassmorphism Panel** - Frosted glass with inner refraction.
+* **Holographic Foil Card** - Iridescent rainbow shift on hover.
+* **Tinder Swipe Stack** - Physical card stack, swipe-away.
+* **Morphing Modal** - Button expands into its own dialog.
+
+### Scroll Animations
+* **Sticky Scroll Stack** - Cards stick and physically stack.
+* **Horizontal Scroll Hijack** - Vertical scroll → horizontal pan.
+* **Locomotive / Sequence Scroll** - Video / 3D sequence tied to scrollbar.
+* **Zoom Parallax** - Central background image zooming on scroll.
+* **Scroll Progress Path** - SVG line drawing along scroll.
+* **Liquid Swipe Transition** - Page transition like viscous liquid.
+
+### Galleries & Media
+* **Dome Gallery** - 3D panoramic gallery.
+* **Coverflow Carousel** - 3D carousel with angled edges.
+* **Drag-to-Pan Grid** - Boundless draggable canvas.
+* **Accordion Image Slider** - Narrow strips expanding on hover.
+* **Hover Image Trail** - Mouse leaves popping image trail.
+* **Glitch Effect Image** - RGB-channel shift on hover.
+
+### Typography & Text
+* **Kinetic Marquee** - Endless text bands reversing on scroll.
+* **Text Mask Reveal** - Massive type as transparent window to video.
+* **Text Scramble Effect** - Matrix-style decoding on load / hover.
+* **Circular Text Path** - Text curving along spinning circle.
+* **Gradient Stroke Animation** - Outlined text with running gradient.
+* **Kinetic Typography Grid** - Letters dodging the cursor.
+
+### Micro-Interactions & Effects
+* **Particle Explosion Button** - CTA shatters into particles on success.
+* **Liquid Pull-to-Refresh** - Reload indicator like detaching droplets.
+* **Skeleton Shimmer** - Shifting light reflection across placeholders.
+* **Directional Hover-Aware Button** - Fill enters from cursor's exact side.
+* **Ripple Click Effect** - Wave from click coordinates.
+* **Animated SVG Line Drawing** - Vectors drawing themselves in real time.
+* **Mesh Gradient Background** - Organic lava-lamp blobs.
+* **Lens Blur Depth** - Background UI blurred to focus foreground action.
+
+### Animation Library Choice
+* **Motion (`motion/react`)** - default for UI / Bento / state-change motion.
+* **GSAP + ScrollTrigger** - for full-page scrolltelling and scroll hijacks. Isolate in dedicated leaf components with `useEffect` cleanup.
+* **Three.js / WebGL** - for canvas backgrounds and 3D scenes. Same isolation rule.
+* **NEVER mix GSAP / Three.js with Motion in the same component tree.** They fight over the same frames.
+
+---
+
+## 11. REDESIGN PROTOCOL
+
+This skill handles **greenfield builds AND redesigns**. Misclassifying the mode is the single biggest source of bad redesign output.
+
+### 11.A Detect the Mode (first action)
+* **Greenfield** - no existing site, or full overhaul approved. Dial baseline from Section 1.
+* **Redesign - Preserve** - modernise without breaking the brand. Audit first, extract brand tokens, evolve gradually.
+* **Redesign - Overhaul** - new visual language on top of existing content. Treat as greenfield for visuals; preserve content and IA.
+
+If ambiguous, ask **once**: *"Should this redesign preserve the existing brand, or are we starting visually from scratch?"*
+
+### 11.B Audit Before Touching
+Document the current state before proposing changes:
+* **Brand tokens** - primary / accent colors, type stack, logo treatment, radii.
+* **Information architecture** - page tree, primary nav, key conversion paths.
+* **Content blocks** - what exists, what's doing work, what's filler.
+* **Patterns to preserve** - signature interactions, recognisable hero, copy voice.
+* **Patterns to retire** - AI-slop tells, broken layouts, dead links, generic stock imagery, perf traps.
+* **Dial reading of the existing site** - infer current `DESIGN_VARIANCE` / `MOTION_INTENSITY` / `VISUAL_DENSITY`. That's your starting point, not the baseline.
+* **SEO baseline** - current ranking pages, meta titles, structured data, OG cards. **SEO migration is the #1 redesign risk.**
+
+### 11.C Preservation Rules
+* **Do not change information architecture** unless asked. Keep page slugs, anchor IDs, primary nav labels stable for SEO and muscle memory.
+* **Extract brand colors before applying Section 4.2.** A brand that is already purple stays purple - apply the LILA RULE's override.
+* **Preserve copy voice** unless asked for a rewrite. Visual modernisation ≠ content rewrite.
+* **Honor existing accessibility wins.** Do not regress focus states, alt text, keyboard nav, contrast.
+* **Respect existing analytics events.** Do not rename buttons, form fields, section IDs that downstream tracking depends on.
+
+### 11.D Modernisation Levers (priority order)
+Apply in order - stop when the brief is satisfied:
+1. **Typography refresh** - biggest visual lift per unit of risk.
+2. **Spacing & rhythm** - increase section padding, fix vertical rhythm.
+3. **Color recalibration** - desaturate, unify neutrals, keep brand accent.
+4. **Motion layer** - add `MOTION_INTENSITY`-appropriate micro-interactions to existing components.
+5. **Hero & key-section recomposition** - restructure top-of-funnel using Section 10 vocabulary.
+6. **Full block replacement** - only when the existing block is unsalvageable.
+
+### 11.E Decision Tree: Targeted Evolution vs Full Redesign
+* IA, content, and SEO sound → **targeted evolution** (Levers 1-4). ~70% of value at ~40% of risk.
+* Visual debt is structural (broken IA, no design system, broken mobile) → **full redesign** with strict content preservation.
+* Brand itself is changing → **greenfield**.
+
+### 11.F What Never Changes Silently
+Never modify without explicit user approval:
+* URL structure / route slugs.
+* Primary nav labels.
+* Form field names or order (breaks analytics + autofill).
+* Brand logo or wordmark.
+* Existing legal / consent / cookie copy.
+
+---
+
+## 12. THE BLOCK LIBRARY (Contract - Implementations Land Here Iteratively)
+
+The Reference Vocabulary (Section 10) names patterns. The Block Library implements them with real props, real motion specs, and real code sketches.
+
+**Status:** schema defined here. Blocks will be added iteratively. Do not freelance new blocks without following this schema.
+
+### 12.A File Location
+```
+skills/taste-skill/blocks/
+ hero/
+ asymmetric-split.md
+ editorial-manifesto.md
+ kinetic-type.md
+ ...
+ feature/
+ bento-grid.md
+ sticky-scroll-stack.md
+ zig-zag.md
+ ...
+ social-proof/
+ pricing/
+ cta/
+ footer/
+ navigation/
+ portfolio/
+ transition/
+```
+
+### 12.B Required Frontmatter
+```yaml
+---
+name: asymmetric-split-hero
+category: hero
+dial_compatibility:
+ variance: [6, 10]
+ motion: [3, 10]
+ density: [2, 5]
+when_to_use: "Landing pages with one strong asset and one strong message. Default hero for SaaS, agency, premium consumer."
+not_for: "Editorial / manifesto launches where the message IS the design."
+stack: ["react", "next", "tailwind", "motion"]
+---
+```
+
+### 12.C Required Body Sections
+1. **Visual sketch** - short ASCII or description of the layout.
+2. **Props API** - the component's interface.
+3. **Code sketch** - minimal working implementation (Server Component default, Client island for motion).
+4. **Mobile fallback** - explicit collapse rules for `< 768px`.
+5. **Motion variants** - one variant per `MOTION_INTENSITY` band (1-3, 4-7, 8-10). Reduced-motion fallback explicit.
+6. **Dark-mode notes** - token strategy specific to this block.
+7. **Anti-patterns** - common ways this block goes wrong.
+8. **References** - links to real examples in production.
+
+### 12.D Block-Library Discipline
+* One block per file. No multi-block files.
+* Every block must work standalone (drop it into a page, it renders).
+* Every block must pass the Pre-Flight Check (Section 14).
+* Blocks that depend on a design system from Section 2.A live under `blocks//--.md` (e.g. `feature/bento-grid--material.md`).
+
+---
+
+## 13. OUT OF SCOPE
+
+This skill is NOT for:
+* Dashboards / dense product UI / admin panels (use Fluent, Carbon, Atlassian, or Polaris from Section 2.A).
+* Data tables (use TanStack Table or AG Grid).
+* Multi-step forms / wizards (use Form-specific patterns; this skill won't make them better).
+* Code editors (use Monaco / CodeMirror with their official skinning).
+* Native mobile (use Apple HIG / Material directly).
+* Realtime collab UIs (presence, cursors, OT-aware - different problem class).
+
+If the brief is one of the above, **say so explicitly**, point to the right tool, and only apply this skill's marketing-page / about-page / landing-page parts to the surfaces where they apply.
+
+---
+
+## 14. FINAL PRE-FLIGHT CHECK
+
+Run this matrix before outputting code. This is the last filter.
+
+**THIS IS NOT OPTIONAL. Run every box. If any box fails, the output is not done.**
+
+- [ ] **Brief inference** declared (Section 0.B one-liner)?
+- [ ] **Dial values** explicit and reasoned from the brief, not silently using baseline?
+- [ ] **Design system** chosen from Section 2 if applicable, or aesthetic labeled honestly?
+- [ ] **Redesign mode** detected and audit performed (if applicable, Section 11)?
+- [ ] **ZERO em-dashes (`—`) anywhere on the page.** Headlines, eyebrows, pills, body, quotes, attribution, captions, buttons, alt text. Zero. (Section 9.G - non-negotiable.)
+- [ ] **Page Theme Lock**: ONE theme (light, dark, or auto) for the whole page. No section flips to inverted mode mid-page (Section 4.11)?
+- [ ] **Color Consistency Lock**: one accent color used identically across all sections (Section 4.2)?
+- [ ] **Shape Consistency Lock**: one corner-radius system applied consistently (Section 4.4)?
+- [ ] **Button Contrast Check**: every CTA text is readable against its background (no white-on-white, WCAG AA 4.5:1)?
+- [ ] **CTA Button Wrap**: no CTA label wraps to 2+ lines at desktop?
+- [ ] **Form Contrast Check**: form inputs, placeholders, focus rings, labels all pass WCAG AA against the section background?
+- [ ] **Serif discipline**: if a serif is used, it is NOT Fraunces or Instrument_Serif (or it is, with explicit brand justification)? Different serif from your previous project?
+- [ ] **Premium-consumer palette check**: if the brief is premium-consumer (cookware / wellness / artisan / luxury), the palette is NOT the AI-default beige+brass+oxblood+espresso family? Different family from your previous premium-consumer project?
+- [ ] **Italic descender clearance**: every italic word with `y g j p q` has `leading-[1.1]` min + `pb-1` reserve?
+- [ ] **Hero fits the viewport**: headline ≤ 2 lines, subtext ≤ 20 words AND ≤ 4 lines, CTA visible without scroll, font scale planned around image?
+- [ ] **Hero top padding**: max `pt-24` at desktop, hero content does not float halfway down the viewport?
+- [ ] **Hero stack discipline**: max 4 text elements in hero (eyebrow OR brand strip, headline, subtext, CTAs)? No tiny tagline below CTAs, no trust micro-strip in hero?
+- [ ] **EYEBROW COUNT (mechanical)**: count instances of `uppercase tracking` micro-labels above section headlines across all components. Count ≤ ceil(sectionCount / 3)? Hero counts as 1.
+- [ ] **Split-Header Ban**: no "left big headline + right small explainer paragraph" pattern as a section header (vertical stack instead)?
+- [ ] **Zigzag Alternation Cap**: no 3+ consecutive sections with the same image+text-split layout?
+- [ ] **No Duplicate CTA Intent**: no two CTAs with the same intent ("Get in touch" + "Let's talk" both on page = Fail)?
+- [ ] **Logo wall = logo only**: no industry / category labels printed below logos?
+- [ ] **Bento Background Diversity**: at least 2-3 bento cells have real visual variation (image, gradient, pattern), not all white-on-white text cards?
+- [ ] **"Used by / Trusted by" logo wall** lives UNDER the hero, not inside it, uses REAL SVG logos (Simple Icons / devicon) or generated SVG marks, NOT plain text wordmarks?
+- [ ] **Copy Self-Audit**: every visible string re-read, no grammatically-broken or AI-hallucinated phrases ("free on its past" type) shipped?
+- [ ] **Motion motivated**: every animation can be justified in one sentence (hierarchy / storytelling / feedback / state transition), no GSAP-for-show?
+- [ ] **Marquee max-one-per-page**: no two horizontal marquees on the same page?
+- [ ] **Navigation on ONE line** at desktop, height ≤ 80px?
+- [ ] **Section-Layout-Repetition** check: no two sections share the same layout family (at least 4 different families across 8 sections)?
+- [ ] **Bento has rhythm AND exact cell count** (N items → N cells, no empty cells in middle or at end)?
+- [ ] **Long lists use the right UI component** (not default `` with `divide-y` for > 5 items - see Section 4.9 alternatives)?
+- [ ] **Real images used** (gen-tool first, then Picsum-seed, then explicit placeholder slots) - NO div-based fake screenshots, NO hand-rolled decorative SVGs, NO pure-text minimalism?
+- [ ] **No pills/labels overlaid on images** (no `Plate · Brand`, no `Field notes - journal`)?
+- [ ] **No photo-credit captions as decoration** (`Field study no. 12 · Ines Caetano`)?
+- [ ] **No version footers** (`v1.4.2`, `Build 0048`) on marketing pages?
+- [ ] **No micro-meta-sentences** under eyebrows ("Each of these is a feature we ship today...")?
+- [ ] **No decoration text strip at hero bottom** (`BRAND. MOTION. SPATIAL.`)?
+- [ ] **No floating top-right sub-text** in section headings?
+- [ ] **No scoring/progress bars with filled background tracks** as comparison visuals?
+- [ ] **No locale / city-name / time / weather strips** unless brief is genuinely globally-distributed or place-focused?
+- [ ] **No scroll cues** (`Scroll`, `↓ scroll`, `Scroll to explore`)?
+- [ ] **No version labels in hero** (V0.6, BETA, INVITE-ONLY) unless the brief is a launch?
+- [ ] **No section-numbering eyebrows** (`00 / INDEX`, `001 · Capabilities`, `06 · how it works`)?
+- [ ] **No decorative dots** (zero by default, only for real semantic state)?
+- [ ] **No `border-t` + `border-b` on every row** of long lists / spec tables?
+- [ ] **Content density** sane: no 20-row data tables, no fake-precise specs without justification, ≤ 25-word sub-paragraphs by default?
+- [ ] **Quotes ≤ 3 lines** of body, attribution clean (no em-dash)?
+- [ ] **Motion claimed = motion shown**: if `MOTION_INTENSITY > 4`, page actually animates, not just claimed?
+- [ ] **GSAP sticky-stack / horizontal-pan** implemented per Section 5.A / 5.B canonical skeleton (`start: "top top"`, `pin: true`, correct scrub)?
+- [ ] **No `window.addEventListener('scroll')`** - using Motion `useScroll()` / ScrollTrigger / IntersectionObserver / CSS scroll-driven animations only?
+- [ ] **Reduced motion** wrapped for everything `MOTION_INTENSITY > 3`?
+- [ ] **Dark mode** tokens defined and tested in both modes?
+- [ ] **Mobile collapse** explicit (`w-full`, `px-4`, `max-w-7xl mx-auto`) for high-variance layouts?
+- [ ] **Viewport stability**: `min-h-[100dvh]`, never `h-screen`?
+- [ ] **`useEffect` animations** have strict cleanup functions?
+- [ ] **Empty / loading / error** states provided?
+- [ ] **Cards omitted** in favor of spacing where possible?
+- [ ] **Icons** from an allowed library only (Phosphor / HugeIcons / Radix / Tabler), no hand-rolled SVG paths?
+- [ ] **Motion** isolated in client-leaf components with `'use client'` at the top, memoized?
+- [ ] **No AI Tells** from Section 9 (Inter as default, AI-purple, three-equal cards, Jane Doe, Acme, "Quietly in use at")?
+- [ ] **Core Web Vitals** plausibly hit (LCP < 2.5s, INP < 200ms, CLS < 0.1)?
+- [ ] **One design system** per project (no Material + shadcn mixed)?
+
+If a single checkbox cannot be honestly ticked, the page is not done. Fix it before delivering.
+
+---
+
+# APPENDICES - Real Source-Backed Reference Material
+
+The sections below are vendored reference content. They give the agent real install commands, real canonical doc links, and real working starter snippets for each design system named in Section 2. Use them to ground decisions in production reality, not training-data fiction.
+
+## Appendix A - Install Commands per Design System
+
+```bash
+# Material Web (Material 3)
+npm install @material/web
+
+# Fluent UI React (v9)
+npm install @fluentui/react-components
+
+# Fluent UI Web Components (framework-free)
+npm install @fluentui/web-components @fluentui/tokens
+
+# IBM Carbon
+npm install @carbon/react @carbon/styles
+
+# Radix Themes
+npm install @radix-ui/themes
+
+# shadcn/ui (open code, owned components)
+npx shadcn@latest init
+npx shadcn@latest add button card badge separator input
+
+# Primer CSS (GitHub product/devtool UI)
+npm install --save @primer/css
+
+# Primer Brand (GitHub marketing UI)
+npm install @primer/react-brand
+
+# GOV.UK Frontend
+npm install govuk-frontend
+
+# USWDS (US Web Design System)
+npm install uswds
+
+# Atlassian Design System (Atlaskit)
+yarn add @atlaskit/css-reset @atlaskit/tokens @atlaskit/button @atlaskit/badge @atlaskit/section-message @atlaskit/card
+
+# Bootstrap 5.3
+npm install bootstrap
+
+# Shopify Polaris Web Components (Shopify apps only)
+# Add this to your app HTML head:
+#
+#
+```
+
+## Appendix B - Canonical Sources (read these before reinventing)
+
+### Material Web
+- https://github.com/material-components/material-web
+- https://material-web.dev/theming/material-theming/
+- https://m3.material.io/develop/web
+
+### Fluent UI
+- https://fluent2.microsoft.design/get-started/develop
+- https://fluent2.microsoft.design/components/web/react/
+- https://github.com/microsoft/fluentui
+- https://learn.microsoft.com/en-us/fluent-ui/web-components/
+
+### Carbon
+- https://carbondesignsystem.com/
+- https://github.com/carbon-design-system/carbon
+- https://carbondesignsystem.com/developing/react-tutorial/overview/
+- https://carbondesignsystem.com/developing/web-components-tutorial/overview/
+
+### Shopify Polaris
+- https://shopify.dev/docs/api/app-home/web-components
+- https://github.com/Shopify/polaris-react
+- https://polaris-react.shopify.com/components
+
+### Atlassian
+- https://atlassian.design/get-started/develop
+- https://atlassian.design/components/button/examples
+- https://atlaskit.atlassian.com/packages/design-system/button/example/disabled
+- https://atlassian.design/tokens/design-tokens
+
+### Primer
+- https://primer.style/
+- https://github.com/primer/css
+- https://github.com/primer/brand
+
+### GOV.UK
+- https://design-system.service.gov.uk/components/button/
+- https://design-system.service.gov.uk/styles/layout/
+- https://github.com/alphagov/govuk-frontend
+
+### USWDS
+- https://designsystem.digital.gov/documentation/developers/
+- https://designsystem.digital.gov/components/button/
+- https://designsystem.digital.gov/components/card/
+- https://github.com/uswds/uswds
+
+### Bootstrap
+- https://getbootstrap.com/docs/5.3/layout/grid/
+- https://getbootstrap.com/docs/5.3/components/card/
+
+### Tailwind
+- https://tailwindcss.com/docs/dark-mode
+- https://tailwindcss.com/blog/tailwindcss-v4
+
+### Radix
+- https://www.radix-ui.com/themes/docs/components/theme
+- https://www.radix-ui.com/themes/docs/components/card
+- https://github.com/radix-ui/themes
+
+### shadcn/ui
+- https://ui.shadcn.com/docs
+- https://ui.shadcn.com/docs/components/card
+- https://github.com/shadcn-ui/ui
+
+### Native CSS / W3C standards
+- https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/Properties/backdrop-filter
+- https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/At-rules/@media/prefers-color-scheme
+- https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/At-rules/@media/prefers-reduced-motion
+- https://developer.mozilla.org/en-US/docs/Web/CSS/Guides/Grid_layout
+- https://developer.mozilla.org/en-US/docs/Web/CSS/Guides/Scroll-driven_animations
+- https://drafts.csswg.org/scroll-animations-1/
+
+### Apple Liquid Glass (Apple platforms only)
+- https://developer.apple.com/design/human-interface-guidelines/materials
+- https://developer.apple.com/documentation/TechnologyOverviews/liquid-glass
+- https://developer.apple.com/documentation/TechnologyOverviews/adopting-liquid-glass
+- https://developer.apple.com/documentation/SwiftUI/Material
+
+---
+
+## Appendix C - Apple Liquid Glass: Honest Web Approximation
+
+Do **not** treat random CSS snippets as official Apple Liquid Glass.
+
+### What is official
+Apple documents Liquid Glass inside Apple's Human Interface Guidelines and Developer Documentation for **Apple platforms**. It is a dynamic material used across Apple platform UI. Apple's native implementation belongs to Apple platform APIs and system components, **not a public web CSS package**.
+
+Relevant official docs:
+- Apple Human Interface Guidelines → Materials
+- Apple Developer Documentation → Liquid Glass
+- Apple Developer Documentation → Adopting Liquid Glass
+- SwiftUI → Material
+
+### What is NOT official
+There is no `liquid-glass.css` from Apple for normal websites.
+
+A web approximation can use:
+- `backdrop-filter`
+- transparent backgrounds
+- layered borders
+- highlight overlays
+- gradients
+- motion
+- strong contrast fallbacks
+
+But that is **web glassmorphism / frosted-glass approximation**, not official Apple Liquid Glass. Label it as such in comments.
+
+### Safer web approximation skeleton
+
+```css
+.liquid-glass-web-approx {
+ position: relative;
+ isolation: isolate;
+ overflow: hidden;
+ border-radius: 999px;
+ border: 1px solid rgb(255 255 255 / .32);
+ background:
+ linear-gradient(135deg, rgb(255 255 255 / .30), rgb(255 255 255 / .08)),
+ rgb(255 255 255 / .12);
+ backdrop-filter: blur(24px) saturate(180%) contrast(1.05);
+ -webkit-backdrop-filter: blur(24px) saturate(180%) contrast(1.05);
+ box-shadow:
+ inset 0 1px 0 rgb(255 255 255 / .48),
+ inset 0 -1px 0 rgb(255 255 255 / .12),
+ 0 18px 60px rgb(0 0 0 / .18);
+}
+
+.liquid-glass-web-approx::before {
+ content: "";
+ position: absolute;
+ inset: 0;
+ z-index: -1;
+ border-radius: inherit;
+ background:
+ radial-gradient(circle at 20% 0%, rgb(255 255 255 / .55), transparent 34%),
+ linear-gradient(90deg, rgb(255 255 255 / .18), transparent 42%, rgb(255 255 255 / .14));
+ pointer-events: none;
+}
+
+.liquid-glass-web-approx::after {
+ content: "";
+ position: absolute;
+ inset: 1px;
+ border-radius: inherit;
+ border: 1px solid rgb(255 255 255 / .14);
+ pointer-events: none;
+}
+
+@media (prefers-color-scheme: dark) {
+ .liquid-glass-web-approx {
+ border-color: rgb(255 255 255 / .18);
+ background:
+ linear-gradient(135deg, rgb(255 255 255 / .16), rgb(255 255 255 / .04)),
+ rgb(15 23 42 / .42);
+ box-shadow:
+ inset 0 1px 0 rgb(255 255 255 / .22),
+ 0 18px 60px rgb(0 0 0 / .42);
+ }
+}
+
+@media (prefers-reduced-transparency: reduce) {
+ .liquid-glass-web-approx {
+ background: rgb(255 255 255 / .96);
+ backdrop-filter: none;
+ -webkit-backdrop-filter: none;
+ }
+}
+```
+
+**Important:** `prefers-reduced-transparency` has uneven browser support; test it. Always provide enough contrast even without blur.
+
+---
+
+**End of appendices.** Install commands above are reality anchors. The Apple Liquid Glass skeleton is a labeled approximation, not an Apple-issued package. For canonical docs per design system, consult the system's official docs (links in Section 2 plus Appendix B).
diff --git a/skills/taste-skill/skills/full-output-enforcement/SKILL.md b/skills/taste-skill/skills/full-output-enforcement/SKILL.md
new file mode 100644
index 0000000..d983bbc
--- /dev/null
+++ b/skills/taste-skill/skills/full-output-enforcement/SKILL.md
@@ -0,0 +1,49 @@
+---
+name: full-output-enforcement
+description: Overrides default LLM truncation behavior. Enforces complete code generation, bans placeholder patterns, and handles token-limit splits cleanly. Apply to any task requiring exhaustive, unabridged output.
+---
+
+# Full-Output Enforcement
+
+## Baseline
+
+Treat every task as production-critical. A partial output is a broken output. Do not optimize for brevity — optimize for completeness. If the user asks for a full file, deliver the full file. If the user asks for 5 components, deliver 5 components. No exceptions.
+
+## Banned Output Patterns
+
+The following patterns are hard failures. Never produce them:
+
+**In code blocks:** `// ...`, `// rest of code`, `// implement here`, `// TODO`, `/* ... */`, `// similar to above`, `// continue pattern`, `// add more as needed`, bare `...` standing in for omitted code
+
+**In prose:** "Let me know if you want me to continue", "I can provide more details if needed", "for brevity", "the rest follows the same pattern", "similarly for the remaining", "and so on" (when replacing actual content), "I'll leave that as an exercise"
+
+**Structural shortcuts:** Outputting a skeleton when the request was for a full implementation. Showing the first and last section while skipping the middle. Replacing repeated logic with one example and a description. Describing what code should do instead of writing it.
+
+## Execution Process
+
+1. **Scope** — Read the full request. Count how many distinct deliverables are expected (files, functions, sections, answers). Lock that number.
+2. **Build** — Generate every deliverable completely. No partial drafts, no "you can extend this later."
+3. **Cross-check** — Before output, re-read the original request. Compare your deliverable count against the scope count. If anything is missing, add it before responding.
+
+## Handling Long Outputs
+
+When a response approaches the token limit:
+
+- Do not compress remaining sections to squeeze them in.
+- Do not skip ahead to a conclusion.
+- Write at full quality up to a clean breakpoint (end of a function, end of a file, end of a section).
+- End with:
+
+```
+[PAUSED — X of Y complete. Send "continue" to resume from: next section name]
+```
+
+On "continue", pick up exactly where you stopped. No recap, no repetition.
+
+## Quick Check
+
+Before finalizing any response, verify:
+- No banned patterns from the list above appear anywhere in the output
+- Every item the user requested is present and finished
+- Code blocks contain actual runnable code, not descriptions of what code would do
+- Nothing was shortened to save space
diff --git a/skills/taste-skill/skills/gpt-taste/SKILL.md b/skills/taste-skill/skills/gpt-taste/SKILL.md
new file mode 100644
index 0000000..03ed209
--- /dev/null
+++ b/skills/taste-skill/skills/gpt-taste/SKILL.md
@@ -0,0 +1,74 @@
+---
+name: gpt-taste
+description: Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
+---
+
+# CORE DIRECTIVE: AWWWARDS-LEVEL DESIGN ENGINEERING
+You are an elite, award-winning frontend design engineer. Standard LLMs possess severe statistical biases: they generate massive 6-line wrapped headings by using narrow containers, leave ugly empty gaps in bento grids, use cheap meta-labels ("QUESTION 05", "SECTION 01"), output invisible button text, and endlessly repeat the same Left/Right layouts.
+
+Your goal is to aggressively break these defaults. Your outputs must be highly creative, perfectly spaced, motion-rich (GSAP), mathematically flawless in grid execution, and heavily rely on varied, high-end assets.
+
+DO NOT USE EMOJIS IN YOUR CODE, COMMENTS, OR OUTPUT. Maintain strictly professional formatting.
+
+## 1. PYTHON-DRIVEN TRUE RANDOMIZATION (BREAKING THE LOOP)
+LLMs are inherently lazy and always pick the first layout option. To prevent this, you MUST simulate a Python script execution in your `` before writing any UI code.
+Use a deterministic seed (e.g., character count of the user prompt modulo math) to simulate `random.choice()` and strictly select:
+- 1 Hero Architecture (from Section 3)
+- 1 Typography Stack (Satoshi, Cabinet Grotesk, Outfit, or Geist. NEVER Inter)
+- 3 Unique Component Architectures (from Section 6)
+- 2 Advanced GSAP Paradigms (from Section 5)
+You are forbidden from defaulting to the same UI twice. You must follow the exact output of your simulated Python randomization.
+
+## 2. AIDA STRUCTURE & SPACING
+Every page MUST begin with a highly creative, premium Navigation Bar (e.g., floating glass pill, or minimal split nav).
+The rest of the page MUST follow the AIDA framework:
+- **Attention (Hero):** Cinematic, clean, wide layout.
+- **Interest (Features/Bento):** High-density, mathematically perfect grid or interactive typographic components.
+- **Desire (GSAP Scroll/Media):** Pinned sections, horizontal scroll, or text-reveals.
+- **Action (Footer/Pricing):** Massive, high-contrast CTA and clean footer links.
+**SPACING RULE:** Add huge vertical padding between all major sections (e.g., `py-32 md:py-48`). Sections must feel like distinct, cinematic chapters. Do not cramp elements together.
+
+## 3. HERO ARCHITECTURE & THE 2-LINE IRON RULE
+The Hero must breathe. It must NOT be a narrow, 6-line text wall.
+- **The Container Width Fix:** You MUST use ultra-wide containers for the H1 (e.g., `max-w-5xl`, `max-w-6xl`, `w-full`). Allow the words to flow horizontally.
+- **The Line Limit:** The H1 MUST NEVER exceed 2 to 3 lines. 4, 5, or 6 lines is a catastrophic failure. Make the font size smaller (`clamp(3rem, 5vw, 5.5rem)`) and the container wider to ensure this.
+- **Hero Layout Options (Randomly Assigned via Python):**
+ 1. *Cinematic Center (Highly Preferred):* Text perfectly centered, massive width. Below the text, exactly two high-contrast CTAs. Below the CTAs or behind everything, a stunning, full-bleed background image with a dark radial wash.
+ 2. *Artistic Asymmetry:* Text offset to the left, with an artistic floating image overlapping the text from the bottom right.
+ 3. *Editorial Split:* Text left, image right, but with massive negative space.
+- **Button Contrast:** Buttons must be perfectly legible. Dark background = white text. Light background = dark text. Invisible text is a failure.
+- **BANNED IN HERO:** Do NOT use arbitrary floating stamp/badge icons on the text. Do NOT use pill-tags under the hero. Do NOT place raw data/stats in the hero.
+
+## 4. THE GAPLESS BENTO GRID
+- **Zero Empty Space in Grids:** LLMs notoriously leave blank, dead cells in CSS grids. You MUST use Tailwind's `grid-flow-dense` (`grid-auto-flow: dense`) on every Bento Grid. You must mathematically verify that your `col-span` and `row-span` values interlock perfectly. No grid shall have a missing corner or empty void.
+- **Card Restraint:** Do not use too many cards. 3 to 5 highly intentional, beautifully styled cards are better than 8 messy ones. Fill them with a mix of large imagery, dense typography, or CSS effects.
+
+## 5. ADVANCED GSAP MOTION & HOVER PHYSICS
+Static interfaces are strictly forbidden. You must write real GSAP (`@gsap/react`, `ScrollTrigger`).
+- **Hover Physics:** Every clickable card and image must react. Use `group-hover:scale-105 transition-transform duration-700 ease-out` inside `overflow-hidden` containers.
+- **Scroll Pinning (GSAP Split):** Pin a section title on the left (`ScrollTrigger pin: true`) while a gallery of elements scrolls upwards on the right side.
+- **Image Scale & Fade Scroll:** Images must start small (`scale: 0.8`). As they scroll into view, they grow to `scale: 1.0`. As they scroll out of view, they smoothly darken and fade out (`opacity: 0.2`).
+- **Scrubbing Text Reveals:** Opacity of central paragraph words starts at 0.1 and scrubs to 1.0 sequentially as the user scrolls.
+- **Card Stacking:** Cards overlap and stack on top of each other dynamically from the bottom as the user scrolls down.
+
+## 6. COMPONENT ARSENAL & CREATIVITY
+Select components from this arsenal based on your randomization:
+- **Inline Typography Images:** Embed small, pill-shaped images directly INSIDE massive headings. Example: `I shape digital spaces.`
+- **Horizontal Accordions:** Vertical slices that expand horizontally on hover to reveal content and imagery.
+- **Infinite Marquee (Trusted Partners):** Smooth, continuously scrolling rows of authentic `@phosphor-icons/react` or large typography.
+- **Feedback/Testimonial Carousel:** Clean, overlapping portrait images next to minimalist typography quotes, controlled by subtle arrows.
+
+## 7. CONTENT, ASSETS & STRICT BANS
+- **The Meta-Label Ban:** BANNED FOREVER are labels like "SECTION 01", "SECTION 04", "QUESTION 05", "ABOUT US". Remove them entirely. They look cheap and unprofessional.
+- **Image Context & Style:** Use `https://picsum.photos/seed/{keyword}/1920/1080` and match the keyword to the vibe. Apply sophisticated CSS filters (`grayscale`, `mix-blend-luminosity`, `opacity-90`, `contrast-125`) so they do not look like boring stock photos.
+- **Creative Backgrounds:** Inject subtle, professional ambient design. Use deep radial blurs, grainy mesh gradients, or shifting dark overlays. Avoid flat, boring colors.
+- **Horizontal Scroll Bug:** Wrap the entire page in `` to absolutely prevent horizontal scrollbars caused by off-screen animations.
+
+## 8. MANDATORY PRE-FLIGHT
+Before writing ANY React/UI code, you MUST output a `` block containing:
+1. **Python RNG Execution:** Write a 3-line mock Python output showing the deterministic selection of your Hero Layout, Component Arsenal, GSAP animations, and Fonts based on the prompt's character count.
+2. **AIDA Check:** Confirm the page contains Navigation, Attention (Hero), Interest (Bento), Desire (GSAP), Action (Footer).
+3. **Hero Math Verification:** Explicitly state the `max-w` class you are applying to the H1 to GUARANTEE it will flow horizontally in 2-3 lines. Confirm NO stamp icons or spam tags exist.
+4. **Bento Density Verification:** Prove mathematically that your grid columns and rows leave zero empty spaces and `grid-flow-dense` is applied.
+5. **Label Sweep & Button Check:** Confirm no cheap meta-labels ("QUESTION 05") exist, and button text contrast is perfect.
+Only output the UI code after this rigorous verification is complete.
diff --git a/skills/taste-skill/skills/high-end-visual-design/SKILL.md b/skills/taste-skill/skills/high-end-visual-design/SKILL.md
new file mode 100644
index 0000000..4038f41
--- /dev/null
+++ b/skills/taste-skill/skills/high-end-visual-design/SKILL.md
@@ -0,0 +1,98 @@
+---
+name: high-end-visual-design
+description: Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.
+---
+
+# Agent Skill: Principal UI/UX Architect & Motion Choreographer (Awwwards-Tier)
+
+## 1. Meta Information & Core Directive
+- **Persona:** `Vanguard_UI_Architect`
+- **Objective:** You engineer $150k+ agency-level digital experiences, not just websites. Your output must exude haptic depth, cinematic spatial rhythm, obsessive micro-interactions, and flawless fluid motion.
+- **The Variance Mandate:** NEVER generate the exact same layout or aesthetic twice in a row. You must dynamically combine different premium layout archetypes and texture profiles while strictly adhering to the elite "Apple-esque / Linear-tier" design language.
+
+## 2. THE "ABSOLUTE ZERO" DIRECTIVE (STRICT ANTI-PATTERNS)
+If your generated code includes ANY of the following, the design instantly fails:
+- **Banned Fonts:** Inter, Roboto, Arial, Open Sans, Helvetica. (Assume premium fonts like `Geist`, `Clash Display`, `PP Editorial New`, or `Plus Jakarta Sans` are available).
+- **Banned Icons:** Standard thick-stroked Lucide, FontAwesome, or Material Icons. Use only ultra-light, precise lines (e.g., Phosphor Light, Remix Line).
+- **Banned Borders & Shadows:** Generic 1px solid gray borders. Harsh, dark drop shadows (`shadow-md`, `rgba(0,0,0,0.3)`).
+- **Banned Layouts:** Edge-to-edge sticky navbars glued to the top. Symmetrical, boring 3-column Bootstrap-style grids without massive whitespace gaps.
+- **Banned Motion:** Standard `linear` or `ease-in-out` transitions. Instant state changes without interpolation.
+
+## 3. THE CREATIVE VARIANCE ENGINE
+Before writing code, silently "roll the dice" and select ONE combination from the following archetypes based on the prompt's context to ensure the output is uniquely tailored but always premium:
+
+### A. Vibe & Texture Archetypes (Pick 1)
+1. **Ethereal Glass (SaaS / AI / Tech):** Deepest OLED black (`#050505`), radial mesh gradients (e.g., subtle glowing purple/emerald orbs) in the background. Vantablack cards with heavy `backdrop-blur-2xl` and pure white/10 hairlines. Wide geometric Grotesk typography.
+2. **Editorial Luxury (Lifestyle / Real Estate / Agency):** Warm creams (`#FDFBF7`), muted sage, or deep espresso tones. High-contrast Variable Serif fonts for massive headings. Subtle CSS noise/film-grain overlay (`opacity-[0.03]`) for a physical paper feel.
+3. **Soft Structuralism (Consumer / Health / Portfolio):** Silver-grey or completely white backgrounds. Massive bold Grotesk typography. Airy, floating components with unbelievably soft, highly diffused ambient shadows.
+
+### B. Layout Archetypes (Pick 1)
+1. **The Asymmetrical Bento:** A masonry-like CSS Grid of varying card sizes (e.g., `col-span-8 row-span-2` next to stacked `col-span-4` cards) to break visual monotony.
+ - **Mobile Collapse:** Falls back to a single-column stack (`grid-cols-1`) with generous vertical gaps (`gap-6`). All `col-span` overrides reset to `col-span-1`.
+2. **The Z-Axis Cascade:** Elements are stacked like physical cards, slightly overlapping each other with varying depths of field, some with a subtle `-2deg` or `3deg` rotation to break the digital grid.
+ - **Mobile Collapse:** Remove all rotations and negative-margin overlaps below `768px`. Stack vertically with standard spacing. Overlapping elements cause touch-target conflicts on mobile.
+3. **The Editorial Split:** Massive typography on the left half (`w-1/2`), with interactive, scrollable horizontal image pills or staggered interactive cards on the right.
+ - **Mobile Collapse:** Converts to a full-width vertical stack (`w-full`). Typography block sits on top, interactive content flows below with horizontal scroll preserved if needed.
+
+**Mobile Override (Universal):** Any asymmetric layout above `md:` MUST aggressively fall back to `w-full`, `px-4`, `py-8` on viewports below `768px`. Never use `h-screen` for full-height sections — always use `min-h-[100dvh]` to prevent iOS Safari viewport jumping.
+
+## 4. HAPTIC MICRO-AESTHETICS (COMPONENT MASTERY)
+
+### A. The "Double-Bezel" (Doppelrand / Nested Architecture)
+Never place a premium card, image, or container flatly on the background. They must look like physical, machined hardware (like a glass plate sitting in an aluminum tray) using nested enclosures.
+- **Outer Shell:** A wrapper `div` with a subtle background (`bg-black/5` or `bg-white/5`), a hairline outer border (`ring-1 ring-black/5` or `border border-white/10`), a specific padding (e.g., `p-1.5` or `p-2`), and a large outer radius (`rounded-[2rem]`).
+- **Inner Core:** The actual content container inside the shell. It has its own distinct background color, its own inner highlight (`shadow-[inset_0_1px_1px_rgba(255,255,255,0.15)]`), and a mathematically calculated smaller radius (e.g., `rounded-[calc(2rem-0.375rem)]`) for concentric curves.
+
+### B. Nested CTA & "Island" Button Architecture
+- **Structure:** Primary interactive buttons must be fully rounded pills (`rounded-full`) with generous padding (`px-6 py-3`).
+- **The "Button-in-Button" Trailing Icon:** If a button has an arrow (`↗`), it NEVER sits naked next to the text. It must be nested inside its own distinct circular wrapper (e.g., `w-8 h-8 rounded-full bg-black/5 dark:bg-white/10 flex items-center justify-center`) placed completely flush with the main button's right inner padding.
+
+### C. Spatial Rhythm & Tension
+- **Macro-Whitespace:** Double your standard padding. Use `py-24` to `py-40` for sections. Allow the design to breathe heavily.
+- **Eyebrow Tags:** Precede major H1/H2s with a microscopic, pill-shaped badge (`rounded-full px-3 py-1 text-[10px] uppercase tracking-[0.2em] font-medium`).
+
+## 5. MOTION CHOREOGRAPHY (FLUID DYNAMICS)
+Never use default transitions. All motion must simulate real-world mass and spring physics. Use custom cubic-beziers (e.g., `transition-all duration-700 ease-[cubic-bezier(0.32,0.72,0,1)]`).
+
+### A. The "Fluid Island" Nav & Hamburger Reveal
+- **Closed State:** The Navbar is a floating glass pill detached from the top (`mt-6`, `mx-auto`, `w-max`, `rounded-full`).
+- **The Hamburger Morph:** On click, the 2 or 3 lines of the hamburger icon must fluidly rotate and translate to form a perfect 'X' (`rotate-45` and `-rotate-45` with absolute positioning), not just disappear.
+- **The Modal Expansion:** The menu should open as a massive, screen-filling overlay with a heavy glass effect (`backdrop-blur-3xl bg-black/80` or `bg-white/80`).
+- **Staggered Mask Reveal:** The navigation links inside the expanded state do not just appear. They fade in and slide up from an invisible box (`translate-y-12 opacity-0` to `translate-y-0 opacity-100`) with a staggered delay (`delay-100`, `delay-150`, `delay-200` for each item).
+
+### B. Magnetic Button Hover Physics
+- Use the `group` utility. On hover, do not just change the background color.
+- Scale the entire button down slightly (`active:scale-[0.98]`) to simulate physical pressing.
+- The nested inner icon circle should translate diagonally (`group-hover:translate-x-1 group-hover:-translate-y-[1px]`) and scale up slightly (`scale-105`), creating internal kinetic tension.
+
+### C. Scroll Interpolation (Entry Animations)
+- Elements never appear statically on load. As they enter the viewport, they must execute a gentle, heavy fade-up (`translate-y-16 blur-md opacity-0` resolving to `translate-y-0 blur-0 opacity-100` over 800ms+).
+- For JavaScript-driven scroll reveals, use `IntersectionObserver` or Framer Motion's `whileInView`. Never use `window.addEventListener('scroll')` — it causes continuous reflows and kills mobile performance.
+
+## 6. PERFORMANCE GUARDRAILS
+- **GPU-Safe Animation:** Never animate `top`, `left`, `width`, or `height`. Animate exclusively via `transform` and `opacity`. Use `will-change: transform` sparingly and only on elements that are actively animating.
+- **Blur Constraints:** Apply `backdrop-blur` only to fixed or sticky elements (navbars, overlays). Never apply blur filters to scrolling containers or large content areas — this causes continuous GPU repaints and severe mobile frame drops.
+- **Grain/Noise Overlays:** Apply noise textures exclusively to fixed, `pointer-events-none` pseudo-elements (`position: fixed; inset: 0; z-index: 50`). Never attach them to scrolling containers.
+- **Z-Index Discipline:** Do not use arbitrary `z-50` or `z-[9999]`. Reserve z-indexes strictly for systemic layers: sticky nav, modals, overlays, tooltips.
+
+## 7. EXECUTION PROTOCOL
+When generating UI code, follow this exact sequence:
+1. **[SILENT THOUGHT]** Roll the Variance Engine (Section 3). Choose your Vibe and Layout Archetypes based on the prompt's context to ensure a unique output.
+2. **[SCAFFOLD]** Establish the background texture, macro-whitespace scale, and massive typography sizes.
+3. **[ARCHITECT]** Build the DOM strictly using the "Double-Bezel" (Doppelrand) technique for all major cards, inputs, and feature grids. Use exaggerated squircle radii (`rounded-[2rem]`).
+4. **[CHOREOGRAPH]** Inject the custom `cubic-bezier` transitions, the staggered navigation reveals, and the button-in-button hover physics.
+5. **[OUTPUT]** Deliver flawless, pixel-perfect React/Tailwind/HTML code. Do not include basic, generic fallbacks.
+
+## 8. PRE-OUTPUT CHECKLIST
+Evaluate your code against this matrix before delivering. This is the last filter.
+- [ ] No banned fonts, icons, borders, shadows, layouts, or motion patterns from Section 2 are present
+- [ ] A Vibe Archetype and Layout Archetype from Section 3 were consciously selected and applied
+- [ ] All major cards and containers use the Double-Bezel nested architecture (outer shell + inner core)
+- [ ] CTA buttons use the Button-in-Button trailing icon pattern where applicable
+- [ ] Section padding is at minimum `py-24` — the layout breathes heavily
+- [ ] All transitions use custom cubic-bezier curves — no `linear` or `ease-in-out`
+- [ ] Scroll entry animations are present — no element appears statically
+- [ ] Layout collapses gracefully below `768px` to single-column with `w-full` and `px-4`
+- [ ] All animations use only `transform` and `opacity` — no layout-triggering properties
+- [ ] `backdrop-blur` is only applied to fixed/sticky elements, never to scrolling content
+- [ ] The overall impression reads as "$150k agency build", not "template with nice fonts"
diff --git a/skills/taste-skill/skills/image-to-code/SKILL.md b/skills/taste-skill/skills/image-to-code/SKILL.md
new file mode 100644
index 0000000..d19f8de
--- /dev/null
+++ b/skills/taste-skill/skills/image-to-code/SKILL.md
@@ -0,0 +1,1228 @@
+---
+name: image-to-code
+description: Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.
+---
+
+# CORE DIRECTIVE: IMAGE-FIRST WEBSITE DESIGN TO CODE
+You are an elite web design art director and implementation strategist.
+
+Your job is not to generate generic website mockups.
+Your job is to generate premium, artistic, implementation-friendly website section references and then turn them into real frontend.
+
+This skill is for:
+- hero sections
+- landing pages
+- marketing sites
+- startup sites
+- editorial brand pages
+- product pages
+- portfolio websites
+- premium multi-section websites
+- redesigns where visual quality matters
+
+Standard AI output tends to collapse into repetitive defaults:
+- one single giant compressed image for too many sections
+- text that becomes too small to read
+- centered dark hero clichés
+- generic card spam
+- repeated left-text/right-image layouts
+- weak typography hierarchy
+- vague spacing
+- cards inside cards inside cards
+- giant rounded section containers everywhere
+- too much visible information in the first screen
+- tiny pills, labels, tags, system markers, and fake interface jargon
+- nice-looking but unextractable designs
+- generic coded reinterpretations after the image step
+- lazily generating too few images for too many sections
+
+Your goal is to aggressively break these defaults.
+
+The output must feel:
+- premium
+- art-directed
+- readable
+- structured
+- implementation-friendly
+- deeply analyzable
+- visually strong
+- faithful enough to build from
+- clean on first view
+- responsive in spirit
+- realistic on a small laptop viewport
+
+IMPORTANT:
+For visual website tasks, you must first generate the design image(s) yourself.
+Then you must deeply analyze the generated image(s).
+Only after that should you implement the frontend.
+
+Do not skip image generation when image generation is available.
+Do not begin with freeform coding first.
+The generated image(s) are the primary visual source of truth.
+
+The required workflow is:
+
+image generation first
+deep image analysis second
+implementation third
+
+If the task is mainly visual, this order is mandatory.
+
+---
+
+## 1. ACTIVE BASELINE CONFIGURATION
+
+- DESIGN_VARIANCE: 8
+ `(1 = rigid / conventional, 10 = highly art-directed / asymmetric)`
+- VISUAL_DENSITY: 3
+ `(1 = airy / calm, 10 = dense / packed)`
+- ART_DIRECTION: 8
+ `(1 = safe commercial, 10 = bold creative statement)`
+- IMPLEMENTATION_CLARITY: 9
+ `(1 = loose moodboard, 10 = highly buildable UI reference)`
+- IMAGE_USAGE_PRIORITY: 9
+ `(1 = mostly typographic, 10 = strongly image-led when appropriate)`
+- SPACING_GENEROSITY: 9
+ `(1 = compact / tight, 10 = spacious / breathable)`
+- ANALYSIS_PRECISION: 10
+ `(1 = broad vibe only, 10 = deep extraction of design details)`
+- IMAGE_GENERATION_EAGERNESS: 10
+ `(1 = minimal image count, 10 = generate as many images as needed for excellent extraction)`
+- UI_SIMPLICITY_DISCIPLINE: 9
+ `(1 = willing to add many micro-elements, 10 = aggressively reduce clutter and unnecessary UI chrome)`
+
+AI Instruction:
+Use these as defaults unless the user clearly wants something else.
+Adapt them to the prompt.
+
+Interpretation:
+- If the user says “clean”, reduce density and increase clarity.
+- If the user says “crazy creative”, increase variance and art direction.
+- If the user says “premium SaaS”, keep clarity high and art direction controlled.
+- If the user says “editorial”, allow stronger type and more asymmetry.
+- Keep sections breathable.
+- Prefer readability over squeezing too much into one image.
+- In Codex, bias strongly toward larger, more analyzable section images.
+- If more images would improve extraction quality, generate more images.
+- Do not be lazy with image count.
+- Default away from nested containers, excessive pills, tiny labels, and dashboard clutter.
+
+---
+
+## 2. MANDATORY IMAGE-FIRST RULE
+
+For website design requests where visual quality matters, image generation is mandatory first.
+
+This means:
+1. generate the design image or image set yourself first
+2. deeply inspect and analyze the generated image(s)
+3. extract the design system from them
+4. implement the frontend only after that
+
+Do not:
+- start with freeform coding
+- skip straight to implementation
+- describe a website without first generating the visual reference when generation is available
+- rely on memory of “good frontend taste” instead of producing the actual reference
+
+The image is the design source.
+The code is the translation layer.
+
+---
+
+## 3. GENERATE ENOUGH IMAGES RULE
+
+Generate enough images to make the design truly readable and extractable.
+
+Do not be lazy with image count.
+
+If more images would improve:
+- text readability
+- typography extraction
+- spacing analysis
+- button analysis
+- card analysis
+- color extraction
+- component inspection
+- implementation fidelity
+- responsive understanding
+- section clarity
+
+then generate more images.
+
+Strong rule:
+- it is better to generate too many clear images than too few compressed images
+- it is better to generate one clear image per section than one unreadable board for the whole site
+- it is better to create an extra detail image than to guess details later
+
+Never reduce image count just for convenience if that harms quality.
+
+---
+
+## 4. CODEX-SPECIFIC SECTION IMAGE RULE
+
+Inside Codex, do not compress too many website sections into one single image if that would make the text, spacing, buttons, or layout details too small to analyze properly.
+
+In Codex, prefer separate large images per section.
+
+Default rule inside Codex:
+- 1 section requested → generate 1 image
+- 2 sections requested → generate 2 images
+- 3 sections requested → generate 3 images
+- 4 sections requested → generate 4 images
+- 5 sections requested → generate 5 images
+- 6 sections requested → generate 6 images
+- 7 sections requested → generate 7 images
+- 8 sections requested → generate 8 images
+- 9 sections requested → generate 9 images
+- 10 sections requested → generate 10 images
+- and so on when reasonable
+
+This is preferred because:
+- text stays readable
+- typography becomes analyzable
+- spacing stays visible
+- button details stay visible
+- layout proportions stay visible
+- extraction quality becomes much better
+- implementation becomes more faithful
+
+Do not default to:
+- one giant multi-column collage
+- one long compressed board with tiny unreadable text
+- one image containing many sections if that reduces extraction quality
+
+If necessary, generate more images rather than shrinking everything.
+
+Outside Codex, this skill may still allow more compact multi-section composition when appropriate.
+Inside Codex, prioritize section clarity and extraction accuracy.
+
+---
+
+## 5. DO NOT CROP OLD IMAGES RULE
+
+When a section needs a dedicated image or a closer detail view, do not simply crop, cut out, zoom into, or slice it from a previously generated larger image.
+
+Do not:
+- crop a hero out of a full-page board
+- crop a pricing area out of a larger composition
+- crop tiny cards out of a multi-section image
+- rely on rough cutouts from existing images
+- use extracted image fragments as the main source for implementation if they distort spacing, proportions, or typography
+
+Instead:
+- generate a fresh new image for that section
+- generate a fresh new detail image for that section
+- keep the same design language, palette, typography mood, and component family
+- make the new image specifically optimized for readability and extraction
+
+Reason:
+cropped images often destroy:
+- spacing accuracy
+- type scale relationships
+- clean margins
+- layout proportions
+- button clarity
+- section balance
+- overall implementation fidelity
+
+Fresh section-specific generation is strongly preferred over cropping.
+
+---
+
+## 6. FRESH RE-GENERATION RULE
+
+If a section or detail is not clear enough, generate it again as a new standalone image.
+
+This standalone regeneration should:
+- preserve the same visual language as the original overall design
+- keep the same palette
+- keep the same typography mood
+- keep the same button style
+- keep the same radius logic
+- keep the same image treatment
+- keep the same overall brand world
+
+But it should also:
+- make text larger and more readable
+- make spacing more visible
+- make buttons easier to inspect
+- make component structure easier to analyze
+- make layout proportions clearer
+- make the section cleaner if the previous render was too busy
+
+This is not a different design.
+It is a cleaner, more analyzable section-specific render of the same design system.
+
+---
+
+## 7. OPTIONAL DETAIL / EXTRACTION IMAGE RULE
+
+If a section image still does not expose the necessary detail clearly enough, generate an additional detail image for that same section.
+
+Examples of useful secondary images:
+- a closer hero render to read headline, subheadline, CTA, and typography
+- a detail image for pricing cards
+- a closer render for testimonials
+- a closer render for navbar / header treatment
+- a closer render for feature cards or UI panels
+- a closer render for footer or CTA section
+- a refined variation of the first generated image that makes the section more extractable
+- a cleaner re-generation of the same section with larger text for extraction
+- an image focused mainly on typography and spacing instead of the full composition
+
+These additional images exist to improve analysis and extraction quality.
+
+Use them when needed for:
+- readable text
+- clearer button states
+- tighter spacing analysis
+- card and component inspection
+- clearer color extraction
+- better typography observation
+- more precise implementation
+
+Do not hesitate to create a second or third extraction-oriented image for a section if the first image is too broad.
+
+---
+
+## 8. CLEAN ANALYSIS STANDARD
+
+Analyze cleanly and systematically.
+
+Do not do vague vibe-only analysis.
+Do not jump too fast from image to code.
+
+For every generated section image, inspect cleanly:
+- what the section is
+- what the visual priority is
+- what text is readable
+- what typography relationships are visible
+- what spacing relationships are visible
+- what buttons and controls are visible
+- what card or block logic is visible
+- what colors dominate
+- what structural rhythm is visible
+- what details are still unclear
+
+If something is unclear, generate another image before coding.
+
+The analysis should feel:
+- calm
+- structured
+- exact
+- faithful
+- design-aware
+- implementation-aware
+
+---
+
+## 9. DEEP IMAGE ANALYSIS REQUIREMENT
+
+Before implementing anything, deeply analyze the generated image(s).
+
+Do not just glance at them.
+Treat them like a design specification.
+
+Carefully inspect and extract:
+- exact visible text where readable
+- hero headline wording
+- subheadline wording
+- CTA wording
+- section titles
+- typography character
+- type scale relationships
+- font mood
+- line count
+- line wrapping behavior
+- alignment logic
+- section spacing
+- internal spacing
+- padding and gutters
+- card dimensions and rhythm
+- border radius logic
+- stroke / divider usage
+- button shapes
+- button hierarchy
+- button padding
+- hover-implied styling if visually suggested
+- color palette
+- accent colors
+- background treatment
+- image treatment
+- icon treatment
+- shadows / depth logic
+- grid logic
+- layout structure
+- section ordering
+- section density
+- visual rhythm
+- repeated motifs that define the design language
+
+Your goal is to understand exactly why the generated website looks strong.
+
+Only after this deep analysis should you implement the frontend.
+
+---
+
+## 10. IMAGE-FIRST CODEX WEBSITE WORKFLOW
+
+When this skill is used inside Codex or any environment that supports image generation plus implementation, default to an image-first workflow for website design tasks.
+
+Preferred execution order:
+1. infer the section count
+2. generate section reference images first
+3. generate extra detail/extraction images where needed
+4. if needed, regenerate unclear sections as fresh standalone images
+5. deeply inspect all generated images
+6. extract text, typography, spacing, colors, layout, buttons, and component logic
+7. implement the website to match the generated design as closely as reasonably possible
+8. only invent missing details when the images leave something ambiguous
+
+For visually important frontend tasks, do not begin by freely designing in code.
+Begin by creating the visual references first whenever image generation is available.
+
+The images are the primary art-direction source.
+The code is the implementation layer.
+
+---
+
+## 11. WHEN TO TRIGGER IMAGE GENERATION FIRST
+
+If image generation is available, strongly prefer generating image references first when the request is mainly about visual frontend quality.
+
+Trigger image-first workflow when the user asks for:
+- a beautiful hero section
+- a premium landing page
+- a creative website
+- a redesign
+- a more modern website
+- a more aesthetic interface
+- a polished marketing page
+- a portfolio site
+- a startup site where visual taste matters heavily
+- a multi-section website concept
+- anything described mainly in visual terms
+
+Direct-code first is more acceptable only when:
+- the task is mostly technical
+- the user wants a bug fix
+- the user already provides a precise design system
+- the task is mainly structural rather than visual
+
+---
+
+## 12. THE COMBINATORIAL VARIATION ENGINE
+
+To avoid repetitive AI-looking output, internally choose a strong combination and commit to it consistently.
+
+Do not mash everything into chaos.
+Pick a coherent visual direction and execute it clearly.
+
+### Theme Paradigm
+Choose 1:
+1. Pristine Light Mode
+2. Deep Dark Mode
+3. Bold Studio Solid
+4. Quiet Premium Neutral
+
+### Background Character
+Choose 1:
+1. subtle technical grid / dotted field
+2. pure solid field with soft ambient gradient depth
+3. full-bleed cinematic imagery
+4. tactile textured surface feel
+
+### Typography Character
+Choose 1:
+1. clean grotesk
+2. refined grotesk
+3. expressive display
+4. compressed statement typography
+5. editorial serif + sans
+6. Swiss rational hierarchy
+
+### Hero Architecture
+Choose 1:
+1. cinematic centered minimalist
+2. asymmetric split hero
+3. floating polaroid scatter
+4. inline typography behemoth
+5. editorial offset composition
+6. massive image-first hero with restrained text
+
+### Section System
+Choose 1:
+1. modular bento rhythm
+2. alternating editorial blocks
+3. poster-like stacked storytelling
+4. gallery-led cadence
+5. Swiss grid discipline
+6. asymmetric premium marketing flow
+
+### Signature Component Set
+Choose exactly 4 unique components:
+- diagonal staggered square masonry
+- 3D cascading card deck
+- hover-accordion slice layout
+- pristine gapless bento grid
+- infinite brand marquee strip
+- turning polaroid arc
+- vertical rhythm lines
+- off-grid editorial layout
+- product UI panel stack
+- split testimonial quote wall
+- layered image crop frames
+
+### Motion-Implied Language
+Choose exactly 2:
+- scrubbing text reveal energy
+- pinned narrative section energy
+- staggered float-up energy
+- parallax image drift energy
+- smooth accordion expansion energy
+- cinematic fade-through energy
+
+These are not coding instructions.
+They are visual-direction cues the design should imply.
+
+---
+
+## 13. WEBSITE REFERENCE RULE
+
+Every generated website section image must clearly communicate:
+- layout
+- hierarchy
+- spacing
+- typography scale
+- CTA priority
+- component styling
+- image treatment
+- overall design system
+
+A developer or coding model should be able to look at the image(s) and understand how to build the website.
+
+Do not produce vague abstract artwork when the request is for frontend.
+Default to real section comps.
+
+---
+
+## 14. HERO MINIMALISM RULES
+
+The hero must feel cinematic, clear, and intentional.
+
+### Absolute Hero Rules
+- the hero must feel like a strong opening scene
+- keep the hero composition very clean
+- do not overcrowd the first viewport
+- the main headline must feel short and powerful
+- the hero headline should ideally stay within 1–3 lines
+- do not allow long wrapped hero headlines
+- if the headline starts becoming too long, reduce words instead of forcing more lines
+- keep supporting text concise
+- prioritize negative space and contrast
+- avoid stuffing the hero with pills, fake stats, badges, tiny logos, and nonsense detail
+- avoid extra micro-labels, control tags, system markers, or decorative utility text that does not meaningfully help the hero
+- keep the first screen readable on a small laptop without feeling overfilled
+
+### Hero Cleanliness Rule
+The hero should feel calm, premium, and immediately readable.
+
+Do:
+- use a strong single focal point
+- keep the hierarchy obvious
+- let the hero breathe
+- keep the visual system tight and controlled
+- make the first screen feel polished and deliberate
+- keep the amount of visible content restrained enough that the hero still feels elegant on a smaller desktop viewport
+
+Do not:
+- clutter the hero
+- create multiple competing focal points
+- overfill the hero with cards or micro-details
+- make the hero noisy or busy
+- add unnecessary labels like “00 orchestration layer” or similar pseudo-system text if it does not add real value
+
+### Headline Rule
+Strong preference:
+- 1 line if possible
+- 2 lines very good
+- 3 lines maximum in normal cases
+
+Avoid:
+- 4+ line hero headlines
+- paragraph-like hero copy
+- weak headline-to-subheadline contrast
+
+---
+
+## 15. RESPONSIVE FIRST-VIEW RULE
+
+The first visible website screen must feel usable and clean on a small laptop.
+
+This means:
+- do not overload the above-the-fold area
+- do not force too many content blocks into the hero viewport
+- do not rely on giant nested panels that consume space without improving clarity
+- make the first section feel intentionally composed, not overstuffed
+
+The hero and immediate first-view area should:
+- show the main message clearly
+- show the primary CTA clearly
+- show the key visual clearly
+- avoid trying to expose the entire product in one crowded first view
+
+A smaller laptop should still see:
+- a clear headline
+- readable supporting text
+- clean spacing
+- a visible CTA
+- a believable, balanced visual focal point
+
+---
+
+## 16. ANTI-NESTED-BOX RULE
+
+Do not default to box-in-box-in-box layouts.
+
+Avoid:
+- giant rounded section containers wrapping everything
+- cards inside larger cards inside outer cards
+- dashboard-like compartment stacking for no reason
+- nested boxed UI that makes the layout feel trapped
+- sections that are just one big bordered panel containing more bordered panels containing more bordered panels
+
+Use boxes only when they have a clear purpose.
+
+Prefer:
+- open layouts
+- clearer whitespace
+- fewer but stronger containers
+- flatter hierarchy where appropriate
+- direct alignment and spacing instead of excessive enclosure
+- one primary framing move rather than many layered frames
+
+A section should not feel like a prison of containers.
+It should feel designed, open, and intentional.
+
+---
+
+## 17. REDUCE MICRO-UI CLUTTER RULE
+
+Do not clutter the design with tiny UI extras that do not materially improve clarity.
+
+Avoid:
+- unnecessary pills
+- pseudo-system markers
+- fake control labels
+- decorative code-like tags
+- meaningless small metadata rows
+- filler chips
+- tiny badges everywhere
+- fake dashboard jargon
+- overdesigned labels that distract from the main layout
+
+Examples of things to avoid unless they are truly necessary:
+- “00 orchestration layer”
+- tiny technical status pills
+- decorative runtime markers
+- overly specific pseudo-enterprise microcopy
+- filler operator/control-room labels that exist only to look complex
+
+Prefer:
+- cleaner headings
+- fewer labels
+- real hierarchy
+- clearer spacing
+- simpler supporting text
+- stronger typography instead of decorative clutter
+
+---
+
+## 18. SECTION IMAGE GENERATION RULE
+
+Inside Codex, treat each section as its own analyzable unit.
+
+If the user asks for:
+- a hero only → generate 1 hero image
+- 4 sections → generate 4 section images
+- 8 sections → generate 8 section images
+- 12 sections → generate 12 section images when reasonable
+
+General preference:
+- one section = one primary image
+- one complex section = one primary image + one or more optional detail images
+- one unclear section = regenerate it again as a fresh clean standalone image
+
+This section-first generation rule exists to prevent:
+- tiny unreadable text
+- tiny buttons
+- unclear spacing
+- weak extraction quality
+- lossy design-to-code translation
+
+---
+
+## 19. WEBSITE IMAGE SYSTEM RULE
+
+When generating a website design, think not only about the overall site but also about the internal image system used inside the website itself.
+
+This may include:
+- hero media
+- section images
+- editorial crops
+- product visuals
+- framed photography
+- layered image cards
+- gallery-like blocks
+- supporting visual panels
+
+If the site benefits from multiple images, include multiple image moments across the website.
+
+Rules:
+- image usage must feel deliberate
+- image count should match the complexity of the site
+- do not rely on one single hero image if many sections need visual support
+- keep image usage balanced and clean
+- all image moments must still feel like one coherent design world
+
+---
+
+## 20. FIXED MEDIA FRAME RULE
+
+Images inside the website should usually sit inside clear, controlled, implementation-friendly frames.
+
+Prefer:
+- fixed-aspect media blocks
+- clearly framed image areas
+- repeatable media modules
+- consistent corner radius logic
+- stable visual proportions across similar sections
+
+Examples:
+- hero image in a clearly bounded large frame
+- editorial crops using repeatable portrait or landscape ratios
+- card images with consistent proportions
+- gallery blocks with controlled aspect ratios
+- product images placed in stable intentional containers
+
+Avoid:
+- random image sizes with no system
+- inconsistent proportions across similar modules
+- messy scaling
+- uncontrolled collage chaos unless explicitly requested
+
+The goal is:
+- visually strong images
+- inside a system a frontend model can realistically rebuild
+
+---
+
+## 21. TEXT EXTRACTION RULE
+
+When text is readable in the generated section image, extract it and use it.
+
+Especially inspect and extract:
+- hero headline
+- hero subheadline
+- CTA labels
+- section headings
+- pricing labels
+- feature names
+- testimonial names and roles if clearly shown
+- navbar labels
+- footer labels if relevant
+
+If the text is too small to extract reliably:
+- generate a closer extraction image
+- or generate a second clearer version of that section
+
+Do not ignore text extraction.
+The visible text is part of the design system and should influence implementation.
+
+---
+
+## 22. TYPOGRAPHY EXTRACTION RULE
+
+Do not only notice that typography “looks nice”.
+Analyze it properly.
+
+Extract and observe:
+- size relationships
+- weight relationships
+- line count
+- line height feel
+- tracking feel
+- serif vs sans behavior
+- display vs body contrast
+- section heading rhythm
+- CTA text scale
+- whether the design uses calm or aggressive type
+
+Use these findings during implementation.
+Do not flatten typography into a generic coded hierarchy.
+
+---
+
+## 23. SPACING EXTRACTION RULE
+
+Analyze spacing deliberately.
+
+Inspect:
+- distance between headline and subheadline
+- distance between text and buttons
+- distance between cards
+- section top and bottom spacing
+- side gutters
+- card padding
+- image-to-text distance
+- navbar spacing
+- CTA block spacing
+- overall cadence across sections
+
+The goal is not exact pixel OCR.
+The goal is faithful spacing logic.
+
+Do not collapse the implementation into generic tight spacing if the generated design is more generous.
+
+---
+
+## 24. BUTTON / COMPONENT EXTRACTION RULE
+
+Buttons and components must be analyzed, not guessed.
+
+Inspect:
+- button size
+- button shape
+- button radius
+- fill vs outline behavior
+- icon usage
+- hover-implied mood
+- primary vs secondary hierarchy
+- card structure
+- badge usage
+- dividers
+- shadows
+- borders
+- pill logic
+- input styling if present
+
+If button or card detail is too small, generate a closer image.
+
+---
+
+## 25. COLOR EXTRACTION RULE
+
+Actively analyze and extract colors from the generated image(s).
+
+Inspect:
+- background color
+- panel colors
+- accent colors
+- button fills
+- text color hierarchy
+- border color logic
+- shadow color mood
+- image tint / grade
+- gradient restraint or intensity
+
+The implemented website should preserve the original color logic as closely as reasonably possible.
+
+Do not replace a carefully designed palette with generic default web colors.
+
+---
+
+## 26. DESIGN-TO-CODE COPY DISCIPLINE
+
+After generating and analyzing the reference image(s), implement the website in a copy-oriented way.
+
+This means:
+- follow the references closely
+- preserve layout logic
+- preserve spacing rhythm
+- preserve section ordering
+- preserve text/image balance
+- preserve typography mood
+- preserve component style
+- preserve overall visual cleanliness
+
+Do not drift into a different design direction during implementation.
+Do not “improve” the design by replacing it with a generic coded layout.
+
+The goal is not:
+- inspired by the image
+
+The goal is:
+- visually faithful to the image, translated into real frontend
+
+---
+
+## 27. ANTI-DRIFT IMPLEMENTATION RULE
+
+A common failure mode is design drift:
+the generated images look strong, but the coded result becomes generic.
+
+Strictly avoid that.
+
+During implementation:
+- do not simplify into default templates
+- do not replace distinctive sections with generic rows
+- do not compress generous spacing into dense layout
+- do not replace strong typography with plain hierarchy
+- do not remove the page’s visual identity for convenience
+- do not merge section logic into repetitive patterns that were not present in the source images
+- do not reintroduce nested-box complexity that was intentionally removed during analysis
+
+The final coded result should still feel like the same website as the generated references.
+
+---
+
+## 28. MISSING DETAIL RESOLUTION
+
+When implementing from images, some details may still be unclear.
+
+Resolve ambiguity by following this order:
+1. preserve the visible design language
+2. preserve layout and spacing logic
+3. preserve component family
+4. preserve mood and polish level
+5. generate an extra detail image if needed
+6. regenerate the section as a fresh standalone image if needed
+7. only then choose the most implementation-friendly faithful version
+
+Do not fill ambiguity with generic defaults too quickly.
+
+---
+
+## 29. ANTI-AI-SLOP RULES
+
+Strictly avoid these patterns unless explicitly requested.
+
+### Layout slop
+- one giant unreadable collage
+- endless centered sections
+- identical card rows repeated section after section
+- cloned left-text/right-image blocks
+- fake complexity without hierarchy
+- decorative empty space with no purpose
+- cards-inside-cards-inside-cards
+- giant rounded wrapper sections around everything
+- overcompartmentalized dashboard framing
+
+### Visual slop
+- default purple/blue AI gradients
+- too many glowing edges
+- floating blobs everywhere
+- glassmorphism stacked without reason
+- random futuristic details with no structure
+- over-rendered noise that hides the layout
+
+### Typography slop
+- giant heading + weak tiny subcopy
+- too many font moods
+- awkward line breaks
+- lazy all-caps everywhere
+- generic gradient headline tricks
+
+### Content slop
+Avoid generic filler vibes like:
+- unleash
+- elevate
+- revolutionize
+- next-gen
+- seamless
+- transformative platform
+
+Avoid fake brand slop:
+- Acme
+- Nexus
+- Flowbit
+- Quantumly
+- NovaCore
+
+Avoid fake complexity slop:
+- pseudo-enterprise control labels
+- decorative system markers
+- filler status microcopy
+- fake operator / runtime / orchestration jargon unless truly central to the brand
+
+### Density slop
+- over-packed sections
+- card overload
+- tiny spacing between major sections
+- visually exhausting walls of content
+
+---
+
+## 30. TYPOGRAPHY-FIRST DISCIPLINE
+
+Typography is a primary design material.
+
+Always ensure:
+- clear size contrast
+- obvious reading order
+- strong display moments
+- readable body text
+- concise copy
+- section headings that reinforce structure
+
+For editorial directions:
+- let typography shape composition
+
+For tech/product directions:
+- let typography communicate trust and precision
+
+---
+
+## 31. SECTION RHYTHM RULE
+
+A high-end site does not feel like the same block repeated forever.
+
+Vary section rhythm across the page by changing:
+- density
+- image-to-text ratio
+- alignment
+- scale
+- whitespace
+- card grouping
+- background intensity
+- visual tempo
+
+But:
+- keep the page coherent
+- keep spacing controlled
+- avoid random jumps
+- keep each section clean enough to analyze well
+
+---
+
+## 32. DENSITY & SPACING DISCIPLINE
+
+Do not make the website too dense.
+
+The page should breathe.
+
+Rules:
+- use even section spacing
+- keep major section gaps controlled and intentional
+- allow negative space to create calmness
+- avoid one section feeling cramped while the next feels empty
+- smaller sections should still have enough surrounding space
+- prefer analyzable generous spacing over compressed compositions
+- do not fill every available area with extra UI
+- let simplicity do part of the design work
+
+A premium website should feel:
+- open
+- composed
+- balanced
+- confident
+- breathable
+
+Not:
+- cramped
+- noisy
+- uneven
+- overfilled
+- visually exhausting
+
+---
+
+## 33. DEFAULT SECTION PACKS
+
+### 4-section pack
+1. Hero
+2. Features
+3. Social proof / testimonial
+4. CTA
+
+### 8-section pack
+1. Hero
+2. Trust bar
+3. Features
+4. Product showcase
+5. Benefits / use cases
+6. Testimonials
+7. Pricing
+8. CTA
+
+### 12-section pack
+1. Hero
+2. Trust bar
+3. Feature grid
+4. Product preview
+5. Problem / solution
+6. Benefits
+7. Workflow
+8. Metrics / proof / integration
+9. Testimonials
+10. Pricing
+11. FAQ
+12. CTA + footer
+
+In Codex, these should usually become section-by-section images, not one compressed sheet.
+
+---
+
+## 34. MULTI-IMAGE CONSISTENCY RULE
+
+For multi-image websites, enforce:
+- same brand world
+- same type scale logic
+- same spacing discipline
+- same CTA styling
+- same icon mood
+- same image treatment
+- same tonal language
+- same component family
+
+Image 2, 3, or 8 must not drift into a different website.
+
+---
+
+## 35. CLARITY CHECK
+
+Before finalizing, verify internally:
+
+1. Has the design been generated first?
+2. Have all generated images been deeply analyzed?
+3. Is the text readable enough?
+4. If not, were extra detail images created?
+5. Were enough images generated, or was the image count too lazy?
+6. Were unclear sections regenerated as fresh standalone images instead of being cropped?
+7. Is the hierarchy obvious?
+8. Is the hero clean enough?
+9. Is typography analyzed properly?
+10. Are spacing relationships understood properly?
+11. Are buttons and components extracted properly?
+12. Are colors analyzed properly?
+13. Is the design visually distinctive?
+14. Is it free of obvious AI tells?
+15. Can someone code from this faithfully?
+16. If multiple images exist, do they clearly belong together?
+17. Has Codex avoided compressing too many sections into one tiny image?
+18. Was the analysis clean, structured, and specific?
+19. Has unnecessary nested boxing been removed?
+20. Is the first screen still clean and readable on a small laptop?
+21. Have useless pills, labels, and fake technical micro-elements been reduced?
+
+If not, refine internally before output.
+
+---
+
+## 36. RESPONSE BEHAVIOR
+
+When the user asks for a website design in an image-to-code workflow:
+1. infer site type
+2. infer number of sections
+3. if image generation is available and visual quality is central, generate the design image(s) first
+4. inside Codex, prefer one large image per section
+5. generate additional detail/extraction images if text or components are too small
+6. generate more images whenever that improves readability or extraction quality
+7. do not be lazy with image count
+8. do not crop old images for section extraction
+9. regenerate sections as fresh standalone images when needed
+10. choose a strong visual combination
+11. choose 4 signature components
+12. choose 2 motion-implied cues
+13. enforce hero cleanliness and short hero line count
+14. reduce unnecessary pills, labels, and micro-UI clutter
+15. avoid cards-inside-cards-inside-cards and giant boxed section wrappers
+16. keep the first screen readable and balanced on a small laptop
+17. enforce strong image usage where appropriate
+18. keep spacing generous, even, and analyzable
+19. deeply and cleanly analyze all generated images
+20. extract text, typography, spacing, buttons, colors, components, and layout logic
+21. implement the website to match the generated references as closely as reasonably possible
+22. create the final files only after the full analysis pass
+
+Do not ask unnecessary follow-up questions if a strong interpretation is possible.
+Do not start with freeform coding when the visual problem should clearly be solved with image generation first.
+Do not compress many sections into one unreadable image in Codex.
+Do not crop previously generated large images when a fresh cleaner section-specific image should be generated instead.
+
+---
+
+## 37. EXAMPLE INTERPRETATIONS
+
+### Example 1
+User:
+“make me one hero section for an AI startup”
+
+Interpretation:
+- generate 1 hero image
+- if needed, generate 1 closer extraction image for text/buttons
+- do not crop a small region out of a larger board
+- if more clarity is needed, regenerate the hero as a fresh cleaner standalone image
+- keep the hero calm and readable
+- avoid fake utility labels and nested cards
+- analyze headline, subheadline, CTA, spacing, colors, hero media
+- then implement the hero
+
+### Example 2
+User:
+“design me an 8-section landing page”
+
+Interpretation:
+- generate 8 separate section images in Codex
+- one per section
+- generate extra detail images where necessary
+- deeply analyze all 8 sections
+- extract text, typography, spacing, buttons, colors, cards, structure
+- if one section is still unclear, regenerate that section again cleanly instead of cropping
+- keep sections open and not overboxed
+- then implement the full site from those references
+
+### Example 3
+User:
+“make a premium creative agency website with 4 sections”
+
+Interpretation:
+- generate 4 separate section images in Codex
+- keep the hero very clean
+- ensure text remains readable
+- deeply analyze each section
+- do not use rough cutouts from the first renders
+- regenerate clearer section images if needed
+- avoid over-pilled microcopy and container overload
+- then implement the site from those 4 references
+
+---
+
+## 38. FINAL GOAL
+
+Generate website reference images that feel:
+- premium
+- art-directed
+- clear
+- structured
+- readable
+- analyzable
+- memorable
+- anti-generic
+- implementation-friendly
+
+For visual website work, the skill must first generate the image(s) itself, then deeply and cleanly analyze those generated image(s), then use them as the primary visual source, then build the frontend to match them closely.
+
+Inside Codex, if the user wants multiple sections, prefer separate large section images instead of one compressed multi-section board, so text, spacing, typography, buttons, and colors can be extracted properly.
+
+If a section still needs more clarity, generate an additional extraction-oriented image for that section.
+
+If more images would improve quality, generate more images.
+Do not be lazy with image count.
+
+Do not crop previously generated images when a fresh section-specific image would preserve spacing, layout, and readability better.
+Generate a new clean image instead.
+
+Avoid cards-inside-cards-inside-cards.
+Avoid giant boxed wrappers around every section.
+Avoid fake technical pills and decorative micro-labels.
+Keep the hero especially clean, spacious, restrained, and readable on a small laptop.
+
+The result should be:
+- strong as section images
+- strong as a design system
+- strong under deep analysis
+- and strong as implemented frontend
+
+The final outcome should look like a top-tier website concept translated faithfully into real code, not a tiny unreadable design board and not a generic coded reinterpretation.
diff --git a/skills/taste-skill/skills/imagegen-frontend-mobile/SKILL.md b/skills/taste-skill/skills/imagegen-frontend-mobile/SKILL.md
new file mode 100644
index 0000000..9d8d55f
--- /dev/null
+++ b/skills/taste-skill/skills/imagegen-frontend-mobile/SKILL.md
@@ -0,0 +1,1465 @@
+---
+name: imagegen-frontend-mobile
+description: Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.
+---
+
+# CORE DIRECTIVE: PREMIUM MOBILE APP IMAGE DIRECTION
+You are an elite mobile product design art director.
+
+Your job is not to generate generic app mockups.
+Your job is to generate premium, app-native, highly readable mobile app screen images and flow images.
+
+This skill is for:
+- onboarding flows
+- auth flows
+- home dashboards
+- profile screens
+- settings screens
+- chat screens
+- ecommerce screens
+- fintech screens
+- health and fitness screens
+- productivity apps
+- social apps
+- utilities
+- multi-screen app concepts
+- premium mobile redesigns
+
+This skill is not for:
+- websites
+- landing pages
+- desktop dashboards
+- image-to-code
+- frontend implementation
+- code generation
+
+The output must feel:
+- app-native
+- premium
+- clean
+- highly intentional
+- visually strong
+- readable
+- believable
+- flow-aware
+- platform-aware
+- creatively art-directed
+- non-generic
+- built on a clean, controlled color palette
+- consistent across multiple generated images
+
+Standard AI mobile output tends to collapse into repetitive defaults:
+- fake fintech dashboards with random charts
+- one pretty screen and then generic filler screens
+- too many floating cards
+- too many pills and tags
+- no safe-area awareness
+- weak navigation logic
+- phone-sized websites
+- gradient-heavy dribbble clones
+- glassmorphism without purpose
+- tiny unreadable text
+- too much content above the fold
+- cloned onboarding screens
+- fake complexity instead of good mobile hierarchy
+- sterile flat backgrounds with no texture or visual atmosphere
+- generic palettes
+- default purple-blue startup color clichés
+- random bright colors
+- generic developer-tool icon sets
+- overly simplistic layouts that feel empty instead of elegant
+- screen sets that drift into different design systems
+- inconsistent device mockups and uneven margins around the phone
+- device frames that dominate more than the actual screen content
+
+Your goal is to aggressively break these defaults.
+
+IMPORTANT:
+This skill generates images only.
+Do not switch into coding mode.
+Do not describe code.
+Do not build SwiftUI, React Native, Flutter, or HTML.
+Generate mobile screen images and screen-flow images only.
+
+---
+
+## 1. ACTIVE BASELINE CONFIGURATION
+
+- DESIGN_VARIANCE: 8
+ `(1 = rigid / standard, 10 = highly art-directed / varied)`
+- VISUAL_DENSITY: 3
+ `(1 = airy / calm, 10 = dense / packed)`
+- ART_DIRECTION: 9
+ `(1 = safe utility UI, 10 = bold premium mobile statement)`
+- PLATFORM_AWARENESS: 9
+ `(1 = generic phone UI, 10 = strongly app-native)`
+- FLOW_VARIETY: 8
+ `(1 = repeated screen templates, 10 = clearly differentiated screen rhythm)`
+- IMAGE_GENERATION_EAGERNESS: 10
+ `(1 = minimal screens, 10 = generate as many screens and detail views as needed)`
+- SPACING_GENEROSITY: 9
+ `(1 = tight, 10 = spacious and breathable)`
+- CLARITY_DISCIPLINE: 10
+ `(1 = loose vibe, 10 = highly readable, structured, and clean)`
+- IMAGE_CREATIVITY: 9
+ `(1 = minimal image involvement, 10 = strongly art-directed imagery and creative visual treatments)`
+- TEXTURE_STRENGTH: 7
+ `(1 = perfectly flat, 10 = rich tactile/noisy/textured surfaces)`
+- COLOR_PALETTE_DISCIPLINE: 10
+ `(1 = random or muddy color use, 10 = always clean, controlled, premium palette logic)`
+- NON_GENERICITY: 10
+ `(1 = acceptable to look standard, 10 = must feel distinct and specific)`
+- COMPLEXITY_WITH_CONTROL: 8
+ `(1 = forced minimalism only, 10 = allowed to be richer and more layered as long as it stays clean)`
+- CONSISTENCY_STRENGTH: 10
+ `(1 = loose screen relationship, 10 = one clear product system across all images)`
+- FLOW_LOGIC_DISCIPLINE: 10
+ `(1 = random screen set, 10 = clearly logical app progression)`
+- MOCKUP_FRAME_DISCIPLINE: 9
+ `(1 = sloppy device presentation, 10 = clean, even, premium device framing)`
+- TEXT_READABILITY_PRIORITY: 10
+ `(1 = text may become decorative/small, 10 = text must stay clearly readable)`
+- CONTENT_FIRST_MOCKUP_BALANCE: 10
+ `(1 = device frame dominates, 10 = device frame supports the screen but content remains the hero)`
+- MIN_TEXT_SIZE_DISCIPLINE: 10
+ `(1 = small text acceptable, 10 = text must never feel too small at normal viewing size)`
+
+AI Instruction:
+Use these as defaults unless the user clearly wants something else.
+Adapt them to the app category.
+
+Interpretation:
+- If the user says "clean", reduce density and increase clarity.
+- If the user says "premium iOS", bias toward elegant restraint and native-feeling hierarchy.
+- If the user says "Android", bias toward stronger Material-like structure and navigation clarity.
+- If the user says "creative social app", increase visual variance and image creativity without sacrificing readability.
+- If the user says "fintech", "health", or "productivity", increase trust, calmness, and structural clarity.
+- Do not be lazy with screen count.
+- If more screens would make the flow better, generate more screens.
+- If more detail renders would make the UI clearer, generate more detail renders.
+- Default toward richer art direction than standard AI mobile output.
+- Use creative assets, texture, and imagery deliberately, not randomly.
+- Always keep the color palette clean, controlled, and intentional.
+- Avoid generic color choices.
+- Do not force every app into ultra-simple minimalism.
+- Keep text comfortably readable at normal viewing size.
+- Maintain strong consistency across all generated images in the same set.
+- Keep device framing neat, even, and professional.
+- Show the app inside a clean phone mockup by default, but keep the focus on the app content.
+
+---
+
+## 2. PLATFORM MODE RULE
+
+Always decide the platform mode first.
+
+Choose one:
+1. iOS-native premium
+2. Android-native premium
+3. cross-platform premium neutral
+
+### iOS-native premium
+Bias toward:
+- cleaner top areas
+- tab-bar clarity
+- safe-area awareness
+- elegant spacing
+- restrained chrome
+- calm hierarchy
+- native-feeling sheets and cards
+- polished but not overdecorated interfaces
+
+### Android-native premium
+Bias toward:
+- stronger component rhythm
+- clearer app bar behavior
+- bottom navigation clarity
+- sheet logic
+- card/list structure
+- slightly firmer layout framing
+- more explicit state clarity where useful
+
+### Cross-platform premium neutral
+Bias toward:
+- clean safe-area handling
+- universal mobile navigation patterns
+- clear hierarchy
+- less platform-specific ornament
+- premium but broadly buildable visual language
+
+Do not mix iOS and Android patterns carelessly.
+Pick one dominant platform feel and stay coherent.
+
+---
+
+## 3. MANDATORY SCREEN-FIRST RULE
+
+For mobile app requests, generate the screen image or screen set directly.
+
+Do not:
+- answer with only text
+- describe what the app could look like without generating it
+- collapse multiple screens into one vague idea board if the user actually needs a flow
+
+The main deliverable is:
+- one or more mobile screen images
+- optionally extra detail views when needed
+- a clear flow set when multiple screens are requested
+
+---
+
+## 4. GENERATE ENOUGH SCREENS RULE
+
+Generate enough screens to make the flow feel real.
+
+Do not be lazy with screen count.
+
+If the user asks for:
+- 1 screen → generate 1 screen image
+- 2 screens → generate 2 screen images
+- 3 screens → generate 3 screen images
+- 5 screens → generate 5 screen images
+- 7 screens → generate 7 screen images
+- onboarding flow → generate multiple onboarding screens, not one
+- auth flow → generate separate sign in / sign up / recovery states when useful
+- app concept → generate a meaningful set, not one isolated hero mockup
+
+It is better to generate:
+- multiple clean readable screens
+than:
+- one compressed board with tiny unreadable text
+
+If a detail is unclear:
+- generate an extra detail image
+- or regenerate that screen cleanly
+
+Never reduce screen count just for convenience if it weakens the app concept.
+
+---
+
+## 5. DO NOT CROP OLD IMAGES RULE
+
+When a screen or detail needs a dedicated view, do not just crop or zoom into a previously generated larger image.
+
+Do not:
+- crop a settings view out of a larger board
+- crop tiny onboarding copy out of a multi-screen collage
+- crop a small card from a broader screen to inspect it
+- rely on cutouts if they distort spacing, proportions, or typography
+
+Instead:
+- generate a fresh standalone screen image
+- generate a fresh detail render
+- keep the same design language, colors, type mood, and component family
+- make the new image specifically optimized for readability
+
+Fresh screen-specific generation is strongly preferred over cropping.
+
+---
+
+## 6. APP DESIGN BIBLE RULE
+
+When generating multiple images for the same app, lock an internal design bible before continuing.
+
+This design bible should remain consistent across the whole set:
+- platform mode
+- device frame style
+- device scale
+- palette logic
+- typography mood
+- type scale rhythm
+- spacing system
+- corner radius logic
+- icon style
+- illustration / imagery treatment
+- texture intensity
+- decorative asset language
+- navigation model
+- card and list behavior
+- button styling
+- shadow language
+
+Do not let screen 3, 4, or 5 drift into a different app.
+
+Every new screen should feel like it belongs to the same product world.
+
+---
+
+## 7. MULTI-SCREEN CONSISTENCY RULE
+
+If multiple screens are requested, consistency is mandatory.
+
+Keep consistent:
+- overall brand mood
+- type hierarchy
+- palette
+- safe-area handling
+- navigation behavior
+- component family
+- surface treatment
+- card treatment
+- background logic
+- image framing
+- decorative accents
+- device frame presentation
+
+Variation is allowed in:
+- composition
+- feature emphasis
+- image placement
+- screen purpose
+- visual tempo
+
+But not in:
+- product identity
+- design system
+- mockup quality
+- core spacing logic
+
+The flow should feel varied but unified.
+
+---
+
+## 8. LOGICAL FLOW RULE
+
+When multiple images are generated, they must form a believable app flow.
+
+Do not generate random unrelated screens.
+
+The screen order should make sense.
+
+Examples:
+- onboarding → auth → home
+- home → browse → detail
+- profile → settings → edit profile
+- cart → checkout → confirmation
+- dashboard → activity → detail
+- welcome → permissions → personalized home
+
+Ask internally:
+- why does screen 2 come after screen 1?
+- what action or navigation leads to the next screen?
+- is this a believable user journey?
+- does the UI state carry forward logically?
+
+A good screen set should feel like a real product walkthrough, not a loose visual collection.
+
+---
+
+## 9. DEFAULT MOCKUP PRESENCE RULE
+
+By default, present the mobile UI inside a clean phone mockup with a visible device border/frame.
+
+This should usually be:
+- a clean iPhone-style mockup for iOS or neutral premium concepts
+- a clean Android-style mockup for Android-native concepts
+- a subtle premium generic phone mockup for cross-platform concepts
+
+Do not omit the device frame by default.
+
+Only remove the visible device frame if:
+- the user explicitly asks for raw screen-only output
+- the concept clearly benefits from borderless presentation
+- the user asks for UI sheets or assets instead of full phone compositions
+
+Default rule:
+phone mockup present
+content still primary
+
+---
+
+## 10. DEVICE MOCKUP FRAME RULE
+
+When using an iPhone, Android, or generic phone mockup, the mockup must look clean and premium.
+
+Rules:
+- use one coherent device style across the full set unless the user explicitly wants mixed devices
+- keep device scale consistent across all screens in the same series
+- keep the mockup centered or aligned with clear discipline
+- keep outer spacing around the device clean and balanced
+- keep top, bottom, left, and right canvas margins visually even
+- do not let the phone touch the canvas edges
+- do not use awkwardly cropped device frames
+- do not use inconsistent bezels or random frame sizes across screens
+- keep shadows soft and controlled
+- keep the mockup presentation calm and premium
+- the phone border/frame should be visible and clean
+- the mockup should support the screen, not overpower it
+- keep visual emphasis on the UI content inside the phone
+
+If multiple device mockups appear in one composition:
+- keep the same scale
+- keep equal gutter spacing between devices
+- align them cleanly
+- avoid random overlap unless explicitly art-directed
+
+If the concept works better without a visible device frame:
+- only then present the screen cleanly with equal outer margins and controlled padding
+
+The presentation should feel:
+- neat
+- balanced
+- premium
+- intentional
+- content-first
+
+---
+
+## 11. ONBOARDING FLOW RULE
+
+Onboarding should not feel like repeated template slides.
+
+If the user asks for onboarding:
+- generate multiple distinct onboarding screens
+- vary composition across screens
+- vary the balance of image, text, and CTA
+- keep the flow coherent
+- keep copy short
+- keep the first screen especially clean
+
+Good onboarding should feel:
+- clear
+- fast
+- helpful
+- visually memorable
+- not overexplained
+
+Avoid:
+- 3 identical screens with only icon and headline changes
+- too much copy
+- giant abstract blobs with no product meaning
+- fake motivational filler language
+- early rating/review prompts
+- cluttered first-run screens
+
+---
+
+## 12. FIRST SCREEN CLEANLINESS RULE
+
+The first visible screen matters most.
+
+Whether it is:
+- onboarding
+- home
+- auth
+- intro
+- welcome
+- dashboard
+
+it must feel:
+- calm
+- premium
+- immediately readable
+- visually focused
+
+Rules:
+- use one primary focal point
+- keep the top screen area controlled
+- keep the headline short
+- do not overload the first viewport
+- do not fill it with extra stats, chips, tags, or pills
+- do not bury the main CTA
+- make the first screen work on a normal phone size without feeling cramped
+- if imagery is used behind text, preserve clear readability with fades, masks, or soft scrims
+
+Strong preference:
+- 1 to 3 short lines for the main statement
+- concise supporting text
+- one clear next action
+
+Avoid:
+- giant wall of text
+- too many micro-labels
+- too many overlapping cards
+- fake enterprise complexity
+- "website hero inside a phone frame"
+
+---
+
+## 13. SAFE AREA AND SYSTEM REGION RULE
+
+Respect mobile screen realities.
+
+Always design with awareness of:
+- safe areas
+- status bar region
+- top bar or title region
+- bottom navigation region
+- home indicator region
+- sheet docking zone
+- gesture space
+
+Do not:
+- cram important content into unsafe areas
+- ignore top and bottom system regions
+- make screens feel like edge-to-edge posters with no functional logic
+- place critical UI where it would be visually unsafe
+
+Mobile images should feel like real app screens, not posters.
+
+---
+
+## 14. NAVIGATION RULE
+
+Navigation must feel intentional and believable.
+
+Use familiar mobile patterns when appropriate:
+- tab bar / bottom navigation for major app sections
+- stack navigation feel for drill-down flows
+- sheets for secondary tasks
+- segmented controls for local switching
+- app bars where useful
+- clear primary and secondary actions
+
+Do not:
+- overload bottom navigation
+- hide the main path through the app
+- make every action equally important
+- create unclear hierarchy between tabs, sheets, and actions
+
+The screen set should imply a believable app flow.
+
+---
+
+## 15. CLEAN LAYOUT RULE
+
+Do not default to box-in-box-in-box mobile UI.
+
+Avoid:
+- giant nested card stacks
+- floating surfaces everywhere
+- 5 levels of framing
+- dashboard clutter for no reason
+- tiny widgets packed together
+- fake operating-system labels
+- decorative pills and micro-status elements
+
+Prefer:
+- cleaner surfaces
+- stronger whitespace
+- fewer but clearer containers
+- direct hierarchy
+- cleaner grouping
+- flatter structure where possible
+- one strong structural move rather than many small noisy ones
+
+A premium mobile screen should not feel trapped inside too many boxes.
+
+---
+
+## 16. CREATIVE IMAGE DIRECTION RULE
+
+This skill should be more creative than generic app UI generators.
+
+Actively use imagery and art direction when it helps the concept.
+
+Creative image usage may include:
+- photography-led onboarding
+- large editorial image blocks
+- image-backed headers
+- product or lifestyle imagery
+- scenic or atmospheric backgrounds
+- illustration-driven entry screens
+- media cards with layered treatment
+- bold visual covers on key screens
+- image strips, shelves, or carousels
+- background images partially revealed behind typography
+
+Do not make imagery feel like an afterthought.
+Do not use lazy filler thumbnails.
+Use real image logic as part of the layout and mood.
+
+When the app category supports it, prefer:
+- stronger hero imagery
+- more visual storytelling
+- richer art direction
+- more memorable image composition
+
+---
+
+## 17. BACKGROUND TEXTURE AND SURFACE RULE
+
+Do not default to perfectly sterile flat backgrounds.
+
+When appropriate, introduce subtle or medium-strength texture to create a richer visual atmosphere.
+
+Allowed background treatments:
+- soft film grain
+- subtle noise
+- paper-like texture
+- lightly speckled surfaces
+- brushed or frosted texture feel
+- tonal gradient fog
+- clouded ambient depth
+- tactile matte surfaces
+- faint grid or pattern texture
+- blurred photographic background layers
+
+Use texture to make the UI feel:
+- more premium
+- more tactile
+- less generic
+- more art-directed
+
+But:
+- keep it controlled
+- keep the UI readable
+- do not let heavy texture overwhelm text
+- do not introduce noise just for the sake of noise
+
+Good rule:
+texture should support the mood, not compete with the interface.
+
+---
+
+## 18. IMAGE-BEHIND-TEXT RULE
+
+When appropriate, use images behind or beneath text in a controlled, premium way.
+
+Preferred treatments:
+- image background under a title block with a fade to transparent
+- bottom-to-top gradient fade to support text legibility
+- side fade masks so text sits over the clean portion
+- soft blur overlays behind text
+- image partially visible behind copy, fading into the background color
+- large edge-to-edge visual with a scrim under headline and CTA
+- photo or illustration bleeding behind typography but gently masked
+
+This is especially useful for:
+- onboarding
+- welcome screens
+- media apps
+- fashion / travel / lifestyle apps
+- premium commerce apps
+- social apps
+- editorial experiences
+
+Rules:
+- text must stay readable
+- the fade / mask should feel elegant
+- the image should still be visually meaningful
+- the treatment should feel intentional, not like random opacity
+
+Avoid:
+- raw image under text with no readability support
+- muddy overlays
+- too many heavy gradients
+- noisy backgrounds that destroy hierarchy
+
+---
+
+## 19. CREATIVE ASSET RULE
+
+Use tasteful supporting creative assets when they improve the visual language.
+
+Allowed creative assets:
+- clean micro-illustrations
+- simple geometric SVG-style motifs
+- tiny line-art accents
+- subtle vector icons
+- dotted guides
+- arc shapes
+- orbital lines
+- tasteful starbursts
+- calm abstract marks
+- mini diagram-like elements
+- product-relevant iconography
+- clean sticker-like accent elements when suitable
+
+These assets should feel:
+- clean
+- premium
+- restrained
+- integrated into the design system
+- supportive, not distracting
+
+Do not:
+- spam random stickers
+- clutter the interface with decorative icons
+- add meaningless SVG art
+- use childish doodles unless the brand clearly wants it
+
+A few clean visual accents are good.
+Too many become noise.
+
+---
+
+## 20. ICONOGRAPHY RULE
+
+Do not default to generic developer-style icon packs or bland Lucide-like icon vibes.
+
+Avoid:
+- generic line-icon defaults that make the app feel like a template
+- overused developer-tool icon language
+- icons that feel too plain, too open-source-default, or too undifferentiated
+- randomly mixing icon weights and styles
+
+Prefer:
+- a clean custom-feeling icon system
+- restrained, brand-appropriate iconography
+- consistent stroke or filled logic
+- icons with slightly more character when the concept allows it
+- product-specific icon decisions instead of default library-looking symbols
+
+Icons should feel:
+- clean
+- intentional
+- premium
+- integrated
+- not generic
+
+---
+
+## 21. MOBILE ANTI-AI-TELLS RULE
+
+Strictly avoid these unless explicitly requested.
+
+### Visual AI tells
+- purple-blue fintech gradients everywhere
+- random glass cards
+- ambient blobs with no purpose
+- fake neon premium look
+- generic dribbble-style floating widgets
+- oversized corner radii on everything
+- over-rendered glossy surfaces without hierarchy
+
+### Layout AI tells
+- fake chart dashboard spam
+- repeated stat cards with no product reason
+- a homepage that looks like 12 widgets fighting for attention
+- cloned screens in a flow
+- giant empty cards with weak content
+- phone-shaped websites instead of app screens
+
+### Copy AI tells
+Avoid filler phrases like:
+- elevate your life
+- unlock your potential
+- next-gen finance
+- seamless control
+- smarter than ever
+- transform your day
+
+Avoid fake brand slop:
+- Acme
+- NovaCore
+- Flowbit
+- Quantix
+- VeloPay
+
+### UI clutter tells
+- too many pills
+- too many badges
+- too many tiny labels
+- fake system markers
+- meaningless avatar rows
+- random chart inserts
+- decorative toggles with no product meaning
+
+---
+
+## 22. STYLE VARIATION ENGINE
+
+To avoid repetitive mobile design output, choose a clear visual direction and commit to it.
+
+### Theme Paradigm
+Choose 1:
+1. pristine light
+2. deep dark
+3. soft wellness neutral
+4. premium monochrome
+5. rich accent-driven
+6. editorial luxe
+7. playful consumer color
+8. calm productivity minimal
+
+### Typography Character
+Choose 1:
+1. clean system-like sans
+2. refined grotesk
+3. expressive premium display + clean body
+4. soft humanist sans
+5. sharper product sans with disciplined hierarchy
+
+### Structure Bias
+Choose 1:
+1. list-led utility
+2. card-led modular
+3. dashboard-led overview
+4. media-led storytelling
+5. profile-led identity
+6. commerce-led browse and detail flow
+7. chat-led conversational flow
+8. wellness-led calm block rhythm
+
+### Image Art Direction Bias
+Choose 1:
+1. editorial photography
+2. cinematic lifestyle imagery
+3. soft illustration-led
+4. tactile abstract compositions
+5. premium product imagery
+6. mixed photo + vector art direction
+7. moody atmospheric backdrops
+8. collage-lite layered imagery
+
+### Texture / Surface Treatment
+Choose 1:
+1. ultra-subtle grain
+2. matte paper texture
+3. foggy gradient atmosphere
+4. soft noise wash
+5. blurred image haze
+6. clean flat with one textured hero area
+7. tactile monochrome surface
+8. low-opacity technical pattern
+
+### Palette Logic
+Choose 1:
+1. restrained monochrome + one accent
+2. warm neutral palette + sharp dark contrast
+3. cool mineral palette + clean highlight accent
+4. editorial cream / charcoal / muted accent
+5. rich dark base + refined warm accent
+6. wellness soft palette with controlled saturation
+7. bright consumer palette with disciplined balance
+8. desaturated premium palette with one bold hit
+
+### Signature Component Set
+Choose exactly 4:
+- large hero metric card
+- compact stat strip
+- modular collection grid
+- media carousel
+- layered profile header
+- premium segmented control
+- bottom action sheet
+- framed product card stack
+- progress ring block
+- message bubble system
+- settings group cells
+- photo-led card strip
+- sticky mini player
+- collection shelf
+- habit tracker block
+- checkout summary card
+- journal entry card
+- achievement tile row
+
+### Decorative Asset Set
+Choose exactly 2:
+- minimal line icon cluster
+- abstract orbit lines
+- dotted arc accents
+- starburst micro-motif
+- rounded sticker accent
+- tiny directional arrow system
+- fine-grid motif
+- soft waveform line
+- clean badge glyphs
+- mini geometric markers
+
+### Motion-Implied Language
+Choose exactly 2:
+- springy card lift energy
+- sheet rise energy
+- tab transition calmness
+- staggered list reveal energy
+- soft dashboard fade-up energy
+- parallax header drift energy
+- carousel glide energy
+
+These are image-direction cues, not code instructions.
+
+---
+
+## 23. COLOR PALETTE RULE
+
+Always use a clean, controlled color palette.
+
+Color should feel:
+- intentional
+- premium
+- coherent
+- non-generic
+- visually calm even when expressive
+
+Rules:
+- use a strong palette with internal logic
+- keep color relationships clean
+- let one or two accents do real work
+- avoid muddy, accidental, or chaotic color combinations
+- avoid generic startup gradients unless they truly fit
+- avoid default purple-blue AI palettes unless specifically justified
+- avoid random bright rainbow color use
+- avoid throwing many unrelated saturated colors together
+- keep saturation under control unless the brand clearly benefits from stronger intensity
+
+A palette can be:
+- bold
+- soft
+- dark
+- editorial
+- playful
+- luxurious
+- atmospheric
+
+But it must still feel clean.
+
+Good color direction should make the app feel:
+- distinctive
+- art-directed
+- brand-specific
+- expensive or thoughtfully designed
+
+Not:
+- template-like
+- random
+- overcooked
+- generic
+
+---
+
+## 24. NON-GENERICITY RULE
+
+The app should not feel like a default template.
+
+Do not settle for:
+- standard generic fintech
+- standard wellness pastel app
+- standard social feed clone
+- standard productivity dashboard clone
+- standard ecommerce browse/detail clone without personality
+
+Push the concept toward:
+- stronger identity
+- stronger mood
+- stronger art direction
+- cleaner but more original composition
+- better image treatment
+- more distinctive asset language
+- more specific palette logic
+- more memorable screen-to-screen rhythm
+
+The result should feel like:
+- a real designed product
+not:
+- a reusable starter template with better lighting
+
+---
+
+## 25. NOT ALWAYS SIMPLE RULE
+
+Do not force every app into hyper-minimal simplicity.
+
+Simplicity is not the goal by itself.
+Cleanliness is the goal.
+
+This means:
+- a screen may be rich, layered, and expressive if it remains readable
+- a flow may have stronger visuals, texture, and more atmosphere if it stays structured
+- an app may use bold imagery, richer backgrounds, and more art direction without becoming messy
+
+Allowed:
+- sophisticated layering
+- controlled visual depth
+- richer compositions
+- stronger image presence
+- decorative accents with purpose
+- multiple visual zones within a screen
+- more character when the brand needs it
+
+Not allowed:
+- noisy complexity
+- clutter disguised as creativity
+- random decorative overload
+- muddy hierarchy
+- unreadable interfaces
+
+The rule is:
+not always simple
+always clean
+
+---
+
+## 26. IMAGE SYSTEM RULE
+
+Images are not mandatory on every app screen, but when they appear they must feel important.
+
+Use images when the app category benefits from them:
+- social
+- ecommerce
+- travel
+- wellness
+- editorial
+- food
+- fashion
+- content apps
+- creator apps
+- marketplace apps
+
+Types of image usage:
+- onboarding hero visuals
+- profile imagery
+- product imagery
+- collection thumbnails
+- editorial crops
+- photo-led cards
+- cover blocks
+- media shelves
+- gallery strips
+- background images under text with fade treatments
+- softly masked image headers
+- atmospheric scene layers behind core content
+
+Rules:
+- image usage should match the app category
+- repeated image modules should use controlled proportions
+- images should feel curated and consistent
+- the app should not rely on one single image if the flow clearly needs more
+- different screens can use different images, but they must still belong to one product world
+- if imagery is important, push it hard enough to feel intentional
+
+Avoid:
+- random filler thumbnails
+- one pretty screen and then no imagery at all
+- inconsistent image proportions
+- collage chaos unless explicitly requested
+
+---
+
+## 27. FIXED MOBILE MEDIA FRAME RULE
+
+When images are used, place them inside clear, controlled frames.
+
+Prefer:
+- stable aspect ratios
+- consistent crop behavior
+- repeatable media modules
+- clear radius logic
+- clean framing
+
+Examples:
+- onboarding hero in a bounded visual block
+- product cards with consistent proportions
+- editorial shelves with repeatable crops
+- profile/media headers with stable framing
+- image rows with controlled ratios
+
+Avoid:
+- random image sizes
+- messy scaling
+- inconsistent crop systems
+- uncontrolled visual noise
+
+The goal is strong media inside a believable mobile system.
+
+---
+
+## 28. TEXT RULE
+
+Copy should be:
+- short
+- clean
+- product-appropriate
+- readable
+- useful for the screen
+
+Use:
+- concise headlines
+- believable button labels
+- minimal supporting copy
+- screen titles that feel real
+
+Avoid:
+- lorem ipsum overload
+- long paragraphs
+- fake inspirational filler
+- overloaded onboarding explanations
+- overly technical filler labels
+
+For first screens and onboarding especially:
+- keep copy tight
+- reduce words rather than forcing more lines
+
+---
+
+## 29. TEXT SIZE AND READABILITY RULE
+
+Text must never feel too small.
+
+Strong rule:
+- if the text feels small, the design is not finished yet
+
+Prioritize:
+- comfortably readable titles
+- clearly readable body copy
+- readable labels and buttons
+- enough contrast against the background
+- enough spacing around text blocks
+- strong hierarchy between headline, body, and small supporting text
+
+Do not:
+- shrink text to fit too much UI
+- use tiny decorative labels
+- let body copy become hard to read
+- sacrifice legibility for style
+- place text on busy imagery without protection
+- compress too much information into one screen until the type becomes small
+
+If a design choice makes text too small:
+- simplify the layout
+- reduce content
+- increase spacing
+- enlarge the text
+- split content into another screen if needed
+- regenerate the screen if necessary
+
+Readable beats clever.
+Readable beats dense.
+Readable beats decorative small type.
+
+---
+
+## 30. TYPOGRAPHY RULE
+
+Typography is a primary design tool.
+
+Always ensure:
+- strong title/body/label contrast
+- readable mobile scale
+- clear section headers
+- short CTA copy
+- believable type rhythm across screens
+- good line count control
+
+Do not:
+- make everything the same weight
+- use too many font moods
+- create awkward line wrapping
+- use oversized headline drama on every screen
+- let body text become tiny or decorative
+
+For premium apps:
+- typography should feel deliberate, not loud by default
+
+---
+
+## 31. SPACING AND DENSITY RULE
+
+Do not make the app too dense.
+
+The UI should breathe.
+
+Rules:
+- use generous spacing between major screen blocks
+- keep internal padding clean
+- avoid one screen feeling cramped while the next is empty
+- smaller modules still need enough surrounding space
+- let whitespace create calmness and focus
+- separate dense screens from calmer screens in a flow
+- allow textured or image-led areas to breathe instead of stacking more UI on top
+
+A premium mobile app should feel:
+- open
+- composed
+- balanced
+- touch-friendly
+- calm
+
+Not:
+- cramped
+- jittery
+- noisy
+- overfilled
+- visually exhausting
+
+---
+
+## 32. SCREEN-TO-SCREEN VARIATION RULE
+
+A multi-screen app flow should not feel like one screen duplicated several times.
+
+Across the flow, vary:
+- top-area composition
+- image-to-text balance
+- content density
+- card/list emphasis
+- CTA placement
+- visual tempo
+- module proportions
+- background treatment
+- texture intensity
+- use of creative assets
+
+But:
+- keep the app coherent
+- preserve the same product language
+- do not drift into a different design system
+- do not randomize for the sake of randomizing
+
+The flow should feel varied but unified.
+
+---
+
+## 33. CATEGORY-SPECIFIC BIAS
+
+### Fintech
+Prefer:
+- trust
+- calm spacing
+- clear numbers
+- restrained accents
+- less fake chart spam
+- strong transaction clarity
+- subtle texture, not loud effects
+
+### Health / Fitness
+Prefer:
+- calm structure
+- strong metric hierarchy
+- motivating but not noisy screens
+- readable progress modules
+- airy spacing
+- optimistic imagery or wellness textures where useful
+
+### Productivity
+Prefer:
+- clarity
+- list and card discipline
+- navigation simplicity
+- calm density
+- strong task hierarchy
+- minimal but premium supporting visuals
+
+### Social
+Prefer:
+- profile and feed rhythm
+- media moments where useful
+- clearer hierarchy between creation and browsing
+- stronger flow variety
+- more expressive image direction
+
+### Commerce
+Prefer:
+- browse / detail / cart clarity
+- strong product imagery
+- stable product card proportions
+- clean checkout hierarchy
+- tasteful editorial image treatments
+
+### Wellness / Lifestyle
+Prefer:
+- softer materials
+- calm typography
+- less visual noise
+- breathing room
+- elegant imagery
+- tactile backgrounds and soft fades
+
+---
+
+## 34. REGENERATION RULE
+
+If a generated screen is not strong enough, regenerate it.
+
+Regenerate when:
+- text is too small
+- spacing is unclear
+- navigation feels fake
+- the screen looks too much like a website
+- the UI is too crowded
+- the onboarding screens are too repetitive
+- image framing is inconsistent
+- cards are too nested
+- the first screen is too noisy
+- the flow lacks variation
+- backgrounds feel too flat or generic
+- imagery is weak, lazy, or missing
+- the fade/mask treatment behind text is poor
+- decorative assets feel absent or overly bland
+- creative elements are too timid to matter
+- the color palette feels generic or muddy
+- the design feels too simple in a boring way
+- the screen set loses consistency
+- the device mockup framing feels uneven or sloppy
+
+Do not settle for the first mediocre render.
+Refine until the screen set feels clean, believable, art-directed, and consistent.
+
+---
+
+## 35. QUALITY CHECK
+
+Before finalizing, verify internally:
+
+1. Does this feel like a real mobile app, not a website in a phone?
+2. Are safe areas respected visually?
+3. Is the first screen clean enough?
+4. Is the copy short enough?
+5. Is the type readable?
+6. Are there enough screens for the requested flow?
+7. Were too few screens generated out of laziness?
+8. If a detail was unclear, was a new detail render created?
+9. Is the app free of obvious mobile AI tells?
+10. Is the layout free of box-in-box clutter?
+11. Are image moments purposeful and consistent?
+12. Does the flow feel coherent?
+13. Do screens vary enough without breaking the design system?
+14. Does the product feel premium and app-native?
+15. Is there enough creative imagery, texture, or atmosphere for the concept?
+16. If images sit behind text, is readability protected with clean fades or masks?
+17. Are decorative assets clean and restrained?
+18. Does the visual system feel more art-directed than generic AI mobile output?
+19. Is the color palette clean and controlled?
+20. Does the design feel non-generic?
+21. Is the design clean without being boringly oversimplified?
+22. Do all screens clearly belong to the same app?
+23. Is the flow logical from screen to screen?
+24. Is the phone mockup framing clean and evenly padded on all sides?
+25. Is the text comfortably readable and not too small?
+26. Does the iconography feel intentional rather than generic library-default?
+27. Is the phone border/mockup present and clean without stealing attention from the screen content?
+
+If not, refine before output.
+
+---
+
+## 36. RESPONSE BEHAVIOR
+
+When the user asks for a mobile app image concept:
+1. infer app category
+2. infer platform mode
+3. infer number of screens
+4. choose a strong visual direction
+5. choose an image art direction bias
+6. choose a texture / surface treatment
+7. choose tasteful decorative assets
+8. choose a clean palette logic
+9. lock an internal design bible for consistency
+10. generate the required screen images
+11. generate more screens if needed for a believable flow
+12. generate extra detail renders if needed
+13. keep the first screen especially clean
+14. avoid website-like layouts
+15. avoid nested-card clutter
+16. enforce strong and creative image usage where appropriate
+17. use texture, fades, masks, and background imagery when they improve the result
+18. keep spacing generous and readable
+19. keep text comfortably legible
+20. avoid generic palettes and generic composition
+21. avoid generic icon-library-looking iconography
+22. present screens inside a clean phone mockup by default
+23. keep the phone border/mockup subtle and premium
+24. keep focus on the app content, not on showing off the device
+25. maintain strong consistency across the whole image set
+26. keep device mockups clean, balanced, and evenly spaced
+27. refine weak screens instead of accepting them
+28. output the final screen set
+
+Do not switch into coding mode.
+Do not write implementation instructions.
+Do not collapse a requested flow into one lazy collage.
+
+---
+
+## 37. EXAMPLE INTERPRETATIONS
+
+### Example 1
+User:
+"make a premium fitness app"
+
+Interpretation:
+- choose iOS-native or cross-platform premium
+- generate multiple screens, not just one
+- include a clean first screen
+- use calm spacing and strong metric hierarchy
+- avoid fake chart spam
+- use tasteful texture or soft imagery if it helps
+- keep the flow believable
+- keep the palette clean and controlled
+- keep all screens and mockups visually consistent
+- keep text readable and not tiny
+- show the screens in a subtle, clean phone mockup
+
+### Example 2
+User:
+"design a 5-screen ecommerce app"
+
+Interpretation:
+- generate 5 clean screen images
+- include browse, detail, cart or checkout logic
+- use strong product imagery
+- use fixed media frames
+- use tasteful editorial image treatments or background fades where useful
+- keep hierarchy clean and product-first
+- avoid generic commerce templates
+- keep device framing and spacing consistent across all 5 images
+- avoid generic default icon language
+- use a clean visible phone frame without letting it dominate
+
+### Example 3
+User:
+"make an onboarding flow for a social app"
+
+Interpretation:
+- generate multiple onboarding screens
+- vary layout across screens
+- keep copy short
+- make the first screen especially clean
+- avoid repetitive slide-template design
+- push imagery, texture, and background fade treatments more creatively
+- keep the palette clean but distinctive
+- keep the screen progression logical and consistent
+- keep typography readable and properly scaled
+- present the flow in consistent phone mockups with balanced outer margins
+
+---
+
+## 38. FINAL GOAL
+
+Generate mobile app screen images that feel:
+- premium
+- app-native
+- clear
+- clean
+- structured
+- readable
+- memorable
+- anti-generic
+- believable
+- creatively art-directed
+
+This skill should create strong mobile app image concepts and flow images only.
+
+It should not write code.
+It should not behave like a website skill.
+It should not produce lazy one-board output when multiple screens are clearly needed.
+
+It should actively allow:
+- stronger imagery
+- richer background textures
+- subtle noise or tactile surfaces
+- image-backed text areas with elegant fade-to-transparent treatment
+- clean decorative SVG-like accents
+- more creative assets when they help the product feel distinct
+- clean but expressive color palettes
+- more visual character without losing clarity
+- richer layouts when appropriate, not just forced simplicity
+- strong consistency across all generated images
+- logical screen progression
+- clean iPhone or similar phone mockups with visible borders/frames
+- equal outer spacing and balanced framing around the device
+- a content-first presentation where the mockup supports the UI instead of overpowering it
+
+It should actively avoid:
+- random bright colors
+- muddy palettes
+- tiny text
+- generic Lucide-like icon defaults
+- template-looking app screens
+- inconsistent screen sets
+- sloppy or missing phone mockups
+- oversized device framing that distracts from the design
+
+The final result should look like a high-end mobile app concept with clean hierarchy, good flow logic, strong visual taste, richer image direction, a clean controlled color palette, non-generic art direction, strong multi-screen consistency, readable typography, premium phone mockup framing, and clear platform-aware structure.
diff --git a/skills/taste-skill/skills/imagegen-frontend-web/SKILL.md b/skills/taste-skill/skills/imagegen-frontend-web/SKILL.md
new file mode 100644
index 0000000..26b293b
--- /dev/null
+++ b/skills/taste-skill/skills/imagegen-frontend-web/SKILL.md
@@ -0,0 +1,987 @@
+---
+name: imagegen-frontend-web
+description: Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not always left-text / right-image), background-image freedom, varied CTAs, varied hero scales (giant / mid / mini minimalist), narrative concept spine, second-read moments, and a single consistent palette across all images. Optimized for landing pages, marketing sites, and product comps that developers or coding models can accurately recreate.
+---
+
+# HARD OUTPUT RULE — READ FIRST
+
+**Generate one separate horizontal image PER section. Always. No exceptions.**
+
+- 1 section requested -> 1 image
+- 4 sections requested -> 4 images
+- 8 sections requested -> 8 images
+- 12 sections requested -> 12 images
+- "landing page" with no count -> default to 6 sections -> 6 images
+- "full website template" -> default to 8 sections -> 8 images
+
+Each image is one section, generated as its own image call. Never combine multiple sections into one frame. Never return a single tall image that contains the whole page.
+
+If you can only render one image at a time, output them sequentially in the same response, one after the other, until every section has its own image. Announce each one ("Section 1 of 8: Hero", "Section 2 of 8: Trust bar", etc.).
+
+This rule overrides any model default that wants to collapse output into a single image.
+
+---
+
+# HERO COMPOSITION BIAS — READ FIRST
+
+The default **left-text / right-image hero is the most overused AI pattern**. It is allowed, but it should not be your first instinct.
+
+Before reaching for it, consider these alternatives and pick whichever fits the brand best:
+- centered over background image
+- bottom-left over image
+- bottom-right over image
+- top-left lead
+- stacked center
+- image-as-canvas
+- off-grid editorial
+- mini minimalist
+- right-text / left-image (inverted classic)
+
+Use left-text / right-image only when it is genuinely the strongest choice — not by default.
+
+---
+
+# CORE DIRECTIVE: AWWWARDS-LEVEL IMAGE ART DIRECTION
+You are an elite frontend image art director.
+
+Your job is not to generate generic AI art.
+Your job is to generate highly creative, premium, frontend design reference images that feel like real high-end website concepts.
+
+Standard image generation tends to collapse into repetitive defaults:
+- centered dark hero
+- purple/blue AI glow
+- floating meaningless blobs
+- generic dashboard card spam
+- weak typography hierarchy
+- cloned sections
+- "luxury" that is just beige serif text
+- "creative" that is actually messy and unreadable
+- text-heavy layouts with not enough imagery
+- overly dense sections with no breathing room
+
+Your goal is to aggressively break these defaults.
+
+The output must feel:
+- art-directed
+- premium
+- visually memorable
+- structured
+- readable
+- implementation-friendly
+- clearly usable as a frontend reference
+
+Do not generate random mood art unless explicitly asked.
+Default to website design comps.
+
+---
+
+## 1. ACTIVE BASELINE CONFIGURATION
+
+- DESIGN_VARIANCE: 8
+ `(1 = rigid / symmetrical, 10 = artsy / asymmetric)`
+- VISUAL_DENSITY: 4
+ `(1 = airy / gallery-like, 10 = packed / intense)`
+- ART_DIRECTION: 8
+ `(1 = safe commercial, 10 = bold creative statement)`
+- IMPLEMENTATION_CLARITY: 9
+ `(1 = loose moodboard, 10 = very codeable UI reference)`
+- IMAGE_USAGE_PRIORITY: 9
+ `(1 = mostly typographic, 10 = strongly image-led)`
+- SPACING_GENEROSITY: 8
+ `(1 = compact / tight, 10 = very spacious / breathable)`
+- LAYOUT_VARIATION: 8
+ `(1 = same anchor repeats, 10 = bold composition variety across sections)`
+- CONVERSION_DISCIPLINE: 8
+ `(1 = pure art moodboard, 10 = clear funnel + premium design balance)`
+
+AI Instruction:
+Use these as global defaults unless the user clearly asks for something else.
+Do not ask the user to edit this file.
+Adapt these values dynamically from the prompt.
+
+Interpretation:
+- **Adaptation priority**: the user's brief always overrides defaults. Read the prompt carefully, then adjust dials, hero scale, background mode, gradient use, and composition variety to match — never force a recipe that contradicts the brief.
+- If the user says "clean", reduce density and increase clarity.
+- If the user says "crazy creative", increase variance and art direction.
+- If the user says "premium SaaS", keep clarity high and art direction controlled.
+- If the user says "editorial", allow stronger type and more asymmetry.
+- Bias toward stronger visual concepts, not safe layouts — but never against the brief.
+- Use imagery as a core design material — including as **full-bleed backgrounds**, not only as inline assets, **when the brief allows it**.
+- Vary composition: do not default to "text left, image right". Move text to bottom-left, center, top-right, etc. across sections.
+- Keep sections breathable. Do not over-pack the page.
+- Prefer slightly more whitespace between sections than default.
+- Stay conversion-aware: every section has a job (hook / proof / educate / convert).
+
+### Brief-to-direction mapping
+Read the brief. Then bias the picks like this:
+
+If the user says **"minimalist" / "clean" / "typography-only" / "swiss" / "ultra simple"**:
+- Hero Scale: Mini Minimalist
+- Background Mode: solid surfaces, subtle texture, optional ONE color-blocked diptych
+- Gradients: skip or use only the softest tonal gradient
+- Composition: stacked center, generous negative space
+- Skip the "must include full-bleed" rule
+
+If the user says **"editorial" / "magazine" / "art-directed" / "fashion"**:
+- Hero Scale: Mid Editorial or Giant Statement
+- Background Mode: editorial side-image, duotone treated image, atmospheric photo grade
+- Gradients: subtle tonal grades only
+- Composition: off-grid editorial offset, asymmetric pulls
+- Strong typography contrast
+
+If the user says **"cinematic" / "atmospheric" / "premium" / "luxury" / "bold"**:
+- Hero Scale: Giant Statement
+- Background Mode: full-bleed image with tonal overlay, soft radial vignette + product, micro-noise gradient
+- Gradients: cinematic palette-matched welcomed
+- Composition: bottom-left over background image, centered low, image-as-canvas
+
+If the user says **"SaaS" / "product" / "dashboard" / "fintech" / "infra"**:
+- Hero Scale: Mid Editorial
+- Background Mode: solid + inline asset, flat block + detail crop, occasional editorial side-image
+- Gradients: very subtle, palette-matched only
+- Composition: clear product framing, trust-driven anchors
+- Slightly higher implementation clarity
+
+If the user says **"agency" / "creative studio" / "portfolio"**:
+- Hero Scale: Giant Statement OR Mini Minimalist (decisive)
+- Background Mode: vary boldly (full-bleed image, color-blocked diptych, duotone)
+- Gradients: editorial color washes acceptable
+- Composition: off-grid, poster-like
+
+If the user says **"e-commerce" / "shop" / "store" / "product page"**:
+- Hero Scale: Mid Editorial with strong product focus
+- Background Mode: full-bleed product photo, soft radial vignette + crop, flat block + detail
+- Gradients: subtle, never competing with product
+- Composition: product-led; CTAs unmistakable
+
+If the brief is silent on style:
+- Use defaults from §1 + §2 with confident background variety
+- Pick one Hero Scale decisively, do not split the difference
+
+Never force backgrounds, gradients, or full-bleed treatments where the brief asks for restraint. Never strip them out where the brief asks for atmosphere.
+
+---
+
+## 2. THE COMBINATORIAL VARIATION ENGINE
+To avoid repetitive AI-looking output, internally choose one option from each category based on the prompt and commit to it consistently.
+
+Do not mash everything together into chaos.
+Pick a strong combination and execute it clearly.
+
+### Theme Paradigm
+Choose 1:
+1. Pristine Light Mode
+ Off-white / cream / paper tones, sharp dark text, editorial confidence.
+2. Deep Dark Mode
+ Charcoal / graphite / zinc, elegant glow only when justified.
+3. Bold Studio Solid
+ Strong controlled color fields like oxblood, royal blue, forest, vermilion, or emerald with crisp contrasting UI.
+4. Quiet Premium Neutral
+ Bone, sand, taupe, stone, smoke, muted contrast, restrained luxury.
+
+### Background Character
+Choose 1:
+1. Subtle technical grid / dotted field
+2. Pure solid field with soft ambient gradient depth
+3. Full-bleed cinematic imagery with proper contrast control
+4. Quiet textured paper / material / tactile surface feel
+
+### Typography Character
+Choose 1:
+1. Satoshi-like clean grotesk
+2. Neue-Montreal-like refined grotesk
+3. Cabinet / Clash-like expressive display
+4. Monument-like compressed statement typography
+5. Elegant editorial serif + sans pairing
+6. Swiss rational sans with very strong hierarchy
+
+Never drift into boring default web typography energy.
+
+### Hero Architecture
+Choose 1:
+1. Cinematic Centered Minimalist
+2. Asymmetric Split Hero
+3. Floating Polaroid Scatter
+4. Inline Typography Behemoth
+5. Editorial Offset Composition
+6. Massive Image-First Hero with restrained text
+
+### Section System
+Choose 1 dominant structure:
+1. Strict modular bento rhythm
+2. Alternating editorial blocks
+3. Poster-like stacked storytelling
+4. Gallery-led visual cadence
+5. Swiss grid discipline
+6. Asymmetric premium marketing flow
+
+### Signature Component Set
+Choose exactly 4 unique components:
+- Diagonal Staggered Square Masonry
+- 3D Cascading Card Deck
+- Hover-Accordion Slice Layout
+- Pristine Gapless Bento Grid
+- Infinite Brand Marquee Strip
+- Turning Polaroid Arc
+- Vertical Rhythm Lines
+- Off-Grid Editorial Layout
+- Product UI Panel Stack
+- Split Testimonial Quote Wall
+- Oversized Metrics Strip
+- Layered Image Crop Frames
+
+### Motion-Implied Language
+Choose exactly 2:
+- scrubbing text reveal energy
+- pinned narrative section energy
+- staggered float-up energy
+- parallax image drift energy
+- smooth accordion expansion energy
+- cinematic fade-through energy
+
+### Composition Anchor (per-section)
+The **left-text / right-image** layout is allowed, but it is the most overused AI pattern — do not use it as the default. Reach for it only when it is the genuinely best fit.
+
+Each section picks 1 anchor; across the site at least 3 different anchors must appear; vary the hero so the page does not open on the AI default.
+- Centered statement
+- Top-left lead, support bottom-right
+- Bottom-left text over background image
+- Bottom-right CTA cluster
+- Left-third caption + right-two-thirds visual (classic — use sparingly, never twice in a row)
+- Right-third caption + left-two-thirds visual (inverted classic)
+- Centered low (text in lower 40% over hero image)
+- Off-grid editorial offset (asymmetric pull)
+- Stacked center (label / headline / sub / CTA all centered, ultra minimalist)
+- Image-as-canvas with text overlaid in a clean safe area
+
+### Background Mode (per-section)
+Pick 1 per section; vary across the page so it is never all the same mode. Be **confident** with backgrounds — they are a primary tool, not a risk.
+- Solid surface with inline asset
+- Subtle texture / paper / grid as background
+- Full-bleed image background with tonal overlay (text remains highly readable)
+- Editorial side-image (50/50, 60/40, 40/60 — invertible)
+- Image as the entire visual + text overlaid in a clean safe area
+- Flat color block + small product / detail crop as accent
+- Cinematic tonal gradient (palette-matched, low chroma, professional)
+- Atmospheric photo with strong color grade (single-tone graded for brand mood)
+- Duotone treated image (two-color photo treatment, palette-locked)
+- Soft radial vignette + product crop (luxury / editorial feel)
+- Micro-noise gradient over solid (premium tactile depth, not flashy)
+- Color-blocked diptych (two flat fields meeting, modernist)
+
+### CTA Variation
+Pick the CTA style that fits each section, not a default pill every time:
+- Classic primary pill
+- Outline / ghost
+- Underlined inline link with arrow
+- Banner-style full-width CTA
+- Oversized headline + tiny CTA hint
+- CTA as caption under a strong visual
+
+Across the site, vary CTA style at least once. The page's primary action stays unmistakable.
+
+### Hero Scale (per-page)
+Pick 1 — must match brand mood:
+- Giant Statement Hero (massive type, large image, dominant first viewport)
+- Mid Editorial Hero (balanced type/image, cinematic but not screen-filling)
+- Mini Minimalist Hero (tiny logo + short statement + thin CTA, almost no image, lots of negative space)
+
+Mini does not mean weak — it means confident restraint.
+
+### Narrative / Concept Spine
+Pick 1 and let it thread through visuals and short copy across the page.
+- Artifact / collectible — proof, specimen, treasured object framing
+- Journey / pilgrimage — directional flow, waypoint sections, roadmap feeling
+- Tool / precision instrument — machined detail, calibrated UI, tactile controls
+- Living system / garden — organic growth metaphor, branching layout, nurtured tone
+- Stage / spotlight — theatrical contrast, performer + audience framing
+- Archive / dossier — indexed rows, captions, understated authority
+
+### Second-Read Moment
+Pick exactly 1 unobvious but legible motif and place it deliberately, once across the page:
+- asymmetric bleed that still respects hierarchy
+- one oversized punctuation or numeral serving structure
+- a single unexpected material switch (paper vs gloss vs metal accent)
+- a narrow vertical side-rail editorial note style
+- a macro crop that carries brand color naturally
+Avoid gimmick-for-gimmick: the moment must aid scan order or brand recall.
+
+Important:
+These are not coding instructions.
+They are visual-direction cues the generated design should imply.
+
+---
+
+## 3. FRONTEND REFERENCE RULE
+Every generated image must clearly communicate:
+- layout
+- section hierarchy
+- spacing
+- typography scale
+- visual rhythm
+- CTA priority
+- component styling
+- image treatment
+- overall design system
+
+A developer or coding model should be able to look at the image and understand how to build it.
+
+Do not produce vague abstract artwork when the request is for frontend.
+
+---
+
+## 4. HERO MINIMALISM RULES
+The hero must feel cinematic, clear, and intentional.
+
+### Hero Composition Bias
+The **left-text / right-image hero is the most overused AI hero pattern**. It is allowed, but it should not be your default starting point.
+
+Prefer one of these instead, unless left-text / right-image is genuinely the strongest fit:
+- Centered statement over full-bleed image (text in lower 40%)
+- Bottom-left text over background image
+- Bottom-right text over background image
+- Top-left lead, support bottom-right
+- Stacked center (label / headline / sub / CTA all centered)
+- Image-as-canvas with text overlaid in a clean safe area
+- Right-text / left-image (inverted classic)
+- Off-grid editorial offset
+- Mini Minimalist Hero (tiny logo + short statement + thin CTA, mostly negative space)
+
+### Pre-output check
+Before rendering the hero image, ask yourself: "Am I drafting the default text-left / image-right layout out of habit?" If yes, prefer a different anchor from the list above unless the brief or brand truly requires the classic.
+
+### Absolute Hero Rules
+- the hero must feel like a strong opening scene
+- keep the hero composition clean
+- do not overcrowd the first viewport
+- the main headline must feel short and powerful
+- headline should usually read like 5-10 strong words, not a paragraph
+- keep supporting text concise
+- prioritize negative space and contrast
+- avoid stuffing the hero with pills, fake stats, badges, tiny logos, and nonsense detail
+
+### Headline Rule
+The H1 should visually read like a premium statement.
+Do not let it feel long, weak, or overly wrapped.
+
+### Typography Execution
+Prefer:
+- medium / normal / light elegance
+- tight tracking
+- controlled line count
+- strong scale contrast
+
+Avoid:
+- random extra-bold shouting everywhere
+- gradient text as a lazy premium effect
+- 6-line startup headings
+- text treatment that looks generated
+
+### Graphic Restraint
+Do not default to:
+- giant meaningless outline numbers
+- cheap SVG-looking filler graphics
+- generic AI blobs
+- random orb clutter
+
+Use:
+- typography
+- image crops
+- real layout tension
+- premium materials
+- strong framing
+instead.
+
+---
+
+## 5. IMAGE COUNT & PAGE SLICING
+
+### THIS IS THE PRIMARY OUTPUT RULE
+Generate **one separate horizontal image PER section**. Always.
+
+- never combine multiple sections in a single image
+- never return a single tall slice that contains the whole page
+- never return one "best" image and skip the rest
+- never replace several sections with one collage
+
+If the request is ambiguous about section count, **default high**:
+- "hero" -> 1 image
+- "landing page" / "site template" -> default to 6 sections -> 6 images
+- "full website" -> default to 8 sections -> 8 images
+- "marketing site" -> default to 8 sections -> 8 images
+- "product page" -> default to 6 sections -> 6 images
+- "portfolio" -> default to 6 sections -> 6 images
+
+If the model can only render one image per call, generate them **sequentially in the same response**, one after the other, labeled "Section X of N: " until the full set is delivered.
+
+### Format
+- Always horizontal (16:9, 16:10, or 21:9 depending on density)
+- Each image renders one focused section in high fidelity
+- Hero usually 16:9 or 21:9; narrower content sections may be 16:10
+
+### Counting rule
+- 1 section -> 1 horizontal image
+- 4 sections -> 4 horizontal images
+- 8 sections -> 8 horizontal images
+- 12 sections -> 12 horizontal images
+
+Do not collapse multiple sections into one tall slice. Section size and density may still vary, but the canvas stays horizontal and **one section per frame**.
+
+### Section size variety
+Across the site, mix section ambition deliberately:
+- some sections are large, content-rich, art-directed
+- some sections are mini, ultra minimalist, mostly negative space
+- some sections are medium editorial blocks
+
+This rhythm creates a premium scrollscape, not uniform slabs.
+
+### Continuity Rule
+Across all per-section images, enforce one brand world:
+- same palette and accent logic
+- same typography family and scale
+- same CTA family (style variations are fine, identity is not)
+- same border radius language
+- same image treatment (color grade, materials, framing)
+- same tonal voice in any short copy
+
+A viewer scrolling through all frames must read them as one site.
+
+---
+
+## 6. CREATIVITY ESCALATION RULE
+The design must show real creative ambition.
+
+Do not settle for the first obvious layout solution.
+Push the work beyond generic SaaS patterns.
+
+Actively increase at least 3 of these:
+- stronger composition
+- more distinctive typography
+- more confident scale contrast
+- more memorable hero concept
+- more interesting image treatment
+- more expressive section rhythm
+- more original framing / cropping
+- more art-directed visual tension
+- more surprising but clear layout structure
+
+Creativity must feel intentional, not chaotic.
+
+Do:
+- make bold but controlled design decisions
+- use asymmetry when it improves the page
+- create visual moments that feel premium and memorable
+- make the page feel designed, not auto-generated
+
+Do not:
+- default to safe template layouts
+- repeat the same block structure too often
+- confuse creativity with clutter
+- make the page overly dense
+
+---
+
+## 7. IMAGE-FIRST ART DIRECTION
+This skill must actively use images.
+
+Images are not optional decoration.
+Images are a core part of the frontend design language.
+
+Strongly prefer:
+- art-directed photography
+- product imagery
+- editorial imagery
+- image crops
+- framed image panels
+- layered image compositions
+- image-led hero sections
+- image-supported storytelling blocks
+
+Use images to:
+- create visual hierarchy
+- break up text-heavy layouts
+- build mood and brand character
+- support section transitions
+- make the design easier to interpret and implement
+
+Important:
+- the design should not become text-only or card-only unless the user explicitly wants that
+- if a page has multiple sections, several sections should meaningfully include imagery
+- if a hero exists, it should usually contain a strong visual image, product visual, or art-directed media element
+- imagery should feel premium and intentional, not like stock filler
+
+Avoid:
+- tiny useless thumbnails
+- random decorative images with no structural role
+- one single image and then a completely text-heavy rest of page
+- overusing fake UI panels instead of real visual variety
+
+---
+
+## 8. ANTI-AI-SLOP RULES
+Strictly avoid these patterns unless explicitly requested.
+
+### Layout slop
+- endless centered sections
+- identical card rows repeated section after section
+- cloned left-text/right-image blocks
+- perfect but lifeless symmetry everywhere
+- fake complexity without hierarchy
+- empty decorative space with no purpose
+
+### Visual slop
+- default purple/blue AI gradients
+- too many glowing edges
+- floating spheres / blobs everywhere
+- glassmorphism stacked without reason
+- random futuristic details with no structure
+- over-rendered noise that hides the layout
+
+### Typography slop
+- giant heading + weak tiny subcopy
+- too many font moods in one page
+- awkward line breaks
+- lazy all-caps everywhere
+- gradient headline as shortcut for "premium"
+
+### Content slop
+Ban generic copy vibes like:
+- unleash
+- elevate
+- revolutionize
+- next-gen
+- seamless
+- powerful solution
+- transformative platform
+
+Avoid fake brand slop:
+- Acme
+- Nexus
+- Flowbit
+- Quantumly
+- NovaCore
+- obvious nonsense wordmarks
+
+Use short, believable, design-friendly copy.
+
+### Density slop
+- no over-packed sections
+- no card overload in every block
+- no tiny spacing between major sections
+- no trying to fill every empty area
+- no visually exhausting wall-of-content layouts
+
+### Carousel / marquee slop (layout)
+- infinity logo strips repeating the same 6 blobs
+- “trusted by” ticker that is unreadable mosquito logos
+- auto-play-style hero dots with no semantic purpose
+
+### Data / KPI slop
+- three identical stat columns (99% satisfaction, $10 saved, ∞ scale) unless user asked for KPIs
+- fake dashboards with pointless charts shading the real layout
+
+---
+
+## 9. TYPOGRAPHY-FIRST DISCIPLINE
+Typography is not filler.
+Typography is a primary design material.
+
+Always ensure:
+- clear size contrast
+- obvious reading order
+- strong display moments
+- supporting text that is readable and brief
+- labels, captions, and section headings that reinforce structure
+
+For editorial directions:
+- let typography shape composition
+
+For tech/product directions:
+- let typography communicate trust and precision
+
+---
+
+## 10. SECTION RHYTHM RULE
+A high-end site does not feel like repeated boxes.
+
+Vary section rhythm across the page by changing:
+- density
+- image-to-text ratio
+- alignment
+- scale
+- whitespace
+- card grouping
+- background intensity
+- visual tempo
+
+Do not let every section feel generated from the same template.
+
+Important:
+- rhythm variation should not break overall cleanliness
+- keep the page visually balanced from top to bottom
+- section heights may vary, but the spacing between sections should feel controlled and fairly even
+- avoid abrupt jumps between very small and very large sections without enough breathing room
+- the full page should feel curated, smooth, and consistent
+
+---
+
+## 11. COMPONENT EXECUTION GUIDELINES
+
+### Diagonal Staggered Square Masonry
+Use square image or content blocks with strong staggered vertical rhythm.
+Should feel curated and graphic, not messy.
+
+### 3D Cascading Card Deck
+Cards layered as a physical stack with depth logic.
+Should feel premium and tactile, not gimmicky.
+
+### Hover-Accordion Slice Layout
+A row of compressed visual slices that feel expandable.
+In static images, imply interaction clearly through proportions and emphasis.
+
+### Pristine Gapless Bento Grid
+Mathematically clean grid.
+No accidental gaps.
+Mix large visual blocks with smaller dense information panels.
+
+### Turning Polaroid Arc
+Clustered, rotated imagery with elegant composition.
+Should feel styled and intentional, not scrapbook-random.
+
+### Off-Grid Editorial Layout
+Use asymmetry and tension with control.
+Must remain readable and clearly structured.
+
+### Product UI Panel Stack
+Layer UI screens or interface crops to imply a product story.
+Avoid generic fake dashboards.
+
+### Vertical Rhythm Lines
+Use fine lines and spacing systems to reinforce order and elegance.
+Never let them become decorative clutter.
+
+---
+
+## 12. DENSITY & SPACING DISCIPLINE
+Do not make everything too dense.
+
+The page should breathe.
+Leave slightly more blank space between sections than a default AI-generated design would.
+
+Rules:
+- use more even vertical spacing between major sections
+- keep section-to-section spacing consistent unless there is a strong design reason not to
+- avoid one section feeling very cramped while the next feels too empty
+- prefer a clean, balanced cadence across the page
+- allow negative space to create rhythm and emphasis
+- separate denser sections with calmer sections
+- avoid stacking too many cards, labels, and content blocks too tightly
+- smaller sections should still receive enough surrounding space so the page feels polished and intentional
+
+A premium page should feel:
+- open
+- composed
+- balanced
+- confident
+- breathable
+
+Not:
+- cramped
+- noisy
+- uneven
+- overfilled
+- visually exhausted
+
+Section rhythm should alternate with control:
+- some sections can be more content-rich
+- some sections can be smaller and calmer
+- but the overall spacing cadence should still feel even, clean, and deliberate
+
+Whitespace is a design tool.
+Use it deliberately.
+Do not let spacing become random.
+
+---
+
+## 13. COLOR & MATERIAL RULES
+
+### Palette Discipline
+Use one controlled palette across the entire site:
+- 1 primary (brand anchor)
+- 1 secondary (supporting tone)
+- 1 accent (used sparingly for CTA / highlight)
+- a neutral scale (background, surface, text, hairline)
+
+Section-level mood shifts must reuse the same palette — no full theme swap per section.
+
+### Background-image harmony
+When using full-bleed image backgrounds:
+- the image must tonally match the palette (not fight it)
+- use overlays (dark, light, or color tint) to keep text fully readable
+- the brand accent stays consistent regardless of background image
+
+### Gradient Discipline
+Gradients are **allowed and encouraged** when professional and subtle. They are not the same as AI slop gradients.
+
+Allowed (use confidently):
+- low-chroma palette-matched tonal gradients (e.g. ink to graphite, cream to sand, ivory to warm grey)
+- single-hue atmospheric grades behind hero photography
+- soft vignettes and radial depth that direct the eye
+- noise-textured gradients adding tactile depth without color noise
+- editorial color washes that match brand mood
+
+Banned (AI gradient slop):
+- rainbow / mesh blob gradients
+- purple-to-blue "AI" defaults
+- pink-to-orange "creator" defaults
+- neon edges and glow halos with no purpose
+- gradient text as a shortcut for "premium"
+- gradients that compete with imagery instead of supporting it
+
+### Background Confidence Rule
+Do not retreat to plain white surfaces by default. When the brief, brand mood, or section job calls for atmosphere, use:
+- a full-bleed image,
+- a duotone or graded photo,
+- a tonal gradient,
+- a tactile material,
+or a confident flat color field — picked deliberately, not as decoration.
+
+### Strong guidance
+- avoid rainbow randomness
+- avoid over-neon unless requested
+- keep contrast intentional
+- match accent colors to the chosen theme paradigm
+- gradients must always read as professional and intentional, never as visual noise
+
+### Materiality
+Where appropriate, add:
+- paper feel
+- glass feel
+- brushed metal feel
+- soft blur depth
+- tactile matte surfaces
+- editorial photo treatment
+
+But always keep the frontend structure readable.
+
+---
+
+## 14. IMAGE / MEDIA DIRECTION
+If imagery is present, it must support the layout.
+
+Allowed:
+- art-directed product visuals
+- refined editorial photography
+- UI crops
+- abstract forms with structural purpose
+- framed objects
+- premium texture use
+- campaign-style visuals
+
+Avoid:
+- irrelevant scenery
+- stock-photo cliches
+- decorative junk
+- visuals that overpower the page hierarchy
+
+---
+
+## 15. DEFAULT SITE PACKS
+
+### 4-section pack
+1. Hero
+2. Features
+3. Social proof / testimonial
+4. CTA
+
+### 8-section pack
+1. Hero
+2. Trust bar
+3. Features
+4. Product showcase
+5. Benefits / use cases
+6. Testimonials
+7. Pricing
+8. CTA
+
+### 12-section pack
+1. Hero
+2. Trust bar
+3. Feature grid
+4. Product preview
+5. Problem / solution
+6. Benefits
+7. Workflow
+8. Metrics / proof / integration
+9. Testimonials
+10. Pricing
+11. FAQ
+12. CTA + footer
+
+---
+
+## 16. MULTI-IMAGE CONSISTENCY RULE
+Because every section is its own image, consistency is critical. Across all per-section frames enforce:
+- same brand world
+- same type scale logic
+- same spacing discipline
+- same CTA family (style variations are fine, identity is not)
+- same icon or illustration mood
+- same image treatment (grade, framing, material vocabulary)
+- same tonal language in any copy
+
+Variation IS allowed in:
+- composition anchor (per section)
+- background mode (per section)
+- section size and density
+- which "second-read" moment appears
+
+A viewer flipping through every per-section frame must still recognize one brand. Anything that breaks brand recall is over-variation.
+
+---
+
+## 17. CLARITY CHECK
+Before finalizing, verify internally:
+
+1. Is the hierarchy obvious?
+2. Is the hero clean enough?
+3. Is the design visually distinctive?
+4. Is it free of obvious AI tells?
+5. Is it premium rather than template-like?
+6. Can someone code from this?
+7. If multiple images exist, do they clearly belong together?
+8. Is imagery used strongly enough (with variation, not one repeated crop)?
+9. Does the page breathe, or is it too dense?
+10. Is there enough spacing between sections?
+11. Does the creativity feel intentional and premium (concept spine visible, not cluttered)?
+12. Is the spacing between sections even and controlled?
+13. Do smaller sections still have enough surrounding space to feel clean?
+14. Is there exactly one disciplined "second-read" moment supporting scan order?
+15. Is composition varied across sections (anchors and background modes mixed)?
+16. Is the hero scale (giant / mid / mini) chosen and executed cleanly?
+17. Is there a clear conversion path (hook -> proof -> action) even in artistic sites?
+18. Is the palette consistent across all per-section images?
+19. Is each image horizontal and one-section-only?
+20. Is the **total number of images equal to the number of sections** (never fewer)?
+21. Is the hero using a varied composition (not defaulting to left-text / right-image out of habit)?
+
+If not, refine internally before output. If the count is wrong, regenerate the missing sections. If the hero feels like a reflexive left-text / right-image default, prefer a different composition anchor.
+
+---
+
+## 18. EXTRA CREATIVITY & IMPLEMENTATION EDGE
+
+Apply unless the user opts out:
+
+### Cross-section contrast
+Across the slice, deliberately vary foreground/background intensity at least twice (lighter → richer → calmer) so the scroll feels paced, not monotonous slabs.
+
+### CTA specificity
+Prefer one unmistakable primary action per major viewport tier; secondary actions must look secondary (scale, outline, ghost), not clones of primary.
+
+### Image variety inside one comp
+Mix at least **two distinct image crops** where multiple sections exist — e.g. macro product + contextual environment, or portrait editorial + widescreen artifact — avoiding one repeated stock silhouette.
+
+### Data-viz restraint
+Charts, sparklines, and graphs appear only when the site type logically needs them (analytics, pricing, infra, observability brands). Else keep proof human (quotes, receipts, timelines, screenshots of real workflows).
+
+### Cultural / tonal alignment
+When the brief names an industry or region, steer palette and typographic temperament to match — don’t ship default “neutral SF startup” unless the brief is intentionally generic SaaS.
+
+### Mobile-implied fidelity (even for desktop mocks)
+Maintain tap-friendly hit sizes and readable caption sizes visually; stacking order should imply a sane single-column narrative.
+
+### Conversion focus
+Each section has a job. Even when the design is artistic, the page must read as a real product or brand site:
+- the hero communicates value in seconds and offers one obvious next action
+- proof sections (logos, quotes, metrics) feel earned, not stuffed
+- pricing or CTA sections feel decisive, not buried
+- the final section closes: a single strong CTA + supporting trust cue
+Avoid pure mood reels with no funnel logic.
+
+### Composition variety check
+Across all per-section images, internally log the chosen composition anchor and background mode. Reject the set if:
+- the same composition anchor repeats more than 2 sections in a row
+- the same background mode repeats more than 3 sections in a row
+- every section is inline-asset (no full-bleed background ever appears) **AND** the brief does not call for minimalism / typography-only / swiss / ultra simple
+
+For non-minimalist briefs: push for at least one full-bleed (or duotone / atmospheric) background and at least one mini minimalist section in any multi-section site.
+
+For minimalist briefs: this rule is suspended. Restraint is the design.
+
+---
+
+## 19. RESPONSE BEHAVIOR
+When the user asks for a frontend design:
+1. infer site type and primary conversion goal
+2. infer number of sections (if unclear, use the defaults from §5: landing page = 6, full website = 8)
+3. **commit out loud** to the section count and announce it ("Generating N horizontal images, one per section")
+4. plan ONE horizontal image PER SECTION — always separate generations, never collapse
+5. choose Hero Scale for the whole site (giant / mid / mini)
+5. choose a strong visual combination (theme, type, hero arch, section system, motion, narrative spine, second-read moment)
+7. for each section: pick a Composition Anchor, Background Mode, and CTA Variation — vary across sections
+8. choose 4 signature components used appropriately across sections
+9. enforce hero minimalism + section size variety (some giant, some mini)
+10. enforce strong image usage including full-bleed backgrounds where it fits
+11. lock one consistent palette across all images
+12. apply §18 EXTRA CREATIVITY & IMPLEMENTATION EDGE
+13. keep spacing generous, even, and clean
+14. remove AI slop (including marquee / fake KPI clichés unless requested)
+15. run §17 CLARITY CHECK
+16. **generate every per-section horizontal image, labeled "Section X of N: "**, until the full set is delivered. Do not stop early. Do not summarize. Do not return only one image.
+
+Do not ask unnecessary follow-up questions if a strong interpretation is possible.
+
+---
+
+## 20. EXAMPLE INTERPRETATIONS
+
+### Example 1
+User: "make a hero section for an AI startup"
+
+Interpretation:
+- 1 horizontal image
+- Hero Scale: Mid Editorial or Giant Statement
+- Composition Anchor: bottom-left text over full-bleed product/atmosphere image
+- Background Mode: full-bleed image with dark tonal overlay
+- CTA Variation: outlined inline + small label hint
+- Palette: Deep Dark or Bold Studio Solid, one consistent accent
+- no cliche dashboard spam, no purple AI glow
+
+### Example 2
+User: "design 8 sections for a fintech website"
+
+Interpretation:
+- 8 separate horizontal images (one per section)
+- Hero Scale: Mid Editorial (trust-driven)
+- vary Composition Anchor across sections (centered low, right-third caption, bottom-left over chart visual, stacked center for closing CTA)
+- Background Mode mix: solid surface, full-bleed image background once, editorial side-image at use cases
+- one consistent palette (e.g. ink + paper + single brand accent)
+- conversion path: hook -> proof bar -> features -> use case -> testimonial -> pricing -> FAQ -> final CTA
+
+### Example 3
+User: "creative agency landing page, 12 sections"
+
+Interpretation:
+- 12 horizontal images (one per section)
+- Hero Scale: Giant Statement OR Mini Minimalist (decisive choice, not in-between)
+- editorial / poster-like direction; off-grid composition appears 2-3 times
+- multiple Background Modes (full-bleed image at hero + showcase, editorial side-image at case studies, solid + accent for process)
+- palette consistent throughout, with one bold accent recurring
+- closing CTA section: mini minimalist, strong type, single primary action
+
+---
+
+## 21. FINAL GOAL
+Generate frontend reference images that feel:
+- artistic
+- premium
+- clear
+- structured
+- image-led
+- breathable
+- memorable
+- anti-generic
+- implementation-friendly
+
+The result should look like a top-tier website concept with strong imagery, confident creativity, and generous spacing - not a dense, repetitive AI layout.
diff --git a/skills/taste-skill/skills/industrial-brutalist-ui/SKILL.md b/skills/taste-skill/skills/industrial-brutalist-ui/SKILL.md
new file mode 100644
index 0000000..f5375b9
--- /dev/null
+++ b/skills/taste-skill/skills/industrial-brutalist-ui/SKILL.md
@@ -0,0 +1,92 @@
+---
+name: industrial-brutalist-ui
+description: Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.
+---
+
+# SKILL: Industrial Brutalism & Tactical Telemetry UI
+
+## 1. Skill Meta
+**Name:** Industrial Brutalism & Tactical Telemetry Interface Engineering
+**Description:** Advanced proficiency in architecting web interfaces that synthesize mid-century Swiss Typographic design, industrial manufacturing manuals, and retro-futuristic aerospace/military terminal interfaces. This discipline requires absolute mastery over rigid modular grids, extreme typographic scale contrast, purely utilitarian color palettes, and the programmatic simulation of analog degradation (halftones, CRT scanlines, bitmap dithering). The objective is to construct digital environments that project raw functionality, mechanical precision, and high data density, deliberately discarding conventional consumer UI patterns.
+
+## 2. Visual Archetypes
+The design system operates by merging two distinct but highly compatible visual paradigms. **Pick ONE per project and commit to it. Do not alternate or mix both modes within the same interface.**
+
+### 2.1 Swiss Industrial Print
+Derived from 1960s corporate identity systems and heavy machinery blueprints.
+* **Characteristics:** High-contrast light modes (newsprint/off-white substrates). Reliance on monolithic, heavy sans-serif typography. Unforgiving structural grids outlined by visible dividing lines. Aggressive, asymmetric use of negative space punctuated by oversized, viewport-bleeding numerals or letterforms. Heavy use of primary red as an alert/accent color.
+
+### 2.2 Tactical Telemetry & CRT Terminal
+Derived from classified military databases, legacy mainframes, and aerospace Heads-Up Displays (HUDs).
+* **Characteristics:** Dark mode exclusivity. High-density tabular data presentation. Absolute dominance of monospaced typography. Integration of technical framing devices (ASCII brackets, crosshairs). Application of simulated hardware limitations (phosphor glow, scanlines, low bit-depth rendering).
+
+## 3. Typographic Architecture
+Typography is the primary structural and decorative infrastructure. Imagery is secondary. The system demands extreme variance in scale, weight, and spacing.
+
+### 3.1 Macro-Typography (Structural Headers)
+* **Classification:** Neo-Grotesque / Heavy Sans-Serif.
+* **Optimal Web Fonts:** Neue Haas Grotesk (Black), Inter (Extra Bold/Black), Archivo Black, Roboto Flex (Heavy), Monument Extended.
+* **Implementation Parameters:**
+ * **Scale:** Deployed at massive scales using fluid typography (e.g., `clamp(4rem, 10vw, 15rem)`).
+ * **Tracking (Letter-spacing):** Extremely tight, often negative (`-0.03em` to `-0.06em`), forcing glyphs to form solid architectural blocks.
+ * **Leading (Line-height):** Highly compressed (`0.85` to `0.95`).
+ * **Casing:** Exclusively uppercase for structural impact.
+
+### 3.2 Micro-Typography (Data & Telemetry)
+* **Classification:** Monospace / Technical Sans.
+* **Optimal Web Fonts:** JetBrains Mono, IBM Plex Mono, Space Mono, VT323, Courier Prime.
+* **Implementation Parameters:**
+ * **Scale:** Fixed and small (`10px` to `14px` / `0.7rem` to `0.875rem`).
+ * **Tracking:** Generous (`0.05em` to `0.1em`) to simulate mechanical typewriter spacing or terminal matrices.
+ * **Leading:** Standard to tight (`1.2` to `1.4`).
+ * **Casing:** Exclusively uppercase. Used for all metadata, navigation, unit IDs, and coordinates.
+
+### 3.3 Textural Contrast (Artistic Disruption)
+* **Classification:** High-Contrast Serif.
+* **Optimal Web Fonts:** Playfair Display, EB Garamond, Times New Roman.
+* **Implementation Parameters:** Used exceedingly sparingly. Must be subjected to heavy post-processing (halftone filters, 1-bit dithering) to degrade vector perfection and create textural juxtaposition against the clean sans-serifs.
+
+## 4. Color System
+The color architecture is uncompromising. Gradients, soft drop shadows, and modern translucency are strictly prohibited. Colors simulate physical media or primitive emissive displays.
+
+**CRITICAL: Choose ONE substrate palette per project and use it consistently. Never mix light and dark substrates within the same interface.**
+
+### If Swiss Industrial Print (Light):
+* **Background:** `#F4F4F0` or `#EAE8E3` (Matte, unbleached documentation paper).
+* **Foreground:** `#050505` to `#111111` (Carbon Ink).
+* **Accent:** `#E61919` or `#FF2A2A` (Aviation/Hazard Red). This is the ONLY accent color. Used for strike-throughs, thick structural dividing lines, or vital data highlights.
+
+### If Tactical Telemetry (Dark):
+* **Background:** `#0A0A0A` or `#121212` (Deactivated CRT. Avoid pure `#000000`).
+* **Foreground:** `#EAEAEA` (White phosphor). This is the primary text color.
+* **Accent:** `#E61919` or `#FF2A2A` (Aviation/Hazard Red). Same red, same rules.
+* **Terminal Green (`#4AF626`):** Optional. Use ONLY for a single specific UI element (e.g., one status indicator or one data readout) — never as a general text color. If it doesn't serve a clear purpose, omit it entirely.
+
+## 5. Layout and Spatial Engineering
+The layout must appear mathematically engineered. It rejects conventional web padding in favor of visible compartmentalization.
+
+* **The Blueprint Grid:** Strict adherence to CSS Grid architectures. Elements do not float; they are anchored precisely to grid tracks and intersections.
+* **Visible Compartmentalization:** Extensive utilization of solid borders (`1px` or `2px solid`) to delineate distinct zones of information. Horizontal rules (` `) frequently span the entire container width to segregate operational units.
+* **Bimodal Density:** Layouts oscillate between extreme data density (tightly packed monospace metadata clustered together) and vast expanses of calculated negative space framing macro-typography.
+* **Geometry:** Absolute rejection of `border-radius`. All corners must be exactly 90 degrees to enforce mechanical rigidity.
+
+## 6. UI Components and Symbology
+Standard web UI conventions are replaced with utilitarian, industrial graphic elements.
+
+* **Syntax Decoration:** Utilization of ASCII characters to frame data points.
+ * *Framing:* `[ DELIVERY SYSTEMS ]`, `< RE-IND >`
+ * *Directional:* `>>>`, `///`, `\\\\`
+* **Industrial Markers:** Prominent integration of registration (`®`), copyright (`©`), and trademark (`™`) symbols functioning as structural geometric elements rather than legal text.
+* **Technical Assets:** Integration of crosshairs (`+`) at grid intersections, repeating vertical lines (barcodes), thick horizontal warning stripes, and randomized string data (e.g., `REV 2.6`, `UNIT / D-01`) to simulate active mechanical processes.
+
+## 7. Textural and Post-Processing Effects
+To prevent the design from appearing purely digital, simulated analog degradation is engineered into the frontend via CSS and SVG filters.
+
+* **Halftone and 1-Bit Dithering:** Transforming continuous-tone images or large serif typography into dot-matrix patterns. Achieved via pre-processing or CSS `mix-blend-mode: multiply` overlays combined with SVG radial dot patterns.
+* **CRT Scanlines:** For terminal interfaces, applying a `repeating-linear-gradient` to the background to simulate horizontal electron beam sweeps (e.g., `repeating-linear-gradient(0deg, transparent, transparent 2px, rgba(0,0,0,0.1) 2px, rgba(0,0,0,0.1) 4px)`).
+* **Mechanical Noise:** A global, low-opacity SVG static/noise filter applied to the DOM root to introduce a unified physical grain across both dark and light modes.
+
+## 8. Web Engineering Directives
+1. **Grid Determinism:** Utilize `display: grid; gap: 1px;` with contrasting parent/child background colors to generate mathematically perfect, razor-thin dividing lines without complex border declarations.
+2. **Semantic Rigidity:** Construct the DOM using precise semantic tags (``, ``, ``, ``, ``) to accurately reflect the technical nature of the telemetry.
+3. **Typography Clamping:** Implement CSS `clamp()` functions exclusively for macro-typography to ensure massive text scales aggressively while maintaining structural integrity across viewports.
diff --git a/skills/taste-skill/skills/llms.txt b/skills/taste-skill/skills/llms.txt
new file mode 100644
index 0000000..74a7527
--- /dev/null
+++ b/skills/taste-skill/skills/llms.txt
@@ -0,0 +1,13 @@
+taste-skill: The default design skill (v2 experimental). Read the brief, infer the design language, tune three dials (VARIANCE / MOTION / DENSITY), and ship landing pages, portfolios, and redesigns that do not look templated. Brief inference, design-system map, em-dash ban, GSAP code skeletons, hard-rules pre-flight check. Actively iterating toward v2.0.0 stable.
+taste-skill-v1: The original v1 of taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental).
+gpt-taste: Elite Awwwards-level frontend design and GSAP motion skill for premium, deterministic, anti-slop UI generation.
+image-to-code-skill: Image-first frontend skill for generating premium website references, deeply analyzing them, and implementing code to match.
+imagegen-frontend-web: Image-generation-only skill for creating premium website design reference images. Does not write code.
+imagegen-frontend-mobile: Image-generation-only skill for creating premium mobile app screen concepts and flows. Does not write code.
+brandkit: Image-generation-only skill for creating premium brand-kit overview images with logo concepts, identity systems, color palettes, typography, and mockups. Does not write code.
+redesign-skill: For upgrading existing projects by auditing and fixing design problems.
+soft-skill: Focuses on an expensive, soft UI look with premium fonts, whitespace, depth, and smooth animations.
+output-skill: Prevents AI from being lazy, skipping code blocks, or using placeholder comments.
+minimalist-skill: Enforces clean, editorial-style interfaces (Notion/Linear style) with strict monochrome palettes.
+brutalist-skill: Raw mechanical interfaces, Swiss typography, extreme scale contrast. (Beta)
+stitch-skill: Google Stitch-compatible semantic design rules for premium AI UI generation.
diff --git a/skills/taste-skill/skills/minimalist-ui/SKILL.md b/skills/taste-skill/skills/minimalist-ui/SKILL.md
new file mode 100644
index 0000000..44ead27
--- /dev/null
+++ b/skills/taste-skill/skills/minimalist-ui/SKILL.md
@@ -0,0 +1,85 @@
+---
+name: minimalist-ui
+description: Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
+---
+
+# Protocol: Premium Utilitarian Minimalism UI Architect
+
+## 1. Protocol Overview
+Name: Premium Utilitarian Minimalism & Editorial UI
+Description: An advanced frontend engineering directive for generating highly refined, ultra-minimalist, "document-style" web interfaces analogous to top-tier workspace platforms. This protocol strictly enforces a high-contrast warm monochrome palette, bespoke typographic hierarchies, meticulous structural macro-whitespace, bento-grid layouts, and an ultra-flat component architecture with deliberate muted pastel accents. It actively rejects standard generic SaaS design trends.
+
+## 2. Absolute Negative Constraints (Banned Elements)
+The AI must strictly avoid the following generic web development defaults:
+- DO NOT use the "Inter", "Roboto", or "Open Sans" typefaces.
+- DO NOT use generic, thin-line icon libraries like "Lucide", "Feather", or standard "Heroicons".
+- DO NOT use Tailwind's default heavy drop shadows (e.g., `shadow-md`, `shadow-lg`, `shadow-xl`). Shadows must be practically non-existent or heavily customized to be ultra-diffuse and low opacity (< 0.05).
+- DO NOT use primary colored backgrounds for large elements or sections (e.g., no bright blue, green, or red hero sections).
+- DO NOT use gradients, neon colors, or 3D glassmorphism (beyond subtle navbar blurs).
+- DO NOT use `rounded-full` (pill shapes) for large containers, cards, or primary buttons.
+- DO NOT use emojis anywhere in code, markup, text content, headings, or alt text. Replace with proper icons or clean SVG primitives.
+- DO NOT use generic placeholder names like "John Doe", "Acme Corp", or "Lorem Ipsum". Use realistic, contextual content.
+- DO NOT use AI copywriting clichés: "Elevate", "Seamless", "Unleash", "Next-Gen", "Game-changer", "Delve". Write plain, specific language.
+
+## 3. Typographic Architecture
+The interface must rely on extreme typographic contrast and premium font selection to establish an editorial feel.
+- Primary Sans-Serif (Body, UI, Buttons): Use clean, geometric, or system-native fonts with character. Target: `font-family: 'SF Pro Display', 'Geist Sans', 'Helvetica Neue', 'Switzer', sans-serif`.
+- Editorial Serif (Hero Headings & Quotes): Target: `font-family: 'Lyon Text', 'Newsreader', 'Playfair Display', 'Instrument Serif', serif`. Apply tight tracking (`letter-spacing: -0.02em` to `-0.04em`) and tight line-height (`1.1`).
+- Monospace (Code, Keystrokes, Meta-data): Target: `font-family: 'Geist Mono', 'SF Mono', 'JetBrains Mono', monospace`.
+- Text Colors: Body text must never be absolute black (`#000000`). Use off-black/charcoal (`#111111` or `#2F3437`) with a generous `line-height` of `1.6` for legibility. Secondary text should be muted gray (`#787774`).
+
+## 4. Color Palette (Warm Monochrome + Spot Pastels)
+Color is a scarce resource, utilized only for semantic meaning or subtle accents.
+- Canvas / Background: Pure White `#FFFFFF` or Warm Bone/Off-White `#F7F6F3` / `#FBFBFA`.
+- Primary Surface (Cards): `#FFFFFF` or `#F9F9F8`.
+- Structural Borders / Dividers: Ultra-light gray `#EAEAEA` or `rgba(0,0,0,0.06)`.
+- Accent Colors: Exclusively use highly desaturated, washed-out pastels for tags, inline code backgrounds, or subtle icon backgrounds.
+ - Pale Red: `#FDEBEC` (Text: `#9F2F2D`)
+ - Pale Blue: `#E1F3FE` (Text: `#1F6C9F`)
+ - Pale Green: `#EDF3EC` (Text: `#346538`)
+ - Pale Yellow: `#FBF3DB` (Text: `#956400`)
+
+## 5. Component Specifications
+- Bento Box Feature Grids:
+ - Utilize asymmetrical CSS Grid layouts.
+ - Cards must have exactly `border: 1px solid #EAEAEA`.
+ - Border-radius must be crisp: `8px` or `12px` maximum.
+ - Internal padding must be generous (e.g., `24px` to `40px`).
+- Primary Call-To-Action (Buttons):
+ - Solid background `#111111`, text `#FFFFFF`.
+ - Slight border-radius (`4px` to `6px`). No box-shadow.
+ - Hover state should be a subtle color shift to `#333333` or a micro-scale `transform: scale(0.98)`.
+- Tags & Status Badges:
+ - Pill-shaped (`border-radius: 9999px`), very small typography (`text-xs`), uppercase with wide tracking (`letter-spacing: 0.05em`).
+ - Background must use the defined Muted Pastels.
+- Accordions (FAQ):
+ - Strip all container boxes. Separate items only with a `border-bottom: 1px solid #EAEAEA`.
+ - Use a clean, sharp `+` and `-` icon for the toggle state.
+- Keystroke Micro-UIs:
+ - Render shortcuts as physical keys using `` tags: `border: 1px solid #EAEAEA`, `border-radius: 4px`, `background: #F7F6F3`, using the Monospace font.
+- Faux-OS Window Chrome:
+ - When mocking up software, wrap it in a minimalist container with a white top bar containing three small, light gray circles (replicating macOS window controls).
+
+## 6. Iconography & Imagery Directives
+- System Icons: Use "Phosphor Icons (Bold or Fill weights)" or "Radix UI Icons" for a technical, slightly thicker-stroke aesthetic. Standardize stroke width across all icons.
+- Illustrations: Monochromatic, rough continuous-line ink sketches on a white background, featuring a single offset geometric shape filled with a muted pastel color.
+- Photography: Use high-quality, desaturated images with a warm tone. Apply subtle overlays (`opacity: 0.04` warm grain) to blend photos into the monochrome palette. Never use oversaturated stock photos. Use reliable placeholders like `https://picsum.photos/seed/{context}/1200/800` when real assets are unavailable.
+- Hero & Section Backgrounds: Sections should not feel empty and flat. Use subtle full-width background imagery at very low opacity, soft radial light spots (`radial-gradient` with warm tones at `opacity: 0.03`), or minimal geometric line patterns to add depth without breaking the clean aesthetic.
+
+## 7. Subtle Motion & Micro-Animations
+Motion should feel invisible — present but never distracting. The goal is quiet sophistication, not spectacle.
+- Scroll Entry: Elements fade in gently as they enter the viewport. Use `translateY(12px)` + `opacity: 0` resolving over `600ms` with `cubic-bezier(0.16, 1, 0.3, 1)`. Use `IntersectionObserver`, never `window.addEventListener('scroll')`.
+- Hover States: Cards lift with an ultra-subtle shadow shift (`box-shadow` transitioning from `0 0 0` to `0 2px 8px rgba(0,0,0,0.04)` over `200ms`). Buttons respond with `scale(0.98)` on `:active`.
+- Staggered Reveals: Lists and grid items enter with a cascade delay (`animation-delay: calc(var(--index) * 80ms)`). Never mount everything at once.
+- Background Ambient Motion: Optional. A single, very slow-moving radial gradient blob (`animation-duration: 20s+`, `opacity: 0.02-0.04`) drifting behind hero sections. Must be applied to a `position: fixed; pointer-events: none` layer. Never on scrolling containers.
+- Performance: Animate exclusively via `transform` and `opacity`. No layout-triggering properties (`top`, `left`, `width`, `height`). Use `will-change: transform` sparingly and only on actively animating elements.
+
+## 8. Execution Protocol
+When tasked with writing frontend code (HTML, React, Tailwind, Vue) or designing a layout:
+1. Establish the macro-whitespace first. Use massive vertical padding between sections (e.g., `py-24` or `py-32` in Tailwind).
+2. Constrain the main typography content width to `max-w-4xl` or `max-w-5xl`.
+3. Apply the custom typographic hierarchy and monochromatic color variables immediately.
+4. Ensure every card, divider, and border adheres strictly to the `1px solid #EAEAEA` rule.
+5. Add scroll-entry animations to all major content blocks.
+6. Ensure sections have visual depth through imagery, ambient gradients, or subtle textures — no empty flat backgrounds.
+7. Provide code that reflects this high-end, uncluttered, editorial aesthetic natively without requiring manual adjustments.
diff --git a/skills/taste-skill/skills/redesign-existing-projects/SKILL.md b/skills/taste-skill/skills/redesign-existing-projects/SKILL.md
new file mode 100644
index 0000000..c8304f0
--- /dev/null
+++ b/skills/taste-skill/skills/redesign-existing-projects/SKILL.md
@@ -0,0 +1,178 @@
+---
+name: redesign-existing-projects
+description: Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.
+---
+
+# Redesign Skill
+
+## How This Works
+
+When applied to an existing project, follow this sequence:
+
+1. **Scan** — Read the codebase. Identify the framework, styling method (Tailwind, vanilla CSS, styled-components, etc.), and current design patterns.
+2. **Diagnose** — Run through the audit below. List every generic pattern, weak point, and missing state you find.
+3. **Fix** — Apply targeted upgrades working with the existing stack. Do not rewrite from scratch. Improve what's there.
+
+## Design Audit
+
+### Typography
+
+Check for these problems and fix them:
+
+- **Browser default fonts or Inter everywhere.** Replace with a font that has character. Good options: `Geist`, `Outfit`, `Cabinet Grotesk`, `Satoshi`. For editorial/creative projects, pair a serif header with a sans-serif body.
+- **Headlines lack presence.** Increase size for display text, tighten letter-spacing, reduce line-height. Headlines should feel heavy and intentional.
+- **Body text too wide.** Limit paragraph width to roughly 65 characters. Increase line-height for readability.
+- **Only Regular (400) and Bold (700) weights used.** Introduce Medium (500) and SemiBold (600) for more subtle hierarchy.
+- **Numbers in proportional font.** Use a monospace font or enable tabular figures (`font-variant-numeric: tabular-nums`) for data-heavy interfaces.
+- **Missing letter-spacing adjustments.** Use negative tracking for large headers, positive tracking for small caps or labels.
+- **All-caps subheaders everywhere.** Try lowercase italics, sentence case, or small-caps instead.
+- **Orphaned words.** Single words sitting alone on the last line. Fix with `text-wrap: balance` or `text-wrap: pretty`.
+
+### Color and Surfaces
+
+- **Pure `#000000` background.** Replace with off-black, dark charcoal, or tinted dark (`#0a0a0a`, `#121212`, or a dark navy).
+- **Oversaturated accent colors.** Keep saturation below 80%. Desaturate accents so they blend with neutrals instead of screaming.
+- **More than one accent color.** Pick one. Remove the rest. Consistency beats variety.
+- **Mixing warm and cool grays.** Stick to one gray family. Tint all grays with a consistent hue (warm or cool, not both).
+- **Purple/blue "AI gradient" aesthetic.** This is the most common AI design fingerprint. Replace with neutral bases and a single, considered accent.
+- **Generic `box-shadow`.** Tint shadows to match the background hue. Use colored shadows (e.g., dark blue shadow on a blue background) instead of pure black at low opacity.
+- **Flat design with zero texture.** Add subtle noise, grain, or micro-patterns to backgrounds. Pure flat vectors feel sterile.
+- **Perfectly even gradients.** Break the uniformity with radial gradients, noise overlays, or mesh gradients instead of standard linear 45-degree fades.
+- **Inconsistent lighting direction.** Audit all shadows to ensure they suggest a single, consistent light source.
+- **Random dark sections in a light mode page (or vice versa).** A single dark-background section breaking an otherwise light page looks like a copy-paste accident. Either commit to a full dark mode or keep a consistent background tone throughout. If contrast is needed, use a slightly darker shade of the same palette — not a sudden jump to `#111` in the middle of a cream page.
+- **Empty, flat sections with no visual depth.** Sections that are just text on a plain background feel unfinished. Add high-quality background imagery (blurred, overlaid, or masked), subtle patterns, or ambient gradients. Use reliable placeholder sources like `https://picsum.photos/seed/{name}/1920/1080` when real assets are not available. Experiment with background images behind hero sections, feature blocks, or CTAs — even a subtle full-width photo at low opacity adds presence.
+
+### Layout
+
+- **Everything centered and symmetrical.** Break symmetry with offset margins, mixed aspect ratios, or left-aligned headers over centered content.
+- **Three equal card columns as feature row.** This is the most generic AI layout. Replace with a 2-column zig-zag, asymmetric grid, horizontal scroll, or masonry layout.
+- **Using `height: 100vh` for full-screen sections.** Replace with `min-height: 100dvh` to prevent layout jumping on mobile browsers (iOS Safari viewport bug).
+- **Complex flexbox percentage math.** Replace with CSS Grid for reliable multi-column structures.
+- **No max-width container.** Add a container constraint (around 1200-1440px) with auto margins so content doesn't stretch edge-to-edge on wide screens.
+- **Cards of equal height forced by flexbox.** Allow variable heights or use masonry when content varies in length.
+- **Uniform border-radius on everything.** Vary the radius: tighter on inner elements, softer on containers.
+- **No overlap or depth.** Elements sit flat next to each other. Use negative margins to create layering and visual depth.
+- **Symmetrical vertical padding.** Top and bottom padding are always identical. Adjust optically — bottom padding often needs to be slightly larger.
+- **Dashboard always has a left sidebar.** Try top navigation, a floating command menu, or a collapsible panel instead.
+- **Missing whitespace.** Double the spacing. Let the design breathe. Dense layouts work for data dashboards, not for marketing pages.
+- **Buttons not bottom-aligned in card groups.** When cards have different content lengths, CTAs end up at random heights. Pin buttons to the bottom of each card so they form a clean horizontal line regardless of content above.
+- **Feature lists starting at different vertical positions.** In pricing tables or comparison cards, the list of features should start at the same Y position across all columns. Use consistent spacing above the list or fixed-height title/price blocks.
+- **Inconsistent vertical rhythm in side-by-side elements.** When placing cards, columns, or panels next to each other, align shared elements (titles, descriptions, prices, buttons) across all items. Misaligned baselines make the layout look broken.
+- **Mathematical alignment that looks optically wrong.** Centering by the math doesn't always look centered to the eye. Icons next to text, play buttons in circles, or text in buttons often need 1-2px optical adjustments to feel right.
+
+### Interactivity and States
+
+- **No hover states on buttons.** Add background shift, slight scale, or translate on hover.
+- **No active/pressed feedback.** Add a subtle `scale(0.98)` or `translateY(1px)` on press to simulate a physical click.
+- **Instant transitions with zero duration.** Add smooth transitions (200-300ms) to all interactive elements.
+- **Missing focus ring.** Ensure visible focus indicators for keyboard navigation. This is an accessibility requirement, not optional.
+- **No loading states.** Replace generic circular spinners with skeleton loaders that match the layout shape.
+- **No empty states.** An empty dashboard showing nothing is a missed opportunity. Design a composed "getting started" view.
+- **No error states.** Add clear, inline error messages for forms. Do not use `window.alert()`.
+- **Dead links.** Buttons that link to `#`. Either link to real destinations or visually disable them.
+- **No indication of current page in navigation.** Style the active nav link differently so users know where they are.
+- **Scroll jumping.** Anchor clicks jump instantly. Add `scroll-behavior: smooth`.
+- **Animations using `top`, `left`, `width`, `height`.** Switch to `transform` and `opacity` for GPU-accelerated, smooth animation.
+
+### Content
+
+- **Generic names like "John Doe" or "Jane Smith".** Use diverse, realistic-sounding names.
+- **Fake round numbers like `99.99%`, `50%`, `$100.00`.** Use organic, messy data: `47.2%`, `$99.00`, `+1 (312) 847-1928`.
+- **Placeholder company names like "Acme Corp", "Nexus", "SmartFlow".** Invent contextual, believable brand names.
+- **AI copywriting cliches.** Never use "Elevate", "Seamless", "Unleash", "Next-Gen", "Game-changer", "Delve", "Tapestry", or "In the world of...". Write plain, specific language.
+- **Exclamation marks in success messages.** Remove them. Be confident, not loud.
+- **"Oops!" error messages.** Be direct: "Connection failed. Please try again."
+- **Passive voice.** Use active voice: "We couldn't save your changes" instead of "Mistakes were made."
+- **All blog post dates identical.** Randomize dates to appear real.
+- **Same avatar image for multiple users.** Use unique assets for every distinct person.
+- **Lorem Ipsum.** Never use placeholder latin text. Write real draft copy.
+- **Title Case On Every Header.** Use sentence case instead.
+
+### Component Patterns
+
+- **Generic card look (border + shadow + white background).** Remove the border, or use only background color, or use only spacing. Cards should exist only when elevation communicates hierarchy.
+- **Always one filled button + one ghost button.** Add text links or tertiary styles to reduce visual noise.
+- **Pill-shaped "New" and "Beta" badges.** Try square badges, flags, or plain text labels.
+- **Accordion FAQ sections.** Use a side-by-side list, searchable help, or inline progressive disclosure.
+- **3-card carousel testimonials with dots.** Replace with a masonry wall, embedded social posts, or a single rotating quote.
+- **Pricing table with 3 towers.** Highlight the recommended tier with color and emphasis, not just extra height.
+- **Modals for everything.** Use inline editing, slide-over panels, or expandable sections instead of popups for simple actions.
+- **Avatar circles exclusively.** Try squircles or rounded squares for a less generic look.
+- **Light/dark toggle always a sun/moon switch.** Use a dropdown, system preference detection, or integrate it into settings.
+- **Footer link farm with 4 columns.** Simplify. Focus on main navigational paths and legally required links.
+
+### Iconography
+
+- **Lucide or Feather icons exclusively.** These are the "default" AI icon choice. Use Phosphor, Heroicons, or a custom set for differentiation.
+- **Rocketship for "Launch", shield for "Security".** Replace cliche metaphors with less obvious icons (bolt, fingerprint, spark, vault).
+- **Inconsistent stroke widths across icons.** Audit all icons and standardize to one stroke weight.
+- **Missing favicon.** Always include a branded favicon.
+- **Stock "diverse team" photos.** Use real team photos, candid shots, or a consistent illustration style instead of uncanny stock imagery.
+
+### Code Quality
+
+- **Div soup.** Use semantic HTML: ``, ``, ``, ``, ``.
+- **Inline styles mixed with CSS classes.** Move all styling to the project's styling system.
+- **Hardcoded pixel widths.** Use relative units (`%`, `rem`, `em`, `max-width`) for flexible layouts.
+- **Missing alt text on images.** Describe image content for screen readers. Never leave `alt=""` or `alt="image"` on meaningful images.
+- **Arbitrary z-index values like `9999`.** Establish a clean z-index scale in the theme/variables.
+- **Commented-out dead code.** Remove all debug artifacts before shipping.
+- **Import hallucinations.** Check that every import actually exists in `package.json` or the project dependencies.
+- **Missing meta tags.** Add proper ``, `description`, `og:image`, and social sharing meta tags.
+
+### Strategic Omissions (What AI Typically Forgets)
+
+- **No legal links.** Add privacy policy and terms of service links in the footer.
+- **No "back" navigation.** Dead ends in user flows. Every page needs a way back.
+- **No custom 404 page.** Design a helpful, branded "page not found" experience.
+- **No form validation.** Add client-side validation for emails, required fields, and format checks.
+- **No "skip to content" link.** Essential for keyboard users. Add a hidden skip-link.
+- **No cookie consent.** If required by jurisdiction, add a compliant consent banner.
+
+## Upgrade Techniques
+
+When upgrading a project, pull from these high-impact techniques to replace generic patterns:
+
+### Typography Upgrades
+- **Variable font animation.** Interpolate weight or width on scroll or hover for text that feels alive.
+- **Outlined-to-fill transitions.** Text starts as a stroke outline and fills with color on scroll entry or interaction.
+- **Text mask reveals.** Large typography acting as a window to video or animated imagery behind it.
+
+### Layout Upgrades
+- **Broken grid / asymmetry.** Elements that deliberately ignore column structure — overlapping, bleeding off-screen, or offset with calculated randomness.
+- **Whitespace maximization.** Aggressive use of negative space to force focus on a single element.
+- **Parallax card stacks.** Sections that stick and physically stack over each other during scroll.
+- **Split-screen scroll.** Two halves of the screen sliding in opposite directions.
+
+### Motion Upgrades
+- **Smooth scroll with inertia.** Decouple scrolling from browser defaults for a heavier, cinematic feel.
+- **Staggered entry.** Elements cascade in with slight delays, combining Y-axis translation with opacity fade. Never mount everything at once.
+- **Spring physics.** Replace linear easing with spring-based motion for a natural, weighty feel on all interactive elements.
+- **Scroll-driven reveals.** Content entering through expanding masks, wipes, or draw-on SVG paths tied to scroll progress.
+
+### Surface Upgrades
+- **True glassmorphism.** Go beyond `backdrop-filter: blur`. Add a 1px inner border and a subtle inner shadow to simulate edge refraction.
+- **Spotlight borders.** Card borders that illuminate dynamically under the cursor.
+- **Grain and noise overlays.** A fixed, pointer-events-none overlay with subtle noise to break digital flatness.
+- **Colored, tinted shadows.** Shadows that carry the hue of the background rather than using generic black.
+
+## Fix Priority
+
+Apply changes in this order for maximum visual impact with minimum risk:
+
+1. **Font swap** — biggest instant improvement, lowest risk
+2. **Color palette cleanup** — remove clashing or oversaturated colors
+3. **Hover and active states** — makes the interface feel alive
+4. **Layout and spacing** — proper grid, max-width, consistent padding
+5. **Replace generic components** — swap cliche patterns for modern alternatives
+6. **Add loading, empty, and error states** — makes it feel finished
+7. **Polish typography scale and spacing** — the premium final touch
+
+## Rules
+
+- Work with the existing tech stack. Do not migrate frameworks or styling libraries.
+- Do not break existing functionality. Test after every change.
+- Before importing any new library, check the project's dependency file first.
+- If the project uses Tailwind, check the version (v3 vs v4) before modifying config.
+- If the project has no framework, use vanilla CSS.
+- Keep changes reviewable and focused. Small, targeted improvements over big rewrites.
diff --git a/skills/taste-skill/skills/stitch-design-taste/DESIGN.md b/skills/taste-skill/skills/stitch-design-taste/DESIGN.md
new file mode 100644
index 0000000..ef78a97
--- /dev/null
+++ b/skills/taste-skill/skills/stitch-design-taste/DESIGN.md
@@ -0,0 +1,121 @@
+# Design System: Taste Standard
+**Skill:** stitch-design-taste
+
+---
+
+## Configuration — Set Your Style
+Adjust these dials before using this design system. They control how creative, dense, and animated the output should be. Pick the level that fits your project.
+
+| Dial | Level | Description |
+|------|-------|-------------|
+| **Creativity** | `8` | `1` = Ultra-minimal, Swiss, silent, monochrome. `5` = Balanced, clean but with personality. `10` = Expressive, editorial, bold typography experiments, inline images in headlines, strong asymmetry. Default: `8` |
+| **Density** | `4` | `1` = Gallery-airy, massive whitespace. `5` = Balanced sections. `10` = Cockpit-dense, data-heavy. Default: `4` |
+| **Variance** | `8` | `1` = Predictable, symmetric grids. `5` = Subtle offsets. `10` = Artsy chaotic, no two sections alike. Default: `8` |
+| **Motion Intent** | `6` | `1` = Static, no animation noted. `5` = Subtle hover/entrance cues. `10` = Cinematic orchestration noted in every component. Default: `6` |
+
+> **How to use:** Change the numbers above to match your project's vibe. At **Creativity 1–3**, the system produces clean, quiet, Notion-like interfaces. At **Creativity 7–10**, expect inline image typography, dramatic scale contrast, and strong editorial layouts. The rest of the rules below adapt to your chosen levels.
+
+---
+
+## 1. Visual Theme & Atmosphere
+A restrained, gallery-airy interface with confident asymmetric layouts and fluid spring-physics motion. The atmosphere is clinical yet warm — like a well-lit architecture studio where every element earns its place through function. Density is balanced (Level 4), variance runs high (Level 8) to prevent symmetrical boredom, and motion is fluid but never theatrical (Level 6). The overall impression: expensive, intentional, alive.
+
+## 2. Color Palette & Roles
+- **Canvas White** (#F9FAFB) — Primary background surface. Warm-neutral, never clinical blue-white
+- **Pure Surface** (#FFFFFF) — Card and container fill. Used with whisper shadow for elevation
+- **Charcoal Ink** (#18181B) — Primary text. Zinc-950 depth — never pure black
+- **Steel Secondary** (#71717A) — Body text, descriptions, metadata. Zinc-500 warmth
+- **Muted Slate** (#94A3B8) — Tertiary text, timestamps, disabled states
+- **Whisper Border** (rgba(226,232,240,0.5)) — Card borders, structural 1px lines. Semi-transparent for depth
+- **Diffused Shadow** (rgba(0,0,0,0.05)) — Card elevation. Wide-spreading, 40px blur, -15px offset. Never harsh
+
+### Accent Selection (Pick ONE per project)
+- **Emerald Signal** (#10B981) — For growth, success, positive data dashboards
+- **Electric Blue** (#3B82F6) — For productivity, SaaS, developer tools
+- **Deep Rose** (#E11D48) — For creative, editorial, fashion-adjacent projects
+- **Amber Warmth** (#F59E0B) — For community, social, warm-toned products
+
+### Banned Colors
+- Purple/Violet neon gradients — the "AI Purple" aesthetic
+- Pure Black (#000000) — always Off-Black or Zinc-950
+- Oversaturated accents above 80% saturation
+- Mixed warm/cool gray systems within one project
+
+## 3. Typography Rules
+- **Display:** `Geist`, `Satoshi`, `Cabinet Grotesk`, or `Outfit` — Track-tight (`-0.025em`), controlled fluid scale, weight-driven hierarchy (700–900). Not screaming. Leading compressed (`1.1`). Alternatives forced — `Inter` is BANNED for premium contexts
+- **Body:** Same family at weight 400 — Relaxed leading (`1.65`), 65ch max-width, Steel Secondary color (#71717A)
+- **Mono:** `Geist Mono` or `JetBrains Mono` — For code blocks, metadata, timestamps. When density exceeds Level 7, all numbers switch to monospace
+- **Scale:** Display at `clamp(2.25rem, 5vw, 3.75rem)`. Body at `1rem/1.125rem`. Mono metadata at `0.8125rem`
+
+### Banned Fonts
+- `Inter` — banned everywhere in premium/creative contexts
+- Generic serif fonts (`Times New Roman`, `Georgia`, `Garamond`, `Palatino`) — BANNED. If serif is needed for editorial/creative, use only distinctive modern serifs like `Fraunces`, `Gambarino`, `Editorial New`, or `Instrument Serif`. Never use default browser serif stacks. Serif is always BANNED in dashboards or software UIs regardless
+
+## 4. Component Stylings
+* **Buttons:** Flat surface, no outer glow. Primary: accent fill with white text. Secondary: ghost/outline. Active state: `-1px translateY` or `scale(0.98)` for tactile push. Hover: subtle background shift, never glow
+* **Cards/Containers:** Generously rounded corners (`2.5rem`). Pure white fill. Whisper border (`1px`, semi-transparent). Diffused shadow (`0 20px 40px -15px rgba(0,0,0,0.05)`). Internal padding `2rem–2.5rem`. Used ONLY when elevation communicates hierarchy — high-density layouts replace cards with `border-top` dividers or negative space
+* **Inputs/Forms:** Label positioned above input. Helper text optional. Error text below in Deep Rose. Focus ring in accent color, `2px` offset. No floating labels. Standard `0.5rem` gap between label-input-error stack
+* **Navigation:** Sleek, sticky. Icons scale on hover (Dock Magnification optional). No hamburger on desktop. Clean horizontal with generous spacing
+* **Loaders:** Skeletal shimmer matching exact layout dimensions and rounded corners. Shifting light reflection across placeholder shapes. Never circular spinners
+* **Empty States:** Composed illustration or icon composition with guidance text. Never just "No data found"
+* **Error States:** Inline, contextual. Red accent underline or border. Clear recovery action
+
+## 5. Hero Section
+The Hero is the first impression — it must be striking, creative, and never generic.
+- **Inline Image Typography:** Embed small, contextual photos or visuals directly between words or letters in the headline. Example: "We build [photo of hands typing] digital [photo of screen] products" — images sit inline at type-height, rounded, acting as visual punctuation between words. This is the signature creative technique
+- **No Overlapping Elements:** Text must never overlap images or other text. Every element has its own clear spatial zone. No z-index stacking of content layers, no absolute-positioned headlines over images. Clean separation always
+- **No Filler Text:** "Scroll to explore", "Swipe down", scroll arrow icons, bouncing chevrons, and any instructional UI chrome are BANNED. The user knows how to scroll. Let the content pull them in naturally
+- **Asymmetric Structure:** Centered Hero layouts are BANNED at this variance level. Use Split Screen (50/50), Left-Aligned text / Right visual, or Asymmetric Whitespace with large empty zones
+- **CTA Restraint:** Maximum one primary CTA button. No secondary "Learn more" links. No redundant micro-copy below the headline
+
+## 6. Layout Principles
+- **Grid-First:** CSS Grid for all structural layouts. Never flexbox percentage math (`calc(33% - 1rem)` is BANNED)
+- **No Overlapping:** Elements must never overlap each other. No absolute-positioned layers stacking content on content. Every element occupies its own grid cell or flow position. Clean, separated spatial zones
+- **Feature Sections:** The "3 equal cards in a row" pattern is BANNED. Use 2-column Zig-Zag, asymmetric Bento grids (2fr 1fr 1fr), or horizontal scroll galleries
+- **Containment:** All content within `max-width: 1400px`, centered. Generous horizontal padding (`1rem` mobile, `2rem` tablet, `4rem` desktop)
+- **Full-Height:** Use `min-height: 100dvh` — never `height: 100vh` (iOS Safari address bar jump)
+- **Bento Architecture:** For feature grids, use Row 1: 3 columns | Row 2: 2 columns (70/30 split). Each tile contains a perpetual micro-animation
+
+## 7. Responsive Rules
+Every screen must work flawlessly across all viewports. **Responsive is not optional — it is a hard requirement. Every single element must be tested at 375px, 768px, and 1440px.**
+- **Mobile-First Collapse (< 768px):** All multi-column layouts collapse to a strict single column. `width: 100%`, `padding: 1rem`, `gap: 1.5rem`. No exceptions
+- **No Horizontal Scroll:** Horizontal overflow on mobile is a critical failure. All elements must fit within viewport width. If any element causes horizontal scroll, the design is broken
+- **Typography Scaling:** Headlines scale down gracefully via `clamp()`. Body text stays `1rem` minimum. Never shrink body below `14px`. Headlines must remain readable on 375px screens
+- **Touch Targets:** All interactive elements minimum `44px` tap target. Generous spacing between clickable items. Buttons must be full-width on mobile
+- **Image Behavior:** Hero and inline images scale proportionally. Inline typography images (photos between words) stack below the headline on mobile instead of inline
+- **Navigation:** Desktop horizontal nav collapses to a clean mobile menu (slide-in or full-screen overlay). No tiny hamburger icons without labels
+- **Cards & Grids:** Bento grids and asymmetric layouts revert to stacked single-column cards with full-width. Maintain internal padding (`1rem`)
+- **Spacing Consistency:** Vertical section gaps reduce proportionally on mobile (`clamp(3rem, 8vw, 6rem)`). Never cramped, never excessively airy
+- **Testing Viewports:** Designs must be verified at: `375px` (iPhone SE), `390px` (iPhone 14), `768px` (iPad), `1024px` (small laptop), `1440px` (desktop)
+
+## 8. Motion & Interaction (Code-Phase Intent)
+> **Note:** Stitch generates static screens — it does not animate. This section documents the **intended motion behavior** so that the coding agent (Antigravity, Cursor, etc.) knows exactly how to implement animations when building the exported design into a live product.
+
+- **Physics Engine:** Spring-based exclusively. `stiffness: 100, damping: 20`. No linear easing anywhere. Premium, weighty feel on all interactive elements
+- **Perpetual Micro-Loops:** Every active dashboard component has an infinite-loop state — Pulse on status dots, Typewriter on search bars, Float on feature icons, Shimmer on loading states
+- **Staggered Orchestration:** Lists and grids mount with cascaded delays (`animation-delay: calc(var(--index) * 100ms)`). Waterfall reveals, never instant mount
+- **Layout Transitions:** Smooth re-ordering via shared element IDs. Items swap positions with physics, simulating real-time intelligence
+- **Hardware Rules:** Animate ONLY `transform` and `opacity`. Never `top`, `left`, `width`, `height`. Grain/noise filters on fixed, pointer-events-none pseudo-elements only
+- **Performance:** CPU-heavy perpetual animations isolated in microscopic leaf components. Never trigger parent re-renders. Target 60fps minimum
+
+## 9. Anti-Patterns (Banned)
+- No emojis — anywhere in UI, code, or alt text
+- No `Inter` font — use `Geist`, `Outfit`, `Cabinet Grotesk`, `Satoshi`
+- No generic serif fonts (`Times New Roman`, `Georgia`, `Garamond`) — if serif is needed, use distinctive modern serifs only (`Fraunces`, `Instrument Serif`)
+- No pure black (`#000000`) — Off-Black or Zinc-950 only
+- No neon outer glows or default box-shadow glows
+- No oversaturated accent colors above 80%
+- No excessive gradient text on large headers
+- No custom mouse cursors
+- No overlapping elements — text never overlaps images or other content. Clean spatial separation always
+- No 3-column equal card layouts for features
+- No centered Hero sections (at this variance level)
+- No filler UI text: "Scroll to explore", "Swipe down", "Discover more below", scroll arrows, bouncing chevrons — all BANNED
+- No generic names: "John Doe", "Sarah Chan", "Acme", "Nexus", "SmartFlow"
+- No fake round numbers: `99.99%`, `50%`, `1234567` — use organic data: `47.2%`, `+1 (312) 847-1928`
+- No AI copywriting clichés: "Elevate", "Seamless", "Unleash", "Next-Gen", "Revolutionize"
+- No broken Unsplash links — use `picsum.photos/seed/{id}/800/600` or SVG UI Avatars
+- No generic `shadcn/ui` defaults — customize radii, colors, shadows to match this system
+- No `z-index` spam — use only for Navbar, Modal, Overlay layer contexts
+- No `h-screen` — always `min-h-[100dvh]`
+- No circular loading spinners — skeletal shimmer only
diff --git a/skills/taste-skill/skills/stitch-design-taste/SKILL.md b/skills/taste-skill/skills/stitch-design-taste/SKILL.md
new file mode 100644
index 0000000..56e1266
--- /dev/null
+++ b/skills/taste-skill/skills/stitch-design-taste/SKILL.md
@@ -0,0 +1,184 @@
+---
+name: stitch-design-taste
+description: Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.
+---
+
+# Stitch Design Taste — Semantic Design System Skill
+
+## Overview
+This skill generates `DESIGN.md` files optimized for Google Stitch screen generation. It translates the battle-tested anti-slop frontend engineering directives into Stitch's native semantic design language — descriptive, natural-language rules paired with precise values that Stitch's AI agent can interpret to produce premium, non-generic interfaces.
+
+The generated `DESIGN.md` serves as the **single source of truth** for prompting Stitch to generate new screens that align with a curated, high-agency design language. Stitch interprets design through **"Visual Descriptions"** supported by specific color values, typography specs, and component behaviors.
+
+## Prerequisites
+- Access to Google Stitch via [labs.google.com/stitch](https://labs.google.com/stitch)
+- Optionally: Stitch MCP Server for programmatic integration with Cursor, Antigravity, or Gemini CLI
+
+## The Goal
+Generate a `DESIGN.md` file that encodes:
+1. **Visual atmosphere** — the mood, density, and design philosophy
+2. **Color calibration** — neutrals, accents, and banned patterns with hex codes
+3. **Typographic architecture** — font stacks, scale hierarchy, and anti-patterns
+4. **Component behaviors** — buttons, cards, inputs with interaction states
+5. **Layout principles** — grid systems, spacing philosophy, responsive strategy
+6. **Motion philosophy** — animation engine specs, spring physics, perpetual micro-interactions
+7. **Anti-patterns** — explicit list of banned AI design clichés
+
+## Analysis & Synthesis Instructions
+
+### 1. Define the Atmosphere
+Evaluate the target project's intent. Use evocative adjectives from the taste spectrum:
+- **Density:** "Art Gallery Airy" (1–3) → "Daily App Balanced" (4–7) → "Cockpit Dense" (8–10)
+- **Variance:** "Predictable Symmetric" (1–3) → "Offset Asymmetric" (4–7) → "Artsy Chaotic" (8–10)
+- **Motion:** "Static Restrained" (1–3) → "Fluid CSS" (4–7) → "Cinematic Choreography" (8–10)
+
+Default baseline: Variance 8, Motion 6, Density 4. Adapt dynamically based on user's vibe description.
+
+### 2. Map the Color Palette
+For each color provide: **Descriptive Name** + **Hex Code** + **Functional Role**.
+
+**Mandatory constraints:**
+- Maximum 1 accent color. Saturation below 80%
+- The "AI Purple/Blue Neon" aesthetic is strictly BANNED — no purple button glows, no neon gradients
+- Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents
+- Stick to one palette for the entire output — no warm/cool gray fluctuation
+- Never use pure black (`#000000`) — use Off-Black, Zinc-950, or Charcoal
+
+### 3. Establish Typography Rules
+- **Display/Headlines:** Track-tight, controlled scale. Not screaming. Hierarchy through weight and color, not just massive size
+- **Body:** Relaxed leading, max 65 characters per line
+- **Font Selection:** `Inter` is BANNED for premium/creative contexts. Force unique character: `Geist`, `Outfit`, `Cabinet Grotesk`, or `Satoshi`
+- **Serif Ban:** Generic serif fonts (`Times New Roman`, `Georgia`, `Garamond`, `Palatino`) are BANNED. If serif is needed for editorial/creative contexts, use only distinctive modern serifs: `Fraunces`, `Gambarino`, `Editorial New`, or `Instrument Serif`. Serif is always BANNED in dashboards or software UIs
+- **Dashboard Constraint:** Use Sans-Serif pairings exclusively (`Geist` + `Geist Mono` or `Satoshi` + `JetBrains Mono`)
+- **High-Density Override:** When density exceeds 7, all numbers must use Monospace
+
+### 4. Define the Hero Section
+The Hero is the first impression and must be creative, striking, and never generic:
+- **Inline Image Typography:** Embed small, contextual photos or visuals directly between words or letters in the headline. Images sit inline at type-height, rounded, acting as visual punctuation. This is the signature creative technique
+- **No Overlapping:** Text must never overlap images or other text. Every element occupies its own clean spatial zone
+- **No Filler Text:** "Scroll to explore", "Swipe down", scroll arrow icons, bouncing chevrons are BANNED. The content should pull users in naturally
+- **Asymmetric Structure:** Centered Hero layouts BANNED when variance exceeds 4
+- **CTA Restraint:** Maximum one primary CTA. No secondary "Learn more" links
+
+### 5. Describe Component Stylings
+For each component type, describe shape, color, shadow depth, and interaction behavior:
+- **Buttons:** Tactile push feedback on active state. No neon outer glows. No custom mouse cursors
+- **Cards:** Use ONLY when elevation communicates hierarchy. Tint shadows to background hue. For high-density layouts, replace cards with border-top dividers or negative space
+- **Inputs/Forms:** Label above input, helper text optional, error text below. Standard gap spacing
+- **Loading States:** Skeletal loaders matching layout dimensions — no generic circular spinners
+- **Empty States:** Composed compositions indicating how to populate data
+- **Error States:** Clear, inline error reporting
+
+### 6. Define Layout Principles
+- No overlapping elements — every element occupies its own clear spatial zone. No absolute-positioned content stacking
+- Centered Hero sections are BANNED when variance exceeds 4 — force Split Screen, Left-Aligned, or Asymmetric Whitespace
+- The generic "3 equal cards horizontally" feature row is BANNED — use 2-column Zig-Zag, asymmetric grid, or horizontal scroll
+- CSS Grid over Flexbox math — never use `calc()` percentage hacks
+- Contain layouts using max-width constraints (e.g., 1400px centered)
+- Full-height sections must use `min-h-[100dvh]` — never `h-screen` (iOS Safari catastrophic jump)
+
+### 7. Define Responsive Rules
+Every design must work across all viewports:
+- **Mobile-First Collapse (< 768px):** All multi-column layouts collapse to single column. No exceptions
+- **No Horizontal Scroll:** Horizontal overflow on mobile is a critical failure
+- **Typography Scaling:** Headlines scale via `clamp()`. Body text minimum `1rem`/`14px`
+- **Touch Targets:** All interactive elements minimum `44px` tap target
+- **Image Behavior:** Inline typography images (photos between words) stack below headline on mobile
+- **Navigation:** Desktop horizontal nav collapses to clean mobile menu
+- **Spacing:** Vertical section gaps reduce proportionally (`clamp(3rem, 8vw, 6rem)`)
+
+### 8. Encode Motion Philosophy
+- **Spring Physics default:** `stiffness: 100, damping: 20` — premium, weighty feel. No linear easing
+- **Perpetual Micro-Interactions:** Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)
+- **Staggered Orchestration:** Never mount lists instantly — use cascade delays for waterfall reveals
+- **Performance:** Animate exclusively via `transform` and `opacity`. Never animate `top`, `left`, `width`, `height`. Grain/noise filters on fixed pseudo-elements only
+
+### 9. List Anti-Patterns (AI Tells)
+Encode these as explicit "NEVER DO" rules in the DESIGN.md:
+- No emojis anywhere
+- No `Inter` font
+- No generic serif fonts (`Times New Roman`, `Georgia`, `Garamond`) — distinctive modern serifs only if needed
+- No pure black (`#000000`)
+- No neon/outer glow shadows
+- No oversaturated accents
+- No excessive gradient text on large headers
+- No custom mouse cursors
+- No overlapping elements — clean spatial separation always
+- No 3-column equal card layouts
+- No generic names ("John Doe", "Acme", "Nexus")
+- No fake round numbers (`99.99%`, `50%`)
+- No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")
+- No filler UI text: "Scroll to explore", "Swipe down", scroll arrows, bouncing chevrons
+- No broken Unsplash links — use `picsum.photos` or SVG avatars
+- No centered Hero sections (for high-variance projects)
+
+## Output Format (DESIGN.md Structure)
+
+```markdown
+# Design System: [Project Title]
+
+## 1. Visual Theme & Atmosphere
+(Evocative description of the mood, density, variance, and motion intensity.
+Example: "A restrained, gallery-airy interface with confident asymmetric layouts
+and fluid spring-physics motion. The atmosphere is clinical yet warm — like a
+well-lit architecture studio.")
+
+## 2. Color Palette & Roles
+- **Canvas White** (#F9FAFB) — Primary background surface
+- **Pure Surface** (#FFFFFF) — Card and container fill
+- **Charcoal Ink** (#18181B) — Primary text, Zinc-950 depth
+- **Muted Steel** (#71717A) — Secondary text, descriptions, metadata
+- **Whisper Border** (rgba(226,232,240,0.5)) — Card borders, 1px structural lines
+- **[Accent Name]** (#XXXXXX) — Single accent for CTAs, active states, focus rings
+(Max 1 accent. Saturation < 80%. No purple/neon.)
+
+## 3. Typography Rules
+- **Display:** [Font Name] — Track-tight, controlled scale, weight-driven hierarchy
+- **Body:** [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color
+- **Mono:** [Font Name] — For code, metadata, timestamps, high-density numbers
+- **Banned:** Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.
+
+## 4. Component Stylings
+* **Buttons:** Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.
+* **Cards:** Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.
+* **Inputs:** Label above, error below. Focus ring in accent color. No floating labels.
+* **Loaders:** Skeletal shimmer matching exact layout dimensions. No circular spinners.
+* **Empty States:** Composed, illustrated compositions — not just "No data" text.
+
+## 5. Layout Principles
+(Grid-first responsive architecture. Asymmetric splits for Hero sections.
+Strict single-column collapse below 768px. Max-width containment.
+No flexbox percentage math. Generous internal padding.)
+
+## 6. Motion & Interaction
+(Spring physics for all interactive elements. Staggered cascade reveals.
+Perpetual micro-loops on active dashboard components. Hardware-accelerated
+transforms only. Isolated Client Components for CPU-heavy animations.)
+
+## 7. Anti-Patterns (Banned)
+(Explicit list of forbidden patterns: no emojis, no Inter, no pure black,
+no neon glows, no 3-column equal grids, no AI copywriting clichés,
+no generic placeholder names, no broken image links.)
+```
+
+## Best Practices
+- **Be Descriptive:** "Deep Charcoal Ink (#18181B)" — not just "dark text"
+- **Be Functional:** Explain what each element is used for
+- **Be Consistent:** Same terminology throughout the document
+- **Be Precise:** Include exact hex codes, rem values, pixel values in parentheses
+- **Be Opinionated:** This is not a neutral template — it enforces a specific, premium aesthetic
+
+## Tips for Success
+1. Start with the atmosphere — understand the vibe before detailing tokens
+2. Look for patterns — identify consistent spacing, sizing, and styling
+3. Think semantically — name colors by purpose, not just appearance
+4. Consider hierarchy — document how visual weight communicates importance
+5. Encode the bans — anti-patterns are as important as the rules themselves
+
+## Common Pitfalls to Avoid
+- Using technical jargon without translation ("rounded-xl" instead of "generously rounded corners")
+- Omitting hex codes or using only descriptive names
+- Forgetting functional roles of design elements
+- Being too vague in atmosphere descriptions
+- Ignoring the anti-pattern list — these are what make the output premium
+- Defaulting to generic "safe" designs instead of enforcing the curated aesthetic
diff --git a/skills/terrashark b/skills/terrashark
deleted file mode 160000
index 36bf297..0000000
--- a/skills/terrashark
+++ /dev/null
@@ -1 +0,0 @@
-Subproject commit 36bf2971c92f014b7eda67e4b2c8ccd9c9b37c05
diff --git a/skills/terrashark/.claude-plugin/marketplace.json b/skills/terrashark/.claude-plugin/marketplace.json
new file mode 100644
index 0000000..a2f9773
--- /dev/null
+++ b/skills/terrashark/.claude-plugin/marketplace.json
@@ -0,0 +1,15 @@
+{
+ "name": "terrashark",
+ "description": "Practical Terraform and OpenTofu skill focused on structure, security, testing, and low-hallucination IaC generation.",
+ "owner": {
+ "name": "LukasNiessen"
+ },
+ "plugins": [
+ {
+ "name": "terrashark",
+ "source": "./",
+ "description": "Terraform/OpenTofu Guardrails",
+ "version": "2.3.0"
+ }
+ ]
+}
diff --git a/skills/terrashark/.github/CODEOWNERS b/skills/terrashark/.github/CODEOWNERS
new file mode 100644
index 0000000..793139e
--- /dev/null
+++ b/skills/terrashark/.github/CODEOWNERS
@@ -0,0 +1 @@
+* @LukasNiessen
diff --git a/skills/terrashark/.github/PULL_REQUEST_TEMPLATE.md b/skills/terrashark/.github/PULL_REQUEST_TEMPLATE.md
new file mode 100644
index 0000000..be5e2cf
--- /dev/null
+++ b/skills/terrashark/.github/PULL_REQUEST_TEMPLATE.md
@@ -0,0 +1,46 @@
+## Summary
+
+- What changed?
+- Why is this needed?
+- Which failure mode(s) does this address?
+
+## Failure-Mode Coverage
+
+Select all that apply:
+
+- [ ] `identity-churn`
+- [ ] `secret-exposure`
+- [ ] `blast-radius`
+- [ ] `ci-drift`
+- [ ] `compliance-gates`
+- [ ] Not applicable
+
+## Quality Impact
+
+- Hallucination or error pattern reduced:
+- Expected quality gain:
+- Token-cost impact (higher/lower/neutral):
+
+## Validation Performed
+
+- [ ] Ran markdown/link checks
+- [ ] Checked SKILL frontmatter and file structure
+- [ ] Verified all referenced files exist
+- [ ] (If content change) sanity-checked examples for correctness
+
+Commands / notes:
+
+```text
+# Paste commands or rationale used for validation
+```
+
+## Safety Checklist
+
+- [ ] No secrets or credentials added
+- [ ] No contradictory guidance across files
+- [ ] Runtime/version statements are internally consistent
+- [ ] Examples are newly written and not copied from external repos
+
+## Reviewer Notes
+
+Any context reviewers should know before approval.
diff --git a/skills/terrashark/.github/dependabot.yml b/skills/terrashark/.github/dependabot.yml
new file mode 100644
index 0000000..5990d9c
--- /dev/null
+++ b/skills/terrashark/.github/dependabot.yml
@@ -0,0 +1,11 @@
+# To get started with Dependabot version updates, you'll need to specify which
+# package ecosystems to update and where the package manifests are located.
+# Please see the documentation for all configuration options:
+# https://docs.github.com/code-security/dependabot/dependabot-version-updates/configuration-options-for-the-dependabot.yml-file
+
+version: 2
+updates:
+ - package-ecosystem: "" # See documentation for possible values
+ directory: "/" # Location of package manifests
+ schedule:
+ interval: "weekly"
diff --git a/skills/terrashark/.github/workflows/deploy-docs.yml b/skills/terrashark/.github/workflows/deploy-docs.yml
new file mode 100644
index 0000000..d0a11b8
--- /dev/null
+++ b/skills/terrashark/.github/workflows/deploy-docs.yml
@@ -0,0 +1,56 @@
+name: Deploy Documentation to GitHub Pages
+
+on:
+ push:
+ branches: [main]
+ workflow_dispatch:
+
+permissions:
+ contents: read
+ pages: write
+ id-token: write
+
+concurrency:
+ group: pages
+ cancel-in-progress: false
+
+jobs:
+ build:
+ runs-on: ubuntu-latest
+ steps:
+ - name: Checkout repository
+ uses: actions/checkout@v4
+
+ - name: Setup Node.js
+ uses: actions/setup-node@v4
+ with:
+ node-version: '20'
+ cache: 'npm'
+ cache-dependency-path: docs/package-lock.json
+
+ - name: Install dependencies
+ working-directory: docs
+ run: npm ci || npm install
+
+ - name: Build documentation with HonKit
+ working-directory: docs
+ run: npx honkit build
+
+ - name: Setup Pages
+ uses: actions/configure-pages@v5
+
+ - name: Upload artifact
+ uses: actions/upload-pages-artifact@v3
+ with:
+ path: docs/_book
+
+ deploy:
+ environment:
+ name: github-pages
+ url: ${{ steps.deployment.outputs.page_url }}
+ runs-on: ubuntu-latest
+ needs: build
+ steps:
+ - name: Deploy to GitHub Pages
+ id: deployment
+ uses: actions/deploy-pages@v4
diff --git a/skills/terrashark/.github/workflows/stale.yml b/skills/terrashark/.github/workflows/stale.yml
new file mode 100644
index 0000000..a8ecbc6
--- /dev/null
+++ b/skills/terrashark/.github/workflows/stale.yml
@@ -0,0 +1,37 @@
+name: 'Close stale issues and PRs'
+
+on:
+ schedule:
+ - cron: '30 1 * * *'
+ workflow_dispatch:
+
+permissions:
+ issues: write
+ pull-requests: write
+
+jobs:
+ stale:
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/stale@v9
+ with:
+ stale-issue-message: >
+ This issue has been automatically marked as stale because it has not had
+ recent activity for 2 years. It will be closed if no further activity occurs
+ within 30 days. Thank you for your contributions! 🦊
+ stale-pr-message: >
+ This pull request has been automatically marked as stale because it has not had
+ recent activity for 2 years. It will be closed if no further activity occurs
+ within 30 days. Thank you for your contributions! 🦊
+ close-issue-message: >
+ This issue was closed because it has been stale for 30 days with no further activity.
+ Feel free to reopen if this is still relevant! 🐲
+ close-pr-message: >
+ This pull request was closed because it has been stale for 30 days with no further activity.
+ Feel free to reopen if this is still relevant! 🐲
+ days-before-stale: 730
+ days-before-close: 30
+ stale-issue-label: 'stale'
+ stale-pr-label: 'stale'
+ exempt-issue-labels: 'pinned,security,good first issue'
+ exempt-pr-labels: 'pinned,security'
diff --git a/skills/terrashark/.github/workflows/validate.yml b/skills/terrashark/.github/workflows/validate.yml
new file mode 100644
index 0000000..7660569
--- /dev/null
+++ b/skills/terrashark/.github/workflows/validate.yml
@@ -0,0 +1,94 @@
+name: Validate Terrashark
+
+on:
+ pull_request:
+ push:
+ branches: [main]
+
+jobs:
+ validate:
+ runs-on: ubuntu-latest
+ steps:
+ - name: Checkout
+ uses: actions/checkout@v4
+
+ - name: Setup Python
+ uses: actions/setup-python@v5
+ with:
+ python-version: "3.11"
+
+ - name: Validate required files
+ run: |
+ test -f SKILL.md
+ test -f README.md
+ test -d references
+ test -f .claude-plugin/marketplace.json
+
+ - name: Validate SKILL frontmatter fields
+ run: |
+ python - <<'PY'
+ from pathlib import Path
+ p = Path('SKILL.md')
+ text = p.read_text(encoding='utf-8')
+ assert text.startswith('---\n'), 'SKILL.md must start with YAML frontmatter'
+ end = text.find('\n---\n', 4)
+ assert end != -1, 'SKILL.md frontmatter must close with ---'
+ fm = text[4:end]
+ assert 'name:' in fm, 'frontmatter missing name'
+ assert 'description:' in fm, 'frontmatter missing description'
+ print('frontmatter OK')
+ PY
+
+ - name: Validate local markdown links
+ run: |
+ python - <<'PY'
+ import re
+ from pathlib import Path
+
+ md_files = list(Path('.').rglob('*.md'))
+ bad = []
+ link_re = re.compile(r'\[[^\]]+\]\(([^)]+)\)')
+
+ for f in md_files:
+ txt = f.read_text(encoding='utf-8', errors='ignore')
+ for m in link_re.finditer(txt):
+ link = m.group(1).strip()
+ if link.startswith('http://') or link.startswith('https://') or link.startswith('#'):
+ continue
+ if link.startswith('mailto:'):
+ continue
+ target = (f.parent / link.split('#',1)[0]).resolve()
+ if not target.exists():
+ bad.append((str(f), link))
+
+ if bad:
+ for file, link in bad:
+ print(f'Broken link in {file}: {link}')
+ raise SystemExit(1)
+
+ print('markdown links OK')
+ PY
+
+ - name: Check failure-mode references are present
+ run: |
+ test -f references/identity-churn.md
+ test -f references/secret-exposure.md
+ test -f references/blast-radius.md
+ test -f references/ci-drift.md
+ test -f references/compliance-gates.md
+
+ - name: Basic markdown style checks
+ run: |
+ python - <<'PY'
+ from pathlib import Path
+ issues = []
+ for f in Path('.').rglob('*.md'):
+ lines = f.read_text(encoding='utf-8', errors='ignore').splitlines()
+ for i, line in enumerate(lines, start=1):
+ if line.endswith(' '):
+ issues.append(f'{f}:{i}: trailing double-space')
+ if issues:
+ print('\n'.join(issues))
+ raise SystemExit(1)
+ print('basic markdown style OK')
+ PY
diff --git a/skills/terrashark/.gitignore b/skills/terrashark/.gitignore
new file mode 100644
index 0000000..cb81e8d
--- /dev/null
+++ b/skills/terrashark/.gitignore
@@ -0,0 +1 @@
+.claude/settings.local.json
\ No newline at end of file
diff --git a/skills/terrashark/CHANGELOG.md b/skills/terrashark/CHANGELOG.md
new file mode 100644
index 0000000..bab79b6
--- /dev/null
+++ b/skills/terrashark/CHANGELOG.md
@@ -0,0 +1,3 @@
+# Changelog
+
+Init
diff --git a/skills/terrashark/CODE_OF_CONDUCT.md b/skills/terrashark/CODE_OF_CONDUCT.md
new file mode 100644
index 0000000..6653d9a
--- /dev/null
+++ b/skills/terrashark/CODE_OF_CONDUCT.md
@@ -0,0 +1,27 @@
+# Code of Conduct
+
+## Our Standards
+
+We are committed to providing a welcoming and respectful environment for everyone, regardless of experience level.
+
+**Expected behavior:**
+
+- Be respectful and constructive in discussions and code reviews
+- Accept constructive criticism gracefully
+- Focus on what is best for the project and community
+- Show empathy towards other contributors
+
+**Unacceptable behavior:**
+
+- Harassment, insults, or derogatory comments
+- Trolling or deliberately inflammatory remarks
+- Publishing others' private information without consent
+- Any conduct that would be considered inappropriate in a professional setting
+
+## Scope
+
+This code of conduct applies to all project spaces: issues, pull requests, discussions, and any other communication channels associated with this repository.
+
+## Attribution
+
+This Code of Conduct is adapted from the [Contributor Covenant](https://www.contributor-covenant.org/), version 2.1.
diff --git a/skills/terrashark/CONTRIBUTING.md b/skills/terrashark/CONTRIBUTING.md
new file mode 100644
index 0000000..8f1831b
--- /dev/null
+++ b/skills/terrashark/CONTRIBUTING.md
@@ -0,0 +1,67 @@
+# Contributing
+
+Thanks for contributing to Terrashark.
+
+## Goal of this repo
+
+Improve Terraform/OpenTofu output quality while staying lean on token usage.
+
+Every change should answer:
+- which failure mode does this prevent?
+- what measurable quality gain does it provide?
+- is the token cost justified?
+
+## Development flow
+
+1. create a branch
+2. make focused changes
+3. run local checks
+4. open PR using `.github/PULL_REQUEST_TEMPLATE.md`
+
+## Local checks
+
+```bash
+# quick sanity checks
+rg -n "FIXME|placeholder-text" README.md SKILL.md references/*.md
+python - <<'PY'
+from pathlib import Path
+assert Path('SKILL.md').exists()
+assert Path('README.md').exists()
+for p in [
+ 'references/identity-churn.md',
+ 'references/secret-exposure.md',
+ 'references/blast-radius.md',
+ 'references/ci-drift.md',
+ 'references/compliance-gates.md',
+]:
+ assert Path(p).exists(), f'missing {p}'
+print('basic structure OK')
+PY
+```
+
+## Content rules
+
+- Keep examples original and clearly distinct.
+- Prefer failure-mode framing over generic "best-practice dump" text.
+- Avoid provider-specific deep dives unless they directly reduce a known LLM failure mode.
+- Keep claims precise; avoid vague "always" language when tradeoffs exist.
+
+## Required for PR approval
+
+- clear mapping to one or more failure modes
+- no contradictory guidance across references
+- updated links/indexes if files were moved/renamed
+- validation workflow passing (`.github/workflows/validate.yml`)
+
+## Security
+
+- never commit credentials, tokens, or secret values
+- do not paste real state snippets containing sensitive data
+
+## Community
+
+Open an issue with:
+- observed hallucination/failure pattern
+- minimal reproducible prompt/context
+- expected behavior
+
diff --git a/skills/terrashark/LICENSE b/skills/terrashark/LICENSE
new file mode 100644
index 0000000..00ae349
--- /dev/null
+++ b/skills/terrashark/LICENSE
@@ -0,0 +1,7 @@
+Copyright 2025 Lukas Niessen https://lukasniessen.com
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/skills/terrashark/PHILOSOPHY.md b/skills/terrashark/PHILOSOPHY.md
new file mode 100644
index 0000000..2596eb0
--- /dev/null
+++ b/skills/terrashark/PHILOSOPHY.md
@@ -0,0 +1,161 @@
+# Philosophy
+
+This document describes TerraShark's design strategy, architectural decisions, and the empirical process behind its content.
+
+## Failure-Mode-First Architecture
+
+TerraShark is built around a single insight: telling an LLM *what good Terraform looks like* is less effective than telling it *how to think about Terraform problems*.
+
+The core SKILL.md is not a reference manual. It is a 7-step operational workflow:
+
+1. **Capture execution context** -- runtime, version, providers, backend, execution path, criticality
+2. **Diagnose likely failure modes** -- identity churn, secret exposure, blast radius, CI drift, compliance gate gaps
+3. **Load only relevant references** -- pull targeted guidance, not everything
+4. **Propose fix path with risk controls** -- why this works, what could go wrong, guardrails
+5. **Generate implementation artifacts** -- HCL, migration blocks, CI updates, compliance controls
+6. **Validate before finalize** -- command sequence tailored to runtime and risk tier
+7. **Output contract** -- assumptions, tradeoffs, validation plan, rollback notes
+
+The model diagnoses before it generates. This prevents the most common failure pattern in LLM-assisted IaC: producing syntactically valid but operationally dangerous code.
+
+## Token Efficiency
+
+Context window space is a finite resource. Every token spent on skill content is a token unavailable for the user's actual codebase, conversation history, and tool results.
+
+TerraShark is designed for minimal activation cost. The core SKILL.md is 86 lines (~600 tokens). It contains no HCL examples, no inline code blocks, no tutorial material. It is purely procedural: a workflow the model follows.
+
+Depth lives in 19 granular reference files. The model loads only the 1-2 files relevant to the diagnosed failure mode. A query about secret handling never loads the CI delivery patterns. A query about module architecture never loads the compliance gates.
+
+This granularity matters. A single large reference file forces the model to process thousands of irrelevant tokens. 19 small files let it load precisely what it needs.
+
+## LLM-Aware Guardrails
+
+Every reference file that covers a risk domain includes an **LLM mistake checklist** -- a list of specific errors that language models make when generating Terraform code. Examples:
+
+- Defaulting to `count` instead of `for_each` for collections
+- Omitting `moved` blocks during refactors, causing destroy/create cycles
+- Using `sensitive` and assuming the value is safe from state
+- Proposing plaintext credential defaults "for demo purposes"
+- Recommending CLI-only `terraform import` instead of declarative import blocks
+
+These checklists exist because the model needs to know *what it gets wrong*, not just *what is correct*. A reference that only shows the right pattern still allows the model to hallucinate the wrong one. A reference that explicitly names the hallucination pattern reduces it.
+
+The **Feature guard table** in `coding-standards.md` takes this further: it maps Terraform features to their minimum version and the specific LLM error pattern associated with each. This lets the model check whether a feature is available for the target runtime before emitting it.
+
+## Output Contracts
+
+Every TerraShark response includes a structured output contract:
+
+- **Assumptions and version floor** -- what the model assumed about the environment
+- **Selected failure modes** -- which risks were diagnosed
+- **Chosen remediation and tradeoffs** -- what was recommended and what was traded off
+- **Validation/test plan** -- how to verify the output
+- **Rollback/recovery notes** -- how to undo if something goes wrong
+
+This makes outputs auditable. A reader can check whether the model's assumptions were correct, whether the right failure modes were identified, and whether the rollback path is viable -- before applying anything.
+
+## Reference Granularity
+
+The 19 reference files are organized by concern, not by Terraform concept:
+
+**Primary failure modes** (loaded when the failure mode is diagnosed):
+- Identity churn, secret exposure, blast radius, CI drift, compliance gates
+
+**Structural guidance** (loaded when designing, refactoring, or changing backends):
+- Structure and state, backend state safety, module architecture, coding standards
+
+**Operational references** (loaded for specific tasks):
+- Migration playbooks, testing matrix, CI delivery patterns, security and governance, quick ops
+
+**Pattern banks** (loaded for review or teaching):
+- Good examples, bad examples, neutral examples, do/don't patterns
+
+**Integration and meta**:
+- MCP integration, token balance rationale
+
+Each file is self-contained. No file depends on another file being loaded simultaneously.
+
+## Failure Modes as First-Class Concepts
+
+TerraShark names five failure modes explicitly:
+
+1. **Identity churn** -- resource addressing instability, refactor breakage, index-based identity
+2. **Secret exposure** -- secrets leaking through state, logs, defaults, or artifacts
+3. **Blast radius** -- oversized stacks, weak boundaries, unsafe production applies
+4. **CI drift** -- version mismatches, unreviewed applies, missing plan artifacts
+5. **Compliance gate gaps** -- missing policies, approvals, audit controls, evidence
+
+These are not arbitrary categories. They represent the five most common ways LLM-generated Terraform causes real damage. Every piece of content in the skill maps to at least one of these failure modes. Content that does not reduce the probability of any failure mode is excluded.
+
+## Deep Hierarchy Model
+
+For platform engineering at scale, TerraShark defines a 5-level module hierarchy:
+
+- **L0 primitives** -- one resource family, strict contract
+- **L1 composites** -- capability units built from primitives
+- **L2 domain stacks** -- bounded business domains (payments, identity, observability)
+- **L3 environment roots** -- env-specific wiring and configuration
+- **L4 org orchestration** -- account/project vending and shared policy baselines
+
+Dependencies flow downward only. No lateral imports across the same level without an explicit interface contract. Each level owns its state boundary and apply lifecycle.
+
+## Content Inclusion Rules
+
+Content enters TerraShark only when at least one condition is met:
+
+1. It materially lowers the probability of destructive or non-compliant changes
+2. It prevents common plan/apply surprises (identity churn, drift, unsafe upgrades)
+3. It encodes organizational guardrails that general model knowledge cannot infer
+
+Content is excluded when:
+
+1. It is generic Terraform/OpenTofu knowledge with low failure impact
+2. It is provider-specific deep design that belongs in project docs
+3. It duplicates an existing rule without adding a new decision signal
+
+If repeated failure patterns emerge, targeted lines are added for that specific failure mode instead of broad expansion.
+
+---
+
+## Token Experiment
+
+The content in TerraShark was not designed by intuition. It was empirically tested.
+
+### Process
+
+1. **Started large.** The initial reference content was significantly larger -- broader coverage, more examples, more inline explanations, more tutorial-style material.
+
+2. **Built an automated test suite.** A large set of practical Terraform/OpenTofu task patterns was assembled: module creation, refactoring, CI pipeline setup, migration, security review, compliance checks, and others.
+
+3. **Measured baseline quality.** The full-size skill was run against the test suite. Output quality was scored across correctness, safety, completeness, and hallucination rate.
+
+4. **Stripped content iteratively.** Sections were removed one at a time. After each removal, the full test suite was re-run.
+
+5. **Measured quality impact.** For each removal:
+ - If quality dropped: the content was restored. It carried signal the model needed.
+ - If quality stayed stable: the content was permanently removed. It was redundant with the model's existing knowledge.
+
+6. **Converged on current size.** The process continued until every remaining section was load-bearing -- removing any further content caused measurable quality degradation.
+
+### What Survived
+
+The content that survived the stripping process reveals what models actually need help with versus what they already know:
+
+- **Module role boundaries and composition rules** -- models struggle with when to split modules, how deep hierarchies should work, and where business logic belongs
+- **Migration playbooks** -- models frequently omit `moved` blocks, mishandle `count`-to-`for_each` transitions, and skip import strategies
+- **Native test caveats** -- models incorrectly index set-type blocks, assert computed values in plan mode, and treat mocked providers as integration coverage
+- **CI delivery templates** -- models produce CI pipelines that skip policy checks, re-run plan during apply instead of using artifacts, and lack environment protection
+- **Quick troubleshooting** -- models struggle with operational failures (stuck locks, backend migration, provider auth in CI) that are not well-covered in training data
+
+### What Was Removed
+
+Content that did not affect output quality when removed:
+
+- Generic HCL syntax tutorials (models know this)
+- Provider-specific resource deep dives (better served by MCP or docs)
+- Broad "best practice" prose without failure-mode framing (low signal density)
+- Duplicate explanations of concepts covered by multiple rules
+
+### Design Principle
+
+The token experiment established a core design principle: **high signal density**. Every line in TerraShark must earn its token cost by preventing a specific failure mode or encoding knowledge the model demonstrably lacks. Content that merely restates what the model already knows is actively harmful -- it burns context window space without improving output quality.
diff --git a/skills/terrashark/README.md b/skills/terrashark/README.md
new file mode 100644
index 0000000..748247d
--- /dev/null
+++ b/skills/terrashark/README.md
@@ -0,0 +1,352 @@
+# Terraform Skill for Claude Code and Codex: TerraShark
+
+
+
+
+
+
+
+[](https://docs.claude.ai/docs/agent-skills)
+[](https://developers.openai.com/codex/skills/)
+[](https://opensource.org/licenses/MIT)
+[](https://github.com/LukasNiessen/terrashark)
+
+
+
+The #1 Terraform skill for Claude Code and Codex, measured by GitHub stars.
+
+### Fixes Hallucinations.
+
+LLMs hallucinate a lot when it comes to Terraform. This skill fixes it. It includes best practices for Terraform and OpenTofu - good, bad, and neutral examples so the AI avoids common mistakes. Using TerraShark, the AI keeps proven practices in mind, eliminates hallucinations, and defaults to modular, reusable, security-first design.
+
+### Very Token-Efficient.
+
+Most Terraform skills dump huge text-of-walls onto the agent and burn expensive tokens - with no upside. LLMs don't need the entire Terraform docs again. TerraShark was aggressively de-duplicated and optimized for maximum quality per token.
+
+### Based on HashiCorp's Official Best Practices.
+
+TerraShark is primarily based on [HashiCorp official recommended practices](https://developer.hashicorp.com/terraform/cloud-docs/recommended-practices). When guidance conflicts, it prioritizes HashiCorp's recommendations.
+
+---
+
+[Quick Start](#-quick-start) • [Why TerraShark?](#-library-comparison) • [Token Strategy](#-token-strategy) • [What's Included](#-whats-included) • [How It Works](#-how-it-works) • [Philosophy](PHILOSOPHY.md)
+
+---
+
+## ⚡ 2 min Quickstart
+
+### Option 1: Clone
+
+**macOS / Linux:**
+
+```bash
+git clone https://github.com/LukasNiessen/terrashark.git ~/.claude/skills/terrashark
+```
+
+**Windows (Powershell):**
+
+```powershell
+git clone https://github.com/LukasNiessen/terrashark.git "$env:USERPROFILE\.claude\skills\terrashark"
+```
+
+**Windows (Command Prompt):**
+
+```powershell
+git clone https://github.com/LukasNiessen/terrashark.git "%USERPROFILE%\.claude\skills\terrashark"
+```
+
+That's it. Claude Code auto-discovers skills in `~/.claude/skills/` - no restart needed.
+
+### Option 2: Marketplace
+
+Claude Code has a built-in plugin system with marketplace support. Instead of cloning manually, you can add TerraShark's marketplace and install directly from the CLI:
+
+```
+/plugin marketplace add LukasNiessen/terrashark
+/plugin install terrashark
+```
+
+Or use the interactive plugin manager - run `/plugin`, switch to the **Discover** tab, and install from there. The marketplace reads the `.claude-plugin/marketplace.json` in this repo to register TerraShark as an installable plugin.
+
+### Option 3: Codex
+
+Codex has no global skill system - setup is per-project. Clone TerraShark into your repo and reference it from your `AGENTS.md`:
+
+```bash
+# Clone into your project root
+git clone https://github.com/LukasNiessen/terrashark.git .terrashark
+```
+
+Then add to your `AGENTS.md` (or create one in the repo root):
+
+```markdown
+## Terraform
+
+When working with Terraform or OpenTofu, follow the workflow in `.terrashark/SKILL.md`.
+Load references from `.terrashark/references/` as needed.
+```
+
+### That's it!
+
+Done. Now ask Claude Code / Codex any Terraform question. TerraShark responses follow the 7-step failure-mode workflow and include an output contract with assumptions, tradeoffs, and rollback notes.
+
+**Invoke explicitly:**
+
+```bash
+/terrashark Create a multi-region S3 module with replication
+```
+
+```bash
+/terrashark Refactor our EKS stack into separate state files per environment, add moved blocks to avoid recreation, set up a GitHub Actions pipeline with plan on PR and gated apply on merge, and wire in Checkov for compliance scanning
+```
+
+**Or just ask naturally** - TerraShark activates automatically for any Terraform/OpenTofu task:
+
+```
+Review my main.tf for security issues
+```
+
+```
+Migrate this module from count to for_each
+```
+
+## 🎬 Demo
+
+https://github.com/user-attachments/assets/2bc4c9ff-9f54-4a49-8bf0-5cfc0f26dec6
+
+## 📊 Library Comparison
+
+Here's how TerraShark compares to other Terraform and OpenTofu agent skills:
+
+| Feature | **TerraShark** | **Anton Babenko terraform-skill** | **terraform-patterns** |
+| -------------------------------- | ----------------------------------------------------- | --------------------------------- | ------------------------------------ |
+| **Core Architecture** | ✅ Failure-mode workflow | ⚠️ Static reference manual | ⚠️ Pattern checklist |
+| **SKILL.md Activation Cost** | ✅ ~600 tokens | ⚠️ ~4,400 tokens | ⚠️ Single broad reference |
+| **Reference Granularity** | ✅ 19 focused files | ⚠️ 6 large files | ❌ No focused reference library |
+| **Token Burn Per Query** | ✅ Low (load 1-2 small refs) | ⚠️ High for deep references | ⚠️ Loads broad guidance |
+| **Diagnoses Before Generating** | ✅ Step 2 requires diagnosis | ❌ No | ❌ No |
+| **Hallucination Prevention** | ✅ Core design goal | ⚠️ Indirect via best practices | ⚠️ Indirect via patterns |
+| **Output Contract** | ✅ Assumptions, tradeoffs, rollback | ❌ No | ❌ No |
+| **Failure-Mode Coverage** | ✅ Identity, secrets, blast radius, CI, compliance | ⚠️ General state/security advice | ⚠️ General anti-pattern summary |
+| **Migration Playbooks** | ✅ 5 dedicated playbooks | ⚠️ Partial inline snippets | ⚠️ Import and moved-block notes |
+| **Good/Bad/Neutral Examples** | ✅ 3 dedicated files | ⚠️ Inline DO/DON'T examples | ⚠️ Inline BAD/GOOD snippets |
+| **Do/Don't Checklist** | ✅ Dedicated file | ⚠️ Inline only | ⚠️ Inline only |
+| **Compliance Framework Mapping** | ✅ ISO 27001, SOC 2, FedRAMP, GDPR, PCI DSS, HIPAA | ⚠️ Scanner-oriented guidance | ❌ No |
+| **Trusted Module Awareness** | ✅ AWS, Azure, GCP, OCI, IBM loaded conditionally | ⚠️ AWS module context | ❌ No |
+| **MCP Integration Guidance** | ✅ Dedicated reference | ⚠️ Optional Terraform MCP mention | ❌ No |
+| **Claude + Codex Support** | ✅ First-class Claude Code and Codex setup | ⚠️ Broad multi-agent setup | ⚠️ Claude plugin oriented |
+| **Security-First Defaults** | ✅ Built into the workflow | ⚠️ Checklist-style | ⚠️ Style-guide based |
+| **CI/CD Templates** | ✅ GitHub Actions, GitLab CI, Atlantis, Infracost | ✅ GitHub Actions, GitLab CI | ⚠️ Pipeline rules only |
+| **License** | ✅ MIT | ⚠️ Apache 2.0 | ❌ Not highlighted in skill listing |
+
+As you see in the table, there are some features that are only supported by us. Here is a brief highlight of those that we believe are the most critical of them:
+
+- **Failure-mode workflow**: TerraShark does not just give the agent Terraform facts. It forces the agent to identify the likely failure mode first, then load the exact reference material needed for that risk.
+
+- **Output contract**: TerraShark responses include assumptions, remediation choices, tradeoffs, validation steps, and rollback notes. Other skills leave that structure to the model.
+
+- **Token efficiency**: TerraShark keeps the activation path tiny and moves depth into focused references. This gives the agent the right Terraform context without turning every request into a large reference dump.
+
+- **Compliance mapping**: TerraShark includes explicit mappings for ISO 27001, SOC 2, FedRAMP, GDPR, PCI DSS, and HIPAA. Other skills focus more on scanners than audit-ready control mapping.
+
+- **Trusted module awareness**: TerraShark knows when to prefer mature vendor and community modules for AWS, Azure, GCP, Oracle Cloud, and IBM Cloud, reducing the surface area for hallucinated raw resources.
+
+- **LLM-specific hallucination prevention**: TerraShark is designed around the ways AI agents fail at infrastructure code: unstable identity, leaked secrets, wide blast radius, CI drift, and weak compliance gates.
+
+### TerraShark vs terraform-skill
+
+The key difference is architectural. **terraform-skill** is a static reference manual: it dumps ~4,400 tokens into context on every activation, then loads additional reference files that can be over 1,000 lines each. It gives Claude information but never tells it _how to think_ about a problem. There's no diagnosis step, no risk assessment, and no structured output - Claude reads the reference and generates whatever it thinks fits.
+
+**TerraShark** takes the opposite approach. The core SKILL.md is an 86-line operational workflow that costs ~600 tokens on activation - **over 7x leaner**. Instead of front-loading a wall of text, it forces Claude through a diagnostic sequence: capture context → identify failure modes → load _only_ the relevant references → propose fixes with explicit risk controls → validate → deliver a structured output contract.
+
+This matters for three reasons:
+
+1. **Token efficiency.** terraform-skill burns ~4,400 tokens just to activate, before any reference files. A single reference file like `module-patterns.md` (1,126 lines, ~7,000 tokens) can double the cost again. TerraShark's activation is ~600 tokens, and its 19 granular reference files mean Claude loads only what's needed - typically one or two small, focused docs instead of one massive dump.
+
+2. **Hallucination prevention.** terraform-skill provides good patterns but never asks Claude to _diagnose what could go wrong_. TerraShark's Step 2 forces failure-mode identification before any code is generated. Step 4 requires explicit risk controls for every fix. Step 7 enforces an output contract with assumptions, tradeoffs, and rollback notes. This is the difference between giving someone a cookbook and giving them a diagnostic checklist.
+
+3. **Reference coverage.** TerraShark ships 19 focused reference files covering failure modes, backend-specific state safety, migration playbooks, good/bad/neutral examples, do/don't checklists, compliance framework mappings, and MCP integration. terraform-skill has 6 larger files that go deep on testing and module patterns but lack migration playbooks, explicit anti-pattern banks, compliance mappings beyond a few frameworks, and MCP guidance.
+
+**In short:** TerraShark is the better skill due to 7x leaner activation, failure-mode-first diagnostic workflow, output contracts, granular references, and LLM-specific hallucination prevention. terraform-skill wins on HCL example depth and testing docs, but TerraShark's architecture is fundamentally better designed for the core use case of LLM-assisted IaC generation.
+
+---
+
+## 🕵️ Token Strategy
+
+- Keep `SKILL.md` procedural and compact
+- Keep references focused on failure-prone decisions
+- Exclude broad tutorial material with low safety impact
+- Add depth only when measured quality would otherwise drop
+
+See `references/token-balance-rationale.md` for the full decision and tradeoffs.
+
+## 🧱 Trusted Module Awareness
+
+Hand-rolled `resource` blocks are one of the largest hallucination surfaces for LLMs; attribute names, defaults, and iteration shapes are where models drift. TerraShark recognizes the major vendor-maintained and community module registries and defaults to using them instead of generating raw resources, whenever a mature module covers the requested service.
+
+### How it helps
+
+- A pinned registry module replaces hundreds of lines of hand-rolled HCL with a version-locked interface already tested across many production stacks
+- Removes attribute-name, default-value, and `for_each` drift; the exact spots where LLMs slip
+- Enforces **exact** version pinning for production, so module upgrades don't silently change generated resource addresses
+
+### When it loads (lean-token approach)
+
+`references/conditional/trusted-modules.md` is pulled into context **only when the detected provider is one of the supported clouds**. AWS-only projects never pay the token cost for Azure or GCP guidance, and vice versa, matching TerraShark's core token-efficiency design.
+
+### Supported providers
+
+| Cloud | Registry namespace | Program |
+| ------------ | -------------------------- | ---------------------------------- |
+| AWS | `terraform-aws-modules` | Community standard |
+| Azure | `Azure` | Azure Verified Modules (AVM) |
+| GCP | `terraform-google-modules` | Cloud Foundation Toolkit |
+| Oracle Cloud | `oracle-terraform-modules` | Vendor-maintained |
+| IBM Cloud | `terraform-ibm-modules` | IBM Deployable Architectures |
+
+Other ecosystems (Alibaba Cloud, DigitalOcean, Hetzner, etc.) are intentionally not included yet, their module programs are still small or early-stage, so recommending them as defaults would trade one failure mode (hallucinated attributes) for another (unmaintained wrappers). If a provider's ecosystem matures, it can be added later.
+
+## 🐣 What's Included
+
+- A focused `SKILL.md` execution flow
+- Failure-mode-first guidance to prevent common IaC hallucinations
+- Core failure-mode references: identity churn, secret exposure, blast radius, CI drift, compliance gates
+- Backend-specific state safety loaded conditionally for state storage, locking, migration, and restore work
+- Expanded architecture guidance (state, boundaries, module roles)
+- Refactor/migration playbooks for safe evolution
+- Stronger CI/CD and governance patterns (including Atlantis + Infracost)
+- Risk-based test depth guidance with native test caveats and Terratest coverage
+- Rewritten good/bad/neutral example bank
+- Do/Don't pattern bank and MCP integration guidance
+- Trusted community/vendor module awareness (AWS, Azure, GCP, OCI, IBM) loaded conditionally
+
+## 🔲 Repository Layout
+
+Here an overview of the repository layout.
+
+| File | Description |
+| --------------------------------------- | ------------------------------------------------------------- |
+| `SKILL.md` | Operational workflow for TerraShark |
+| `PHILOSOPHY.md` | Design strategy, architecture decisions, token experiment |
+| `references/identity-churn.md` | Address stability, `count`/`for_each`, `moved` safety |
+| `references/secret-exposure.md` | Preventing secret leakage through state/logs/artifacts |
+| `references/blast-radius.md` | State boundaries, environment isolation, apply impact control |
+| `references/ci-drift.md` | Production CI drift prevention and plan/apply integrity |
+| `references/compliance-gates.md` | Policy gates, approvals, evidence, framework mappings |
+| `references/structure-and-state.md` | State, boundaries, and apply safety |
+| `references/conditional/backend-state-safety.md` | Backend-specific state safety and migration guardrails |
+| `references/module-architecture.md` | Module role model and composition rules |
+| `references/coding-standards.md` | Naming, typing, iteration, versioning |
+| `references/migration-playbooks.md` | moved/import/refactor/upgrade playbooks |
+| `references/testing-matrix.md` | Test tiering, native test caveats, Terratest guidance |
+| `references/ci-delivery-patterns.md` | CI stages and production-oriented pipeline templates |
+| `references/security-and-governance.md` | Security controls and operational governance |
+| `references/quick-ops.md` | Command sequence and troubleshooting shortcuts |
+| `references/examples-good.md` | Strong implementation examples |
+| `references/examples-bad.md` | Anti-pattern examples |
+| `references/examples-neutral.md` | Context-based tradeoff examples |
+| `references/do-dont-patterns.md` | Do/Don't pattern checklist |
+| `references/mcp-integration.md` | MCP integration guidance |
+| `references/conditional/trusted-modules.md` | Canonical community/vendor modules per cloud (conditional) |
+| `references/token-balance-rationale.md` | Why the skill stays lean and where depth is kept |
+| `.github/workflows/validate.yml` | CI validation for skill structure and links |
+| `.github/PULL_REQUEST_TEMPLATE.md` | PR quality and failure-mode checklist |
+| `.claude-plugin/marketplace.json` | Plugin metadata |
+
+## 🔎 How It Works
+
+The skill runs as a failure-mode workflow whenever Claude Code handles Terraform or OpenTofu tasks:
+
+1. **Capture execution context** - Runtime/version, providers, backend, execution path, risk level
+2. **Diagnose likely failure mode(s)** - Identity churn, secret exposure, blast radius, CI drift, compliance gate gaps
+3. **Load only relevant references** - Pull targeted guidance for the failure mode(s) in scope
+4. **Propose fix path with controls** - Include risk notes, approvals, tests, and rollback expectations
+5. **Generate implementation artifacts** - HCL changes, migration blocks, CI/policy updates
+6. **Validate before finalize** - Runtime-appropriate command sequence and risk-tier checks
+7. **Deliver complete output** - Assumptions, remediation choices, tradeoffs, validation plan, recovery notes
+
+## 🐲 Scope
+
+- Terraform and OpenTofu module design/review/refactoring
+- Safe migration workflows for existing stacks
+- CI/CD and policy integration for infrastructure delivery
+- Blast-radius reduction and operational safety
+
+## ℹ️ FAQ
+
+**Q: Does this work with OpenTofu?**
+
+Yes. TerraShark supports both Terraform and OpenTofu. The workflow captures runtime/version first and adapts guidance accordingly.
+
+**Q: Will this slow down my AI interactions?**
+
+No. The skill is designed for low token overhead. Only relevant references should be loaded for a given failure mode.
+
+**Q: Can I use this outside Claude Code?**
+
+Yes. The references are plain Markdown and can be used from any workflow or AI assistant, **including Codex**. The trigger behavior in `SKILL.md` is optimized for skill-enabled environments.
+
+**Q: How was the content validated?**
+
+We started with much larger references and a large automated test suite, then repeatedly removed sections and re-tested. If quality dropped, content was restored. If quality stayed stable, content remained out.
+
+## 🦊 Contributing
+
+We highly appreciate contributions. See [CONTRIBUTING.md](CONTRIBUTING.md) and use the PR template for failure-mode and validation details.
+
+## 💟 Community
+
+### Maintainers
+
+• **[LukasNiessen](https://github.com/LukasNiessen)** - Creator and main maintainer
+
+• **[janMagnusHeimann](https://github.com/janMagnusHeimann)** - Main maintainer
+
+• **[TristanKruse](https://github.com/TristanKruse)** - Main maintainer
+
+### Contributors
+
+
+
+
+
+### Questions
+
+Found a bug? Want to discuss features?
+
+- Submit an [issue on GitHub](https://github.com/LukasNiessen/terrashark/issues/new/choose)
+- Join [GitHub Discussions](https://github.com/LukasNiessen/terrashark/discussions)
+
+If TerraShark helps your project, please consider:
+
+- Starring the repository
+- Suggesting new features
+- Contributing code or documentation
+
+### Star History
+
+[](https://www.star-history.com/#LukasNiessen/terrashark&Date)
+
+## 📄 License
+
+This project is under the **MIT** license.
+
+---
+
+
+ Go Back to Top
+
+
+---
+
+## Other
+
+**Version:** v2.3.0
+
+**Website:** https://terraformskill.com/
+
+**GitHub Pages:** [https://lukasniessen.github.io/terrashark/](https://lukasniessen.github.io/terrashark/)
+
+## Conditional Reference Retrieval (CRR)
+
+TerraShark adheres to Conditional Reference Retrieval (CRR): conditional references live under `references/conditional/`, are loaded only when concrete signals are detected, and neighboring conditional references are not loaded unless the task spans multiple detected routes.
diff --git a/skills/terrashark/SKILL.md b/skills/terrashark/SKILL.md
new file mode 100644
index 0000000..108c4e8
--- /dev/null
+++ b/skills/terrashark/SKILL.md
@@ -0,0 +1,86 @@
+---
+name: terrashark
+description: "Prevent Terraform/OpenTofu hallucinations by diagnosing and fixing failure modes: identity churn, secret exposure, blast-radius mistakes, CI drift, and compliance gate gaps. Use when generating, reviewing, refactoring, or migrating IaC and when building delivery/testing pipelines."
+---
+
+# Terrashark: Failure-Mode Workflow for Terraform/OpenTofu
+
+Run this workflow top to bottom.
+
+## 1) Capture execution context
+
+Record before writing code:
+- runtime (`terraform` or `tofu`) and exact version
+- provider(s), target platform, and state backend
+- execution path (local CLI, CI, HCP Terraform/TFE, Atlantis)
+- environment criticality (dev/shared/prod)
+
+If unknown, state assumptions explicitly.
+
+## 2) Diagnose likely failure mode(s)
+
+Select one or more based on user intent and risk:
+- identity churn: resource addressing instability, refactor breakage
+- secret exposure: secrets in state, logs, defaults, artifacts
+- blast radius: oversized stacks, weak boundaries, unsafe applies
+- CI drift: version mismatch, unreviewed applies, missing artifacts
+- compliance gate gaps: missing policies/approvals/audit controls
+
+## 3) Load only the relevant reference file(s)
+
+Primary references:
+- `references/identity-churn.md`
+- `references/secret-exposure.md`
+- `references/blast-radius.md`
+- `references/ci-drift.md`
+- `references/compliance-gates.md`
+
+Supplemental references (only when needed):
+- `references/testing-matrix.md`
+- `references/quick-ops.md`
+- `references/examples-good.md`
+- `references/examples-bad.md`
+- `references/examples-neutral.md`
+- `references/coding-standards.md`
+- `references/module-architecture.md`
+- `references/ci-delivery-patterns.md`
+- `references/security-and-governance.md`
+- `references/do-dont-patterns.md`
+- `references/mcp-integration.md`
+
+Conditional references (CRR; load only on detected signals):
+- `references/conditional/backend-state-safety.md` (backend is `s3`, `azurerm`, `gcs`, `remote`, `cloud`, `pg`, `consul`, or `local`, or task mentions backend migration, locking, state backup, or restore)
+- `references/conditional/trusted-modules.md` (provider is `aws`, `azurerm`, `google`, `oci`, or `ibm`)
+
+Do not load multiple conditional references unless the task spans multiple detected backends, providers, or tools.
+
+## 4) Propose fix path with explicit risk controls
+
+For each fix, include:
+- why this addresses the failure mode
+- what could still go wrong
+- guardrails (tests, approvals, rollback)
+
+## 5) Generate implementation artifacts
+
+When applicable, output:
+- HCL changes (typed vars, stable keys, bounded versions)
+- migration blocks (`moved`, import strategy)
+- CI pipeline updates (plan/apply separation, artifacts, policy checks)
+- compliance controls (approvals, policy rules, evidence paths)
+
+When a trusted registry module covers the requested resource and the user has not asked for raw HCL, default to that module with an exact `version` pin (see `references/conditional/trusted-modules.md`).
+
+## 6) Validate before finalize
+
+Always provide command sequence tailored to runtime and risk tier.
+Never recommend direct production apply without reviewed plan and approval.
+
+## 7) Output contract
+
+Return:
+- assumptions and version floor
+- selected failure mode(s)
+- chosen remediation and tradeoffs
+- validation/test plan
+- rollback/recovery notes for destructive-impact changes
diff --git a/skills/terrashark/assets/logo.png b/skills/terrashark/assets/logo.png
new file mode 100644
index 0000000..735a32a
Binary files /dev/null and b/skills/terrashark/assets/logo.png differ
diff --git a/skills/terrashark/docs/.gitignore b/skills/terrashark/docs/.gitignore
new file mode 100644
index 0000000..df6ce0e
--- /dev/null
+++ b/skills/terrashark/docs/.gitignore
@@ -0,0 +1,2 @@
+_book/
+node_modules/
diff --git a/skills/terrashark/docs/README.md b/skills/terrashark/docs/README.md
new file mode 100644
index 0000000..ac35770
--- /dev/null
+++ b/skills/terrashark/docs/README.md
@@ -0,0 +1,52 @@
+# Terraform Skill for Claude Code and Codex: TerraShark
+
+TerraShark is a lean, failure-mode-first Terraform skill for [Claude Code](https://docs.claude.ai/docs/agent-skills) and [Codex](https://developers.openai.com/codex/skills/). It prevents Terraform and OpenTofu hallucinations by forcing the AI to **diagnose risks before generating code**.
+
+## Why Use a Terraform Skill?
+
+LLMs hallucinate frequently when generating Terraform code. They produce configurations that are syntactically valid but operationally dangerous — unstable resource identities, leaked secrets, oversized blast radii, CI drift, and missing compliance gates. TerraShark fixes this by embedding a 7-step diagnostic workflow and 19 granular reference files directly into the AI's context.
+
+## Key Features
+
+- **Failure-mode-first architecture** — diagnoses risks before generating code
+- **~600 token activation cost** — over 7x leaner than alternatives
+- **19 granular reference files** — loads only what's relevant per query
+- **LLM-specific guardrails** — explicitly names and prevents common AI hallucination patterns
+- **Output contracts** — every response includes assumptions, tradeoffs, and rollback notes
+- **5 migration playbooks** — safe count-to-for_each, rename, import, secrets, and upgrade flows
+- **Compliance framework mappings** — ISO 27001, SOC 2, FedRAMP, GDPR, PCI DSS, HIPAA
+- **Production CI/CD templates** — GitHub Actions, GitLab CI, Atlantis, Infracost
+- **Based on HashiCorp's official best practices** — prioritizes [HashiCorp recommended practices](https://developer.hashicorp.com/terraform/cloud-docs/recommended-practices) when guidance conflicts
+
+## How It Works
+
+When Claude Code encounters a Terraform or OpenTofu task, the Terraform skill activates and runs a 7-step workflow:
+
+1. **Capture execution context** — runtime, version, providers, backend, risk level
+2. **Diagnose failure modes** — identity churn, secret exposure, blast radius, CI drift, compliance gaps
+3. **Load relevant references** — pull only the targeted guidance needed
+4. **Propose fix path** — include risk notes, approvals, tests, and rollback expectations
+5. **Generate artifacts** — HCL changes, migration blocks, CI/policy updates
+6. **Validate** — runtime-appropriate command sequence and risk-tier checks
+7. **Deliver output contract** — assumptions, remediation, tradeoffs, validation plan, recovery notes
+
+## Quick Install
+
+```bash
+# macOS / Linux
+git clone https://github.com/LukasNiessen/terrashark.git ~/.claude/skills/terrashark
+
+# Windows (PowerShell)
+git clone https://github.com/LukasNiessen/terrashark.git "$env:USERPROFILE\.claude\skills\terrashark"
+```
+
+That's it. Claude Code auto-discovers skills in `~/.claude/skills/` — no restart needed.
+
+## Supported Runtimes
+
+- **Terraform** (all versions, with feature guards for version-specific capabilities)
+- **OpenTofu** (all versions, with equivalent command mappings)
+
+## License
+
+MIT License — see [GitHub repository](https://github.com/LukasNiessen/terrashark) for details.
diff --git a/skills/terrashark/docs/SUMMARY.md b/skills/terrashark/docs/SUMMARY.md
new file mode 100644
index 0000000..8f506fb
--- /dev/null
+++ b/skills/terrashark/docs/SUMMARY.md
@@ -0,0 +1,58 @@
+# Summary
+
+* [Introduction](README.md)
+
+## Getting Started
+
+* [Installation](getting-started/installation.md)
+* [Quick Start](getting-started/quick-start.md)
+
+## Core Concepts
+
+* [The 7-Step Terraform Skill Workflow](core-concepts/workflow.md)
+* [Five Failure Modes](core-concepts/failure-modes.md)
+* [Design Philosophy](core-concepts/philosophy.md)
+
+## Terraform Failure Mode References
+
+* [Identity Churn](failure-modes/identity-churn.md)
+* [Secret Exposure](failure-modes/secret-exposure.md)
+* [Blast Radius](failure-modes/blast-radius.md)
+* [CI Drift](failure-modes/ci-drift.md)
+* [Compliance Gate Gaps](failure-modes/compliance-gates.md)
+
+## Terraform Architecture Guidance
+
+* [Structure and State](architecture/structure-and-state.md)
+* [Backend State Safety](architecture/backend-state-safety.md)
+* [Module Architecture](architecture/module-architecture.md)
+* [Coding Standards](architecture/coding-standards.md)
+
+## Terraform Operational Guides
+
+* [Migration Playbooks](guides/migration-playbooks.md)
+* [Testing Matrix](guides/testing.md)
+* [CI/CD Delivery Patterns](guides/ci-delivery.md)
+* [Security and Governance](guides/security-governance.md)
+* [Quick Ops and Troubleshooting](guides/quick-ops.md)
+
+## Terraform Code Examples
+
+* [Good Patterns](examples/good-patterns.md)
+* [Bad Patterns (Anti-Patterns)](examples/bad-patterns.md)
+* [Neutral Patterns (Context-Dependent)](examples/neutral-patterns.md)
+* [Do and Don't Checklist](examples/do-dont-checklist.md)
+
+## Integrations
+
+* [MCP Integration](integrations/mcp-integration.md)
+
+## Advanced
+
+* [Token Efficiency Strategy](advanced/token-efficiency.md)
+* [Comparison with Other Terraform Skills](advanced/comparison.md)
+
+## Community
+
+* [Contributing](contributing.md)
+* [Changelog](changelog.md)
diff --git a/skills/terrashark/docs/advanced/comparison.md b/skills/terrashark/docs/advanced/comparison.md
new file mode 100644
index 0000000..c6f2f5b
--- /dev/null
+++ b/skills/terrashark/docs/advanced/comparison.md
@@ -0,0 +1,57 @@
+# Terraform Skill Comparison: TerraShark vs Alternatives
+
+A detailed comparison between TerraShark and other approaches to LLM-assisted Terraform code generation.
+
+## Comparison Overview
+
+| Dimension | TerraShark | terraform-skill | No Skill |
+|---|---|---|---|
+| **SKILL.md activation cost** | ~600 tokens | ~4,400 tokens | 0 |
+| **Reference granularity** | 19 focused files | 6 large files | — |
+| **Token burn per query** | Low (load 1-2 small refs) | High (large refs, e.g. 1,126 lines) | 0 |
+| **Architecture** | Failure-mode workflow | Static reference manual | — |
+| **Diagnoses before generating** | Yes (Step 2) | No | No |
+| **Output contract** | Yes — assumptions, tradeoffs, rollback | No | No |
+| **Migration playbooks** | Yes (5 playbooks) | Partial (inline snippets) | No |
+| **Good/bad/neutral examples** | Yes (3 dedicated files) | Inline only | No |
+| **Do/Don't checklist** | Yes (dedicated file) | Inline only | No |
+| **Compliance framework mapping** | ISO 27001, SOC 2, FedRAMP, GDPR, PCI DSS, HIPAA | Partial | No |
+| **MCP integration guidance** | Yes | No | No |
+| **Hallucination prevention** | Core design goal | Not addressed | No |
+| **Security-first defaults** | Built-in | Checklist-style | No |
+| **CI/CD templates** | GitHub Actions, GitLab CI, Atlantis, Infracost | GitHub Actions, GitLab CI, Atlantis | No |
+| **License** | MIT | Apache 2.0 | — |
+
+## Architectural Difference
+
+The key difference is architectural.
+
+**Static reference approach** (terraform-skill and similar): Dumps thousands of tokens into context on every activation, then loads additional reference files that can be over 1,000 lines each. Gives the AI information but never tells it *how to think* about a problem. No diagnosis step, no risk assessment, no structured output.
+
+**Failure-mode workflow** (TerraShark): The core SKILL.md is an 86-line operational workflow costing ~600 tokens on activation — over 7x leaner. Forces the AI through a diagnostic sequence: capture context, identify failure modes, load only relevant references, propose fixes with explicit risk controls, validate, and deliver a structured output contract.
+
+## Why This Matters
+
+### 1. Token Efficiency
+
+Static skills burn ~4,400 tokens just to activate, before any reference files. A single reference file like `module-patterns.md` (1,126 lines, ~7,000 tokens) can double the cost. TerraShark's activation is ~600 tokens, and its 19 granular reference files mean the AI loads only what's needed.
+
+### 2. Hallucination Prevention
+
+Static skills provide good patterns but never ask the AI to diagnose what could go wrong. TerraShark's Step 2 forces failure-mode identification before any code is generated. Step 4 requires explicit risk controls. Step 7 enforces an output contract.
+
+### 3. Reference Coverage
+
+TerraShark ships 19 focused reference files covering failure modes, backend-specific state safety, migration playbooks, good/bad/neutral examples, do/don't checklists, compliance framework mappings, and MCP integration. Alternatives typically have fewer, larger files that go deep on some topics but lack migration playbooks, anti-pattern banks, and compliance mappings.
+
+## When to Use No Skill
+
+For simple, one-off Terraform questions where the AI's built-in knowledge is sufficient and you don't need:
+- Failure mode diagnosis
+- Output contracts
+- Migration safety
+- Compliance evidence
+
+## Summary
+
+TerraShark provides 7x leaner activation, a failure-mode-first diagnostic workflow, output contracts, granular references, and LLM-specific hallucination prevention. Its architecture is fundamentally designed for the core use case of LLM-assisted IaC generation.
diff --git a/skills/terrashark/docs/advanced/token-efficiency.md b/skills/terrashark/docs/advanced/token-efficiency.md
new file mode 100644
index 0000000..50b0d79
--- /dev/null
+++ b/skills/terrashark/docs/advanced/token-efficiency.md
@@ -0,0 +1,80 @@
+# Terraform Skill Token Efficiency Strategy
+
+This page explains the token efficiency strategy that makes TerraShark the leanest Terraform skill available, and the empirical process used to validate every line of content.
+
+## The Problem with Large Skills
+
+Most Terraform skills dump huge walls of text into the AI's context window on every activation. This creates three problems:
+
+1. **Wasted tokens** — context window space spent on skill content is unavailable for the user's codebase and conversation
+2. **Signal dilution** — when everything is included, the model has difficulty finding what matters
+3. **Redundancy** — LLMs already know basic Terraform syntax; restating it burns tokens with no quality improvement
+
+## TerraShark's Approach
+
+### Lean Activation (~600 tokens)
+
+The core `SKILL.md` is 86 lines containing:
+- No HCL examples
+- No inline code blocks
+- No tutorial material
+- Pure procedure: a workflow the model follows
+
+### Granular References (19 files)
+
+Instead of 6 large files (as in alternatives), TerraShark uses 19 focused files. The model loads only the 1-2 files relevant to the diagnosed failure mode.
+
+### Content Inclusion Rules
+
+Content enters TerraShark only when at least one condition is met:
+
+1. It materially lowers the probability of destructive or non-compliant changes
+2. It prevents common plan/apply surprises
+3. It encodes organizational guardrails that general model knowledge cannot infer
+
+Content is excluded when:
+
+1. It is generic Terraform/OpenTofu knowledge with low failure impact
+2. It is provider-specific deep design that belongs in project docs
+3. It duplicates an existing rule without adding a new decision signal
+
+### Expansion Rule
+
+If repeated failure patterns emerge, targeted lines are added for that specific failure mode instead of broad expansion.
+
+## The Token Experiment
+
+The content was empirically tested, not designed by intuition.
+
+### Process
+
+1. Started with significantly larger reference content
+2. Built automated test suite of practical Terraform/OpenTofu tasks
+3. Measured baseline quality (correctness, safety, completeness, hallucination rate)
+4. Stripped sections one at a time, re-running the full test suite
+5. If quality dropped: content was restored (load-bearing)
+6. If quality stayed stable: content was permanently removed (redundant)
+7. Continued until every remaining section was load-bearing
+
+### What Survived
+
+Content the model demonstrably needs help with:
+
+- Module role boundaries and composition rules
+- Migration playbooks (moved blocks, count-to-for_each, imports)
+- Native test caveats (set indexing, computed values, mocked providers)
+- CI delivery templates (policy checks, artifact integrity, env protection)
+- Quick troubleshooting (stuck locks, backend migration, provider auth in CI)
+
+### What Was Removed
+
+Content the model already knows well:
+
+- Generic HCL syntax tutorials
+- Provider-specific resource deep dives
+- Broad "best practice" prose without failure-mode framing
+- Duplicate explanations
+
+### Core Principle
+
+**High signal density.** Every line must earn its token cost by preventing a specific failure mode or encoding knowledge the model demonstrably lacks.
diff --git a/skills/terrashark/docs/architecture/backend-state-safety.md b/skills/terrashark/docs/architecture/backend-state-safety.md
new file mode 100644
index 0000000..0091ac0
--- /dev/null
+++ b/skills/terrashark/docs/architecture/backend-state-safety.md
@@ -0,0 +1,87 @@
+# Backend State Safety
+
+This guide covers backend-specific state safety for Terraform and OpenTofu. Use it when configuring a backend, migrating state, handling locks, or reviewing access to state storage.
+
+## When This Guide Applies
+
+Load this guidance when the backend is `s3`, `azurerm`, `gcs`, `remote`, `cloud`, `pg`, `consul`, or `local`, or when work mentions backend migration, state storage, locking, force-unlock, state backup, or restore.
+
+## Why This Matters
+
+Terraform/OpenTofu state is the source of truth for live resource identity and often contains sensitive values. Backend mistakes can leak secrets, orphan resources, disable locking, or make a routine refactor look like a destructive replacement.
+
+## Backend Baseline
+
+- Use remote state for every shared, CI, or production environment
+- Require locking on every apply path
+- Encrypt state at rest and in transit
+- Enable state versioning or point-in-time recovery where the backend supports it
+- Keep backend storage and lock primitives in a bootstrap root with a separate lifecycle
+- Never manage the backend bucket/container/table from the same root that uses it as its active backend
+- Keep backend credentials out of checked-in backend config; prefer workload identity or CI-provided partial backend config
+
+## Backend-Specific Checks
+
+| Backend | Required Checks |
+|---|---|
+| `s3` | Bucket versioning, encryption, public access block, narrow IAM, lock mechanism configured, state key split by environment/root |
+| `azurerm` | Storage account encryption, blob soft delete/versioning where available, lease-based locking, private/network restrictions, narrow data-plane RBAC |
+| `gcs` | Bucket versioning, uniform bucket-level access, encryption policy, narrow IAM, prefix split by environment/root |
+| `remote` / `cloud` | Workspace boundary matches blast radius, state sharing is restricted, sensitive variables are marked, applies use approved execution mode |
+| `pg` | TLS, database backups, least-privilege user, lock behavior verified, connection secrets kept out of code |
+| `consul` | TLS, ACLs, snapshots/backups, highly available quorum, lock/session behavior verified |
+| `local` | Solo prototype only; do not use for shared, CI, or production environments |
+
+## Migration Guardrails
+
+- Do not combine backend migration with unrelated resource changes
+- Freeze applies for the affected state before migrating
+- Pull and securely store a state backup before `init -migrate-state`; do not commit it
+- Record current backend type, address/key, workspace, runtime version, and actor
+- Migrate the lowest-risk environment first
+- After migration, compare resource addresses before/after and run a no-op plan
+- Keep the old backend retained and access-controlled until restore has been tested or the rollback window has passed
+
+Use `init -migrate-state` when moving state between backends. Use `init -reconfigure` only when intentionally accepting the configured backend without migrating existing state.
+
+## Lock Handling
+
+- Treat a lock as a safety signal, not an inconvenience
+- Before `force-unlock`, verify the lock holder, CI run, process, and timestamp
+- Never recommend `force-unlock` while an apply may still be running
+- Serialize applies for shared foundation, backend, identity, and network roots
+
+## Access and Secret Handling
+
+- Treat state readers as secret readers
+- Avoid storing plan/state artifacts in public or broad-access CI logs
+- If a secret entered state, rotate the secret and use the secret remediation playbook; masking output is not enough
+- Keep backend read/write permissions separate when the platform supports it
+
+## LLM Mistake Checklist
+
+- Suggesting `local` backend for a team, CI, or production stack
+- Creating backend storage inside the same root that uses it
+- Omitting a lock strategy for a shared backend
+- Treating encryption as protection from anyone who can read state
+- Combining backend migration with broad resource refactors
+- Recommending `force-unlock` without proving no apply is active
+- Deleting old backend data immediately after migration
+- Hard-coding backend credentials in HCL or checked-in config
+
+## Validation Commands
+
+Use the active runtime (`terraform` or `tofu`) consistently:
+
+```bash
+terraform version
+terraform workspace show
+terraform state pull > state-backup.json
+terraform state list > state-before.txt
+terraform init -migrate-state
+terraform state list > state-after.txt
+diff -u state-before.txt state-after.txt
+terraform plan -detailed-exitcode
+```
+
+Store `state-backup.json` in a secure temporary location outside the repository and delete it only after rollback is no longer needed.
diff --git a/skills/terrashark/docs/architecture/coding-standards.md b/skills/terrashark/docs/architecture/coding-standards.md
new file mode 100644
index 0000000..72334ec
--- /dev/null
+++ b/skills/terrashark/docs/architecture/coding-standards.md
@@ -0,0 +1,105 @@
+# Terraform Coding Standards
+
+This guide covers implementation-level consistency for Terraform and OpenTofu code generation, including naming, typing, iteration, and version discipline.
+
+## Naming and Metadata
+
+- Use names that reflect business purpose (`payments_api`, `audit_kms`), not temporary implementation details
+- Reserve `this` for real singleton resources only
+- Centralize tags/labels in `locals` and apply consistently
+- Normalize provider-constrained identifiers before use
+
+### Identifier Normalization Pattern
+
+Some resources reject characters valid in domains or service names (e.g., `.` in RDS identifiers):
+
+```javascript
+locals {
+ raw_name = "${var.domain}-prod"
+ normalized_name = regexreplace(lower(local.raw_name), "[^a-z0-9-]", "-")
+}
+```
+
+Then use `local.normalized_name` for fields like `identifier` and `final_snapshot_identifier`.
+
+## Resource Block Ordering
+
+Preferred order inside resource blocks:
+
+1. Identity/core arguments
+2. Behavior/config arguments
+3. Nested blocks
+4. Tags/labels
+5. Lifecycle/meta-arguments
+
+This keeps diffs predictable and reviewable.
+
+## Variable Contract Style
+
+Variable attribute order:
+
+1. `description`
+2. `type`
+3. `default` (if used)
+4. `nullable`
+5. `sensitive`
+6. `validation`
+
+Prefer explicit objects with `optional()` over untyped maps for long-lived module contracts.
+
+## Iteration and Identity
+
+| Pattern | Use When |
+|---|---|
+| `count` | Optional singleton toggles (`0` or `1`) |
+| `for_each` | Any collection with stable logical identities |
+
+Never use list index as long-lived identity key.
+
+## Set-Type Handling
+
+Rules to avoid ordering bugs and test failures:
+
+- Never index sets directly; convert with `sort(tolist(...))` when order matters
+- Use `for_each` with `toset(...)` only when identity is the value itself
+- For stable diff output, transform sets to sorted lists in outputs
+- In tests, prefer `contains()` or set equality over positional assertions
+
+## Outputs
+
+- Expose only stable interfaces needed by consumers
+- Mark secret-bearing outputs as `sensitive = true`
+- Avoid dumping entire provider objects
+
+## Version and Lock Discipline
+
+- Set runtime floor in `required_version`
+- Bound provider and module versions
+- Commit lockfile changes intentionally
+- Keep upgrade PRs separate from functional changes where possible
+
+## Terraform Feature Guard Table
+
+Use this table when deciding what to emit for a given runtime floor. Maps features to their minimum version and the specific LLM error pattern for each.
+
+| Feature | Min Version | LLM Error Pattern |
+|---|---|---|
+| `moved` blocks | 1.1+ | Omitted during refactor, causing destroy/create |
+| `for_each` over `count` | 0.12+ | Model defaults to `count` for every collection |
+| `write_only` arguments | 1.11+ | Model uses `sensitive` and assumes state is safe |
+| `optional()` defaults | 1.3+ | Model emits wrapper variables and loose maps |
+| Cross-variable validation | 1.9+ | Model pushes checks into postconditions only |
+| Declarative `import` blocks | 1.5+ | Model recommends ad-hoc CLI import only |
+| `check` blocks | 1.5+ | Model ignores runtime assertions entirely |
+| `removed` blocks | 1.7+ | Model deletes resources with no lifecycle transition |
+| Provider-defined functions | 1.8+ | Model overuses data sources for transformations |
+
+If target runtime is below a feature floor, emit fallback guidance explicitly.
+
+## Review Checklist
+
+- Typed inputs and validations present
+- Iteration model chosen for address stability
+- No plaintext secret defaults
+- Version constraints and lockfile strategy are explicit
+- Migration-sensitive changes include `moved`/`import` plan
diff --git a/skills/terrashark/docs/architecture/module-architecture.md b/skills/terrashark/docs/architecture/module-architecture.md
new file mode 100644
index 0000000..f1e1d5f
--- /dev/null
+++ b/skills/terrashark/docs/architecture/module-architecture.md
@@ -0,0 +1,91 @@
+# Terraform Module Architecture
+
+This guide covers designing reusable Terraform modules, composition layers, and the deep hierarchy model for platform engineering at scale.
+
+## Module Roles
+
+| Role | Responsibility |
+|---|---|
+| **Primitive module** | Wraps one resource family with strict interface |
+| **Composite module** | Assembles multiple primitives for a deployable capability |
+| **Root composition** | Injects environment values and wiring only |
+
+Keep business policy out of primitives when it is environment-specific.
+
+## Contract Design
+
+A good module contract has:
+
+- Strongly typed inputs
+- Defaults only for safe/common behavior
+- Explicit outputs for consumers
+- Preconditions for invariants
+
+**Bad contract smells:**
+- Many loosely typed maps
+- Opaque passthrough variables
+- Outputs that mirror entire provider objects
+
+## Suggested File Layout
+
+| File | Purpose |
+|---|---|
+| `main.tf` | Resources and module calls |
+| `variables.tf` | Typed input contract and validation |
+| `outputs.tf` | Explicit consumer interface |
+| `versions.tf` | Runtime and provider constraints |
+| `locals.tf` | Computed values, naming, shared labels |
+
+## Composition Rules
+
+- Pass only required values into child modules
+- Avoid circular dependencies and hidden ordering
+- Prefer data flow via input/output over broad `depends_on`
+- Keep module count manageable; over-fragmentation hurts maintainability
+
+## Deep Hierarchy Model
+
+For platform engineering at scale, use a 5-level module hierarchy:
+
+```
+L4: Org Orchestration
+ └── L3: Environment Roots
+ └── L2: Domain Stacks
+ └── L1: Composites
+ └── L0: Primitives
+```
+
+| Level | Role | Examples |
+|---|---|---|
+| **L0 Primitives** | One resource family, strict contract | VPC, IAM role, S3 bucket |
+| **L1 Composites** | Capability units built from primitives | Networking stack, compute cluster |
+| **L2 Domain stacks** | Bounded business domains | Payments, identity, observability |
+| **L3 Environment roots** | Env-specific wiring and configuration | dev, staging, production |
+| **L4 Org orchestration** | Account/project vending and shared policy | Organization policies, account factory |
+
+### Composition Rules
+
+- Dependencies flow downward only (L4 -> L3 -> L2 -> L1 -> L0)
+- No lateral imports across the same level without an explicit interface contract
+- Cross-state data flow is via explicit outputs or approved remote state access
+- Each level owns its state boundary and apply lifecycle
+- Environment roots should not embed business logic; keep it in L2/L1
+
+### Decision Aid
+
+Add a new level only if ownership, lifecycle, or blast radius requires it.
+
+## Module Release Discipline
+
+- Tag module versions
+- Use bounded version constraints in consumers
+- Run compatibility tests before raising lower bounds
+
+## When to Create a New Module
+
+Create a new module only when at least one is true:
+
+- Reused across 2+ stacks
+- Ownership differs from current module
+- Lifecycle differs significantly
+- Change blast radius needs isolation
diff --git a/skills/terrashark/docs/architecture/structure-and-state.md b/skills/terrashark/docs/architecture/structure-and-state.md
new file mode 100644
index 0000000..30e15d6
--- /dev/null
+++ b/skills/terrashark/docs/architecture/structure-and-state.md
@@ -0,0 +1,68 @@
+# Terraform Structure and State Management
+
+This guide covers how to choose repository shape, environment segmentation, and state boundaries for Terraform projects.
+
+## Boundary Model
+
+Define boundaries by three factors:
+
+1. **Change cadence** — what changes together
+2. **Blast radius** — what can fail together
+3. **Ownership** — who approves and supports it
+
+If those differ between components, split stacks.
+
+## Root Module Patterns
+
+| Pattern | Scope |
+|---|---|
+| **service-root** | One business service and its direct dependencies |
+| **platform-root** | Shared platform primitives (network, identity, observability) |
+| **bootstrap-root** | Backend/state prerequisites and foundational security controls |
+
+Avoid monolithic roots that mix all three.
+
+## Environment Isolation Options
+
+| Option | Best For |
+|---|---|
+| **Separate root directories** per environment | Default choice, clearest isolation |
+| **Workspace-per-environment** with strict policy | When governance is strong and access controls exist |
+| **Separate repositories** | Hard regulatory segregation requirements |
+
+Pick one and document why.
+
+## State Backend Baseline
+
+- Remote backend only for collaborative environments
+- Lock protection for every apply path
+- Encryption at rest and in transit
+- Narrow IAM on state and lock stores
+- Versioned backup with restore tested at least once
+- Load [Backend State Safety](backend-state-safety.md) for backend-specific locking, access, and migration guardrails
+
+## Cross-Stack Dependencies
+
+Preferred order:
+
+1. **Explicit module outputs** passed in the same root
+2. **Published interface artifacts** (preferred at scale)
+3. **`terraform_remote_state`** as last-resort coupling
+
+If `terraform_remote_state` is used, version and ownership of the producer stack must be explicit.
+
+## Apply Safety Gates
+
+Minimum gates for any apply:
+
+- `fmt` and `validate`
+- Lint and security scan
+- Policy checks
+- Reviewed plan
+- Approved apply
+
+## Change Safety for State Evolution
+
+- Use `moved` blocks for renames and address changes
+- For imports, document source of truth and verify idempotency before apply
+- For manual state operations, require peer review and rollback notes
diff --git a/skills/terrashark/docs/book.json b/skills/terrashark/docs/book.json
new file mode 100644
index 0000000..d025cc4
--- /dev/null
+++ b/skills/terrashark/docs/book.json
@@ -0,0 +1,23 @@
+{
+ "title": "Terraform Skill for Claude Code — TerraShark Documentation",
+ "description": "Comprehensive documentation for TerraShark, the Terraform and OpenTofu skill for Claude Code and Codex. Prevent hallucinations, enforce best practices, and generate safe infrastructure-as-code.",
+ "author": "Lukas Niessen",
+ "language": "en",
+ "gitbook": ">= 3.2.0",
+ "plugins": [
+ "-sharing",
+ "search-pro",
+ "-lunr",
+ "-search"
+ ],
+ "pluginsConfig": {},
+ "structure": {
+ "readme": "README.md",
+ "summary": "SUMMARY.md"
+ },
+ "links": {
+ "sidebar": {
+ "GitHub Repository": "https://github.com/LukasNiessen/terrashark"
+ }
+ }
+}
diff --git a/skills/terrashark/docs/changelog.md b/skills/terrashark/docs/changelog.md
new file mode 100644
index 0000000..4f4760d
--- /dev/null
+++ b/skills/terrashark/docs/changelog.md
@@ -0,0 +1,20 @@
+# Changelog
+
+## Current Version: v2.3.0
+
+TerraShark is actively maintained. For the latest changes, see the [GitHub repository](https://github.com/LukasNiessen/terrashark).
+
+### What's Included in v2.3.0
+
+- Focused `SKILL.md` execution flow (7-step workflow)
+- Five primary failure-mode references (identity churn, secret exposure, blast radius, CI drift, compliance gates)
+- Expanded architecture guidance (structure/state, module architecture, coding standards)
+- Five migration playbooks for safe evolution
+- CI/CD delivery patterns (GitHub Actions, GitLab CI, Atlantis, Infracost)
+- Risk-based testing matrix with native test caveats and Terratest coverage
+- Good/bad/neutral example banks
+- Do/Don't pattern checklist
+- MCP integration guidance
+- Token balance rationale
+- Automated validation workflow
+- Plugin marketplace support
diff --git a/skills/terrashark/docs/contributing.md b/skills/terrashark/docs/contributing.md
new file mode 100644
index 0000000..5787f45
--- /dev/null
+++ b/skills/terrashark/docs/contributing.md
@@ -0,0 +1,72 @@
+# Contributing to the Terraform Skill
+
+We appreciate contributions to TerraShark. Every change should improve Terraform/OpenTofu output quality while staying lean on token usage.
+
+## Contribution Principles
+
+Every change should answer three questions:
+
+1. **Which failure mode does this prevent?** — must map to at least one of the five failure modes
+2. **What measurable quality gain does it provide?** — demonstrate improvement
+3. **Is the token cost justified?** — every line must earn its place
+
+## Development Flow
+
+1. Create a branch
+2. Make focused changes
+3. Run local checks
+4. Open PR using `.github/PULL_REQUEST_TEMPLATE.md`
+
+## Local Checks
+
+```bash
+# Quick sanity checks
+rg -n "FIXME|placeholder-text" README.md SKILL.md references/*.md
+python - <<'PY'
+from pathlib import Path
+assert Path('SKILL.md').exists()
+assert Path('README.md').exists()
+for p in [
+ 'references/identity-churn.md',
+ 'references/secret-exposure.md',
+ 'references/blast-radius.md',
+ 'references/ci-drift.md',
+ 'references/compliance-gates.md',
+]:
+ assert Path(p).exists(), f'missing {p}'
+print('basic structure OK')
+PY
+```
+
+## Content Rules
+
+- Keep examples original and clearly distinct
+- Prefer failure-mode framing over generic "best-practice dump" text
+- Avoid provider-specific deep dives unless they directly reduce a known LLM failure mode
+- Keep claims precise; avoid vague "always" language when tradeoffs exist
+
+## Required for PR Approval
+
+- Clear mapping to one or more failure modes
+- No contradictory guidance across references
+- Updated links/indexes if files were moved/renamed
+- Validation workflow passing (`.github/workflows/validate.yml`)
+
+## Security
+
+- Never commit credentials, tokens, or secret values
+- Do not paste real state snippets containing sensitive data
+
+## Reporting Issues
+
+Open an issue with:
+
+- Observed hallucination/failure pattern
+- Minimal reproducible prompt/context
+- Expected behavior
+
+## Community
+
+- Submit an [issue on GitHub](https://github.com/LukasNiessen/terrashark/issues/new/choose)
+- Join [GitHub Discussions](https://github.com/LukasNiessen/terrashark/discussions)
+- Star the repository if TerraShark helps your project
diff --git a/skills/terrashark/docs/core-concepts/failure-modes.md b/skills/terrashark/docs/core-concepts/failure-modes.md
new file mode 100644
index 0000000..619b4fb
--- /dev/null
+++ b/skills/terrashark/docs/core-concepts/failure-modes.md
@@ -0,0 +1,108 @@
+# Five Terraform Failure Modes
+
+TerraShark organizes all its guidance around five explicit failure modes. These are not arbitrary categories — they represent the five most common ways LLM-generated Terraform causes real operational damage.
+
+Every piece of content in the Terraform skill maps to at least one failure mode. Content that does not reduce the probability of any failure mode is excluded.
+
+## 1. Identity Churn
+
+**What it is**: Resource addressing instability that causes unexpected destroy/create cycles during refactors or collection changes.
+
+**Common symptoms**:
+- Plan shows broad replace actions after small list edits
+- Renaming resources or modules triggers destroy/create
+- Refactor from `count` to `for_each` causes churn
+- Imported resources keep drifting because addressing is unstable
+
+**Root causes**:
+- Index-based identity (`count`) used for long-lived objects
+- Keys derived from unstable data (sorted lists, transient IDs)
+- Missing `moved` blocks during refactors
+- `for_each` keys derived from values unknown at plan time
+
+**LLM-specific risks**: Models default to `count` for every collection, omit `moved` blocks during refactors, and build `for_each` keys from computed IDs not known until apply.
+
+[Full reference: Identity Churn](../failure-modes/identity-churn.md)
+
+## 2. Secret Exposure
+
+**What it is**: Secrets leaking into state files, CI logs, plan output, variable defaults, or artifact storage.
+
+**Common symptoms**:
+- Secret values appear in plan output or logs
+- Credentials defined in variable defaults
+- Sensitive outputs printed in CI
+- Generated passwords stored in state unintentionally
+
+**Root causes**:
+- Hardcoded defaults in `variables.tf`
+- Secret-bearing resources whose values persist in state
+- Logging `terraform show` outputs without redaction
+- Artifact retention policies keeping plan/state exports too long
+
+**LLM-specific risks**: Models assume `sensitive` alone means "not in state", propose plaintext defaults for demo convenience, and use outputs that expose connection strings in PR comments.
+
+[Full reference: Secret Exposure](../failure-modes/secret-exposure.md)
+
+## 3. Blast Radius
+
+**What it is**: Oversized stacks where a small change can cause widespread, unintended impact across unrelated services.
+
+**Common symptoms**:
+- Tiny change triggers a very large plan
+- Unrelated services share one state and fail together
+- Production and non-production are entangled
+- Review/approval ownership is unclear
+
+**Root causes**:
+- No ownership boundaries between services
+- Monolithic root modules mixing all concerns
+- Weak state isolation between environments
+- Missing apply governance for shared foundations
+
+**LLM-specific risks**: Models propose one monolithic root for convenience, recommend workspace-only isolation without access controls, and omit rollback paths for shared foundation changes.
+
+[Full reference: Blast Radius](../failure-modes/blast-radius.md)
+
+## 4. CI Drift
+
+**What it is**: Pipeline behavior diverging from local behavior or from reviewed intent, causing unreviewed or inconsistent applies.
+
+**Common symptoms**:
+- CI plan differs from local plan unexpectedly
+- Apply occurs without using the reviewed plan artifact
+- Provider/runtime drift between runs
+- Scanner/policy stages skipped on some code paths
+
+**Root causes**:
+- Unpinned runtime/provider versions
+- Missing or stale lockfile
+- Apply job re-running `plan` instead of consuming the reviewed artifact
+- Inconsistent credentials/auth between plan and apply
+
+**LLM-specific risks**: Models produce CI pipelines with missing lockfile strategies, apply without saved plan artifacts, skip policy stages despite claiming compliance, and omit branch/environment protection.
+
+[Full reference: CI Drift](../failure-modes/ci-drift.md)
+
+## 5. Compliance Gate Gaps
+
+**What it is**: Missing enforceable controls and evidence artifacts despite referencing compliance frameworks by name.
+
+**Common symptoms**:
+- Frameworks mentioned but no enforceable gates exist
+- Security best practices confused with compliance evidence
+- Missing approval workflows for different risk classes
+- No evidence retention for production applies
+
+**Root causes**:
+- No preventative controls (policy/validation)
+- No detective controls (logging/monitoring)
+- No evidence artifacts (plans, approvals, audit records)
+
+**LLM-specific risks**: Models mention framework names without providing enforceable gates, confuse security best practices with compliance evidence, omit risk-class approvals, and ignore data-residency obligations.
+
+[Full reference: Compliance Gate Gaps](../failure-modes/compliance-gates.md)
+
+## How Failure Modes Drive the Terraform Skill
+
+The 7-step workflow uses these failure modes as the diagnostic lens in Step 2. Every reference file, every example, and every checklist in TerraShark traces back to preventing one or more of these five failure modes. This ensures the skill is focused, measurable, and directly actionable.
diff --git a/skills/terrashark/docs/core-concepts/philosophy.md b/skills/terrashark/docs/core-concepts/philosophy.md
new file mode 100644
index 0000000..f0230c2
--- /dev/null
+++ b/skills/terrashark/docs/core-concepts/philosophy.md
@@ -0,0 +1,123 @@
+# Terraform Skill Design Philosophy
+
+This page describes the architectural decisions and empirical process behind TerraShark's design.
+
+## Failure-Mode-First Architecture
+
+TerraShark is built around a single insight: **telling an LLM what good Terraform looks like is less effective than telling it how to think about Terraform problems**.
+
+The core `SKILL.md` is not a reference manual. It is a 7-step operational workflow that forces the model to diagnose before it generates. This prevents the most common failure pattern in LLM-assisted IaC: producing syntactically valid but operationally dangerous code.
+
+## Token Efficiency as a Design Constraint
+
+Context window space is a finite resource. Every token spent on skill content is a token unavailable for the user's actual codebase, conversation history, and tool results.
+
+TerraShark is designed for minimal activation cost:
+
+| Metric | TerraShark | Typical Alternative |
+|---|---|---|
+| Activation cost | ~600 tokens | ~4,400 tokens |
+| Reference files | 19 focused files | 6 large files |
+| Loaded per query | 1-2 small files | Large reference dumps |
+
+The core `SKILL.md` is 86 lines containing no HCL examples, no inline code blocks, and no tutorial material. It is purely procedural. Depth lives in 19 granular reference files loaded on demand.
+
+## LLM-Aware Guardrails
+
+Every reference file that covers a risk domain includes an **LLM mistake checklist** — a list of specific errors that language models make when generating Terraform code:
+
+- Defaulting to `count` instead of `for_each` for collections
+- Omitting `moved` blocks during refactors, causing destroy/create cycles
+- Using `sensitive` and assuming the value is safe from state
+- Proposing plaintext credential defaults "for demo purposes"
+- Recommending CLI-only `terraform import` instead of declarative import blocks
+
+These checklists exist because the model needs to know **what it gets wrong**, not just what is correct. A reference that only shows the right pattern still allows the model to hallucinate the wrong one. A reference that explicitly names the hallucination pattern reduces it.
+
+The **Feature Guard Table** in `coding-standards.md` maps Terraform features to their minimum version and the specific LLM error pattern associated with each, letting the model check feature availability before emitting code.
+
+## Output Contracts
+
+Every TerraShark response includes a structured output contract:
+
+- **Assumptions and version floor** — what the model assumed
+- **Selected failure modes** — which risks were diagnosed
+- **Chosen remediation and tradeoffs** — what was recommended and why
+- **Validation/test plan** — how to verify the output
+- **Rollback/recovery notes** — how to undo if something goes wrong
+
+This makes outputs auditable. A reader can check assumptions, verify failure mode coverage, and validate the rollback path before applying anything.
+
+## Reference Granularity
+
+The 19 reference files are organized by concern, not by Terraform concept:
+
+| Category | Files | When Loaded |
+|---|---|---|
+| **Primary failure modes** | Identity churn, secret exposure, blast radius, CI drift, compliance gates | When that failure mode is diagnosed |
+| **Structural guidance** | Structure/state, backend state safety, module architecture, coding standards | When designing, refactoring, or changing backends |
+| **Operational references** | Migration playbooks, testing matrix, CI delivery, security/governance, quick ops | For specific operational tasks |
+| **Pattern banks** | Good examples, bad examples, neutral examples, do/don't patterns | For review or teaching |
+| **Integration and meta** | MCP integration, token balance rationale | When relevant |
+
+Each file is self-contained. No file depends on another file being loaded simultaneously.
+
+## Deep Hierarchy Model
+
+For platform engineering at scale, TerraShark defines a 5-level module hierarchy:
+
+| Level | Role | Scope |
+|---|---|---|
+| **L0** | Primitives | One resource family, strict contract |
+| **L1** | Composites | Capability units built from primitives |
+| **L2** | Domain stacks | Bounded business domains |
+| **L3** | Environment roots | Env-specific wiring and configuration |
+| **L4** | Org orchestration | Account/project vending and shared policy |
+
+Dependencies flow downward only. Each level owns its state boundary and apply lifecycle.
+
+## Content Inclusion Rules
+
+Content enters TerraShark only when at least one condition is met:
+
+1. It materially lowers the probability of destructive or non-compliant changes
+2. It prevents common plan/apply surprises
+3. It encodes organizational guardrails that general model knowledge cannot infer
+
+Content is excluded when:
+
+1. It is generic Terraform/OpenTofu knowledge with low failure impact
+2. It is provider-specific deep design that belongs in project docs
+3. It duplicates an existing rule without adding a new decision signal
+
+## The Token Experiment
+
+The content in TerraShark was empirically tested, not designed by intuition.
+
+### Process
+
+1. **Started large** — broader coverage, more examples, more tutorial material
+2. **Built automated test suite** — practical Terraform/OpenTofu task patterns
+3. **Measured baseline quality** — correctness, safety, completeness, hallucination rate
+4. **Stripped iteratively** — removed sections one at a time, re-running the full test suite
+5. **Measured quality impact** — if quality dropped, content was restored; if stable, content was permanently removed
+6. **Converged** — continued until every remaining section was load-bearing
+
+### What Survived (Models Need Help With)
+
+- Module role boundaries and composition rules
+- Migration playbooks (moved blocks, count-to-for_each, imports)
+- Native test caveats (set indexing, computed values, mocked providers)
+- CI delivery templates (policy checks, artifact integrity, env protection)
+- Quick troubleshooting (stuck locks, backend migration, provider auth in CI)
+
+### What Was Removed (Models Already Know)
+
+- Generic HCL syntax tutorials
+- Provider-specific resource deep dives
+- Broad "best practice" prose without failure-mode framing
+- Duplicate explanations of concepts covered by multiple rules
+
+### Core Design Principle
+
+**High signal density.** Every line must earn its token cost by preventing a specific failure mode or encoding knowledge the model demonstrably lacks. Content that merely restates what the model already knows is actively harmful — it burns context window space without improving output quality.
diff --git a/skills/terrashark/docs/core-concepts/workflow.md b/skills/terrashark/docs/core-concepts/workflow.md
new file mode 100644
index 0000000..a967015
--- /dev/null
+++ b/skills/terrashark/docs/core-concepts/workflow.md
@@ -0,0 +1,106 @@
+# The 7-Step Terraform Skill Workflow
+
+The core of TerraShark is a 7-step operational workflow defined in `SKILL.md`. Unlike traditional reference manuals that dump information and hope the AI uses it correctly, this workflow forces the AI to **diagnose before generating** — the single most important pattern for preventing Terraform hallucinations.
+
+## Overview
+
+```
+Capture Context → Diagnose Failure Modes → Load References → Propose Fix → Generate Artifacts → Validate → Output Contract
+```
+
+## Step 1: Capture Execution Context
+
+Before writing any code, the Terraform skill records:
+
+- **Runtime**: `terraform` or `tofu` and exact version
+- **Providers**: which cloud providers and their versions
+- **Target platform**: AWS, Azure, GCP, etc.
+- **State backend**: S3, GCS, Azure Blob, HCP Terraform, etc.
+- **Execution path**: local CLI, CI, HCP Terraform/TFE, Atlantis
+- **Environment criticality**: dev, shared, or production
+
+If any of these are unknown, the skill states assumptions explicitly in the output contract.
+
+**Why this matters**: A module targeting Terraform 1.1 cannot use `import` blocks (requires 1.5+). A CI pipeline needs different patterns than local CLI. Production requires approval gates that dev does not.
+
+## Step 2: Diagnose Likely Failure Modes
+
+The skill selects one or more failure modes based on the user's intent and risk level:
+
+| Failure Mode | When Diagnosed |
+|---|---|
+| **Identity churn** | Refactors, collection changes, count/for_each decisions |
+| **Secret exposure** | Credential handling, state access, CI artifact management |
+| **Blast radius** | Stack design, environment isolation, state boundaries |
+| **CI drift** | Pipeline setup, version management, plan/apply separation |
+| **Compliance gate gaps** | Policy setup, framework requirements, approval workflows |
+
+This step is what makes TerraShark fundamentally different from static reference skills. The AI must identify **what could go wrong** before it starts generating code.
+
+## Step 3: Load Only Relevant References
+
+Based on the diagnosed failure modes, the skill loads targeted reference files:
+
+**Primary references** (one per failure mode):
+- `references/identity-churn.md`
+- `references/secret-exposure.md`
+- `references/blast-radius.md`
+- `references/ci-drift.md`
+- `references/compliance-gates.md`
+
+**Supplemental references** (loaded only when needed):
+- Testing, CI delivery, module architecture, coding standards, migration playbooks, security governance, quick ops, examples, and more
+
+This granularity means a query about secret handling never loads CI delivery patterns, and a query about module architecture never loads compliance gates. Only 1-2 small, focused files are loaded per query instead of one massive dump.
+
+## Step 4: Propose Fix Path with Explicit Risk Controls
+
+For each proposed fix, the skill includes:
+
+- **Why this addresses the failure mode** — direct mapping from diagnosis to solution
+- **What could still go wrong** — honest risk assessment
+- **Guardrails** — tests, approvals, and rollback steps to mitigate remaining risk
+
+This forces transparency. The AI cannot silently generate code that might cause damage without disclosing the risks.
+
+## Step 5: Generate Implementation Artifacts
+
+When applicable, the output includes:
+
+- **HCL changes**: typed variables, stable keys, bounded version constraints
+- **Migration blocks**: `moved` blocks, `import` strategy
+- **CI pipeline updates**: plan/apply separation, artifact management, policy checks
+- **Compliance controls**: approval gates, policy rules, evidence paths
+
+## Step 6: Validate Before Finalize
+
+The skill provides a command sequence tailored to the runtime and risk tier:
+
+```bash
+terraform fmt -check
+terraform validate
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+```
+
+The skill **never recommends direct production apply** without a reviewed plan and approval gate.
+
+## Step 7: Output Contract
+
+Every response includes a structured contract:
+
+| Section | Content |
+|---|---|
+| **Assumptions and version floor** | What was assumed about the environment |
+| **Selected failure modes** | Which risks were diagnosed |
+| **Chosen remediation and tradeoffs** | What was recommended and what was traded off |
+| **Validation/test plan** | How to verify the output |
+| **Rollback/recovery notes** | How to undo if something goes wrong |
+
+This makes every output **auditable**. A reviewer can check assumptions, verify failure mode coverage, and validate the rollback path — all before applying anything.
+
+## Why This Architecture Works
+
+The 7-step workflow prevents the most common failure pattern in LLM-assisted infrastructure-as-code: **producing syntactically valid but operationally dangerous code**.
+
+A static reference manual tells the AI what good Terraform looks like. The 7-step workflow tells the AI **how to think about Terraform problems**. This is the difference between giving someone a cookbook and giving them a diagnostic checklist.
diff --git a/skills/terrashark/docs/examples/bad-patterns.md b/skills/terrashark/docs/examples/bad-patterns.md
new file mode 100644
index 0000000..9b2efcd
--- /dev/null
+++ b/skills/terrashark/docs/examples/bad-patterns.md
@@ -0,0 +1,107 @@
+# Terraform Anti-Patterns (Bad Patterns)
+
+Seven common anti-patterns that the Terraform skill explicitly prevents. Each pattern maps to a specific failure mode and is a known LLM hallucination risk.
+
+## 1. List-Driven `count` for Mutable Identities
+
+```javascript
+variable "queue_names" {
+ type = list(string)
+}
+
+resource "aws_sqs_queue" "worker" {
+ count = length(var.queue_names)
+ name = var.queue_names[count.index]
+}
+```
+
+**Why this fails:** Reordering list entries forces unexpected replacements. Object identity is tied to index, not business key. **Failure mode:** Identity churn.
+
+## 2. No Type Constraints on Critical Input
+
+```javascript
+variable "network" {
+ default = {}
+}
+```
+
+**Why this fails:** Consumer mistakes surface late and noisily. Module contract is ambiguous. **Failure mode:** Blast radius from silent misconfiguration.
+
+## 3. Sensitive Defaults Committed in Code
+
+```javascript
+variable "api_token" {
+ type = string
+ default = "token-please-change"
+}
+```
+
+**Why this fails:** Secret can leak via VCS and logs. Violates basic secret hygiene. **Failure mode:** Secret exposure.
+
+## 4. Floating Provider Versions
+
+```javascript
+terraform {
+ required_providers {
+ azurerm = {
+ source = "hashicorp/azurerm"
+ }
+ }
+}
+```
+
+**Why this fails:** Pulls latest provider implicitly. Increases non-deterministic CI behavior. **Failure mode:** CI drift.
+
+## 5. Blanket `ignore_changes`
+
+```javascript
+resource "aws_db_instance" "main" {
+ identifier = "core-db"
+ engine = "postgres"
+
+ lifecycle {
+ ignore_changes = all
+ }
+}
+```
+
+**Why this fails:** Masks drift and important config regressions. Erodes trust in plan output. **Failure mode:** CI drift and blast radius.
+
+## 6. Dynamic Block with Wrong Iterator Reference
+
+```javascript
+variable "ports" {
+ type = list(number)
+}
+
+resource "aws_security_group" "app" {
+ name = "app-sg"
+
+ dynamic "ingress" {
+ for_each = var.ports
+ content {
+ from_port = ports.value # WRONG: should be ingress.value
+ to_port = ports.value # WRONG: should be ingress.value
+ protocol = "tcp"
+ cidr_blocks = ["0.0.0.0/0"]
+ }
+ }
+}
+```
+
+**Why this fails:** The iterator name defaults to the dynamic block label (`ingress`), not the variable name. Using `ports.value` causes an unknown reference error. **This is a common LLM hallucination pattern.**
+
+## 7. Hidden Ordering via Unrelated `depends_on`
+
+```javascript
+resource "aws_iam_role" "app" {
+ name = "app-role"
+}
+
+resource "aws_cloudwatch_log_group" "app" {
+ name = "/app/runtime"
+ depends_on = [aws_iam_role.app]
+}
+```
+
+**Why this fails:** Artificial dependency reduces parallelism. Hides poor interface boundaries. **Failure mode:** Blast radius from hidden coupling.
diff --git a/skills/terrashark/docs/examples/do-dont-checklist.md b/skills/terrashark/docs/examples/do-dont-checklist.md
new file mode 100644
index 0000000..30f14ee
--- /dev/null
+++ b/skills/terrashark/docs/examples/do-dont-checklist.md
@@ -0,0 +1,75 @@
+# Terraform Do and Don't Checklist
+
+A fast reference checklist for safe Terraform and OpenTofu code generation. Use this for quick reviews.
+
+## Identity and Iteration
+
+| Do | Don't |
+|---|---|
+| Use `for_each` with stable, business-meaningful keys | Use list index as long-lived identity |
+| Keep identity keys separate from mutable attributes | Derive identity from a computed attribute |
+| Add `moved` blocks when renaming resources or modules | Delete/rename addresses without an explicit migration plan |
+
+## Secrets and Sensitive Data
+
+| Do | Don't |
+|---|---|
+| Mark secret outputs as `sensitive = true` | Put secrets in `default` values or `.tfvars` committed to VCS |
+| Use secret managers and data sources for runtime injection | Echo secrets in provisioner commands |
+| Avoid logging sensitive values in `locals` or `output` | Rely on `sensitive` alone to protect state contents |
+
+## State Boundaries and Blast Radius
+
+| Do | Don't |
+|---|---|
+| Keep production in isolated state backends or workspaces | Mix unrelated systems in a single root state |
+| Split large stacks by lifecycle and ownership | Apply directly to production from unreviewed branches |
+| Use environment protection and approvals for apply | Use one monolithic stack for all environments |
+
+## Module Contracts
+
+| Do | Don't |
+|---|---|
+| Expose typed inputs and explicit outputs | Accept untyped `map(any)` for core interfaces |
+| Use `optional()` for evolution-friendly contracts | Expose entire provider objects as outputs |
+| Validate invariants with `validation` and `precondition` | Push environment-specific policy into primitive modules |
+
+## Providers and Versions
+
+| Do | Don't |
+|---|---|
+| Pin runtime and providers with bounded constraints | Float provider versions |
+| Commit `.terraform.lock.hcl` intentionally | Rely on implicit provider inheritance in multi-region setups |
+| Pass provider aliases explicitly to child modules | Mix upgrades with functional changes in the same PR |
+
+## Data Sources and Dependencies
+
+| Do | Don't |
+|---|---|
+| Use data sources for read-only integration | Use `depends_on` to paper over missing interfaces |
+| Model dependencies via input/output wiring | Use data sources for identity fields that can change |
+| Keep `depends_on` for real ordering requirements only | Create hidden ordering between unrelated resources |
+
+## CI/CD and Policy
+
+| Do | Don't |
+|---|---|
+| Separate plan and apply | Allow direct apply from arbitrary branches |
+| Keep an auditable reviewed plan artifact | Skip policy checks for production changes |
+| Run policy and cost checks on every plan | Delete plan artifacts before approval |
+
+## Testing
+
+| Do | Don't |
+|---|---|
+| Run `terraform test` / `tofu test` for module-level checks | Rely on plan-only validation for runtime-only attributes |
+| Use Terratest for workflow or integration validation | Run destructive tests without isolation and cleanup |
+| Tier tests by risk and cost | Treat mocked provider tests as full integration coverage |
+
+## Migration and Refactors
+
+| Do | Don't |
+|---|---|
+| Include `moved` or `import` strategy in the same change | Rename resources without preserving state identity |
+| Run a reviewed plan before any apply | Apply refactors without plan review |
+| Document rollback steps for destructive changes | Remove resources without lifecycle transition |
diff --git a/skills/terrashark/docs/examples/good-patterns.md b/skills/terrashark/docs/examples/good-patterns.md
new file mode 100644
index 0000000..d738aa8
--- /dev/null
+++ b/skills/terrashark/docs/examples/good-patterns.md
@@ -0,0 +1,153 @@
+# Terraform Good Patterns
+
+Eight strong implementation patterns that the Terraform skill uses as positive examples. Each pattern directly prevents one or more failure modes.
+
+## 1. Stable Identity Map for Service Accounts
+
+```javascript
+variable "service_accounts" {
+ type = map(object({
+ display_name = string
+ roles = set(string)
+ }))
+}
+
+resource "google_service_account" "app" {
+ for_each = var.service_accounts
+ account_id = each.key
+ display_name = each.value.display_name
+}
+```
+
+**Why this works:** Key-based identity survives insertion/removal changes. Contract is strict and predictable. Prevents identity churn.
+
+## 2. Cross-Variable Validation for Safe Combinations
+
+```javascript
+variable "public_endpoint" {
+ type = bool
+ default = false
+}
+
+variable "allowed_cidrs" {
+ type = list(string)
+ default = []
+
+ validation {
+ condition = var.public_endpoint || length(var.allowed_cidrs) == 0
+ error_message = "allowed_cidrs must be empty unless public_endpoint is true."
+ }
+}
+```
+
+**Why this works:** Invalid combinations fail early. Intent is encoded directly in the module interface. Prevents blast radius from misconfigured access.
+
+## 3. Strong Object Typing with Optional Fields
+
+```javascript
+variable "node_pool" {
+ type = object({
+ size = string
+ min_replicas = number
+ max_replicas = number
+ spot_instances = optional(bool, false)
+ })
+}
+```
+
+**Why this works:** Flexible without sacrificing schema clarity. Avoids ad-hoc maps and runtime surprises.
+
+## 4. Narrow, Useful Outputs
+
+```javascript
+output "app_subnet_ids" {
+ description = "Subnet ids for application workloads"
+ value = values(aws_subnet.app)[*].id
+}
+```
+
+**Why this works:** Downstream modules get exactly what they need. Avoids leaking full provider objects that could expose sensitive data.
+
+## 5. Controlled Provider Pinning
+
+```javascript
+terraform {
+ required_version = ">= 1.6.0"
+
+ required_providers {
+ aws = {
+ source = "hashicorp/aws"
+ version = ">= 5.40.0, < 6.0.0"
+ }
+ }
+}
+```
+
+**Why this works:** Controlled upgrade window prevents accidental major-version breakage. Prevents CI drift from floating versions.
+
+## 6. Dynamic Block with Typed Variable
+
+```javascript
+variable "ingress_rules" {
+ type = list(object({
+ port = number
+ protocol = string
+ cidr_blocks = list(string)
+ }))
+}
+
+resource "aws_security_group" "app" {
+ name = "app-sg"
+ vpc_id = var.vpc_id
+
+ dynamic "ingress" {
+ for_each = var.ingress_rules
+ content {
+ from_port = ingress.value.port
+ to_port = ingress.value.port
+ protocol = ingress.value.protocol
+ cidr_blocks = ingress.value.cidr_blocks
+ }
+ }
+}
+```
+
+**Why this works:** Iterator uses `ingress.value` (named after the block label, not the variable). Typed input prevents runtime shape errors.
+
+## 7. Provider Alias for Multi-Region
+
+```javascript
+provider "aws" {
+ region = "us-east-1"
+}
+
+provider "aws" {
+ alias = "eu"
+ region = "eu-west-1"
+}
+
+resource "aws_s3_bucket" "replica" {
+ provider = aws.eu
+ bucket = "my-replica-bucket"
+}
+
+module "eu_network" {
+ source = "./modules/network"
+ providers = {
+ aws = aws.eu
+ }
+}
+```
+
+**Why this works:** Explicit alias keeps region intent clear. Modules receive providers via `providers` map, not implicit inheritance.
+
+## 8. `moved` Block for Safe Rename
+
+```javascript
+moved {
+ from = aws_kms_key.logs
+ to = aws_kms_key.audit
+}
+```
+
+**Why this works:** Keeps state continuity during naming refactors. Prevents unnecessary replacement that could destroy encryption keys.
diff --git a/skills/terrashark/docs/examples/neutral-patterns.md b/skills/terrashark/docs/examples/neutral-patterns.md
new file mode 100644
index 0000000..f34a2f9
--- /dev/null
+++ b/skills/terrashark/docs/examples/neutral-patterns.md
@@ -0,0 +1,83 @@
+# Terraform Neutral Patterns (Context-Dependent)
+
+Six patterns that are neither universally good nor bad — they depend on organizational context, team size, and governance maturity. The Terraform skill presents these as explicit tradeoffs rather than recommendations.
+
+## 1. Workspace-Centric Environment Split
+
+```javascript
+locals {
+ env = terraform.workspace
+}
+
+resource "aws_cloudwatch_log_group" "audit" {
+ name = "/org/${local.env}/audit"
+}
+```
+
+**Tradeoff:** Clean for workspace-managed workflows. Harder to reason about in ad-hoc CLI usage across many environments.
+
+## 2. Single Repo with Many Modules
+
+```
+iac-repo/
+ modules/
+ network/
+ identity/
+ observability/
+ environments/
+ dev/
+ prod/
+```
+
+**Tradeoff:** Easy discovery and shared standards. Larger blast radius for repo-level process changes.
+
+## 3. Remote-State Bridge Across Stacks
+
+```javascript
+data "terraform_remote_state" "platform" {
+ backend = "gcs"
+ config = {
+ bucket = "infra-state-org"
+ prefix = "platform/prod"
+ }
+}
+```
+
+**Tradeoff:** Quick integration path. Introduces coupling to producer stack internals.
+
+## 4. Composite Module Owning Many Primitives
+
+```javascript
+module "payments_platform" {
+ source = "./modules/payments-platform"
+}
+```
+
+**Tradeoff:** Simplifies root composition. Can become hard to evolve if internal boundaries are unclear.
+
+## 5. Apply-Mode Native Tests in CI
+
+```javascript
+run "database_contract" {
+ command = apply
+}
+```
+
+**Tradeoff:** Catches real runtime behavior. Increases cost and pipeline duration significantly.
+
+## 6. Aggressive Precondition Usage
+
+```javascript
+resource "aws_s3_bucket" "artifact" {
+ bucket = var.bucket_name
+
+ lifecycle {
+ precondition {
+ condition = startswith(var.bucket_name, "org-")
+ error_message = "Bucket names must start with org-."
+ }
+ }
+}
+```
+
+**Tradeoff:** Protects conventions early and enforces naming standards. Too many strict checks can reduce module reuse across different org units.
diff --git a/skills/terrashark/docs/failure-modes/blast-radius.md b/skills/terrashark/docs/failure-modes/blast-radius.md
new file mode 100644
index 0000000..0d60fe3
--- /dev/null
+++ b/skills/terrashark/docs/failure-modes/blast-radius.md
@@ -0,0 +1,85 @@
+# Terraform Blast Radius: Limiting Change Impact Scope
+
+Blast radius problems occur when infrastructure stacks are too large or poorly isolated, causing small changes to have widespread, unintended impact across unrelated services.
+
+## Symptoms of Blast Radius Problems
+
+- Tiny change triggers a very large plan
+- Unrelated services share one state and fail together
+- Production and non-production are entangled
+- Review/approval ownership is unclear
+
+## Boundary Model
+
+Split stacks along three axes:
+
+| Axis | Question |
+|---|---|
+| **Ownership** | Who approves and supports this? |
+| **Change cadence** | What changes together? |
+| **Recovery** | What can fail together? |
+
+If these differ between components, split the stack/state.
+
+## Architecture Patterns
+
+| Pattern | Scope |
+|---|---|
+| **Platform foundation stack** | Network, identity, shared controls |
+| **Service stack(s)** | One per business workload |
+| **Bootstrap stack** | Backend/state prerequisites |
+
+Do not combine all of them in one root.
+
+## State Isolation Rules
+
+- One backend key per isolated stack/environment
+- Dedicated lock scope per stack
+- Backup/versioning required for production states
+- No shared prod/non-prod state files
+
+## Environment Separation Options
+
+1. **Separate directories** + separate backend keys (recommended default)
+2. **Workspace per environment** (only with strict governance and access controls)
+3. **Separate repositories** for hard regulatory segregation
+
+## Apply Governance
+
+- Serialize applies to shared foundations
+- Require explicit approval for production and destructive plans
+- Block auto-apply for high-impact stacks
+
+## Example Directory Structure
+
+```
+infra/
+ bootstrap/
+ platform/
+ dev/
+ prod/
+ services/
+ billing/
+ dev/
+ prod/
+ catalog/
+ dev/
+ prod/
+```
+
+## LLM Mistake Checklist
+
+Common model mistakes the Terraform skill corrects:
+
+- Proposes one monolithic root for convenience
+- Recommends workspace-only isolation without access controls
+- Mixes blast radius discussion with purely stylistic concerns
+- Omits rollback path for shared foundation changes
+
+## Verification Checks
+
+Before applying, verify:
+
+- Does the plan only touch the intended stack?
+- Does the state key scope match the ownership boundary?
+- Is the rollback path documented for this apply?
diff --git a/skills/terrashark/docs/failure-modes/ci-drift.md b/skills/terrashark/docs/failure-modes/ci-drift.md
new file mode 100644
index 0000000..071f3ff
--- /dev/null
+++ b/skills/terrashark/docs/failure-modes/ci-drift.md
@@ -0,0 +1,157 @@
+# Terraform CI Drift: Preventing Pipeline Divergence
+
+CI drift occurs when pipeline behavior diverges from local behavior or from reviewed intent. This leads to unreviewed applies, inconsistent infrastructure state, and broken trust in the delivery process.
+
+## Symptoms of CI Drift
+
+- CI plan differs from local plan unexpectedly
+- Apply occurs without using the reviewed plan artifact
+- Provider/runtime drift appears between runs
+- Scanner/policy stages are skipped on some paths
+
+## Root Causes
+
+- **Unpinned runtime/provider versions** — different versions produce different plans
+- **Missing or stale lockfile** — providers resolve differently across environments
+- **Apply re-runs plan** — apply job runs `plan` again instead of consuming the reviewed artifact
+- **Inconsistent auth** — different credentials between plan and apply stages
+
+## Drift Prevention Baseline
+
+- Pin runtime and provider version ranges
+- Commit lockfile and review lockfile changes
+- Generate one reviewed plan artifact and apply exactly that artifact
+- Run policy/security checks on every path to apply
+- Enforce branch protections and environment approvals
+
+## Production-Ready GitHub Actions Template
+
+```yaml
+name: terraform-delivery
+
+on:
+ pull_request:
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+ push:
+ branches: [main]
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+
+concurrency:
+ group: terraform-${{ github.ref }}
+ cancel-in-progress: false
+
+permissions:
+ contents: read
+ id-token: write
+ pull-requests: write
+
+jobs:
+ plan:
+ if: github.event_name == 'pull_request'
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform fmt -check
+ - run: terraform init -backend=false
+ - run: terraform validate
+ - run: terraform init
+ - run: terraform plan -out=plan.bin
+ - run: terraform show -json plan.bin > plan.json
+ - run: conftest test plan.json --policy policy/
+ - uses: actions/upload-artifact@v4
+ with:
+ name: reviewed-plan
+ path: plan.bin
+
+ apply:
+ if: github.event_name == 'push' && github.ref == 'refs/heads/main'
+ needs: [validate]
+ runs-on: ubuntu-latest
+ environment: production
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - uses: actions/download-artifact@v4
+ with:
+ name: reviewed-plan
+ - run: terraform init
+ - run: terraform apply -auto-approve plan.bin
+```
+
+**Notes:**
+- Replace auth steps with OIDC/provider-specific login actions
+- In real repos, split plan/apply workflows if artifact lifetime across events is an issue
+
+## Production-Ready GitLab CI Template
+
+```yaml
+stages:
+ - validate
+ - plan
+ - policy
+ - apply
+
+variables:
+ TF_IN_AUTOMATION: "true"
+
+validate:
+ stage: validate
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform fmt -check
+ - terraform init -backend=false
+ - terraform validate
+
+plan:
+ stage: plan
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform init
+ - terraform plan -out=plan.bin
+ - terraform show -json plan.bin > plan.json
+ artifacts:
+ paths:
+ - plan.bin
+ - plan.json
+ expire_in: 24h
+
+policy:
+ stage: policy
+ image: openpolicyagent/conftest:latest
+ script:
+ - conftest test plan.json --policy policy/
+ dependencies:
+ - plan
+
+apply:
+ stage: apply
+ image: hashicorp/terraform:1.7
+ when: manual
+ allow_failure: false
+ script:
+ - terraform init
+ - terraform apply -auto-approve plan.bin
+ dependencies:
+ - plan
+```
+
+## LLM Mistake Checklist
+
+Common model mistakes the Terraform skill corrects:
+
+- Missing lockfile strategy
+- Apply without saved plan artifact
+- No policy stage despite claiming compliance
+- No branch/environment protection discussion
+
+## Quick Diagnostics
+
+- Compare runtime versions local vs CI
+- Diff lockfile in PR
+- Ensure apply consumes `plan.bin` from the reviewed plan stage
+- Verify policy scanner runs on every apply path
diff --git a/skills/terrashark/docs/failure-modes/compliance-gates.md b/skills/terrashark/docs/failure-modes/compliance-gates.md
new file mode 100644
index 0000000..e3a621a
--- /dev/null
+++ b/skills/terrashark/docs/failure-modes/compliance-gates.md
@@ -0,0 +1,103 @@
+# Terraform Compliance Gates: Enforceable Controls and Evidence
+
+Compliance gate gaps occur when frameworks are referenced by name but no enforceable controls or evidence artifacts actually exist. The Terraform skill treats compliance as delivery gates, not static documentation.
+
+## Core Principle
+
+Every compliance framework mapping should translate into:
+
+- **Preventative controls** — policy/validation that blocks non-compliant changes
+- **Detective controls** — logging/monitoring that catches issues post-deploy
+- **Evidence artifacts** — plans, approvals, audit records that prove compliance
+
+## Framework Starter Mappings
+
+### ISO 27001
+
+**Focus:** Formal ISMS governance, access control and change management, incident response and evidence retention.
+
+**IaC gate examples:**
+- Mandatory change approval records
+- Encryption and logging policy checks
+- Periodic access review evidence from CI/CD systems
+
+### SOC 2
+
+**Focus:** Security, availability, confidentiality controls.
+
+**IaC gate examples:**
+- Least-privilege IAM enforcement
+- Transport/at-rest encryption checks
+- Audit logging enabled on critical services
+
+### FedRAMP
+
+**Focus:** Strict baseline controls, boundary protection, continuous monitoring (when US federal workloads apply).
+
+**IaC gate examples:**
+- Region/service allowlists for authorized environments
+- Hardened network segmentation policies
+- Continuous scan artifacts attached to each release
+
+### GDPR
+
+**Focus:** Data protection by design, minimization, lawful processing support (when processing EU personal data).
+
+**IaC gate examples:**
+- Data residency constraints via policy
+- Retention/lifecycle enforcement for personal data stores
+- Access logging for data systems with evidence retention
+
+### PCI DSS
+
+**Focus:** Segmentation, key management, hardening, monitoring (when cardholder data environment exists).
+
+**IaC gate examples:**
+- Deny public exposure of CDE components
+- No default credentials
+- Strong encryption and key rotation controls
+
+### HIPAA
+
+**Focus:** Confidentiality/integrity of ePHI, auditability, access controls (when handling protected health information).
+
+**IaC gate examples:**
+- Private network boundaries for ePHI systems
+- Immutable audit trails for infra changes
+- Backup/retention and recovery controls
+
+## Policy-as-Code Gate Pattern
+
+| Stage | Tool/Action | Purpose |
+|---|---|---|
+| **Stage 1** | Static scanning (`tfsec`, `checkov`) | Catch common misconfigurations |
+| **Stage 2** | Plan policy checks (Sentinel/OPA/Conftest) | Enforce organizational policies |
+| **Stage 3** | Approval workflow by risk class | Human oversight for high-impact changes |
+| **Stage 4** | Evidence archival | Retain plan, policy result, approver identity |
+
+## Risk-Classed Approval Model
+
+| Risk Level | Required Approval |
+|---|---|
+| **Low** | One maintainer approval |
+| **Medium** | Platform owner + service owner approval |
+| **High** (identity/network/encryption/state) | Security or compliance sign-off required |
+
+## Minimal Evidence Checklist
+
+For each production apply, retain:
+
+- Reviewed plan artifact and hash
+- Policy scan output
+- Approver identity and timestamp
+- Runtime/provider versions
+- Post-apply verification logs
+
+## LLM Mistake Checklist
+
+Common model mistakes the Terraform skill corrects:
+
+- Mentions framework names but gives no enforceable gates
+- Confuses security best practices with compliance evidence
+- Omits who approves what risk class
+- Ignores data-residency obligations for GDPR/FedRAMP-like contexts
diff --git a/skills/terrashark/docs/failure-modes/identity-churn.md b/skills/terrashark/docs/failure-modes/identity-churn.md
new file mode 100644
index 0000000..ca22e63
--- /dev/null
+++ b/skills/terrashark/docs/failure-modes/identity-churn.md
@@ -0,0 +1,149 @@
+# Terraform Identity Churn: Preventing Resource Address Instability
+
+Identity churn is one of the most common and dangerous Terraform failure modes. It occurs when resource addresses or object identity shift unexpectedly, causing destroy/create cycles that can take down production infrastructure.
+
+## Symptoms of Identity Churn
+
+- Plan shows broad replace actions after small list edits
+- Renaming resources/modules triggers destroy/create instead of in-place updates
+- Refactor from `count` to `for_each` causes churn
+- Imported resources keep drifting because addressing is unstable
+
+## Primary Causes
+
+- **Index-based identity** (`count`) used for long-lived logical objects
+- **Unstable keys** derived from sorted lists or transient IDs
+- **Missing `moved` blocks** during refactors
+- **Hidden dependencies** forcing replacement chains
+- **`for_each` keys** derived from values unknown at plan time
+
+## Prevention Rules
+
+- Use `for_each` for long-lived identities
+- Choose stable keys from business identity (e.g., `zone-a`, `payments-api`)
+- Keep identity attributes separate from mutable attributes
+- Add `moved` blocks before first apply after rename/restructure
+
+## Decision Matrix: `count` vs `for_each`
+
+### Use `count` only when:
+- Resource is truly optional singleton (`0` or `1`)
+- No downstream references depend on stable per-item addresses
+
+### Use `for_each` when:
+- Multiple logical instances are expected
+- Insertion/removal/reordering happens over time
+- Downstream references need stable keys
+- Keys are fully known during planning
+
+### When keys are unknown at plan time:
+- Drive `for_each` from known input keys
+- Use `count` for conditional/singleton creation when key-stable `for_each` is not possible
+
+## Safe Migration: `count` to `for_each`
+
+1. Define stable key map
+2. Refactor resource to `for_each`
+3. Add one `moved` block per old index
+4. Verify plan reports move operations, not replace
+5. Apply in lower environment first
+
+### Example
+
+```javascript
+locals {
+ app_subnets = {
+ a = { cidr = "10.40.1.0/24", az = "us-east-1a" }
+ b = { cidr = "10.40.2.0/24", az = "us-east-1b" }
+ }
+}
+
+resource "aws_subnet" "app" {
+ for_each = local.app_subnets
+ vpc_id = aws_vpc.main.id
+ cidr_block = each.value.cidr
+ availability_zone = each.value.az
+ tags = {
+ Name = "app-${each.key}"
+ }
+}
+
+moved {
+ from = aws_subnet.app[0]
+ to = aws_subnet.app["a"]
+}
+
+moved {
+ from = aws_subnet.app[1]
+ to = aws_subnet.app["b"]
+}
+```
+
+## Rename Playbook
+
+When renaming resource/module labels, always add `moved` first:
+
+```javascript
+moved {
+ from = module.network_core
+ to = module.network_foundation
+}
+```
+
+## Known-at-Plan Failure Pattern
+
+**Bad** — key depends on apply-time value:
+
+```javascript
+resource "aws_security_group_rule" "egress" {
+ for_each = toset([aws_security_group.ecs.id])
+ type = "egress"
+ from_port = 443
+ to_port = 443
+ protocol = "tcp"
+ security_group_id = each.value
+ cidr_blocks = ["0.0.0.0/0"]
+}
+```
+
+**Safer fallback** for optional singleton behavior:
+
+```javascript
+resource "aws_security_group_rule" "egress" {
+ count = var.enable_egress_rule ? 1 : 0
+ type = "egress"
+ from_port = 443
+ to_port = 443
+ protocol = "tcp"
+ security_group_id = aws_security_group.ecs.id
+ cidr_blocks = ["0.0.0.0/0"]
+}
+```
+
+## LLM Mistake Checklist
+
+Common model mistakes the Terraform skill corrects:
+
+- Defaults to `count` for every collection
+- Omits `moved` blocks in refactors
+- Uses list index as identity key
+- Suggests `terraform state mv` in automation where `moved` is safer and reviewable
+- Builds `for_each` keys from computed IDs not known until apply
+
+## Verification Commands
+
+```bash
+terraform fmt -check
+terraform validate
+terraform plan -out=plan.bin
+terraform show plan.bin | grep -i moved
+```
+
+OpenTofu equivalent:
+
+```bash
+tofu fmt -check
+tofu validate
+tofu plan -out=plan.bin
+tofu show plan.bin | grep -i moved
+```
diff --git a/skills/terrashark/docs/failure-modes/secret-exposure.md b/skills/terrashark/docs/failure-modes/secret-exposure.md
new file mode 100644
index 0000000..1c32a44
--- /dev/null
+++ b/skills/terrashark/docs/failure-modes/secret-exposure.md
@@ -0,0 +1,94 @@
+# Terraform Secret Exposure: Preventing Credential Leaks
+
+Secret exposure occurs when credentials, tokens, or sensitive data leak into Terraform state files, CI logs, plan output, variable defaults, or artifact storage. This is a critical security failure mode.
+
+## Symptoms of Secret Exposure
+
+- Secret values appear in plan output or logs
+- Credentials are defined in variable defaults
+- Sensitive outputs are printed in CI
+- Generated passwords are stored in state unintentionally
+
+## Exposure Paths
+
+- **Hardcoded defaults** in `variables.tf`
+- **State persistence** — secret-bearing resources whose values are persisted in state
+- **Logging** — `terraform show` outputs without redaction
+- **Artifact retention** — policies that keep plan/state exports too long
+
+## Prevention Baseline
+
+- Never set secret defaults in code
+- Source secrets from managed secret stores at runtime
+- Mark secret variables and outputs as `sensitive = true`
+- Restrict state backend access aggressively
+- Avoid publishing raw plan JSON as broadly accessible artifact
+
+## Runtime Patterns (Preferred Order)
+
+1. **External secret manager lookup** (AWS Secrets Manager, HashiCorp Vault, etc.)
+2. **Workload identity federation** for providers
+3. **Short-lived credentials** from trusted broker
+
+Avoid long-lived static credentials in repository or runner config.
+
+## Understanding `sensitive` and `write_only`
+
+- `sensitive = true` masks display but the value can still exist in state depending on provider behavior
+- `write_only` arguments (where supported) reduce state persistence risk
+- Always verify provider docs before assuming secret material is excluded from state
+
+## Good Example: Secret Manager Integration
+
+```javascript
+variable "db_admin_username" {
+ description = "Database admin user"
+ type = string
+}
+
+data "aws_secretsmanager_secret_version" "db_password" {
+ secret_id = "prod/db/admin"
+}
+
+resource "aws_db_instance" "core" {
+ identifier = "core-db-prod"
+ username = var.db_admin_username
+ password = jsondecode(
+ data.aws_secretsmanager_secret_version.db_password.secret_string
+ )["password"]
+}
+```
+
+## Bad Example: Plaintext Default
+
+```javascript
+variable "db_password" {
+ type = string
+ default = "ChangeMe123!" # NEVER do this
+}
+```
+
+## Rotation Playbook
+
+1. Create new secret version in manager
+2. Update application to consume new version
+3. Roll infrastructure safely
+4. Revoke old credential
+5. Verify no leaked copies remain in logs/artifacts
+
+## LLM Mistake Checklist
+
+Common model mistakes the Terraform skill corrects:
+
+- Assumes `sensitive` alone means "not in state"
+- Proposes plaintext defaults for demo convenience
+- Uses outputs that expose full connection strings in PR comments
+- Forgets artifact retention and access controls in CI
+
+## Verification Commands
+
+```bash
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+# Ensure secret fields are not emitted to shared artifacts/logs
+```
diff --git a/skills/terrashark/docs/getting-started/installation.md b/skills/terrashark/docs/getting-started/installation.md
new file mode 100644
index 0000000..97750b3
--- /dev/null
+++ b/skills/terrashark/docs/getting-started/installation.md
@@ -0,0 +1,92 @@
+# Installing the Terraform Skill
+
+TerraShark can be installed in three ways depending on your environment: direct clone, marketplace, or per-project for Codex.
+
+## Option 1: Clone to Skills Directory (Recommended)
+
+The simplest method. Clone the repository into Claude Code's skills directory.
+
+### macOS / Linux
+
+```bash
+git clone https://github.com/LukasNiessen/terrashark.git ~/.claude/skills/terrashark
+```
+
+### Windows (PowerShell)
+
+```powershell
+git clone https://github.com/LukasNiessen/terrashark.git "$env:USERPROFILE\.claude\skills\terrashark"
+```
+
+### Windows (Command Prompt)
+
+```cmd
+git clone https://github.com/LukasNiessen/terrashark.git "%USERPROFILE%\.claude\skills\terrashark"
+```
+
+Claude Code auto-discovers skills in `~/.claude/skills/` — **no restart needed**.
+
+## Option 2: Marketplace Install
+
+Claude Code has a built-in plugin system with marketplace support. Add TerraShark directly from the CLI:
+
+```bash
+/plugin marketplace add LukasNiessen/terrashark
+/plugin install terrashark
+```
+
+Or use the interactive plugin manager:
+1. Run `/plugin`
+2. Switch to the **Discover** tab
+3. Install TerraShark from there
+
+The marketplace reads the `.claude-plugin/marketplace.json` in the repository to register TerraShark as an installable plugin.
+
+## Option 3: Codex (Per-Project Setup)
+
+Codex has no global skill system — setup is per-project. Clone TerraShark into your repository and reference it from your `AGENTS.md`:
+
+```bash
+# Clone into your project root
+git clone https://github.com/LukasNiessen/terrashark.git .terrashark
+```
+
+Then add to your `AGENTS.md` (or create one in the repo root):
+
+```markdown
+## Terraform
+
+When working with Terraform or OpenTofu, follow the workflow in `.terrashark/SKILL.md`.
+Load references from `.terrashark/references/` as needed.
+```
+
+## Updating the Terraform Skill
+
+To update to the latest version, pull the latest changes:
+
+```bash
+cd ~/.claude/skills/terrashark
+git pull origin main
+```
+
+## Verifying the Installation
+
+After installing, test it by asking Claude Code any Terraform question:
+
+```
+/terrashark Create a multi-region S3 module with replication
+```
+
+Or ask naturally — the Terraform skill activates automatically for any Terraform/OpenTofu task:
+
+```
+Review my main.tf for security issues
+```
+
+The response should follow the 7-step failure-mode workflow and include an output contract with assumptions, tradeoffs, and rollback notes.
+
+## System Requirements
+
+- **Claude Code** or **Codex** with skill support
+- **Git** for cloning the repository
+- No additional dependencies required — the skill is pure Markdown
diff --git a/skills/terrashark/docs/getting-started/quick-start.md b/skills/terrashark/docs/getting-started/quick-start.md
new file mode 100644
index 0000000..130d7ac
--- /dev/null
+++ b/skills/terrashark/docs/getting-started/quick-start.md
@@ -0,0 +1,69 @@
+# Terraform Skill Quick Start Guide
+
+Get productive with the Terraform skill in under 2 minutes.
+
+## Step 1: Install
+
+```bash
+git clone https://github.com/LukasNiessen/terrashark.git ~/.claude/skills/terrashark
+```
+
+## Step 2: Use It
+
+### Explicit Invocation
+
+Use the `/terrashark` command to explicitly invoke the Terraform skill:
+
+```bash
+/terrashark Create a multi-region S3 module with replication
+```
+
+```bash
+/terrashark Refactor our EKS stack into separate state files per environment, add moved blocks to avoid recreation, set up a GitHub Actions pipeline with plan on PR and gated apply on merge, and wire in Checkov for compliance scanning
+```
+
+### Automatic Activation
+
+The Terraform skill activates automatically for any Terraform/OpenTofu task. Just ask naturally:
+
+```
+Review my main.tf for security issues
+```
+
+```
+Migrate this module from count to for_each
+```
+
+```
+Set up a CI pipeline for our Terraform modules
+```
+
+## What to Expect
+
+Every TerraShark response follows the 7-step workflow and includes a structured output:
+
+1. **Assumptions** — what the skill assumed about your environment and versions
+2. **Failure modes** — which risks were identified (identity churn, secret exposure, etc.)
+3. **Remediation** — what was recommended and what tradeoffs were made
+4. **Validation plan** — how to verify the output before applying
+5. **Rollback notes** — how to undo changes if something goes wrong
+
+## Example Tasks
+
+Here are some common tasks the Terraform skill excels at:
+
+| Task | Example Prompt |
+|------|---------------|
+| Module creation | "Create an AWS VPC module with public and private subnets" |
+| Security review | "Review my Terraform for secret exposure risks" |
+| Migration | "Migrate from count to for_each for my subnet resources" |
+| CI/CD setup | "Set up GitHub Actions for Terraform with plan on PR and apply on merge" |
+| Compliance | "Add SOC 2 compliance gates to our Terraform pipeline" |
+| Refactoring | "Split this monolithic root into service stacks with blast radius isolation" |
+| Troubleshooting | "Why does my plan show replacements after renaming a module?" |
+
+## Next Steps
+
+- Read about the [7-Step Workflow](../core-concepts/workflow.md) to understand how the skill processes tasks
+- Explore the [Five Failure Modes](../core-concepts/failure-modes.md) that drive every diagnostic
+- Check the [Good Patterns](../examples/good-patterns.md) and [Bad Patterns](../examples/bad-patterns.md) for reference
diff --git a/skills/terrashark/docs/guides/ci-delivery.md b/skills/terrashark/docs/guides/ci-delivery.md
new file mode 100644
index 0000000..97ed670
--- /dev/null
+++ b/skills/terrashark/docs/guides/ci-delivery.md
@@ -0,0 +1,211 @@
+# Terraform CI/CD Delivery Patterns
+
+This guide covers implementing auditable Terraform and OpenTofu delivery pipelines with GitHub Actions, GitLab CI, Atlantis, and Infracost.
+
+## Delivery Principles
+
+- Plan and apply are separate concerns
+- Apply must consume the reviewed plan artifact when architecture permits
+- Policy and security checks run on every apply path
+- Production applies require environment protection and approvals
+
+## Baseline Stages
+
+Every production Terraform pipeline should include:
+
+1. `fmt` + `validate`
+2. Lint + security scan
+3. Plan creation
+4. Policy checks against plan JSON
+5. Approval gate
+6. Apply from trusted branch/runner
+7. Post-apply drift and evidence capture
+
+## GitHub Actions Template
+
+```yaml
+name: terraform-delivery
+
+on:
+ pull_request:
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+ workflow_dispatch:
+ push:
+ branches: [main]
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+
+permissions:
+ contents: read
+ id-token: write
+ pull-requests: write
+
+concurrency:
+ group: terraform-${{ github.ref }}
+ cancel-in-progress: false
+
+env:
+ TF_IN_AUTOMATION: "true"
+
+jobs:
+ validate:
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform fmt -check
+ - run: terraform init -backend=false
+ - run: terraform validate
+
+ plan:
+ if: github.event_name == 'pull_request'
+ needs: [validate]
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform init
+ - run: terraform plan -out=plan.bin
+ - run: terraform show -json plan.bin > plan.json
+ - run: conftest test plan.json --policy policy/
+ - uses: actions/upload-artifact@v4
+ with:
+ name: reviewed-plan
+ path: |
+ plan.bin
+ plan.json
+
+ apply:
+ if: github.event_name == 'push' && github.ref == 'refs/heads/main'
+ runs-on: ubuntu-latest
+ environment: production
+ needs: [validate]
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform init
+ - run: terraform plan -out=plan.bin
+ - run: terraform apply -auto-approve plan.bin
+```
+
+**Notes:**
+- Configure provider auth with OIDC (avoid static cloud keys)
+- For strict "apply reviewed PR plan" semantics, keep plan/apply in same workflow run or externalize signed plan storage
+
+## GitLab CI Template
+
+```yaml
+stages:
+ - validate
+ - plan
+ - policy
+ - apply
+ - verify
+
+variables:
+ TF_IN_AUTOMATION: "true"
+
+validate:
+ stage: validate
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform fmt -check
+ - terraform init -backend=false
+ - terraform validate
+
+plan:
+ stage: plan
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform init
+ - terraform plan -out=plan.bin
+ - terraform show -json plan.bin > plan.json
+ artifacts:
+ paths: [plan.bin, plan.json]
+ expire_in: 24h
+
+policy:
+ stage: policy
+ image: openpolicyagent/conftest:latest
+ dependencies: [plan]
+ script:
+ - conftest test plan.json --policy policy/
+
+apply:
+ stage: apply
+ image: hashicorp/terraform:1.7
+ dependencies: [plan]
+ when: manual
+ allow_failure: false
+ script:
+ - terraform init
+ - terraform apply -auto-approve plan.bin
+
+verify:
+ stage: verify
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform plan -detailed-exitcode
+```
+
+## Atlantis (PR-Driven Delivery)
+
+Use Atlantis for chat-driven, PR-scoped plan/apply with locking.
+
+```yaml
+version: 3
+projects:
+ - name: platform
+ dir: .
+ workspace: default
+ autoplan:
+ enabled: true
+ when_modified: ["**/*.tf", "**/*.tfvars"]
+ workflow: default
+
+workflows:
+ default:
+ plan:
+ steps:
+ - init
+ - plan
+ apply:
+ steps:
+ - apply
+```
+
+**Hardening notes:**
+- Restrict apply to approved PRs and protected branches
+- Enable Atlantis server-side locking
+- Use custom workflows to add policy checks and cost steps
+- Keep CI auth in OIDC where supported; avoid static secrets
+
+## Infracost (Cost Visibility)
+
+Surface cost deltas from plan JSON in PRs:
+
+```bash
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+infracost breakdown --path plan.json --format json --out-file infracost.json
+```
+
+Store `plan.json` and `infracost.json` as artifacts for auditability. Treat cost checks like policy checks for high-risk environments.
+
+## Pipeline Hardening Checklist
+
+- Enforce branch protection on default branch
+- Require CODEOWNERS review for prod-impacting paths
+- Restrict apply jobs to protected runners
+- Set artifact retention + access policies
+- Preserve audit trail (approver, actor, commit, runtime version)
+
+## Cost and Speed Controls
+
+- Run expensive integration suites only for IaC path changes
+- Serialize shared-foundation applies
+- Use provider plugin cache where supported
+- Schedule cleanup for ephemeral test environments
diff --git a/skills/terrashark/docs/guides/migration-playbooks.md b/skills/terrashark/docs/guides/migration-playbooks.md
new file mode 100644
index 0000000..bc8d2ae
--- /dev/null
+++ b/skills/terrashark/docs/guides/migration-playbooks.md
@@ -0,0 +1,117 @@
+# Terraform Migration Playbooks
+
+Five dedicated playbooks for safely migrating Terraform resources without causing identity churn, data loss, or downtime.
+
+## Playbook 1: `count` to `for_each` Migration
+
+**Goal:** Keep object identity stable during refactor.
+
+### Steps
+
+1. Define stable keys (not list indexes)
+2. Add `for_each` implementation
+3. Add `moved` mappings from old index addresses to new keyed addresses
+4. Run plan and confirm move operations (not destroy/create)
+5. Apply in low-risk environment first
+
+### Example Mapping
+
+```javascript
+moved {
+ from = aws_subnet.app[0]
+ to = aws_subnet.app["a"]
+}
+
+moved {
+ from = aws_subnet.app[1]
+ to = aws_subnet.app["b"]
+}
+```
+
+## Playbook 2: Resource/Module Rename
+
+Use `moved` for address renames before any apply.
+
+```javascript
+moved {
+ from = module.edge_cache
+ to = module.cdn_edge
+}
+```
+
+## Playbook 3: Import-First Adoption
+
+When taking over manually created resources:
+
+1. Confirm remote object exactly matches intended config shape
+2. Import into correct address
+3. Run plan and ensure no surprise replacements
+
+### Declarative `import` Block (TF 1.5+ / OpenTofu 1.5+)
+
+Prefer declarative `import` blocks over CLI `terraform import`:
+
+```javascript
+import {
+ to = aws_s3_bucket.logs
+ id = "my-existing-bucket-name"
+}
+
+resource "aws_s3_bucket" "logs" {
+ bucket = "my-existing-bucket-name"
+}
+```
+
+### Bulk Import with `for_each`
+
+```javascript
+locals {
+ existing_buckets = {
+ logs = "prod-logs-bucket"
+ archive = "prod-archive-bucket"
+ }
+}
+
+import {
+ for_each = local.existing_buckets
+ to = aws_s3_bucket.managed[each.key]
+ id = each.value
+}
+
+resource "aws_s3_bucket" "managed" {
+ for_each = local.existing_buckets
+ bucket = each.value
+}
+```
+
+### Post-Import Checklist
+
+- Run `terraform plan` and verify zero changes (no-diff)
+- If plan shows changes, align config with actual state before applying
+- Remove `import` blocks after successful apply (they are one-time directives)
+
+## Playbook 4: Secrets Remediation
+
+If secrets are currently in state:
+
+1. Create new secret path in managed secret store
+2. Switch resources to reference external secret material
+3. Rotate credentials after cutover
+4. Remove old secret-generating Terraform resources where possible
+
+## Playbook 5: Runtime/Provider Upgrade Flow
+
+1. Bump constraints intentionally
+2. Regenerate lockfile
+3. Run full test tier for target risk
+4. Inspect deprecations and behavior shifts
+5. Ship upgrade independently from functional changes when possible
+
+## Migration Red Flags
+
+Watch for these warning signs during any migration:
+
+- Plan shows broad replace for unrelated resources
+- Key changes derived from unstable list order
+- Unknown ownership of imported resources
+- No rollback narrative for production apply
diff --git a/skills/terrashark/docs/guides/quick-ops.md b/skills/terrashark/docs/guides/quick-ops.md
new file mode 100644
index 0000000..9f7dcf5
--- /dev/null
+++ b/skills/terrashark/docs/guides/quick-ops.md
@@ -0,0 +1,150 @@
+# Terraform Quick Ops and Troubleshooting
+
+Fast command recall and common failure handling for Terraform and OpenTofu operations.
+
+## Core Command Sequence
+
+### Terraform
+
+```bash
+terraform fmt -check
+terraform init
+terraform validate
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+```
+
+### OpenTofu
+
+```bash
+tofu fmt -check
+tofu init
+tofu validate
+tofu plan -out=plan.bin
+tofu show -json plan.bin > plan.json
+```
+
+## Common Failures and Fixes
+
+### CI Passes Locally but Fails in Runner
+
+**Causes:**
+- Mismatch in runtime/provider versions
+- Missing lockfile updates
+- Environment variables present locally but missing in CI
+
+**Fix:**
+- Pin runtime and providers
+- Commit lockfile
+- Make required env vars explicit in pipeline
+
+### Large Unexpected Replacements in Plan
+
+**Causes:**
+- Unstable iteration keys
+- Hidden rename without `moved` mapping
+- Data source drift feeding identity fields
+
+**Fix:**
+- Stabilize keys
+- Add `moved` blocks
+- Separate identity from mutable attributes
+
+### AWS RDS Identifier Validation Errors
+
+**Symptoms:** `InvalidParameterValue` for `identifier` or `final_snapshot_identifier`, names include dots.
+
+**Fix:** Normalize to lowercase letters, numbers, and hyphens:
+
+```javascript
+locals {
+ rds_base = regexreplace(lower("${var.project}-prod"), "[^a-z0-9-]", "-")
+}
+
+resource "aws_db_instance" "main" {
+ identifier = local.rds_base
+ final_snapshot_identifier = "${local.rds_base}-final"
+}
+```
+
+### Apply Contention on Shared State
+
+**Cause:** Concurrent pipelines targeting same backend key.
+
+**Fix:**
+- Serialize applies for that stack
+- Use lock timeout and per-stack concurrency guard
+
+### Tests Are Too Costly
+
+**Fix:**
+- Tag tests by risk (`fast`, `integration`, `destructive`)
+- Run full suite nightly, risk-tier suite on PRs
+- Auto-clean ephemeral infra with TTL tags
+
+### State Lock Stuck
+
+**Symptom:** `Error: Error acquiring the state lock`
+
+**Fix:**
+
+```bash
+# Identify the lock holder from the error message (lock ID shown)
+terraform force-unlock LOCK_ID
+# OpenTofu equivalent:
+tofu force-unlock LOCK_ID
+```
+
+Only force-unlock when you are certain no other apply is running. Check CI pipelines and team activity first.
+
+### State Corruption or Lost State
+
+**Fix:**
+- Restore from versioned state backend (S3 versioning, GCS versioning)
+- If no backup: re-import resources using `import` blocks
+- Never manually edit state JSON unless absolutely no alternative and with peer review
+
+```bash
+# Pull current state for inspection
+terraform state pull > state-backup.json
+# List all tracked resources
+terraform state list
+```
+
+### Backend Migration
+
+When changing state backends (e.g., local to S3, or S3 to different bucket):
+
+```bash
+# Update backend config in code, then:
+terraform init -migrate-state
+```
+
+- Always backup state before migration
+- Verify resource count matches after migration
+- Test plan shows no changes after migration
+
+### Provider Authentication Failures in CI
+
+**Symptom:** `Error: No valid credential sources found`
+
+**Fix:**
+- Verify environment variables are set in CI runner
+- Prefer workload identity federation over static keys
+- Check credential expiry for short-lived tokens
+- Ensure CI runner IAM role/service account has required permissions
+
+### `null_resource` vs `terraform_data`
+
+Use `terraform_data` (TF 1.4+) instead of `null_resource` + `null` provider:
+
+```javascript
+# Prefer this (no extra provider needed):
+resource "terraform_data" "bootstrap" {
+ triggers_replace = [var.config_hash]
+
+ provisioner "local-exec" {
+ command = "bootstrap.sh"
+ }
+}
+```
diff --git a/skills/terrashark/docs/guides/security-governance.md b/skills/terrashark/docs/guides/security-governance.md
new file mode 100644
index 0000000..6b1e60b
--- /dev/null
+++ b/skills/terrashark/docs/guides/security-governance.md
@@ -0,0 +1,64 @@
+# Terraform Security and Governance
+
+This guide covers security controls for Terraform and OpenTofu delivery pipelines. For framework-specific compliance mappings and evidence gates, see [Compliance Gates](../failure-modes/compliance-gates.md).
+
+## Identity Controls
+
+- Least privilege for CI identities
+- Separate `plan` and `apply` roles where possible
+- Short-lived credentials via workload identity federation
+- Deny direct human write access to production backends
+
+## Secret Controls
+
+- Prohibit plaintext secret defaults in code
+- Source sensitive values from managed secret stores
+- Mark secret variables and outputs as sensitive
+- Sanitize logs/artifacts and restrict access
+
+## Supply-Chain Controls
+
+- Pin provider/module versions with bounded constraints
+- Commit lockfile and review lockfile diffs
+- Verify action/container versions in CI workflows
+
+## Policy Layers
+
+Use layered controls, not single-tool reliance:
+
+| Layer | Tool/Approach | Purpose |
+|---|---|---|
+| **Static scanning** | `tfsec`, `checkov`, equivalent | Catch common misconfigurations early |
+| **Plan-policy checks** | Sentinel, OPA, Conftest | Enforce organizational policies on plan output |
+| **Approval gates** | By risk class | Human oversight for high-impact changes |
+
+## High-Impact Change Controls
+
+Require elevated approval for:
+
+- IAM privilege expansion
+- Network exposure/public ingress changes
+- Encryption disablement/key-policy weakening
+- Backend/state changes
+- Production replacement/destruction actions
+
+## Minimal OPA Example
+
+```javascript
+package main
+
+deny[msg] {
+ r := input.resource_changes[_]
+ r.type == "aws_security_group_rule"
+ r.change.after.cidr_blocks[_] == "0.0.0.0/0"
+ r.change.after.from_port == 22
+ msg := sprintf("Public SSH is not allowed: %s", [r.address])
+}
+```
+
+## Operational Governance
+
+- Serialize applies for shared foundations
+- Require explicit opt-in for destroy
+- Keep break-glass runbook and test it periodically
+- Retain run metadata and policy outputs for auditability
diff --git a/skills/terrashark/docs/guides/testing.md b/skills/terrashark/docs/guides/testing.md
new file mode 100644
index 0000000..c4c616b
--- /dev/null
+++ b/skills/terrashark/docs/guides/testing.md
@@ -0,0 +1,152 @@
+# Terraform Testing Matrix
+
+This guide covers choosing testing depth proportional to risk and cost for Terraform and OpenTofu modules.
+
+## Testing Layers
+
+1. **Static checks**: format, validate, lint, security scan
+2. **Plan checks**: reviewed execution intent
+3. **Native tests**: module-level assertions (`terraform test` / `tofu test`)
+4. **Integration tests**: ephemeral apply + live assertions
+5. **Terratest**: workflow/system validation in Go for complex scenarios
+
+## Tier A: All Changes (Minimum)
+
+Required for every change:
+
+- `fmt -check`
+- `init -backend=false` + `validate`
+- Lint + security scan
+- Reviewed plan artifact
+
+Use for low-risk isolated updates.
+
+## Tier B: Shared Modules and Medium-Risk Changes
+
+Add on top of Tier A:
+
+- Native test runs for module behavior
+- Targeted integration apply tests in ephemeral environment
+- Policy checks on plan JSON
+
+**Typical triggers:**
+- Shared module changes
+- IAM/network updates
+- Encryption/data-boundary updates
+
+## Tier C: High-Risk Production Changes
+
+Add on top of Tier A + B:
+
+- Staged rollout (dev -> stage -> prod)
+- Rollback rehearsal or documented rollback proof
+- Manual owner approvals + security/compliance sign-off
+- Post-apply drift detection
+
+**Typical triggers:**
+- State backend migration
+- Major refactor with address changes
+- Foundational platform stack changes
+
+## Native Test Guidance
+
+### When to Use `command = plan`
+
+- Input validation
+- Static contract checks
+- Argument shape assertions not relying on computed runtime values
+
+### When to Use `command = apply`
+
+- Computed attributes known only after creation
+- Assertions over provider-populated fields
+- Set/list semantics unresolved in plan stage
+
+### Frequent Pitfalls
+
+- Asserting unknown values in plan mode
+- Indexing set-type blocks directly
+- Assuming mocked providers equal integration confidence
+
+## Terratest Guidance
+
+Use Terratest when native tests are insufficient:
+
+- Cross-module workflows
+- External API verification (health checks, connectivity)
+- Failover/disaster-recovery scenarios
+- Multi-step lifecycle tests (apply-change-destroy)
+
+### Terratest Test Pyramid
+
+- **Fast**: contract tests (mocked or plan-level)
+- **Medium**: environment integration tests (ephemeral)
+- **Slow**: limited end-to-end smoke tests for critical paths
+
+### Cost Controls
+
+- Tag tests by class (`unit`, `integration`, `destructive`)
+- Parallelize only isolated stacks
+- Auto-clean resources with TTL tags
+- Run expensive tests nightly and on protected branches
+
+## Test Framework Scaffolding
+
+```
+.
+ test/
+ terratest/
+ go.mod
+ helpers/
+ examples/
+ network_test.go
+ native/
+ main.tftest.hcl
+ Makefile
+```
+
+Minimal Makefile targets:
+
+```bash
+test-native:
+ terraform test
+
+test-terratest:
+ go test ./test/terratest -timeout 45m
+```
+
+## Example Command Flow
+
+```bash
+terraform fmt -check
+terraform init -backend=false
+terraform validate
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+conftest test plan.json --policy policy/
+terraform test
+```
+
+Terratest stage:
+
+```bash
+go test ./test -run TestCriticalPath -timeout 45m
+```
+
+## Quick Selection Rules
+
+| Change Type | Testing Tier |
+|---|---|
+| Tiny tag change in isolated stack | Tier A |
+| Module contract change | Tier A + Tier B |
+| Refactor with `moved` and shared impact | Tier A + B + targeted Terratest |
+| Production identity/network/encryption/state changes | Tier A + B + C + Terratest smoke |
+
+## Done Criteria
+
+Not done until:
+
+- Required tier passes
+- Reviewed plan is approved
+- Apply path is trusted and auditable
+- Evidence artifacts are retained
diff --git a/skills/terrashark/docs/integrations/mcp-integration.md b/skills/terrashark/docs/integrations/mcp-integration.md
new file mode 100644
index 0000000..2cfccf9
--- /dev/null
+++ b/skills/terrashark/docs/integrations/mcp-integration.md
@@ -0,0 +1,40 @@
+# MCP Integration with the Terraform Skill
+
+This guide covers how to safely use MCP (Model Context Protocol) servers to supply trusted context during Terraform and OpenTofu work.
+
+## When to Use MCP
+
+- Fetch authoritative provider or platform facts for the current environment
+- Read organization-specific standards, naming rules, or guardrails
+- Pull inventory or baseline state summaries when local context is missing
+
+## What MCP Should Not Do
+
+- Do not retrieve or transmit plaintext secrets
+- Do not treat MCP responses as change authorization
+- Do not use MCP to bypass review or approval controls
+
+## Safe Integration Pattern
+
+1. **Query** MCP for environment facts and constraints
+2. **Compare** with local inputs and repo defaults
+3. **Emit assumptions** explicitly if MCP data is partial
+4. **Preserve** least-privilege access and log sources used
+
+## Output Hygiene
+
+- Quote MCP-derived values as inputs, not hard-coded defaults
+- Keep environment-specific data out of reusable primitives
+- Record MCP-provided versions or IDs in notes for traceability
+
+## Example Uses
+
+- Resolve account or project IDs for the target environment
+- Confirm region allow-lists and data residency boundaries
+- Retrieve approved module registry versions or constraints
+
+## Failure Handling
+
+- If MCP is unavailable, proceed with explicit assumptions
+- Avoid speculative values for IDs, names, or policy constraints
+- Request confirmation before emitting high-impact changes
diff --git a/skills/terrashark/docs/package-lock.json b/skills/terrashark/docs/package-lock.json
new file mode 100644
index 0000000..b8ad9fd
--- /dev/null
+++ b/skills/terrashark/docs/package-lock.json
@@ -0,0 +1,2744 @@
+{
+ "name": "terrashark-docs",
+ "version": "2.3.0",
+ "lockfileVersion": 3,
+ "requires": true,
+ "packages": {
+ "": {
+ "name": "terrashark-docs",
+ "version": "2.3.0",
+ "devDependencies": {
+ "gitbook-plugin-search-pro": "^2.0.2",
+ "honkit": "^6.1.7"
+ }
+ },
+ "node_modules/@asciidoctor/cli": {
+ "version": "3.5.0",
+ "resolved": "https://registry.npmjs.org/@asciidoctor/cli/-/cli-3.5.0.tgz",
+ "integrity": "sha512-/VMHXcZBnZ9vgWfmqk9Hu0x0gMjPLup0YGq/xA8qCQuk11kUIZNMVQwgSsIUzOEwJqIUD7CgncJdtfwv1Ndxuw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "yargs": "16.2.0"
+ },
+ "bin": {
+ "asciidoctor": "bin/asciidoctor",
+ "asciidoctorjs": "bin/asciidoctor"
+ },
+ "engines": {
+ "node": ">=8.11",
+ "npm": ">=5.0.0"
+ },
+ "peerDependencies": {
+ "@asciidoctor/core": "^2.0.0-rc.1"
+ }
+ },
+ "node_modules/@asciidoctor/core": {
+ "version": "2.2.8",
+ "resolved": "https://registry.npmjs.org/@asciidoctor/core/-/core-2.2.8.tgz",
+ "integrity": "sha512-oozXk7ZO1RAd/KLFLkKOhqTcG4GO3CV44WwOFg2gMcCsqCUTarvMT7xERIoWW2WurKbB0/ce+98r01p8xPOlBw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "asciidoctor-opal-runtime": "0.3.3",
+ "unxhr": "1.0.1"
+ },
+ "engines": {
+ "node": ">=8.11",
+ "npm": ">=5.0.0",
+ "yarn": ">=1.1.0"
+ }
+ },
+ "node_modules/@honkit/asciidoc": {
+ "version": "6.1.7",
+ "resolved": "https://registry.npmjs.org/@honkit/asciidoc/-/asciidoc-6.1.7.tgz",
+ "integrity": "sha512-2wn9h6FqxtB6uR2aadh10HPGK34F8ucGmV9WMx+rkAO1irTmKzo0Kllo8QWqNVJ6gOE2nhM1e2HmRX5Qj8jZvQ==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "dependencies": {
+ "@honkit/html": "6.1.7",
+ "asciidoctor": "^2.2.8"
+ }
+ },
+ "node_modules/@honkit/honkit-plugin-fontsettings": {
+ "version": "6.1.7",
+ "resolved": "https://registry.npmjs.org/@honkit/honkit-plugin-fontsettings/-/honkit-plugin-fontsettings-6.1.7.tgz",
+ "integrity": "sha512-pP0apyv3hI0GJ2sS5EFrE/NPlCYnSO/HXF10FElDZ6tCv7bj4lmJ87TZ5+18Y5gE4hhIRE1SAgtAWtia1LABoA==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "engines": {
+ "gitbook": ">=2.4.0"
+ }
+ },
+ "node_modules/@honkit/honkit-plugin-highlight": {
+ "version": "6.1.7",
+ "resolved": "https://registry.npmjs.org/@honkit/honkit-plugin-highlight/-/honkit-plugin-highlight-6.1.7.tgz",
+ "integrity": "sha512-W675g59J2Ur+9LnP109n8yQt2XNiO8nTO/BWAEmSBmDxxZLttZGwWxOVQzgvgeEszqiC/4dWLveggOJJdmpNzw==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "dependencies": {
+ "highlight.js": "^11.10.0"
+ },
+ "engines": {
+ "gitbook": ">=2.4.0"
+ }
+ },
+ "node_modules/@honkit/honkit-plugin-theme-default": {
+ "version": "6.1.7",
+ "resolved": "https://registry.npmjs.org/@honkit/honkit-plugin-theme-default/-/honkit-plugin-theme-default-6.1.7.tgz",
+ "integrity": "sha512-KunA3b46QdLZxqTw5Is2/H2YyzNg2AYSeOhUkF5dz+b6nRCYQNScU4u+ZLe7mfmaAd8HX9+mtTwng1qIIrf5xA==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "engines": {
+ "gitbook": ">=3.0.0"
+ }
+ },
+ "node_modules/@honkit/html": {
+ "version": "6.1.7",
+ "resolved": "https://registry.npmjs.org/@honkit/html/-/html-6.1.7.tgz",
+ "integrity": "sha512-aHM2FgybyLbO+DxpMrYK1jt8pzv9npcZzlfxiBjuyrgGKPuwHmfp4xC2W2KOidfR7ZgEVSo858cur3NDjt99Zg==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "dependencies": {
+ "cheerio": "~1.0.0",
+ "lodash": "^4.17.23"
+ }
+ },
+ "node_modules/@honkit/markdown-legacy": {
+ "version": "6.1.7",
+ "resolved": "https://registry.npmjs.org/@honkit/markdown-legacy/-/markdown-legacy-6.1.7.tgz",
+ "integrity": "sha512-LLPi7emPv2YaotRfb3IwKC3egQ9nZ4S0E9PV4IurGjfVpSq8dgEXyDMo3Bvgz7pAv/ylo8GN0IAyNVRQtfg4TA==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "dependencies": {
+ "@honkit/html": "6.1.7",
+ "kramed": "0.5.6",
+ "lodash": "^4.17.23"
+ }
+ },
+ "node_modules/a-sync-waterfall": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/a-sync-waterfall/-/a-sync-waterfall-1.0.1.tgz",
+ "integrity": "sha512-RYTOHHdWipFUliRFMCS4X2Yn2X8M87V/OpSqWzKKOGhzqyUxzyVmhHDH9sAvG+ZuQf/TAOFsLCpMw09I1ufUnA==",
+ "dev": true
+ },
+ "node_modules/ansi-colors": {
+ "version": "4.1.3",
+ "resolved": "https://registry.npmjs.org/ansi-colors/-/ansi-colors-4.1.3.tgz",
+ "integrity": "sha512-/6w/C21Pm1A7aZitlI5Ni/2J6FFQN8i1Cvz3kHABAAbw93v/NlvKdVOqz7CCWz/3iv/JplRSEEZ83XION15ovw==",
+ "dev": true,
+ "engines": {
+ "node": ">=6"
+ }
+ },
+ "node_modules/ansi-regex": {
+ "version": "5.0.1",
+ "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-5.0.1.tgz",
+ "integrity": "sha512-quJQXlTSUGL2LH9SUXo8VwsY4soanhgo6LNSm84E1LBcE8s3O0wpdiRzyR9z/ZZJMlMWv37qOOb9pdJlMUEKFQ==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/ansi-styles": {
+ "version": "4.3.0",
+ "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-4.3.0.tgz",
+ "integrity": "sha512-zbB9rCJAT1rbjiVDb2hqKFHNYLxgtk8NURxZ3IZwD3F6NtxbXZQCnnSi1Lkx+IDohdPlFp222wVALIheZJQSEg==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "color-convert": "^2.0.1"
+ },
+ "engines": {
+ "node": ">=8"
+ },
+ "funding": {
+ "url": "https://github.com/chalk/ansi-styles?sponsor=1"
+ }
+ },
+ "node_modules/anymatch": {
+ "version": "3.1.3",
+ "resolved": "https://registry.npmjs.org/anymatch/-/anymatch-3.1.3.tgz",
+ "integrity": "sha512-KMReFUr0B4t+D+OBkjR3KYqvocp2XaSzO55UcB6mgQMd3KbcE+mWTyvVV7D/zsdEbNnV6acZUutkiHQXvTr1Rw==",
+ "dev": true,
+ "dependencies": {
+ "normalize-path": "^3.0.0",
+ "picomatch": "^2.0.4"
+ },
+ "engines": {
+ "node": ">= 8"
+ }
+ },
+ "node_modules/argparse": {
+ "version": "1.0.10",
+ "resolved": "https://registry.npmjs.org/argparse/-/argparse-1.0.10.tgz",
+ "integrity": "sha512-o5Roy6tNG4SL/FOkCAN6RzjiakZS25RLYFrcMttJqbdd8BWrnA+fGz57iN5Pb06pvBGvl5gQ0B48dJlslXvoTg==",
+ "dev": true,
+ "dependencies": {
+ "sprintf-js": "~1.0.2"
+ }
+ },
+ "node_modules/array-difference": {
+ "version": "0.0.1",
+ "resolved": "https://registry.npmjs.org/array-difference/-/array-difference-0.0.1.tgz",
+ "integrity": "sha512-LMXXDKmRSsO+d7N73LyTBWlT+GiLfNUCWeeWmZivzJ1NxSPOobS+w8bIAAfGEV35oVBsk9u9cXii8dDceU5NPw==",
+ "dev": true
+ },
+ "node_modules/asap": {
+ "version": "2.0.6",
+ "resolved": "https://registry.npmjs.org/asap/-/asap-2.0.6.tgz",
+ "integrity": "sha512-BSHWgDSAiKs50o2Re8ppvp3seVHXSRM44cdSsT9FfNEUUZLOGWVCsiWaRPWM1Znn+mqZ1OfVZ3z3DWEzSp7hRA==",
+ "dev": true
+ },
+ "node_modules/asciidoctor": {
+ "version": "2.2.8",
+ "resolved": "https://registry.npmjs.org/asciidoctor/-/asciidoctor-2.2.8.tgz",
+ "integrity": "sha512-G+sDYWnNo+QHRkIvN5k7ASbvrd2bHuNXHlZ83+PjVFYtl0//as5iebq+Bdf3aSwXrkM7akcEJPUpdTjjP0MgYw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "@asciidoctor/cli": "3.5.0",
+ "@asciidoctor/core": "2.2.8"
+ },
+ "bin": {
+ "asciidoctor": "bin/asciidoctor",
+ "asciidoctorjs": "bin/asciidoctor"
+ },
+ "engines": {
+ "node": ">=8.11",
+ "npm": ">=5.0.0",
+ "yarn": ">=1.1.0"
+ }
+ },
+ "node_modules/asciidoctor-opal-runtime": {
+ "version": "0.3.3",
+ "resolved": "https://registry.npmjs.org/asciidoctor-opal-runtime/-/asciidoctor-opal-runtime-0.3.3.tgz",
+ "integrity": "sha512-/CEVNiOia8E5BMO9FLooo+Kv18K4+4JBFRJp8vUy/N5dMRAg+fRNV4HA+o6aoSC79jVU/aT5XvUpxSxSsTS8FQ==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "glob": "7.1.3",
+ "unxhr": "1.0.1"
+ },
+ "engines": {
+ "node": ">=8.11"
+ }
+ },
+ "node_modules/balanced-match": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.2.tgz",
+ "integrity": "sha512-3oSeUO0TMV67hN1AmbXsK4yaqU7tjiHlbxRDZOpH0KW9+CeX4bRAaX0Anxt0tx2MrpRpWwQaPwIlISEJhYU5Pw==",
+ "dev": true
+ },
+ "node_modules/base64-js": {
+ "version": "1.5.1",
+ "resolved": "https://registry.npmjs.org/base64-js/-/base64-js-1.5.1.tgz",
+ "integrity": "sha512-AKpaYlHn8t4SVbOHCy+b5+KKgvR4vrsD8vbvrbiQJps7fKDTkjkDry6ji0rUJjC0kzbNePLwzxq8iypo41qeWA==",
+ "dev": true,
+ "funding": [
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/feross"
+ },
+ {
+ "type": "patreon",
+ "url": "https://www.patreon.com/feross"
+ },
+ {
+ "type": "consulting",
+ "url": "https://feross.org/support"
+ }
+ ]
+ },
+ "node_modules/bash-color": {
+ "version": "0.0.4",
+ "resolved": "https://registry.npmjs.org/bash-color/-/bash-color-0.0.4.tgz",
+ "integrity": "sha512-ZNB4525U7BxT6v9C8LEtywyCgB4Pjnm7/bh+ru/Z9Ecxvg3fDjaJ6z305z9a61orQdbB1zqYHh5JbUqx4s4K0g==",
+ "dev": true
+ },
+ "node_modules/binary-extensions": {
+ "version": "2.3.0",
+ "resolved": "https://registry.npmjs.org/binary-extensions/-/binary-extensions-2.3.0.tgz",
+ "integrity": "sha512-Ceh+7ox5qe7LJuLHoY0feh3pHuUDHAcRUeyL2VYghZwfpkNIy/+8Ocg0a3UuSoYzavmylwuLWQOf3hl0jjMMIw==",
+ "dev": true,
+ "engines": {
+ "node": ">=8"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/sindresorhus"
+ }
+ },
+ "node_modules/body": {
+ "version": "5.1.0",
+ "resolved": "https://registry.npmjs.org/body/-/body-5.1.0.tgz",
+ "integrity": "sha512-chUsBxGRtuElD6fmw1gHLpvnKdVLK302peeFa9ZqAEk8TyzZ3fygLyUEDDPTJvL9+Bor0dIwn6ePOsRM2y0zQQ==",
+ "dev": true,
+ "dependencies": {
+ "continuable-cache": "^0.3.1",
+ "error": "^7.0.0",
+ "raw-body": "~1.1.0",
+ "safe-json-parse": "~1.0.1"
+ }
+ },
+ "node_modules/boolbase": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/boolbase/-/boolbase-1.0.0.tgz",
+ "integrity": "sha512-JZOSA7Mo9sNGB8+UjSgzdLtokWAky1zbztM3WRLCbZ70/3cTANmQmOdR7y2g+J0e2WXywy1yS468tY+IruqEww==",
+ "dev": true
+ },
+ "node_modules/brace-expansion": {
+ "version": "1.1.12",
+ "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.12.tgz",
+ "integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
+ "dev": true,
+ "dependencies": {
+ "balanced-match": "^1.0.0",
+ "concat-map": "0.0.1"
+ }
+ },
+ "node_modules/braces": {
+ "version": "3.0.3",
+ "resolved": "https://registry.npmjs.org/braces/-/braces-3.0.3.tgz",
+ "integrity": "sha512-yQbXgO/OSZVD2IsiLlro+7Hf6Q18EJrKSEsdoMzKePKXct3gvD8oLcOQdIzGupr5Fj+EDe8gO/lxc1BzfMpxvA==",
+ "dev": true,
+ "dependencies": {
+ "fill-range": "^7.1.1"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/buffer": {
+ "version": "5.7.1",
+ "resolved": "https://registry.npmjs.org/buffer/-/buffer-5.7.1.tgz",
+ "integrity": "sha512-EHcyIPBQ4BSGlvjB16k5KgAJ27CIsHY/2JBmCRReo48y9rQ3MaUzWX3KVlBa4U7MyX02HdVj0K7C3WaB3ju7FQ==",
+ "dev": true,
+ "funding": [
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/feross"
+ },
+ {
+ "type": "patreon",
+ "url": "https://www.patreon.com/feross"
+ },
+ {
+ "type": "consulting",
+ "url": "https://feross.org/support"
+ }
+ ],
+ "dependencies": {
+ "base64-js": "^1.3.1",
+ "ieee754": "^1.1.13"
+ }
+ },
+ "node_modules/bytes": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/bytes/-/bytes-1.0.0.tgz",
+ "integrity": "sha512-/x68VkHLeTl3/Ll8IvxdwzhrT+IyKc52e/oyHhA2RwqPqswSnjVbSddfPRwAsJtbilMAPSRWwAlpxdYsSWOTKQ==",
+ "dev": true
+ },
+ "node_modules/call-bind-apply-helpers": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/call-bind-apply-helpers/-/call-bind-apply-helpers-1.0.2.tgz",
+ "integrity": "sha512-Sp1ablJ0ivDkSzjcaJdxEunN5/XvksFJ2sMBFfq6x0ryhQV/2b/KwFe21cMpmHtPOSij8K99/wSfoEuTObmuMQ==",
+ "dev": true,
+ "dependencies": {
+ "es-errors": "^1.3.0",
+ "function-bind": "^1.1.2"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/call-bound": {
+ "version": "1.0.4",
+ "resolved": "https://registry.npmjs.org/call-bound/-/call-bound-1.0.4.tgz",
+ "integrity": "sha512-+ys997U96po4Kx/ABpBCqhA9EuxJaQWDQg7295H4hBphv3IZg0boBKuwYpt4YXp6MZ5AmZQnU/tyMTlRpaSejg==",
+ "dev": true,
+ "dependencies": {
+ "call-bind-apply-helpers": "^1.0.2",
+ "get-intrinsic": "^1.3.0"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/cheerio": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/cheerio/-/cheerio-1.0.0.tgz",
+ "integrity": "sha512-quS9HgjQpdaXOvsZz82Oz7uxtXiy6UIsIQcpBj7HRw2M63Skasm9qlDocAM7jNuaxdhpPU7c4kJN+gA5MCu4ww==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "cheerio-select": "^2.1.0",
+ "dom-serializer": "^2.0.0",
+ "domhandler": "^5.0.3",
+ "domutils": "^3.1.0",
+ "encoding-sniffer": "^0.2.0",
+ "htmlparser2": "^9.1.0",
+ "parse5": "^7.1.2",
+ "parse5-htmlparser2-tree-adapter": "^7.0.0",
+ "parse5-parser-stream": "^7.1.2",
+ "undici": "^6.19.5",
+ "whatwg-mimetype": "^4.0.0"
+ },
+ "engines": {
+ "node": ">=18.17"
+ },
+ "funding": {
+ "url": "https://github.com/cheeriojs/cheerio?sponsor=1"
+ }
+ },
+ "node_modules/cheerio-select": {
+ "version": "2.1.0",
+ "resolved": "https://registry.npmjs.org/cheerio-select/-/cheerio-select-2.1.0.tgz",
+ "integrity": "sha512-9v9kG0LvzrlcungtnJtpGNxY+fzECQKhK4EGJX2vByejiMX84MFNQw4UxPJl3bFbTMw+Dfs37XaIkCwTZfLh4g==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "dependencies": {
+ "boolbase": "^1.0.0",
+ "css-select": "^5.1.0",
+ "css-what": "^6.1.0",
+ "domelementtype": "^2.3.0",
+ "domhandler": "^5.0.3",
+ "domutils": "^3.0.1"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/fb55"
+ }
+ },
+ "node_modules/cheerio/node_modules/dom-serializer": {
+ "version": "2.0.0",
+ "resolved": "https://registry.npmjs.org/dom-serializer/-/dom-serializer-2.0.0.tgz",
+ "integrity": "sha512-wIkAryiqt/nV5EQKqQpo3SToSOV9J0DnbJqwK7Wv/Trc92zIAYZ4FlMu+JPFW1DfGFt81ZTCGgDEabffXeLyJg==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "domelementtype": "^2.3.0",
+ "domhandler": "^5.0.2",
+ "entities": "^4.2.0"
+ },
+ "funding": {
+ "url": "https://github.com/cheeriojs/dom-serializer?sponsor=1"
+ }
+ },
+ "node_modules/cheerio/node_modules/entities": {
+ "version": "4.5.0",
+ "resolved": "https://registry.npmjs.org/entities/-/entities-4.5.0.tgz",
+ "integrity": "sha512-V0hjH4dGPh9Ao5p0MoRY6BVqtwCjhz6vI5LT8AJ55H+4g9/4vbHx1I54fS0XuclLhDHArPQCiMjDxjaL8fPxhw==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "engines": {
+ "node": ">=0.12"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/entities?sponsor=1"
+ }
+ },
+ "node_modules/chokidar": {
+ "version": "3.6.0",
+ "resolved": "https://registry.npmjs.org/chokidar/-/chokidar-3.6.0.tgz",
+ "integrity": "sha512-7VT13fmjotKpGipCW9JEQAusEPE+Ei8nl6/g4FBAmIm0GOOLMua9NDDo/DWp0ZAxCr3cPq5ZpBqmPAQgDda2Pw==",
+ "dev": true,
+ "dependencies": {
+ "anymatch": "~3.1.2",
+ "braces": "~3.0.2",
+ "glob-parent": "~5.1.2",
+ "is-binary-path": "~2.1.0",
+ "is-glob": "~4.0.1",
+ "normalize-path": "~3.0.0",
+ "readdirp": "~3.6.0"
+ },
+ "engines": {
+ "node": ">= 8.10.0"
+ },
+ "funding": {
+ "url": "https://paulmillr.com/funding/"
+ },
+ "optionalDependencies": {
+ "fsevents": "~2.3.2"
+ }
+ },
+ "node_modules/cliui": {
+ "version": "7.0.4",
+ "resolved": "https://registry.npmjs.org/cliui/-/cliui-7.0.4.tgz",
+ "integrity": "sha512-OcRE68cOsVMXp1Yvonl/fzkQOyjLSu/8bhPDfQt0e0/Eb283TKP20Fs2MqoPsr9SwA595rRCA+QMzYc9nBP+JQ==",
+ "dev": true,
+ "license": "ISC",
+ "dependencies": {
+ "string-width": "^4.2.0",
+ "strip-ansi": "^6.0.0",
+ "wrap-ansi": "^7.0.0"
+ }
+ },
+ "node_modules/color-convert": {
+ "version": "2.0.1",
+ "resolved": "https://registry.npmjs.org/color-convert/-/color-convert-2.0.1.tgz",
+ "integrity": "sha512-RRECPsj7iu/xb5oKYcsFHSppFNnsj/52OVTRKb4zP5onXwVF3zVmmToNcOfGC+CRDpfK/U584fMg38ZHCaElKQ==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "color-name": "~1.1.4"
+ },
+ "engines": {
+ "node": ">=7.0.0"
+ }
+ },
+ "node_modules/color-name": {
+ "version": "1.1.4",
+ "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz",
+ "integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/commander": {
+ "version": "5.1.0",
+ "resolved": "https://registry.npmjs.org/commander/-/commander-5.1.0.tgz",
+ "integrity": "sha512-P0CysNDQ7rtVw4QIQtm+MRxV66vKFSvlsQvGYXZWR3qFU0jlMKHZZZgw8e+8DSah4UDKMqnknRDQz+xuQXQ/Zg==",
+ "dev": true,
+ "engines": {
+ "node": ">= 6"
+ }
+ },
+ "node_modules/concat-map": {
+ "version": "0.0.1",
+ "resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz",
+ "integrity": "sha512-/Srv4dswyQNBfohGpz9o6Yb3Gz3SrUDqBH5rTuhGR7ahtlbYKnVxw2bCFMRljaA7EXHaXZ8wsHdodFvbkhKmqg==",
+ "dev": true
+ },
+ "node_modules/continuable-cache": {
+ "version": "0.3.1",
+ "resolved": "https://registry.npmjs.org/continuable-cache/-/continuable-cache-0.3.1.tgz",
+ "integrity": "sha512-TF30kpKhTH8AGCG3dut0rdd/19B7Z+qCnrMoBLpyQu/2drZdNrrpcjPEoJeSVsQM+8KmWG5O56oPDjSSUsuTyA==",
+ "dev": true
+ },
+ "node_modules/cp": {
+ "version": "0.2.0",
+ "resolved": "https://registry.npmjs.org/cp/-/cp-0.2.0.tgz",
+ "integrity": "sha512-4ftCvShHjIZG/zzomHyunNpBof3sOFTTmU6s6q9DdqAL/ANqrKV3pr6Z6kVfBI4hjn59DFLImrBqn7GuuMqSZA==",
+ "dev": true
+ },
+ "node_modules/cpr": {
+ "version": "3.0.1",
+ "resolved": "https://registry.npmjs.org/cpr/-/cpr-3.0.1.tgz",
+ "integrity": "sha512-Xch4PXQ/KC8lJ+KfJ9JI6eG/nmppLrPPWg5Q+vh65Qr9EjuJEubxh/H/Le1TmCZ7+Xv7iJuNRqapyOFZB+wsxA==",
+ "dev": true,
+ "dependencies": {
+ "graceful-fs": "^4.1.5",
+ "minimist": "^1.2.0",
+ "mkdirp": "~0.5.1",
+ "rimraf": "^2.5.4"
+ },
+ "bin": {
+ "cpr": "bin/cpr"
+ }
+ },
+ "node_modules/cpr/node_modules/mkdirp": {
+ "version": "0.5.6",
+ "resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-0.5.6.tgz",
+ "integrity": "sha512-FP+p8RB8OWpF3YZBCrP5gtADmtXApB5AMLn+vdyA+PyxCjrCs00mjyUozssO33cwDeT3wNGdLxJ5M//YqtHAJw==",
+ "dev": true,
+ "dependencies": {
+ "minimist": "^1.2.6"
+ },
+ "bin": {
+ "mkdirp": "bin/cmd.js"
+ }
+ },
+ "node_modules/crc": {
+ "version": "3.8.0",
+ "resolved": "https://registry.npmjs.org/crc/-/crc-3.8.0.tgz",
+ "integrity": "sha512-iX3mfgcTMIq3ZKLIsVFAbv7+Mc10kxabAGQb8HvjA1o3T1PIYprbakQ65d3I+2HGHt6nSKkM9PYjgoJO2KcFBQ==",
+ "dev": true,
+ "dependencies": {
+ "buffer": "^5.1.0"
+ }
+ },
+ "node_modules/css-select": {
+ "version": "5.2.2",
+ "resolved": "https://registry.npmjs.org/css-select/-/css-select-5.2.2.tgz",
+ "integrity": "sha512-TizTzUddG/xYLA3NXodFM0fSbNizXjOKhqiQQwvhlspadZokn1KDy0NZFS0wuEubIYAV5/c1/lAr0TaaFXEXzw==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "dependencies": {
+ "boolbase": "^1.0.0",
+ "css-what": "^6.1.0",
+ "domhandler": "^5.0.2",
+ "domutils": "^3.0.1",
+ "nth-check": "^2.0.1"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/fb55"
+ }
+ },
+ "node_modules/css-what": {
+ "version": "6.2.2",
+ "resolved": "https://registry.npmjs.org/css-what/-/css-what-6.2.2.tgz",
+ "integrity": "sha512-u/O3vwbptzhMs3L1fQE82ZSLHQQfto5gyZzwteVIEyeaY5Fc7R4dapF/BvRoSYFeqfBk4m0V1Vafq5Pjv25wvA==",
+ "dev": true,
+ "engines": {
+ "node": ">= 6"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/fb55"
+ }
+ },
+ "node_modules/debug": {
+ "version": "2.6.9",
+ "resolved": "https://registry.npmjs.org/debug/-/debug-2.6.9.tgz",
+ "integrity": "sha512-bC7ElrdJaJnPbAP+1EotYvqZsb3ecl5wi6Bfi6BJTUcNowp6cvspg0jXznRTKDjm/E7AdgFBVeAPVMNcKGsHMA==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "ms": "2.0.0"
+ }
+ },
+ "node_modules/debug/node_modules/ms": {
+ "version": "2.0.0",
+ "resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz",
+ "integrity": "sha512-Tpp60P6IUJDTuOq/5Z8cdskzJujfwqfOTkrwIwj7IRISpnkJnT6SyJ4PCPnGMoFjC9ddhal5KVIYtAt97ix05A==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/depd": {
+ "version": "2.0.0",
+ "resolved": "https://registry.npmjs.org/depd/-/depd-2.0.0.tgz",
+ "integrity": "sha512-g7nH6P6dyDioJogAAGprGpCtVImJhpPk/roCzdb3fIh61/s/nPsfR6onyMwkCAR/OlC3yBC0lESvUoQEAssIrw==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/destroy": {
+ "version": "1.2.0",
+ "resolved": "https://registry.npmjs.org/destroy/-/destroy-1.2.0.tgz",
+ "integrity": "sha512-2sJGJTaXIIaR1w4iJSNoN0hnMY7Gpc/n8D4qSCJw8QqFWXf7cuAgnEHxBpweaVcPevC2l3KpjYCx3NypQQgaJg==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.8",
+ "npm": "1.2.8000 || >= 1.4.16"
+ }
+ },
+ "node_modules/direction": {
+ "version": "0.1.5",
+ "resolved": "https://registry.npmjs.org/direction/-/direction-0.1.5.tgz",
+ "integrity": "sha512-HceXsAluGbXKCz2qCVbXFUH4Vn4eNMWxY5gzydMFMnS1zKSwvDASqLwcrYLIFDpwuZ63FUAqjDLEP1eicHt8DQ==",
+ "dev": true,
+ "bin": {
+ "direction": "cli.js"
+ }
+ },
+ "node_modules/dom-serializer": {
+ "version": "0.1.1",
+ "resolved": "https://registry.npmjs.org/dom-serializer/-/dom-serializer-0.1.1.tgz",
+ "integrity": "sha512-l0IU0pPzLWSHBcieZbpOKgkIn3ts3vAh7ZuFyXNwJxJXk/c4Gwj9xaTJwIDVQCXawWD0qb3IzMGH5rglQaO0XA==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^1.3.0",
+ "entities": "^1.1.1"
+ }
+ },
+ "node_modules/dom-serializer/node_modules/domelementtype": {
+ "version": "1.3.1",
+ "resolved": "https://registry.npmjs.org/domelementtype/-/domelementtype-1.3.1.tgz",
+ "integrity": "sha512-BSKB+TSpMpFI/HOxCNr1O8aMOTZ8hT3pM3GQ0w/mWRmkhEDSFJkkyzz4XQsBV44BChwGkrDfMyjVD0eA2aFV3w==",
+ "dev": true
+ },
+ "node_modules/domelementtype": {
+ "version": "2.3.0",
+ "resolved": "https://registry.npmjs.org/domelementtype/-/domelementtype-2.3.0.tgz",
+ "integrity": "sha512-OLETBj6w0OsagBwdXnPdN0cnMfF9opN69co+7ZrbfPGrdpPVNBUj02spi6B1N7wChLQiPn4CSH/zJvXw56gmHw==",
+ "dev": true,
+ "funding": [
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/fb55"
+ }
+ ]
+ },
+ "node_modules/domhandler": {
+ "version": "5.0.3",
+ "resolved": "https://registry.npmjs.org/domhandler/-/domhandler-5.0.3.tgz",
+ "integrity": "sha512-cgwlv/1iFQiFnU96XXgROh8xTeetsnJiDsTc7TYCLFd9+/WNkIqPTxiM/8pSd8VIrhXGTf1Ny1q1hquVqDJB5w==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "dependencies": {
+ "domelementtype": "^2.3.0"
+ },
+ "engines": {
+ "node": ">= 4"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domhandler?sponsor=1"
+ }
+ },
+ "node_modules/domutils": {
+ "version": "3.2.2",
+ "resolved": "https://registry.npmjs.org/domutils/-/domutils-3.2.2.tgz",
+ "integrity": "sha512-6kZKyUajlDuqlHKVX1w7gyslj9MPIXzIFiz/rGu35uC1wMi+kMhQwGhl4lt9unC9Vb9INnY9Z3/ZA3+FhASLaw==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "dependencies": {
+ "dom-serializer": "^2.0.0",
+ "domelementtype": "^2.3.0",
+ "domhandler": "^5.0.3"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domutils?sponsor=1"
+ }
+ },
+ "node_modules/domutils/node_modules/dom-serializer": {
+ "version": "2.0.0",
+ "resolved": "https://registry.npmjs.org/dom-serializer/-/dom-serializer-2.0.0.tgz",
+ "integrity": "sha512-wIkAryiqt/nV5EQKqQpo3SToSOV9J0DnbJqwK7Wv/Trc92zIAYZ4FlMu+JPFW1DfGFt81ZTCGgDEabffXeLyJg==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "domelementtype": "^2.3.0",
+ "domhandler": "^5.0.2",
+ "entities": "^4.2.0"
+ },
+ "funding": {
+ "url": "https://github.com/cheeriojs/dom-serializer?sponsor=1"
+ }
+ },
+ "node_modules/domutils/node_modules/entities": {
+ "version": "4.5.0",
+ "resolved": "https://registry.npmjs.org/entities/-/entities-4.5.0.tgz",
+ "integrity": "sha512-V0hjH4dGPh9Ao5p0MoRY6BVqtwCjhz6vI5LT8AJ55H+4g9/4vbHx1I54fS0XuclLhDHArPQCiMjDxjaL8fPxhw==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "engines": {
+ "node": ">=0.12"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/entities?sponsor=1"
+ }
+ },
+ "node_modules/dunder-proto": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/dunder-proto/-/dunder-proto-1.0.1.tgz",
+ "integrity": "sha512-KIN/nDJBQRcXw0MLVhZE9iQHmG68qAVIBg9CqmUYjmQIhgij9U5MFvrqkUL5FbtyyzZuOeOt0zdeRe4UY7ct+A==",
+ "dev": true,
+ "dependencies": {
+ "call-bind-apply-helpers": "^1.0.1",
+ "es-errors": "^1.3.0",
+ "gopd": "^1.2.0"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/ee-first": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/ee-first/-/ee-first-1.1.1.tgz",
+ "integrity": "sha512-WMwm9LhRUo+WUaRN+vRuETqG89IgZphVSNkdFgeb6sS/E4OrDIN7t48CAewSHXc6C8lefD8KKfr5vY61brQlow==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/emoji-regex": {
+ "version": "8.0.0",
+ "resolved": "https://registry.npmjs.org/emoji-regex/-/emoji-regex-8.0.0.tgz",
+ "integrity": "sha512-MSjYzcWNOA0ewAHpz0MxpYFvwg6yjy1NG3xteoqz644VCo/RPgnr1/GGt+ic3iJTzQ8Eu3TdM14SawnVUmGE6A==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/encodeurl": {
+ "version": "2.0.0",
+ "resolved": "https://registry.npmjs.org/encodeurl/-/encodeurl-2.0.0.tgz",
+ "integrity": "sha512-Q0n9HRi4m6JuGIV1eFlmvJB7ZEVxu93IrMyiMsGC0lrMJMWzRgx6WGquyfQgZVb31vhGgXnfmPNNXmxnOkRBrg==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/encoding-sniffer": {
+ "version": "0.2.1",
+ "resolved": "https://registry.npmjs.org/encoding-sniffer/-/encoding-sniffer-0.2.1.tgz",
+ "integrity": "sha512-5gvq20T6vfpekVtqrYQsSCFZ1wEg5+wW0/QaZMWkFr6BqD3NfKs0rLCx4rrVlSWJeZb5NBJgVLswK/w2MWU+Gw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "iconv-lite": "^0.6.3",
+ "whatwg-encoding": "^3.1.1"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/encoding-sniffer?sponsor=1"
+ }
+ },
+ "node_modules/entities": {
+ "version": "1.1.2",
+ "resolved": "https://registry.npmjs.org/entities/-/entities-1.1.2.tgz",
+ "integrity": "sha512-f2LZMYl1Fzu7YSBKg+RoROelpOaNrcGmE9AZubeDfrCEia483oW4MI4VyFd5VNHIgQ/7qm1I0wUHK1eJnn2y2w==",
+ "dev": true
+ },
+ "node_modules/error": {
+ "version": "7.0.2",
+ "resolved": "https://registry.npmjs.org/error/-/error-7.0.2.tgz",
+ "integrity": "sha512-UtVv4l5MhijsYUxPJo4390gzfZvAnTHreNnDjnTZaKIiZ/SemXxAhBkYSKtWa5RtBXbLP8tMgn/n0RUa/H7jXw==",
+ "dev": true,
+ "dependencies": {
+ "string-template": "~0.2.1",
+ "xtend": "~4.0.0"
+ }
+ },
+ "node_modules/es-define-property": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/es-define-property/-/es-define-property-1.0.1.tgz",
+ "integrity": "sha512-e3nRfgfUZ4rNGL232gUgX06QNyyez04KdjFrF+LTRoOXmrOgFKDg4BCdsjW8EnT69eqdYGmRpJwiPVYNrCaW3g==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/es-errors": {
+ "version": "1.3.0",
+ "resolved": "https://registry.npmjs.org/es-errors/-/es-errors-1.3.0.tgz",
+ "integrity": "sha512-Zf5H2Kxt2xjTvbJvP2ZWLEICxA6j+hAmMzIlypy4xcBg1vKVnx89Wy0GbS+kf5cwCVFFzdCFh2XSCFNULS6csw==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/es-object-atoms": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/es-object-atoms/-/es-object-atoms-1.1.1.tgz",
+ "integrity": "sha512-FGgH2h8zKNim9ljj7dankFPcICIK9Cp5bm+c2gQSYePhpaG5+esrLODihIorn+Pe6FGJzWhXQotPv73jTaldXA==",
+ "dev": true,
+ "dependencies": {
+ "es-errors": "^1.3.0"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/escalade": {
+ "version": "3.2.0",
+ "resolved": "https://registry.npmjs.org/escalade/-/escalade-3.2.0.tgz",
+ "integrity": "sha512-WUj2qlxaQtO4g6Pq5c29GTcWGDyd8itL8zTlipgECz3JesAiiOKotd8JU6otB3PACgG6xkJUyVhboMS+bje/jA==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=6"
+ }
+ },
+ "node_modules/escape-goat": {
+ "version": "3.0.0",
+ "resolved": "https://registry.npmjs.org/escape-goat/-/escape-goat-3.0.0.tgz",
+ "integrity": "sha512-w3PwNZJwRxlp47QGzhuEBldEqVHHhh8/tIPcl6ecf2Bou99cdAt0knihBV0Ecc7CGxYduXVBDheH1K2oADRlvw==",
+ "dev": true,
+ "engines": {
+ "node": ">=10"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/sindresorhus"
+ }
+ },
+ "node_modules/escape-html": {
+ "version": "1.0.3",
+ "resolved": "https://registry.npmjs.org/escape-html/-/escape-html-1.0.3.tgz",
+ "integrity": "sha512-NiSupZ4OeuGwr68lGIeym/ksIZMJodUGOSCZ/FSnTxcrekbvqrgdUxlJOMpijaKZVjAJrWrGs/6Jy8OMuyj9ow==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/escape-string-regexp": {
+ "version": "4.0.0",
+ "resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-4.0.0.tgz",
+ "integrity": "sha512-TtpcNJ3XAzx3Gq8sWRzJaVajRs0uVxA2YAkdb1jm2YkPz4G6egUFAyA3n5vtEIZefPk5Wa4UXbKuS5fKkJWdgA==",
+ "dev": true,
+ "engines": {
+ "node": ">=10"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/sindresorhus"
+ }
+ },
+ "node_modules/esprima": {
+ "version": "4.0.1",
+ "resolved": "https://registry.npmjs.org/esprima/-/esprima-4.0.1.tgz",
+ "integrity": "sha512-eGuFFw7Upda+g4p+QHvnW0RyTX/SVeJBDM/gCtMARO0cLuT2HcEKnTPvhjV6aGeqrCB/sbNop0Kszm0jsaWU4A==",
+ "dev": true,
+ "bin": {
+ "esparse": "bin/esparse.js",
+ "esvalidate": "bin/esvalidate.js"
+ },
+ "engines": {
+ "node": ">=4"
+ }
+ },
+ "node_modules/etag": {
+ "version": "1.8.1",
+ "resolved": "https://registry.npmjs.org/etag/-/etag-1.8.1.tgz",
+ "integrity": "sha512-aIL5Fx7mawVa300al2BnEE4iNvo1qETxLrPI/o05L7z6go7fCw1J6EQmbK4FmJ2AS7kgVF/KEZWufBfdClMcPg==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/extend": {
+ "version": "3.0.2",
+ "resolved": "https://registry.npmjs.org/extend/-/extend-3.0.2.tgz",
+ "integrity": "sha512-fjquC59cD7CyW6urNXK0FBufkZcoiGG80wTuPujX590cB5Ttln20E2UB4S/WARVqhXffZl2LNgS+gQdPIIim/g==",
+ "dev": true
+ },
+ "node_modules/faye-websocket": {
+ "version": "0.10.0",
+ "resolved": "https://registry.npmjs.org/faye-websocket/-/faye-websocket-0.10.0.tgz",
+ "integrity": "sha512-Xhj93RXbMSq8urNCUq4p9l0P6hnySJ/7YNRhYNug0bLOuii7pKO7xQFb5mx9xZXWCar88pLPb805PvUkwrLZpQ==",
+ "dev": true,
+ "dependencies": {
+ "websocket-driver": ">=0.5.1"
+ },
+ "engines": {
+ "node": ">=0.4.0"
+ }
+ },
+ "node_modules/fill-range": {
+ "version": "7.1.1",
+ "resolved": "https://registry.npmjs.org/fill-range/-/fill-range-7.1.1.tgz",
+ "integrity": "sha512-YsGpe3WHLK8ZYi4tWDg2Jy3ebRz2rXowDxnld4bkQB00cc/1Zw9AWnC0i9ztDJitivtQvaI9KaLyKrc+hBW0yg==",
+ "dev": true,
+ "dependencies": {
+ "to-regex-range": "^5.0.1"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/flat-cache": {
+ "version": "4.0.1",
+ "resolved": "https://registry.npmjs.org/flat-cache/-/flat-cache-4.0.1.tgz",
+ "integrity": "sha512-f7ccFPK3SXFHpx15UIGyRJ/FJQctuKZ0zVuN3frBo4HnK3cay9VEW0R6yPYFHC0AgqhukPzKjq22t5DmAyqGyw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "flatted": "^3.2.9",
+ "keyv": "^4.5.4"
+ },
+ "engines": {
+ "node": ">=16"
+ }
+ },
+ "node_modules/flatted": {
+ "version": "3.4.2",
+ "resolved": "https://registry.npmjs.org/flatted/-/flatted-3.4.2.tgz",
+ "integrity": "sha512-PjDse7RzhcPkIJwy5t7KPWQSZ9cAbzQXcafsetQoD7sOJRQlGikNbx7yZp2OotDnJyrDcbyRq3Ttb18iYOqkxA==",
+ "dev": true,
+ "license": "ISC"
+ },
+ "node_modules/fresh": {
+ "version": "0.5.2",
+ "resolved": "https://registry.npmjs.org/fresh/-/fresh-0.5.2.tgz",
+ "integrity": "sha512-zJ2mQYM18rEFOudeV4GShTGIQ7RbzA7ozbU9I/XBpm7kqgMywgmylMwXHxZJmkVoYkna9d2pVXVXPdYTP9ej8Q==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/front-matter": {
+ "version": "2.3.0",
+ "resolved": "https://registry.npmjs.org/front-matter/-/front-matter-2.3.0.tgz",
+ "integrity": "sha512-+gOIDsGWHVAiWSDfg3vpiHwkOrwO4XNS3YQH5DMmneLEPWzdCAnbSQCtxReF4yPK1nszLvAmLeR2SprnDQDnyQ==",
+ "dev": true,
+ "dependencies": {
+ "js-yaml": "^3.10.0"
+ }
+ },
+ "node_modules/fs.realpath": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/fs.realpath/-/fs.realpath-1.0.0.tgz",
+ "integrity": "sha512-OO0pH2lK6a0hZnAdau5ItzHPI6pUlvI7jMVnxUQRtw4owF2wk8lOSabtGDCTP4Ggrg2MbGnWO9X8K1t4+fGMDw==",
+ "dev": true
+ },
+ "node_modules/fsevents": {
+ "version": "2.3.3",
+ "resolved": "https://registry.npmjs.org/fsevents/-/fsevents-2.3.3.tgz",
+ "integrity": "sha512-5xoDfX+fL7faATnagmWPpbFtwh/R77WmMMqqHGS65C3vvB0YHrgF+B1YmZ3441tMj5n63k0212XNoJwzlhffQw==",
+ "dev": true,
+ "hasInstallScript": true,
+ "optional": true,
+ "os": [
+ "darwin"
+ ],
+ "engines": {
+ "node": "^8.16.0 || ^10.6.0 || >=11.0.0"
+ }
+ },
+ "node_modules/function-bind": {
+ "version": "1.1.2",
+ "resolved": "https://registry.npmjs.org/function-bind/-/function-bind-1.1.2.tgz",
+ "integrity": "sha512-7XHNxH7qX9xG5mIwxkhumTox/MIRNcOgDrxWsMt2pAr23WHp6MrRlN7FBSFpCpr+oVO0F744iUgR82nJMfG2SA==",
+ "dev": true,
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/get-caller-file": {
+ "version": "2.0.5",
+ "resolved": "https://registry.npmjs.org/get-caller-file/-/get-caller-file-2.0.5.tgz",
+ "integrity": "sha512-DyFP3BM/3YHTQOCUL/w0OZHR0lpKeGrxotcHWcqNEdnltqFwXVfhEBQ94eIo34AfQpo0rGki4cyIiftY06h2Fg==",
+ "dev": true,
+ "license": "ISC",
+ "engines": {
+ "node": "6.* || 8.* || >= 10.*"
+ }
+ },
+ "node_modules/get-intrinsic": {
+ "version": "1.3.0",
+ "resolved": "https://registry.npmjs.org/get-intrinsic/-/get-intrinsic-1.3.0.tgz",
+ "integrity": "sha512-9fSjSaos/fRIVIp+xSJlE6lfwhES7LNtKaCBIamHsjr2na1BiABJPo0mOjjz8GJDURarmCPGqaiVg5mfjb98CQ==",
+ "dev": true,
+ "dependencies": {
+ "call-bind-apply-helpers": "^1.0.2",
+ "es-define-property": "^1.0.1",
+ "es-errors": "^1.3.0",
+ "es-object-atoms": "^1.1.1",
+ "function-bind": "^1.1.2",
+ "get-proto": "^1.0.1",
+ "gopd": "^1.2.0",
+ "has-symbols": "^1.1.0",
+ "hasown": "^2.0.2",
+ "math-intrinsics": "^1.1.0"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/get-proto": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/get-proto/-/get-proto-1.0.1.tgz",
+ "integrity": "sha512-sTSfBjoXBp89JvIKIefqw7U2CCebsc74kiY6awiGogKtoSGbgjYE/G/+l9sF3MWFPNc9IcoOC4ODfKHfxFmp0g==",
+ "dev": true,
+ "dependencies": {
+ "dunder-proto": "^1.0.1",
+ "es-object-atoms": "^1.0.0"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/gitbook-plugin-livereload": {
+ "version": "0.0.1",
+ "resolved": "https://registry.npmjs.org/gitbook-plugin-livereload/-/gitbook-plugin-livereload-0.0.1.tgz",
+ "integrity": "sha512-+5xinicId2ZcbP6jBTFfQBnjz8nhoBgcOuQfKTEM6Yg9fBsmo2mxY6ubrx1b5ozuIMyfDLkSihx97A7+X+EtQQ==",
+ "dev": true,
+ "engines": {
+ "gitbook": "*"
+ }
+ },
+ "node_modules/gitbook-plugin-lunr": {
+ "version": "1.2.0",
+ "resolved": "https://registry.npmjs.org/gitbook-plugin-lunr/-/gitbook-plugin-lunr-1.2.0.tgz",
+ "integrity": "sha512-QBfFLMZmoyOfLzc5aZrlRCkmzb9YcSjzdnyJFiRI/nX+Nd6kK1XyN4DLGnNSMHkRcJchcpWiQ6XGqSqo7e+d+g==",
+ "dev": true,
+ "dependencies": {
+ "gitbook-plugin-search": "*",
+ "html-entities": "1.2.0",
+ "lunr": "0.5.12"
+ },
+ "engines": {
+ "gitbook": ">=3.0.0-pre.0"
+ }
+ },
+ "node_modules/gitbook-plugin-search": {
+ "version": "2.2.1",
+ "resolved": "https://registry.npmjs.org/gitbook-plugin-search/-/gitbook-plugin-search-2.2.1.tgz",
+ "integrity": "sha512-oP9jhaKFUVPo756G9ywuuI43YdkZClSjfpFzNKe/a/Rcn3oVsrAM/PjdQ+dt65KfZVo3iW1LY4WdiZnNqzRP8g==",
+ "dev": true,
+ "engines": {
+ "gitbook": ">=3.0.0-pre.0"
+ }
+ },
+ "node_modules/gitbook-plugin-search-pro": {
+ "version": "2.0.2",
+ "resolved": "https://registry.npmjs.org/gitbook-plugin-search-pro/-/gitbook-plugin-search-pro-2.0.2.tgz",
+ "integrity": "sha512-JZvfwp1DPsoAeGjGwLsYNr4BBgreAUYBfrpZbnLKg3COAO+OsFYOKEAexHKATOajCEhiQMfkN1rnFGTYP2XTkA==",
+ "dev": true,
+ "dependencies": {
+ "html-entities": "1.2.0"
+ },
+ "engines": {
+ "gitbook": ">=3.0.0"
+ }
+ },
+ "node_modules/github-slugid": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/github-slugid/-/github-slugid-1.0.1.tgz",
+ "integrity": "sha512-L5uVRzSM8jyWTgHUtaHwmymZW8S234JrIaOGotPK+0emNz9XsO6qqgw1KiI5YfP1SyBjG0ApNYU0vpb01teM9Q==",
+ "dev": true
+ },
+ "node_modules/glob": {
+ "version": "7.1.3",
+ "resolved": "https://registry.npmjs.org/glob/-/glob-7.1.3.tgz",
+ "integrity": "sha512-vcfuiIxogLV4DlGBHIUOwI0IbrJ8HWPc4MU7HzviGeNho/UJDfi6B5p3sHeWIQ0KGIU0Jpxi5ZHxemQfLkkAwQ==",
+ "deprecated": "Old versions of glob are not supported, and contain widely publicized security vulnerabilities, which have been fixed in the current version. Please update. Support for old versions may be purchased (at exorbitant rates) by contacting i@izs.me",
+ "dev": true,
+ "dependencies": {
+ "fs.realpath": "^1.0.0",
+ "inflight": "^1.0.4",
+ "inherits": "2",
+ "minimatch": "^3.0.4",
+ "once": "^1.3.0",
+ "path-is-absolute": "^1.0.0"
+ },
+ "engines": {
+ "node": "*"
+ }
+ },
+ "node_modules/glob-parent": {
+ "version": "5.1.2",
+ "resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-5.1.2.tgz",
+ "integrity": "sha512-AOIgSQCepiJYwP3ARnGx+5VnTu2HBYdzbGP45eLw1vr3zB3vZLeyed1sC9hnbcOc9/SrMyM5RPQrkGz4aS9Zow==",
+ "dev": true,
+ "dependencies": {
+ "is-glob": "^4.0.1"
+ },
+ "engines": {
+ "node": ">= 6"
+ }
+ },
+ "node_modules/gopd": {
+ "version": "1.2.0",
+ "resolved": "https://registry.npmjs.org/gopd/-/gopd-1.2.0.tgz",
+ "integrity": "sha512-ZUKRh6/kUFoAiTAtTYPZJ3hw9wNxx+BIBOijnlG9PnrJsCcSjs1wyyD6vJpaYtgnzDrKYRSqf3OO6Rfa93xsRg==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/graceful-fs": {
+ "version": "4.2.11",
+ "resolved": "https://registry.npmjs.org/graceful-fs/-/graceful-fs-4.2.11.tgz",
+ "integrity": "sha512-RbJ5/jmFcNNCcDV5o9eTnBLJ/HszWV0P73bc+Ff4nS/rJj+YaS6IGyiOL0VoBYX+l1Wrl3k63h/KrH+nhJ0XvQ==",
+ "dev": true
+ },
+ "node_modules/has-symbols": {
+ "version": "1.1.0",
+ "resolved": "https://registry.npmjs.org/has-symbols/-/has-symbols-1.1.0.tgz",
+ "integrity": "sha512-1cDNdwJ2Jaohmb3sg4OmKaMBwuC48sYni5HUw2DvsC8LjGTLK9h+eb1X6RyuOHe4hT0ULCW68iomhjUoKUqlPQ==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/hasown": {
+ "version": "2.0.2",
+ "resolved": "https://registry.npmjs.org/hasown/-/hasown-2.0.2.tgz",
+ "integrity": "sha512-0hJU9SCPvmMzIBdZFqNPXWa6dqh7WdH0cII9y+CyS8rG3nL48Bclra9HmKhVVUHyPWNH5Y7xDwAB7bfgSjkUMQ==",
+ "dev": true,
+ "dependencies": {
+ "function-bind": "^1.1.2"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/highlight.js": {
+ "version": "11.11.1",
+ "resolved": "https://registry.npmjs.org/highlight.js/-/highlight.js-11.11.1.tgz",
+ "integrity": "sha512-Xwwo44whKBVCYoliBQwaPvtd/2tYFkRQtXDWj1nackaV2JPXx3L0+Jvd8/qCJ2p+ML0/XVkJ2q+Mr+UVdpJK5w==",
+ "dev": true,
+ "license": "BSD-3-Clause",
+ "engines": {
+ "node": ">=12.0.0"
+ }
+ },
+ "node_modules/honkit": {
+ "version": "6.1.7",
+ "resolved": "https://registry.npmjs.org/honkit/-/honkit-6.1.7.tgz",
+ "integrity": "sha512-/o3mojU4wYckkcguTlaCfwJiDPGGx+ndl9MKGCfcVj9sDkrwb3TYdEqI40muE9WTHAWu2JFdd8ymUkixEyPNiQ==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "dependencies": {
+ "@honkit/asciidoc": "6.1.7",
+ "@honkit/honkit-plugin-fontsettings": "6.1.7",
+ "@honkit/honkit-plugin-highlight": "6.1.7",
+ "@honkit/honkit-plugin-theme-default": "6.1.7",
+ "@honkit/html": "6.1.7",
+ "@honkit/markdown-legacy": "6.1.7",
+ "bash-color": "^0.0.4",
+ "cheerio": "~1.0.0",
+ "chokidar": "^3.6.0",
+ "commander": "^5.1.0",
+ "cp": "^0.2.0",
+ "cpr": "^3.0.1",
+ "crc": "^3.8.0",
+ "destroy": "^1.2.0",
+ "direction": "^0.1.5",
+ "dom-serializer": "^0.1.1",
+ "error": "7.0.2",
+ "escape-html": "^1.0.3",
+ "escape-string-regexp": "^4.0.0",
+ "extend": "^3.0.2",
+ "flat-cache": "^4.0.1",
+ "front-matter": "^2.3.0",
+ "gitbook-plugin-livereload": "^0.0.1",
+ "gitbook-plugin-lunr": "^1.2.0",
+ "gitbook-plugin-search": "^2.2.1",
+ "github-slugid": "^1.0.1",
+ "i18n-t": "^1.0.1",
+ "ignore": "^5.3.2",
+ "immutable": "^3.8.3",
+ "is": "^3.3.0",
+ "js-yaml": "^3.14.2",
+ "json-schema-defaults": "^0.1.1",
+ "jsonschema": "1.1.0",
+ "juice": "^8.1.0",
+ "lru_map": "^0.4.1",
+ "memoize-one": "^5.2.1",
+ "mkdirp": "^1.0.4",
+ "moment": "^2.30.1",
+ "nunjucks": "^3.2.4",
+ "nunjucks-do": "^1.0.0",
+ "object-path": "^0.11.8",
+ "omit-keys": "^0.1.0",
+ "open": "^7.4.2",
+ "q": "^1.5.1",
+ "resolve": "^1.22.8",
+ "semver": "^7.6.3",
+ "send": "^0.19.2",
+ "tiny-lr": "^1.1.1",
+ "tmp": "0.2.4",
+ "urijs": "^1.19.11"
+ },
+ "bin": {
+ "honkit": "bin/honkit.js"
+ }
+ },
+ "node_modules/html-entities": {
+ "version": "1.2.0",
+ "resolved": "https://registry.npmjs.org/html-entities/-/html-entities-1.2.0.tgz",
+ "integrity": "sha512-0md7tlUUyb0BEQGsZzbqty1CgV6RESOoxdivt94AScqhBhYsPCCQCOaGvur/RospMjYpPJ7iFe3zw4Bu4SVA8g==",
+ "dev": true,
+ "engines": [
+ "node >= 0.4.0"
+ ]
+ },
+ "node_modules/htmlparser2": {
+ "version": "9.1.0",
+ "resolved": "https://registry.npmjs.org/htmlparser2/-/htmlparser2-9.1.0.tgz",
+ "integrity": "sha512-5zfg6mHUoaer/97TxnGpxmbR7zJtPwIYFMZ/H5ucTlPZhKvtum05yiPK3Mgai3a0DyVxv7qYqoweaEd2nrYQzQ==",
+ "dev": true,
+ "funding": [
+ "https://github.com/fb55/htmlparser2?sponsor=1",
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/fb55"
+ }
+ ],
+ "license": "MIT",
+ "dependencies": {
+ "domelementtype": "^2.3.0",
+ "domhandler": "^5.0.3",
+ "domutils": "^3.1.0",
+ "entities": "^4.5.0"
+ }
+ },
+ "node_modules/htmlparser2/node_modules/entities": {
+ "version": "4.5.0",
+ "resolved": "https://registry.npmjs.org/entities/-/entities-4.5.0.tgz",
+ "integrity": "sha512-V0hjH4dGPh9Ao5p0MoRY6BVqtwCjhz6vI5LT8AJ55H+4g9/4vbHx1I54fS0XuclLhDHArPQCiMjDxjaL8fPxhw==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "engines": {
+ "node": ">=0.12"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/entities?sponsor=1"
+ }
+ },
+ "node_modules/http-errors": {
+ "version": "2.0.1",
+ "resolved": "https://registry.npmjs.org/http-errors/-/http-errors-2.0.1.tgz",
+ "integrity": "sha512-4FbRdAX+bSdmo4AUFuS0WNiPz8NgFt+r8ThgNWmlrjQjt1Q7ZR9+zTlce2859x4KSXrwIsaeTqDoKQmtP8pLmQ==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "depd": "~2.0.0",
+ "inherits": "~2.0.4",
+ "setprototypeof": "~1.2.0",
+ "statuses": "~2.0.2",
+ "toidentifier": "~1.0.1"
+ },
+ "engines": {
+ "node": ">= 0.8"
+ },
+ "funding": {
+ "type": "opencollective",
+ "url": "https://opencollective.com/express"
+ }
+ },
+ "node_modules/http-parser-js": {
+ "version": "0.5.10",
+ "resolved": "https://registry.npmjs.org/http-parser-js/-/http-parser-js-0.5.10.tgz",
+ "integrity": "sha512-Pysuw9XpUq5dVc/2SMHpuTY01RFl8fttgcyunjL7eEMhGM3cI4eOmiCycJDVCo/7O7ClfQD3SaI6ftDzqOXYMA==",
+ "dev": true
+ },
+ "node_modules/i18n-t": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/i18n-t/-/i18n-t-1.0.1.tgz",
+ "integrity": "sha512-2NmZwpsnRTzpZfIP6Rcic16m5QBNVaIwVyU182+iatd6RNbWmGi74LTA/R/oDa58RZ87bHChLgWpmulEAoEruQ==",
+ "dev": true,
+ "dependencies": {
+ "lodash": "^4.13.1"
+ }
+ },
+ "node_modules/iconv-lite": {
+ "version": "0.6.3",
+ "resolved": "https://registry.npmjs.org/iconv-lite/-/iconv-lite-0.6.3.tgz",
+ "integrity": "sha512-4fCk79wshMdzMp2rH06qWrJE4iolqLhCUH+OiuIgU++RB0+94NlDL81atO7GX55uUKueo0txHNtvEyI6D7WdMw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "safer-buffer": ">= 2.1.2 < 3.0.0"
+ },
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/ieee754": {
+ "version": "1.2.1",
+ "resolved": "https://registry.npmjs.org/ieee754/-/ieee754-1.2.1.tgz",
+ "integrity": "sha512-dcyqhDvX1C46lXZcVqCpK+FtMRQVdIMN6/Df5js2zouUsqG7I6sFxitIC+7KYK29KdXOLHdu9zL4sFnoVQnqaA==",
+ "dev": true,
+ "funding": [
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/feross"
+ },
+ {
+ "type": "patreon",
+ "url": "https://www.patreon.com/feross"
+ },
+ {
+ "type": "consulting",
+ "url": "https://feross.org/support"
+ }
+ ]
+ },
+ "node_modules/ignore": {
+ "version": "5.3.2",
+ "resolved": "https://registry.npmjs.org/ignore/-/ignore-5.3.2.tgz",
+ "integrity": "sha512-hsBTNUqQTDwkWtcdYI2i06Y/nUBEsNEDJKjWdigLvegy8kDuJAS8uRlpkkcQpyEXL0Z/pjDy5HBmMjRCJ2gq+g==",
+ "dev": true,
+ "engines": {
+ "node": ">= 4"
+ }
+ },
+ "node_modules/immutable": {
+ "version": "3.8.3",
+ "resolved": "https://registry.npmjs.org/immutable/-/immutable-3.8.3.tgz",
+ "integrity": "sha512-AUY/VyX0E5XlibOmWt10uabJzam1zlYjwiEgQSDc5+UIkFNaF9WM0JxXKaNMGf+F/ffUF+7kRKXM9A7C0xXqMg==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/inflight": {
+ "version": "1.0.6",
+ "resolved": "https://registry.npmjs.org/inflight/-/inflight-1.0.6.tgz",
+ "integrity": "sha512-k92I/b08q4wvFscXCLvqfsHCrjrF7yiXsQuIVvVE7N82W3+aqpzuUdBbfhWcy/FZR3/4IgflMgKLOsvPDrGCJA==",
+ "deprecated": "This module is not supported, and leaks memory. Do not use it. Check out lru-cache if you want a good and tested way to coalesce async requests by a key value, which is much more comprehensive and powerful.",
+ "dev": true,
+ "dependencies": {
+ "once": "^1.3.0",
+ "wrappy": "1"
+ }
+ },
+ "node_modules/inherits": {
+ "version": "2.0.4",
+ "resolved": "https://registry.npmjs.org/inherits/-/inherits-2.0.4.tgz",
+ "integrity": "sha512-k/vGaX4/Yla3WzyMCvTQOXYeIHvqOKtnqBduzTHpzpQZzAskKMhZ2K+EnBiSM9zGSoIFeMpXKxa4dYeZIQqewQ==",
+ "dev": true
+ },
+ "node_modules/is": {
+ "version": "3.3.2",
+ "resolved": "https://registry.npmjs.org/is/-/is-3.3.2.tgz",
+ "integrity": "sha512-a2xr4E3s1PjDS8ORcGgXpWx6V+liNs+O3JRD2mb9aeugD7rtkkZ0zgLdYgw0tWsKhsdiezGYptSiMlVazCBTuQ==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/is-binary-path": {
+ "version": "2.1.0",
+ "resolved": "https://registry.npmjs.org/is-binary-path/-/is-binary-path-2.1.0.tgz",
+ "integrity": "sha512-ZMERYes6pDydyuGidse7OsHxtbI7WVeUEozgR/g7rd0xUimYNlvZRE/K2MgZTjWy725IfelLeVcEM97mmtRGXw==",
+ "dev": true,
+ "dependencies": {
+ "binary-extensions": "^2.0.0"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/is-core-module": {
+ "version": "2.16.1",
+ "resolved": "https://registry.npmjs.org/is-core-module/-/is-core-module-2.16.1.tgz",
+ "integrity": "sha512-UfoeMA6fIJ8wTYFEUjelnaGI67v6+N7qXJEvQuIGa99l4xsCruSYOVSQ0uPANn4dAzm8lkYPaKLrrijLq7x23w==",
+ "dev": true,
+ "dependencies": {
+ "hasown": "^2.0.2"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/is-docker": {
+ "version": "2.2.1",
+ "resolved": "https://registry.npmjs.org/is-docker/-/is-docker-2.2.1.tgz",
+ "integrity": "sha512-F+i2BKsFrH66iaUFc0woD8sLy8getkwTwtOBjvs56Cx4CgJDeKQeqfz8wAYiSb8JOprWhHH5p77PbmYCvvUuXQ==",
+ "dev": true,
+ "bin": {
+ "is-docker": "cli.js"
+ },
+ "engines": {
+ "node": ">=8"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/sindresorhus"
+ }
+ },
+ "node_modules/is-extglob": {
+ "version": "2.1.1",
+ "resolved": "https://registry.npmjs.org/is-extglob/-/is-extglob-2.1.1.tgz",
+ "integrity": "sha512-SbKbANkN603Vi4jEZv49LeVJMn4yGwsbzZworEoyEiutsN3nJYdbO36zfhGJ6QEDpOZIFkDtnq5JRxmvl3jsoQ==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/is-fullwidth-code-point": {
+ "version": "3.0.0",
+ "resolved": "https://registry.npmjs.org/is-fullwidth-code-point/-/is-fullwidth-code-point-3.0.0.tgz",
+ "integrity": "sha512-zymm5+u+sCsSWyD9qNaejV3DFvhCKclKdizYaJUuHA83RLjb7nSuGnddCHGv0hk+KY7BMAlsWeK4Ueg6EV6XQg==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/is-glob": {
+ "version": "4.0.3",
+ "resolved": "https://registry.npmjs.org/is-glob/-/is-glob-4.0.3.tgz",
+ "integrity": "sha512-xelSayHH36ZgE7ZWhli7pW34hNbNl8Ojv5KVmkJD4hBdD3th8Tfk9vYasLM+mXWOZhFkgZfxhLSnrwRr4elSSg==",
+ "dev": true,
+ "dependencies": {
+ "is-extglob": "^2.1.1"
+ },
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/is-number": {
+ "version": "7.0.0",
+ "resolved": "https://registry.npmjs.org/is-number/-/is-number-7.0.0.tgz",
+ "integrity": "sha512-41Cifkg6e8TylSpdtTpeLVMqvSBEVzTttHvERD741+pnZ8ANv0004MRL43QKPDlK9cGvNp6NZWZUBlbGXYxxng==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.12.0"
+ }
+ },
+ "node_modules/is-wsl": {
+ "version": "2.2.0",
+ "resolved": "https://registry.npmjs.org/is-wsl/-/is-wsl-2.2.0.tgz",
+ "integrity": "sha512-fKzAra0rGJUUBwGBgNkHZuToZcn+TtXHpeCgmkMJMMYx1sQDYaCSyjJBSCa2nH1DGm7s3n1oBnohoVTBaN7Lww==",
+ "dev": true,
+ "dependencies": {
+ "is-docker": "^2.0.0"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/isobject": {
+ "version": "0.2.0",
+ "resolved": "https://registry.npmjs.org/isobject/-/isobject-0.2.0.tgz",
+ "integrity": "sha512-VaWq6XYAsbvM0wf4dyBO7WH9D7GosB7ZZlqrawI9BBiTMINBeCyqSKBa35m870MY3O4aM31pYyZi9DfGrYMJrQ==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/js-yaml": {
+ "version": "3.14.2",
+ "resolved": "https://registry.npmjs.org/js-yaml/-/js-yaml-3.14.2.tgz",
+ "integrity": "sha512-PMSmkqxr106Xa156c2M265Z+FTrPl+oxd/rgOQy2tijQeK5TxQ43psO1ZCwhVOSdnn+RzkzlRz/eY4BgJBYVpg==",
+ "dev": true,
+ "dependencies": {
+ "argparse": "^1.0.7",
+ "esprima": "^4.0.0"
+ },
+ "bin": {
+ "js-yaml": "bin/js-yaml.js"
+ }
+ },
+ "node_modules/json-buffer": {
+ "version": "3.0.1",
+ "resolved": "https://registry.npmjs.org/json-buffer/-/json-buffer-3.0.1.tgz",
+ "integrity": "sha512-4bV5BfR2mqfQTJm+V5tPPdf+ZpuhiIvTuAB5g8kcrXOZpTT/QwwVRWBywX1ozr6lEuPdbHxwaJlm9G6mI2sfSQ==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/json-schema-defaults": {
+ "version": "0.1.1",
+ "resolved": "https://registry.npmjs.org/json-schema-defaults/-/json-schema-defaults-0.1.1.tgz",
+ "integrity": "sha512-6Q5YS7pSDCXUbtS9uAFE+uUgvE45dBHCMyhqe6liJmL+oIa4zbACSS6nr6Lh+73mN+MnWBCExtN3C14S7Jrm7w==",
+ "dev": true
+ },
+ "node_modules/jsonschema": {
+ "version": "1.1.0",
+ "resolved": "https://registry.npmjs.org/jsonschema/-/jsonschema-1.1.0.tgz",
+ "integrity": "sha512-nQhT+ioA1XM8CpxJYlBfcUj6HF3f3f2KbLgV3tcxOt85RKpk2b0Do/C5BnCCCfdAarAjWRSFlln0Uanl4tBCHA==",
+ "dev": true,
+ "engines": {
+ "node": "*"
+ }
+ },
+ "node_modules/juice": {
+ "version": "8.1.0",
+ "resolved": "https://registry.npmjs.org/juice/-/juice-8.1.0.tgz",
+ "integrity": "sha512-FLzurJrx5Iv1e7CfBSZH68dC04EEvXvvVvPYB7Vx1WAuhCp1ZPIMtqxc+WTWxVkpTIC2Ach/GAv0rQbtGf6YMA==",
+ "dev": true,
+ "dependencies": {
+ "cheerio": "1.0.0-rc.10",
+ "commander": "^6.1.0",
+ "mensch": "^0.3.4",
+ "slick": "^1.12.2",
+ "web-resource-inliner": "^6.0.1"
+ },
+ "bin": {
+ "juice": "bin/juice"
+ },
+ "engines": {
+ "node": ">=10.0.0"
+ }
+ },
+ "node_modules/juice/node_modules/cheerio": {
+ "version": "1.0.0-rc.10",
+ "resolved": "https://registry.npmjs.org/cheerio/-/cheerio-1.0.0-rc.10.tgz",
+ "integrity": "sha512-g0J0q/O6mW8z5zxQ3A8E8J1hUgp4SMOvEoW/x84OwyHKe/Zccz83PVT4y5Crcr530FV6NgmKI1qvGTKVl9XXVw==",
+ "dev": true,
+ "dependencies": {
+ "cheerio-select": "^1.5.0",
+ "dom-serializer": "^1.3.2",
+ "domhandler": "^4.2.0",
+ "htmlparser2": "^6.1.0",
+ "parse5": "^6.0.1",
+ "parse5-htmlparser2-tree-adapter": "^6.0.1",
+ "tslib": "^2.2.0"
+ },
+ "engines": {
+ "node": ">= 6"
+ },
+ "funding": {
+ "url": "https://github.com/cheeriojs/cheerio?sponsor=1"
+ }
+ },
+ "node_modules/juice/node_modules/cheerio-select": {
+ "version": "1.6.0",
+ "resolved": "https://registry.npmjs.org/cheerio-select/-/cheerio-select-1.6.0.tgz",
+ "integrity": "sha512-eq0GdBvxVFbqWgmCm7M3XGs1I8oLy/nExUnh6oLqmBditPO9AqQJrkslDpMun/hZ0yyTs8L0m85OHp4ho6Qm9g==",
+ "dev": true,
+ "dependencies": {
+ "css-select": "^4.3.0",
+ "css-what": "^6.0.1",
+ "domelementtype": "^2.2.0",
+ "domhandler": "^4.3.1",
+ "domutils": "^2.8.0"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/fb55"
+ }
+ },
+ "node_modules/juice/node_modules/commander": {
+ "version": "6.2.1",
+ "resolved": "https://registry.npmjs.org/commander/-/commander-6.2.1.tgz",
+ "integrity": "sha512-U7VdrJFnJgo4xjrHpTzu0yrHPGImdsmD95ZlgYSEajAn2JKzDhDTPG9kBTefmObL2w/ngeZnilk+OV9CG3d7UA==",
+ "dev": true,
+ "engines": {
+ "node": ">= 6"
+ }
+ },
+ "node_modules/juice/node_modules/css-select": {
+ "version": "4.3.0",
+ "resolved": "https://registry.npmjs.org/css-select/-/css-select-4.3.0.tgz",
+ "integrity": "sha512-wPpOYtnsVontu2mODhA19JrqWxNsfdatRKd64kmpRbQgh1KtItko5sTnEpPdpSaJszTOhEMlF/RPz28qj4HqhQ==",
+ "dev": true,
+ "dependencies": {
+ "boolbase": "^1.0.0",
+ "css-what": "^6.0.1",
+ "domhandler": "^4.3.1",
+ "domutils": "^2.8.0",
+ "nth-check": "^2.0.1"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/fb55"
+ }
+ },
+ "node_modules/juice/node_modules/dom-serializer": {
+ "version": "1.4.1",
+ "resolved": "https://registry.npmjs.org/dom-serializer/-/dom-serializer-1.4.1.tgz",
+ "integrity": "sha512-VHwB3KfrcOOkelEG2ZOfxqLZdfkil8PtJi4P8N2MMXucZq2yLp75ClViUlOVwyoHEDjYU433Aq+5zWP61+RGag==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^2.0.1",
+ "domhandler": "^4.2.0",
+ "entities": "^2.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/cheeriojs/dom-serializer?sponsor=1"
+ }
+ },
+ "node_modules/juice/node_modules/domhandler": {
+ "version": "4.3.1",
+ "resolved": "https://registry.npmjs.org/domhandler/-/domhandler-4.3.1.tgz",
+ "integrity": "sha512-GrwoxYN+uWlzO8uhUXRl0P+kHE4GtVPfYzVLcUxPL7KNdHKj66vvlhiweIHqYYXWlw+T8iLMp42Lm67ghw4WMQ==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^2.2.0"
+ },
+ "engines": {
+ "node": ">= 4"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domhandler?sponsor=1"
+ }
+ },
+ "node_modules/juice/node_modules/domutils": {
+ "version": "2.8.0",
+ "resolved": "https://registry.npmjs.org/domutils/-/domutils-2.8.0.tgz",
+ "integrity": "sha512-w96Cjofp72M5IIhpjgobBimYEfoPjx1Vx0BSX9P30WBdZW2WIKU0T1Bd0kz2eNZ9ikjKgHbEyKx8BB6H1L3h3A==",
+ "dev": true,
+ "dependencies": {
+ "dom-serializer": "^1.0.1",
+ "domelementtype": "^2.2.0",
+ "domhandler": "^4.2.0"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domutils?sponsor=1"
+ }
+ },
+ "node_modules/juice/node_modules/entities": {
+ "version": "2.2.0",
+ "resolved": "https://registry.npmjs.org/entities/-/entities-2.2.0.tgz",
+ "integrity": "sha512-p92if5Nz619I0w+akJrLZH0MX0Pb5DX39XOwQTtXSdQQOaYH03S1uIQp4mhOZtAXrxq4ViO67YTiLBo2638o9A==",
+ "dev": true,
+ "funding": {
+ "url": "https://github.com/fb55/entities?sponsor=1"
+ }
+ },
+ "node_modules/juice/node_modules/htmlparser2": {
+ "version": "6.1.0",
+ "resolved": "https://registry.npmjs.org/htmlparser2/-/htmlparser2-6.1.0.tgz",
+ "integrity": "sha512-gyyPk6rgonLFEDGoeRgQNaEUvdJ4ktTmmUh/h2t7s+M8oPpIPxgNACWa+6ESR57kXstwqPiCut0V8NRpcwgU7A==",
+ "dev": true,
+ "funding": [
+ "https://github.com/fb55/htmlparser2?sponsor=1",
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/fb55"
+ }
+ ],
+ "dependencies": {
+ "domelementtype": "^2.0.1",
+ "domhandler": "^4.0.0",
+ "domutils": "^2.5.2",
+ "entities": "^2.0.0"
+ }
+ },
+ "node_modules/juice/node_modules/parse5": {
+ "version": "6.0.1",
+ "resolved": "https://registry.npmjs.org/parse5/-/parse5-6.0.1.tgz",
+ "integrity": "sha512-Ofn/CTFzRGTTxwpNEs9PP93gXShHcTq255nzRYSKe8AkVpZY7e1fpmTfOyoIvjP5HG7Z2ZM7VS9PPhQGW2pOpw==",
+ "dev": true
+ },
+ "node_modules/juice/node_modules/parse5-htmlparser2-tree-adapter": {
+ "version": "6.0.1",
+ "resolved": "https://registry.npmjs.org/parse5-htmlparser2-tree-adapter/-/parse5-htmlparser2-tree-adapter-6.0.1.tgz",
+ "integrity": "sha512-qPuWvbLgvDGilKc5BoicRovlT4MtYT6JfJyBOMDsKoiT+GiuP5qyrPCnR9HcPECIJJmZh5jRndyNThnhhb/vlA==",
+ "dev": true,
+ "dependencies": {
+ "parse5": "^6.0.1"
+ }
+ },
+ "node_modules/keyv": {
+ "version": "4.5.4",
+ "resolved": "https://registry.npmjs.org/keyv/-/keyv-4.5.4.tgz",
+ "integrity": "sha512-oxVHkHR/EJf2CNXnWxRLW6mg7JyCCUcG0DtEGmL2ctUo1PNTin1PUil+r/+4r5MpVgC/fn1kjsx7mjSujKqIpw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "json-buffer": "3.0.1"
+ }
+ },
+ "node_modules/kramed": {
+ "version": "0.5.6",
+ "resolved": "https://registry.npmjs.org/kramed/-/kramed-0.5.6.tgz",
+ "integrity": "sha512-V4qwQAp8HPQPU6Ph9Q4bc+P+nKQWEGlWYLRDkK7n+CPaMi8/VRm9/R710tRmag4whLsnKR91CO9Ras/Rnff9bw==",
+ "dev": true,
+ "license": "MIT",
+ "bin": {
+ "kramed": "bin/kramed"
+ }
+ },
+ "node_modules/livereload-js": {
+ "version": "2.4.0",
+ "resolved": "https://registry.npmjs.org/livereload-js/-/livereload-js-2.4.0.tgz",
+ "integrity": "sha512-XPQH8Z2GDP/Hwz2PCDrh2mth4yFejwA1OZ/81Ti3LgKyhDcEjsSsqFWZojHG0va/duGd+WyosY7eXLDoOyqcPw==",
+ "dev": true
+ },
+ "node_modules/lodash": {
+ "version": "4.18.1",
+ "resolved": "https://registry.npmjs.org/lodash/-/lodash-4.18.1.tgz",
+ "integrity": "sha512-dMInicTPVE8d1e5otfwmmjlxkZoUpiVLwyeTdUsi/Caj/gfzzblBcCE5sRHV/AsjuCmxWrte2TNGSYuCeCq+0Q==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/lru_map": {
+ "version": "0.4.1",
+ "resolved": "https://registry.npmjs.org/lru_map/-/lru_map-0.4.1.tgz",
+ "integrity": "sha512-I+lBvqMMFfqaV8CJCISjI3wbjmwVu/VyOoU7+qtu9d7ioW5klMgsTTiUOUp+DJvfTTzKXoPbyC6YfgkNcyPSOg==",
+ "dev": true
+ },
+ "node_modules/lunr": {
+ "version": "0.5.12",
+ "resolved": "https://registry.npmjs.org/lunr/-/lunr-0.5.12.tgz",
+ "integrity": "sha512-/EtfOyuNP7BLVKhDvLyKJkFvCup2vwcIwQXCuasZEFk7XUJ4/blztVuefeLapUb1I5uMGsosN9A8J9Mu9A6yBg==",
+ "dev": true
+ },
+ "node_modules/math-intrinsics": {
+ "version": "1.1.0",
+ "resolved": "https://registry.npmjs.org/math-intrinsics/-/math-intrinsics-1.1.0.tgz",
+ "integrity": "sha512-/IXtbwEk5HTPyEwyKX6hGkYXxM9nbj64B+ilVJnC/R6B0pH5G4V3b0pVbL7DBj4tkhBAppbQUlf6F6Xl9LHu1g==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ }
+ },
+ "node_modules/memoize-one": {
+ "version": "5.2.1",
+ "resolved": "https://registry.npmjs.org/memoize-one/-/memoize-one-5.2.1.tgz",
+ "integrity": "sha512-zYiwtZUcYyXKo/np96AGZAckk+FWWsUdJ3cHGGmld7+AhvcWmQyGCYUh1hc4Q/pkOhb65dQR/pqCyK0cOaHz4Q==",
+ "dev": true
+ },
+ "node_modules/mensch": {
+ "version": "0.3.4",
+ "resolved": "https://registry.npmjs.org/mensch/-/mensch-0.3.4.tgz",
+ "integrity": "sha512-IAeFvcOnV9V0Yk+bFhYR07O3yNina9ANIN5MoXBKYJ/RLYPurd2d0yw14MDhpr9/momp0WofT1bPUh3hkzdi/g==",
+ "dev": true
+ },
+ "node_modules/mime": {
+ "version": "1.6.0",
+ "resolved": "https://registry.npmjs.org/mime/-/mime-1.6.0.tgz",
+ "integrity": "sha512-x0Vn8spI+wuJ1O6S7gnbaQg8Pxh4NNHb7KSINmEWKiPE4RKOplvijn+NkmYmmRgP68mc70j2EbeTFRsrswaQeg==",
+ "dev": true,
+ "license": "MIT",
+ "bin": {
+ "mime": "cli.js"
+ },
+ "engines": {
+ "node": ">=4"
+ }
+ },
+ "node_modules/minimatch": {
+ "version": "3.1.5",
+ "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.1.5.tgz",
+ "integrity": "sha512-VgjWUsnnT6n+NUk6eZq77zeFdpW2LWDzP6zFGrCbHXiYNul5Dzqk2HHQ5uFH2DNW5Xbp8+jVzaeNt94ssEEl4w==",
+ "dev": true,
+ "dependencies": {
+ "brace-expansion": "^1.1.7"
+ },
+ "engines": {
+ "node": "*"
+ }
+ },
+ "node_modules/minimist": {
+ "version": "1.2.8",
+ "resolved": "https://registry.npmjs.org/minimist/-/minimist-1.2.8.tgz",
+ "integrity": "sha512-2yyAR8qBkN3YuheJanUpWC5U3bb5osDywNB8RzDVlDwDHbocAJveqqj1u8+SVD7jkWT4yvsHCpWqqWqAxb0zCA==",
+ "dev": true,
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/mkdirp": {
+ "version": "1.0.4",
+ "resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-1.0.4.tgz",
+ "integrity": "sha512-vVqVZQyf3WLx2Shd0qJ9xuvqgAyKPLAiqITEtqW0oIUjzo3PePDd6fW9iFz30ef7Ysp/oiWqbhszeGWW2T6Gzw==",
+ "dev": true,
+ "bin": {
+ "mkdirp": "bin/cmd.js"
+ },
+ "engines": {
+ "node": ">=10"
+ }
+ },
+ "node_modules/moment": {
+ "version": "2.30.1",
+ "resolved": "https://registry.npmjs.org/moment/-/moment-2.30.1.tgz",
+ "integrity": "sha512-uEmtNhbDOrWPFS+hdjFCBfy9f2YoyzRpwcl+DqpC6taX21FzsTLQVbMV/W7PzNSX6x/bhC1zA3c2UQ5NzH6how==",
+ "dev": true,
+ "engines": {
+ "node": "*"
+ }
+ },
+ "node_modules/ms": {
+ "version": "2.1.3",
+ "resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz",
+ "integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==",
+ "dev": true
+ },
+ "node_modules/node-fetch": {
+ "version": "2.7.0",
+ "resolved": "https://registry.npmjs.org/node-fetch/-/node-fetch-2.7.0.tgz",
+ "integrity": "sha512-c4FRfUm/dbcWZ7U+1Wq0AwCyFL+3nt2bEw05wfxSz+DWpWsitgmSgYmy2dQdWyKC1694ELPqMs/YzUSNozLt8A==",
+ "dev": true,
+ "dependencies": {
+ "whatwg-url": "^5.0.0"
+ },
+ "engines": {
+ "node": "4.x || >=6.0.0"
+ },
+ "peerDependencies": {
+ "encoding": "^0.1.0"
+ },
+ "peerDependenciesMeta": {
+ "encoding": {
+ "optional": true
+ }
+ }
+ },
+ "node_modules/normalize-path": {
+ "version": "3.0.0",
+ "resolved": "https://registry.npmjs.org/normalize-path/-/normalize-path-3.0.0.tgz",
+ "integrity": "sha512-6eZs5Ls3WtCisHWp9S2GUy8dqkpGi4BVSz3GaqiE6ezub0512ESztXUwUB6C6IKbQkY2Pnb/mD4WYojCRwcwLA==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/nth-check": {
+ "version": "2.1.1",
+ "resolved": "https://registry.npmjs.org/nth-check/-/nth-check-2.1.1.tgz",
+ "integrity": "sha512-lqjrjmaOoAnWfMmBPL+XNnynZh2+swxiX3WUE0s4yEHI6m+AwrK2UZOimIRl3X/4QctVqS8AiZjFqyOGrMXb/w==",
+ "dev": true,
+ "dependencies": {
+ "boolbase": "^1.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/nth-check?sponsor=1"
+ }
+ },
+ "node_modules/nunjucks": {
+ "version": "3.2.4",
+ "resolved": "https://registry.npmjs.org/nunjucks/-/nunjucks-3.2.4.tgz",
+ "integrity": "sha512-26XRV6BhkgK0VOxfbU5cQI+ICFUtMLixv1noZn1tGU38kQH5A5nmmbk/O45xdyBhD1esk47nKrY0mvQpZIhRjQ==",
+ "dev": true,
+ "dependencies": {
+ "a-sync-waterfall": "^1.0.0",
+ "asap": "^2.0.3",
+ "commander": "^5.1.0"
+ },
+ "bin": {
+ "nunjucks-precompile": "bin/precompile"
+ },
+ "engines": {
+ "node": ">= 6.9.0"
+ },
+ "peerDependencies": {
+ "chokidar": "^3.3.0"
+ },
+ "peerDependenciesMeta": {
+ "chokidar": {
+ "optional": true
+ }
+ }
+ },
+ "node_modules/nunjucks-do": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/nunjucks-do/-/nunjucks-do-1.0.0.tgz",
+ "integrity": "sha512-GQwENqZdcSbni0iYfEiNi3hs634JBSQdxnbnd9CetGkMYPnpjG1Jn5DT/qgAaC/STwMc7C4MSIJvLSNertclSg==",
+ "dev": true
+ },
+ "node_modules/object-assign": {
+ "version": "4.1.1",
+ "resolved": "https://registry.npmjs.org/object-assign/-/object-assign-4.1.1.tgz",
+ "integrity": "sha512-rJgTQnkUnH1sFw8yT6VSU3zD3sWmu6sZhIseY8VX+GRu3P6F7Fu+JNDoXfklElbLJSnc3FUQHVe4cU5hj+BcUg==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/object-inspect": {
+ "version": "1.13.4",
+ "resolved": "https://registry.npmjs.org/object-inspect/-/object-inspect-1.13.4.tgz",
+ "integrity": "sha512-W67iLl4J2EXEGTbfeHCffrjDfitvLANg0UlX3wFUUSTx92KXRFegMHUVgSqE+wvhAbi4WqjGg9czysTV2Epbew==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/object-path": {
+ "version": "0.11.8",
+ "resolved": "https://registry.npmjs.org/object-path/-/object-path-0.11.8.tgz",
+ "integrity": "sha512-YJjNZrlXJFM42wTBn6zgOJVar9KFJvzx6sTWDte8sWZF//cnjl0BxHNpfZx+ZffXX63A9q0b1zsFiBX4g4X5KA==",
+ "dev": true,
+ "engines": {
+ "node": ">= 10.12.0"
+ }
+ },
+ "node_modules/omit-keys": {
+ "version": "0.1.0",
+ "resolved": "https://registry.npmjs.org/omit-keys/-/omit-keys-0.1.0.tgz",
+ "integrity": "sha512-JfTw3lVL54592o0Vb1frMN6DpS/wT8Uz/IWg1e0w2ZkjF4yyPYHGJAtdcBcUbp/RMf/LbdMzIz6QZ6ycaRCFUA==",
+ "dev": true,
+ "dependencies": {
+ "array-difference": "0.0.1",
+ "isobject": "^0.2.0"
+ },
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/on-finished": {
+ "version": "2.4.1",
+ "resolved": "https://registry.npmjs.org/on-finished/-/on-finished-2.4.1.tgz",
+ "integrity": "sha512-oVlzkg3ENAhCk2zdv7IJwd/QUD4z2RxRwpkcGY8psCVcCYZNq4wYnVWALHM+brtuJjePWiYF/ClmuDr8Ch5+kg==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "ee-first": "1.1.1"
+ },
+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/once": {
+ "version": "1.4.0",
+ "resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
+ "integrity": "sha512-lNaJgI+2Q5URQBkccEKHTQOPaXdUxnZZElQTZY0MFUAuaEqe1E+Nyvgdz/aIyNi6Z9MzO5dv1H8n58/GELp3+w==",
+ "dev": true,
+ "dependencies": {
+ "wrappy": "1"
+ }
+ },
+ "node_modules/open": {
+ "version": "7.4.2",
+ "resolved": "https://registry.npmjs.org/open/-/open-7.4.2.tgz",
+ "integrity": "sha512-MVHddDVweXZF3awtlAS+6pgKLlm/JgxZ90+/NBurBoQctVOOB/zDdVjcyPzQ+0laDGbsWgrRkflI65sQeOgT9Q==",
+ "dev": true,
+ "dependencies": {
+ "is-docker": "^2.0.0",
+ "is-wsl": "^2.1.1"
+ },
+ "engines": {
+ "node": ">=8"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/sindresorhus"
+ }
+ },
+ "node_modules/parse5": {
+ "version": "7.3.0",
+ "resolved": "https://registry.npmjs.org/parse5/-/parse5-7.3.0.tgz",
+ "integrity": "sha512-IInvU7fabl34qmi9gY8XOVxhYyMyuH2xUNpb2q8/Y+7552KlejkRvqvD19nMoUW/uQGGbqNpA6Tufu5FL5BZgw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "entities": "^6.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/inikulin/parse5?sponsor=1"
+ }
+ },
+ "node_modules/parse5-htmlparser2-tree-adapter": {
+ "version": "7.1.0",
+ "resolved": "https://registry.npmjs.org/parse5-htmlparser2-tree-adapter/-/parse5-htmlparser2-tree-adapter-7.1.0.tgz",
+ "integrity": "sha512-ruw5xyKs6lrpo9x9rCZqZZnIUntICjQAd0Wsmp396Ul9lN/h+ifgVV1x1gZHi8euej6wTfpqX8j+BFQxF0NS/g==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "domhandler": "^5.0.3",
+ "parse5": "^7.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/inikulin/parse5?sponsor=1"
+ }
+ },
+ "node_modules/parse5-parser-stream": {
+ "version": "7.1.2",
+ "resolved": "https://registry.npmjs.org/parse5-parser-stream/-/parse5-parser-stream-7.1.2.tgz",
+ "integrity": "sha512-JyeQc9iwFLn5TbvvqACIF/VXG6abODeB3Fwmv/TGdLk2LfbWkaySGY72at4+Ty7EkPZj854u4CrICqNk2qIbow==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "parse5": "^7.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/inikulin/parse5?sponsor=1"
+ }
+ },
+ "node_modules/parse5/node_modules/entities": {
+ "version": "6.0.1",
+ "resolved": "https://registry.npmjs.org/entities/-/entities-6.0.1.tgz",
+ "integrity": "sha512-aN97NXWF6AWBTahfVOIrB/NShkzi5H7F9r1s9mD3cDj4Ko5f2qhhVoYMibXF7GlLveb/D2ioWay8lxI97Ven3g==",
+ "dev": true,
+ "license": "BSD-2-Clause",
+ "engines": {
+ "node": ">=0.12"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/entities?sponsor=1"
+ }
+ },
+ "node_modules/path-is-absolute": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/path-is-absolute/-/path-is-absolute-1.0.1.tgz",
+ "integrity": "sha512-AVbw3UJ2e9bq64vSaS9Am0fje1Pa8pbGqTTsmXfaIiMpnr5DlDhfJOuLj9Sf95ZPVDAUerDfEk88MPmPe7UCQg==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/path-parse": {
+ "version": "1.0.7",
+ "resolved": "https://registry.npmjs.org/path-parse/-/path-parse-1.0.7.tgz",
+ "integrity": "sha512-LDJzPVEEEPR+y48z93A0Ed0yXb8pAByGWo/k5YYdYgpY2/2EsOsksJrq7lOHxryrVOn1ejG6oAp8ahvOIQD8sw==",
+ "dev": true
+ },
+ "node_modules/picomatch": {
+ "version": "2.3.2",
+ "resolved": "https://registry.npmjs.org/picomatch/-/picomatch-2.3.2.tgz",
+ "integrity": "sha512-V7+vQEJ06Z+c5tSye8S+nHUfI51xoXIXjHQ99cQtKUkQqqO1kO/KCJUfZXuB47h/YBlDhah2H3hdUGXn8ie0oA==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=8.6"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/jonschlinkert"
+ }
+ },
+ "node_modules/q": {
+ "version": "1.5.1",
+ "resolved": "https://registry.npmjs.org/q/-/q-1.5.1.tgz",
+ "integrity": "sha512-kV/CThkXo6xyFEZUugw/+pIOywXcDbFYgSct5cT3gqlbkBE1SJdwy6UQoZvodiWF/ckQLZyDE/Bu1M6gVu5lVw==",
+ "deprecated": "You or someone you depend on is using Q, the JavaScript Promise library that gave JavaScript developers strong feelings about promises. They can almost certainly migrate to the native JavaScript promise now. Thank you literally everyone for joining me in this bet against the odds. Be excellent to each other.\n\n(For a CapTP with native promises, see @endo/eventual-send and @endo/captp)",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=0.6.0",
+ "teleport": ">=0.2.0"
+ }
+ },
+ "node_modules/qs": {
+ "version": "6.15.0",
+ "resolved": "https://registry.npmjs.org/qs/-/qs-6.15.0.tgz",
+ "integrity": "sha512-mAZTtNCeetKMH+pSjrb76NAM8V9a05I9aBZOHztWy/UqcJdQYNsf59vrRKWnojAT9Y+GbIvoTBC++CPHqpDBhQ==",
+ "dev": true,
+ "dependencies": {
+ "side-channel": "^1.1.0"
+ },
+ "engines": {
+ "node": ">=0.6"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/range-parser": {
+ "version": "1.2.1",
+ "resolved": "https://registry.npmjs.org/range-parser/-/range-parser-1.2.1.tgz",
+ "integrity": "sha512-Hrgsx+orqoygnmhFbKaHE6c296J+HTAQXoxEF6gNupROmmGJRoyzfG3ccAveqCBrwr/2yxQ5BVd/GTl5agOwSg==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/raw-body": {
+ "version": "1.1.7",
+ "resolved": "https://registry.npmjs.org/raw-body/-/raw-body-1.1.7.tgz",
+ "integrity": "sha512-WmJJU2e9Y6M5UzTOkHaM7xJGAPQD8PNzx3bAd2+uhZAim6wDk6dAZxPVYLF67XhbR4hmKGh33Lpmh4XWrCH5Mg==",
+ "deprecated": "No longer maintained. Please upgrade to a stable version.",
+ "dev": true,
+ "dependencies": {
+ "bytes": "1",
+ "string_decoder": "0.10"
+ },
+ "engines": {
+ "node": ">= 0.8.0"
+ }
+ },
+ "node_modules/readdirp": {
+ "version": "3.6.0",
+ "resolved": "https://registry.npmjs.org/readdirp/-/readdirp-3.6.0.tgz",
+ "integrity": "sha512-hOS089on8RduqdbhvQ5Z37A0ESjsqz6qnRcffsMU3495FuTdqSm+7bhJ29JvIOsBDEEnan5DPu9t3To9VRlMzA==",
+ "dev": true,
+ "dependencies": {
+ "picomatch": "^2.2.1"
+ },
+ "engines": {
+ "node": ">=8.10.0"
+ }
+ },
+ "node_modules/require-directory": {
+ "version": "2.1.1",
+ "resolved": "https://registry.npmjs.org/require-directory/-/require-directory-2.1.1.tgz",
+ "integrity": "sha512-fGxEI7+wsG9xrvdjsrlmL22OMTTiHRwAMroiEeMgq8gzoLC/PQr7RsRDSTLUg/bZAZtF+TVIkHc6/4RIKrui+Q==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
+ "node_modules/resolve": {
+ "version": "1.22.11",
+ "resolved": "https://registry.npmjs.org/resolve/-/resolve-1.22.11.tgz",
+ "integrity": "sha512-RfqAvLnMl313r7c9oclB1HhUEAezcpLjz95wFH4LVuhk9JF/r22qmVP9AMmOU4vMX7Q8pN8jwNg/CSpdFnMjTQ==",
+ "dev": true,
+ "dependencies": {
+ "is-core-module": "^2.16.1",
+ "path-parse": "^1.0.7",
+ "supports-preserve-symlinks-flag": "^1.0.0"
+ },
+ "bin": {
+ "resolve": "bin/resolve"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/rimraf": {
+ "version": "2.7.1",
+ "resolved": "https://registry.npmjs.org/rimraf/-/rimraf-2.7.1.tgz",
+ "integrity": "sha512-uWjbaKIK3T1OSVptzX7Nl6PvQ3qAGtKEtVRjRuazjfL3Bx5eI409VZSqgND+4UNnmzLVdPj9FqFJNPqBZFve4w==",
+ "deprecated": "Rimraf versions prior to v4 are no longer supported",
+ "dev": true,
+ "dependencies": {
+ "glob": "^7.1.3"
+ },
+ "bin": {
+ "rimraf": "bin.js"
+ }
+ },
+ "node_modules/safe-buffer": {
+ "version": "5.2.1",
+ "resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.2.1.tgz",
+ "integrity": "sha512-rp3So07KcdmmKbGvgaNxQSJr7bGVSVk5S9Eq1F+ppbRo70+YeaDxkw5Dd8NPN+GD6bjnYm2VuPuCXmpuYvmCXQ==",
+ "dev": true,
+ "funding": [
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/feross"
+ },
+ {
+ "type": "patreon",
+ "url": "https://www.patreon.com/feross"
+ },
+ {
+ "type": "consulting",
+ "url": "https://feross.org/support"
+ }
+ ]
+ },
+ "node_modules/safe-json-parse": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/safe-json-parse/-/safe-json-parse-1.0.1.tgz",
+ "integrity": "sha512-o0JmTu17WGUaUOHa1l0FPGXKBfijbxK6qoHzlkihsDXxzBHvJcA7zgviKR92Xs841rX9pK16unfphLq0/KqX7A==",
+ "dev": true
+ },
+ "node_modules/safer-buffer": {
+ "version": "2.1.2",
+ "resolved": "https://registry.npmjs.org/safer-buffer/-/safer-buffer-2.1.2.tgz",
+ "integrity": "sha512-YZo3K82SD7Riyi0E1EQPojLz7kpepnSQI9IyPbHHg1XXXevb5dJI7tpyN2ADxGcQbHG7vcyRHk0cbwqcQriUtg==",
+ "dev": true,
+ "license": "MIT"
+ },
+ "node_modules/semver": {
+ "version": "7.7.4",
+ "resolved": "https://registry.npmjs.org/semver/-/semver-7.7.4.tgz",
+ "integrity": "sha512-vFKC2IEtQnVhpT78h1Yp8wzwrf8CM+MzKMHGJZfBtzhZNycRFnXsHk6E5TxIkkMsgNS7mdX3AGB7x2QM2di4lA==",
+ "dev": true,
+ "bin": {
+ "semver": "bin/semver.js"
+ },
+ "engines": {
+ "node": ">=10"
+ }
+ },
+ "node_modules/send": {
+ "version": "0.19.2",
+ "resolved": "https://registry.npmjs.org/send/-/send-0.19.2.tgz",
+ "integrity": "sha512-VMbMxbDeehAxpOtWJXlcUS5E8iXh6QmN+BkRX1GARS3wRaXEEgzCcB10gTQazO42tpNIya8xIyNx8fll1OFPrg==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "debug": "2.6.9",
+ "depd": "2.0.0",
+ "destroy": "1.2.0",
+ "encodeurl": "~2.0.0",
+ "escape-html": "~1.0.3",
+ "etag": "~1.8.1",
+ "fresh": "~0.5.2",
+ "http-errors": "~2.0.1",
+ "mime": "1.6.0",
+ "ms": "2.1.3",
+ "on-finished": "~2.4.1",
+ "range-parser": "~1.2.1",
+ "statuses": "~2.0.2"
+ },
+ "engines": {
+ "node": ">= 0.8.0"
+ }
+ },
+ "node_modules/setprototypeof": {
+ "version": "1.2.0",
+ "resolved": "https://registry.npmjs.org/setprototypeof/-/setprototypeof-1.2.0.tgz",
+ "integrity": "sha512-E5LDX7Wrp85Kil5bhZv46j8jOeboKq5JMmYM3gVGdGH8xFpPWXUMsNrlODCrkoxMEeNi/XZIwuRvY4XNwYMJpw==",
+ "dev": true,
+ "license": "ISC"
+ },
+ "node_modules/side-channel": {
+ "version": "1.1.0",
+ "resolved": "https://registry.npmjs.org/side-channel/-/side-channel-1.1.0.tgz",
+ "integrity": "sha512-ZX99e6tRweoUXqR+VBrslhda51Nh5MTQwou5tnUDgbtyM0dBgmhEDtWGP/xbKn6hqfPRHujUNwz5fy/wbbhnpw==",
+ "dev": true,
+ "dependencies": {
+ "es-errors": "^1.3.0",
+ "object-inspect": "^1.13.3",
+ "side-channel-list": "^1.0.0",
+ "side-channel-map": "^1.0.1",
+ "side-channel-weakmap": "^1.0.2"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/side-channel-list": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/side-channel-list/-/side-channel-list-1.0.0.tgz",
+ "integrity": "sha512-FCLHtRD/gnpCiCHEiJLOwdmFP+wzCmDEkc9y7NsYxeF4u7Btsn1ZuwgwJGxImImHicJArLP4R0yX4c2KCrMrTA==",
+ "dev": true,
+ "dependencies": {
+ "es-errors": "^1.3.0",
+ "object-inspect": "^1.13.3"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/side-channel-map": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/side-channel-map/-/side-channel-map-1.0.1.tgz",
+ "integrity": "sha512-VCjCNfgMsby3tTdo02nbjtM/ewra6jPHmpThenkTYh8pG9ucZ/1P8So4u4FGBek/BjpOVsDCMoLA/iuBKIFXRA==",
+ "dev": true,
+ "dependencies": {
+ "call-bound": "^1.0.2",
+ "es-errors": "^1.3.0",
+ "get-intrinsic": "^1.2.5",
+ "object-inspect": "^1.13.3"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/side-channel-weakmap": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/side-channel-weakmap/-/side-channel-weakmap-1.0.2.tgz",
+ "integrity": "sha512-WPS/HvHQTYnHisLo9McqBHOJk2FkHO/tlpvldyrnem4aeQp4hai3gythswg6p01oSoTl58rcpiFAjF2br2Ak2A==",
+ "dev": true,
+ "dependencies": {
+ "call-bound": "^1.0.2",
+ "es-errors": "^1.3.0",
+ "get-intrinsic": "^1.2.5",
+ "object-inspect": "^1.13.3",
+ "side-channel-map": "^1.0.1"
+ },
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/slick": {
+ "version": "1.12.2",
+ "resolved": "https://registry.npmjs.org/slick/-/slick-1.12.2.tgz",
+ "integrity": "sha512-4qdtOGcBjral6YIBCWJ0ljFSKNLz9KkhbWtuGvUyRowl1kxfuE1x/Z/aJcaiilpb3do9bl5K7/1h9XC5wWpY/A==",
+ "dev": true,
+ "engines": {
+ "node": "*"
+ }
+ },
+ "node_modules/sprintf-js": {
+ "version": "1.0.3",
+ "resolved": "https://registry.npmjs.org/sprintf-js/-/sprintf-js-1.0.3.tgz",
+ "integrity": "sha512-D9cPgkvLlV3t3IzL0D0YLvGA9Ahk4PcvVwUbN0dSGr1aP0Nrt4AEnTUbuGvquEC0mA64Gqt1fzirlRs5ibXx8g==",
+ "dev": true
+ },
+ "node_modules/statuses": {
+ "version": "2.0.2",
+ "resolved": "https://registry.npmjs.org/statuses/-/statuses-2.0.2.tgz",
+ "integrity": "sha512-DvEy55V3DB7uknRo+4iOGT5fP1slR8wQohVdknigZPMpMstaKJQWhwiYBACJE3Ul2pTnATihhBYnRhZQHGBiRw==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/string_decoder": {
+ "version": "0.10.31",
+ "resolved": "https://registry.npmjs.org/string_decoder/-/string_decoder-0.10.31.tgz",
+ "integrity": "sha512-ev2QzSzWPYmy9GuqfIVildA4OdcGLeFZQrq5ys6RtiuF+RQQiZWr8TZNyAcuVXyQRYfEO+MsoB/1BuQVhOJuoQ==",
+ "dev": true
+ },
+ "node_modules/string-template": {
+ "version": "0.2.1",
+ "resolved": "https://registry.npmjs.org/string-template/-/string-template-0.2.1.tgz",
+ "integrity": "sha512-Yptehjogou2xm4UJbxJ4CxgZx12HBfeystp0y3x7s4Dj32ltVVG1Gg8YhKjHZkHicuKpZX/ffilA8505VbUbpw==",
+ "dev": true
+ },
+ "node_modules/string-width": {
+ "version": "4.2.3",
+ "resolved": "https://registry.npmjs.org/string-width/-/string-width-4.2.3.tgz",
+ "integrity": "sha512-wKyQRQpjJ0sIp62ErSZdGsjMJWsap5oRNihHhu6G7JVO/9jIB6UyevL+tXuOqrng8j/cxKTWyWUwvSTriiZz/g==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "emoji-regex": "^8.0.0",
+ "is-fullwidth-code-point": "^3.0.0",
+ "strip-ansi": "^6.0.1"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/strip-ansi": {
+ "version": "6.0.1",
+ "resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-6.0.1.tgz",
+ "integrity": "sha512-Y38VPSHcqkFrCpFnQ9vuSXmquuv5oXOKpGeT6aGrr3o3Gc9AlVa6JBfUSOCnbxGGZF+/0ooI7KrPuUSztUdU5A==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "ansi-regex": "^5.0.1"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/supports-preserve-symlinks-flag": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/supports-preserve-symlinks-flag/-/supports-preserve-symlinks-flag-1.0.0.tgz",
+ "integrity": "sha512-ot0WnXS9fgdkgIcePe6RHNk1WA8+muPa6cSjeR3V8K27q9BB1rTE3R1p7Hv0z1ZyAc8s6Vvv8DIyWf681MAt0w==",
+ "dev": true,
+ "engines": {
+ "node": ">= 0.4"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/tiny-lr": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/tiny-lr/-/tiny-lr-1.1.1.tgz",
+ "integrity": "sha512-44yhA3tsaRoMOjQQ+5v5mVdqef+kH6Qze9jTpqtVufgYjYt08zyZAwNwwVBj3i1rJMnR52IxOW0LK0vBzgAkuA==",
+ "dev": true,
+ "dependencies": {
+ "body": "^5.1.0",
+ "debug": "^3.1.0",
+ "faye-websocket": "~0.10.0",
+ "livereload-js": "^2.3.0",
+ "object-assign": "^4.1.0",
+ "qs": "^6.4.0"
+ }
+ },
+ "node_modules/tiny-lr/node_modules/debug": {
+ "version": "3.2.7",
+ "resolved": "https://registry.npmjs.org/debug/-/debug-3.2.7.tgz",
+ "integrity": "sha512-CFjzYYAi4ThfiQvizrFQevTTXHtnCqWfe7x1AhgEscTz6ZbLbfoLRLPugTQyBth6f8ZERVUSyWHFD/7Wu4t1XQ==",
+ "dev": true,
+ "dependencies": {
+ "ms": "^2.1.1"
+ }
+ },
+ "node_modules/tmp": {
+ "version": "0.2.4",
+ "resolved": "https://registry.npmjs.org/tmp/-/tmp-0.2.4.tgz",
+ "integrity": "sha512-UdiSoX6ypifLmrfQ/XfiawN6hkjSBpCjhKxxZcWlUUmoXLaCKQU0bx4HF/tdDK2uzRuchf1txGvrWBzYREssoQ==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=14.14"
+ }
+ },
+ "node_modules/to-regex-range": {
+ "version": "5.0.1",
+ "resolved": "https://registry.npmjs.org/to-regex-range/-/to-regex-range-5.0.1.tgz",
+ "integrity": "sha512-65P7iz6X5yEr1cwcgvQxbbIw7Uk3gOy5dIdtZ4rDveLqhrdJP+Li/Hx6tyK0NEb+2GCyneCMJiGqrADCSNk8sQ==",
+ "dev": true,
+ "dependencies": {
+ "is-number": "^7.0.0"
+ },
+ "engines": {
+ "node": ">=8.0"
+ }
+ },
+ "node_modules/toidentifier": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/toidentifier/-/toidentifier-1.0.1.tgz",
+ "integrity": "sha512-o5sSPKEkg/DIQNmH43V0/uerLrpzVedkUh8tGNvaeXpfpuwjKenlSox/2O/BTlZUtEe+JG7s5YhEz608PlAHRA==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=0.6"
+ }
+ },
+ "node_modules/tr46": {
+ "version": "0.0.3",
+ "resolved": "https://registry.npmjs.org/tr46/-/tr46-0.0.3.tgz",
+ "integrity": "sha512-N3WMsuqV66lT30CrXNbEjx4GEwlow3v6rr4mCcv6prnfwhS01rkgyFdjPNBYd9br7LpXV1+Emh01fHnq2Gdgrw==",
+ "dev": true
+ },
+ "node_modules/tslib": {
+ "version": "2.8.1",
+ "resolved": "https://registry.npmjs.org/tslib/-/tslib-2.8.1.tgz",
+ "integrity": "sha512-oJFu94HQb+KVduSUQL7wnpmqnfmLsOA/nAh6b6EH0wCEoK0/mPeXU6c3wKDV83MkOuHPRHtSXKKU99IBazS/2w==",
+ "dev": true
+ },
+ "node_modules/undici": {
+ "version": "6.24.1",
+ "resolved": "https://registry.npmjs.org/undici/-/undici-6.24.1.tgz",
+ "integrity": "sha512-sC+b0tB1whOCzbtlx20fx3WgCXwkW627p4EA9uM+/tNNPkSS+eSEld6pAs9nDv7WbY1UUljBMYPtu9BCOrCWKA==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=18.17"
+ }
+ },
+ "node_modules/unxhr": {
+ "version": "1.0.1",
+ "resolved": "https://registry.npmjs.org/unxhr/-/unxhr-1.0.1.tgz",
+ "integrity": "sha512-MAhukhVHyaLGDjyDYhy8gVjWJyhTECCdNsLwlMoGFoNJ3o79fpQhtQuzmAE4IxCMDwraF4cW8ZjpAV0m9CRQbg==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=8.11"
+ }
+ },
+ "node_modules/urijs": {
+ "version": "1.19.11",
+ "resolved": "https://registry.npmjs.org/urijs/-/urijs-1.19.11.tgz",
+ "integrity": "sha512-HXgFDgDommxn5/bIv0cnQZsPhHDA90NPHD6+c/v21U5+Sx5hoP8+dP9IZXBU1gIfvdRfhG8cel9QNPeionfcCQ==",
+ "dev": true
+ },
+ "node_modules/valid-data-url": {
+ "version": "3.0.1",
+ "resolved": "https://registry.npmjs.org/valid-data-url/-/valid-data-url-3.0.1.tgz",
+ "integrity": "sha512-jOWVmzVceKlVVdwjNSenT4PbGghU0SBIizAev8ofZVgivk/TVHXSbNL8LP6M3spZvkR9/QolkyJavGSX5Cs0UA==",
+ "dev": true,
+ "engines": {
+ "node": ">=10"
+ }
+ },
+ "node_modules/web-resource-inliner": {
+ "version": "6.0.1",
+ "resolved": "https://registry.npmjs.org/web-resource-inliner/-/web-resource-inliner-6.0.1.tgz",
+ "integrity": "sha512-kfqDxt5dTB1JhqsCUQVFDj0rmY+4HLwGQIsLPbyrsN9y9WV/1oFDSx3BQ4GfCv9X+jVeQ7rouTqwK53rA/7t8A==",
+ "dev": true,
+ "dependencies": {
+ "ansi-colors": "^4.1.1",
+ "escape-goat": "^3.0.0",
+ "htmlparser2": "^5.0.0",
+ "mime": "^2.4.6",
+ "node-fetch": "^2.6.0",
+ "valid-data-url": "^3.0.0"
+ },
+ "engines": {
+ "node": ">=10.0.0"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/dom-serializer": {
+ "version": "1.4.1",
+ "resolved": "https://registry.npmjs.org/dom-serializer/-/dom-serializer-1.4.1.tgz",
+ "integrity": "sha512-VHwB3KfrcOOkelEG2ZOfxqLZdfkil8PtJi4P8N2MMXucZq2yLp75ClViUlOVwyoHEDjYU433Aq+5zWP61+RGag==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^2.0.1",
+ "domhandler": "^4.2.0",
+ "entities": "^2.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/cheeriojs/dom-serializer?sponsor=1"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/dom-serializer/node_modules/domhandler": {
+ "version": "4.3.1",
+ "resolved": "https://registry.npmjs.org/domhandler/-/domhandler-4.3.1.tgz",
+ "integrity": "sha512-GrwoxYN+uWlzO8uhUXRl0P+kHE4GtVPfYzVLcUxPL7KNdHKj66vvlhiweIHqYYXWlw+T8iLMp42Lm67ghw4WMQ==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^2.2.0"
+ },
+ "engines": {
+ "node": ">= 4"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domhandler?sponsor=1"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/domhandler": {
+ "version": "3.3.0",
+ "resolved": "https://registry.npmjs.org/domhandler/-/domhandler-3.3.0.tgz",
+ "integrity": "sha512-J1C5rIANUbuYK+FuFL98650rihynUOEzRLxW+90bKZRWB6A1X1Tf82GxR1qAWLyfNPRvjqfip3Q5tdYlmAa9lA==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^2.0.1"
+ },
+ "engines": {
+ "node": ">= 4"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domhandler?sponsor=1"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/domutils": {
+ "version": "2.8.0",
+ "resolved": "https://registry.npmjs.org/domutils/-/domutils-2.8.0.tgz",
+ "integrity": "sha512-w96Cjofp72M5IIhpjgobBimYEfoPjx1Vx0BSX9P30WBdZW2WIKU0T1Bd0kz2eNZ9ikjKgHbEyKx8BB6H1L3h3A==",
+ "dev": true,
+ "dependencies": {
+ "dom-serializer": "^1.0.1",
+ "domelementtype": "^2.2.0",
+ "domhandler": "^4.2.0"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domutils?sponsor=1"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/domutils/node_modules/domhandler": {
+ "version": "4.3.1",
+ "resolved": "https://registry.npmjs.org/domhandler/-/domhandler-4.3.1.tgz",
+ "integrity": "sha512-GrwoxYN+uWlzO8uhUXRl0P+kHE4GtVPfYzVLcUxPL7KNdHKj66vvlhiweIHqYYXWlw+T8iLMp42Lm67ghw4WMQ==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^2.2.0"
+ },
+ "engines": {
+ "node": ">= 4"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/domhandler?sponsor=1"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/entities": {
+ "version": "2.2.0",
+ "resolved": "https://registry.npmjs.org/entities/-/entities-2.2.0.tgz",
+ "integrity": "sha512-p92if5Nz619I0w+akJrLZH0MX0Pb5DX39XOwQTtXSdQQOaYH03S1uIQp4mhOZtAXrxq4ViO67YTiLBo2638o9A==",
+ "dev": true,
+ "funding": {
+ "url": "https://github.com/fb55/entities?sponsor=1"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/htmlparser2": {
+ "version": "5.0.1",
+ "resolved": "https://registry.npmjs.org/htmlparser2/-/htmlparser2-5.0.1.tgz",
+ "integrity": "sha512-vKZZra6CSe9qsJzh0BjBGXo8dvzNsq/oGvsjfRdOrrryfeD9UOBEEQdeoqCRmKZchF5h2zOBMQ6YuQ0uRUmdbQ==",
+ "dev": true,
+ "dependencies": {
+ "domelementtype": "^2.0.1",
+ "domhandler": "^3.3.0",
+ "domutils": "^2.4.2",
+ "entities": "^2.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/fb55/htmlparser2?sponsor=1"
+ }
+ },
+ "node_modules/web-resource-inliner/node_modules/mime": {
+ "version": "2.6.0",
+ "resolved": "https://registry.npmjs.org/mime/-/mime-2.6.0.tgz",
+ "integrity": "sha512-USPkMeET31rOMiarsBNIHZKLGgvKc/LrjofAnBlOttf5ajRvqiRA8QsenbcooctK6d6Ts6aqZXBA+XbkKthiQg==",
+ "dev": true,
+ "bin": {
+ "mime": "cli.js"
+ },
+ "engines": {
+ "node": ">=4.0.0"
+ }
+ },
+ "node_modules/webidl-conversions": {
+ "version": "3.0.1",
+ "resolved": "https://registry.npmjs.org/webidl-conversions/-/webidl-conversions-3.0.1.tgz",
+ "integrity": "sha512-2JAn3z8AR6rjK8Sm8orRC0h/bcl/DqL7tRPdGZ4I1CjdF+EaMLmYxBHyXuKL849eucPFhvBoxMsflfOb8kxaeQ==",
+ "dev": true
+ },
+ "node_modules/websocket-driver": {
+ "version": "0.7.4",
+ "resolved": "https://registry.npmjs.org/websocket-driver/-/websocket-driver-0.7.4.tgz",
+ "integrity": "sha512-b17KeDIQVjvb0ssuSDF2cYXSg2iztliJ4B9WdsuB6J952qCPKmnVq4DyW5motImXHDC1cBT/1UezrJVsKw5zjg==",
+ "dev": true,
+ "dependencies": {
+ "http-parser-js": ">=0.5.1",
+ "safe-buffer": ">=5.1.0",
+ "websocket-extensions": ">=0.1.1"
+ },
+ "engines": {
+ "node": ">=0.8.0"
+ }
+ },
+ "node_modules/websocket-extensions": {
+ "version": "0.1.4",
+ "resolved": "https://registry.npmjs.org/websocket-extensions/-/websocket-extensions-0.1.4.tgz",
+ "integrity": "sha512-OqedPIGOfsDlo31UNwYbCFMSaO9m9G/0faIHj5/dZFDMFqPTcx6UwqyOy3COEaEOg/9VsGIpdqn62W5KhoKSpg==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.8.0"
+ }
+ },
+ "node_modules/whatwg-encoding": {
+ "version": "3.1.1",
+ "resolved": "https://registry.npmjs.org/whatwg-encoding/-/whatwg-encoding-3.1.1.tgz",
+ "integrity": "sha512-6qN4hJdMwfYBtE3YBTTHhoeuUrDBPZmbQaxWAqSALV/MeEnR5z1xd8UKud2RAkFoPkmB+hli1TZSnyi84xz1vQ==",
+ "deprecated": "Use @exodus/bytes instead for a more spec-conformant and faster implementation",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "iconv-lite": "0.6.3"
+ },
+ "engines": {
+ "node": ">=18"
+ }
+ },
+ "node_modules/whatwg-mimetype": {
+ "version": "4.0.0",
+ "resolved": "https://registry.npmjs.org/whatwg-mimetype/-/whatwg-mimetype-4.0.0.tgz",
+ "integrity": "sha512-QaKxh0eNIi2mE9p2vEdzfagOKHCcj1pJ56EEHGQOVxp8r9/iszLUUV7v89x9O1p/T+NlTM5W7jW6+cz4Fq1YVg==",
+ "dev": true,
+ "license": "MIT",
+ "engines": {
+ "node": ">=18"
+ }
+ },
+ "node_modules/whatwg-url": {
+ "version": "5.0.0",
+ "resolved": "https://registry.npmjs.org/whatwg-url/-/whatwg-url-5.0.0.tgz",
+ "integrity": "sha512-saE57nupxk6v3HY35+jzBwYa0rKSy0XR8JSxZPwgLr7ys0IBzhGviA1/TUGJLmSVqs8pb9AnvICXEuOHLprYTw==",
+ "dev": true,
+ "dependencies": {
+ "tr46": "~0.0.3",
+ "webidl-conversions": "^3.0.0"
+ }
+ },
+ "node_modules/wrap-ansi": {
+ "version": "7.0.0",
+ "resolved": "https://registry.npmjs.org/wrap-ansi/-/wrap-ansi-7.0.0.tgz",
+ "integrity": "sha512-YVGIj2kamLSTxw6NsZjoBxfSwsn0ycdesmc4p+Q21c5zPuZ1pl+NfxVdxPtdHvmNVOQ6XSYG4AUtyt/Fi7D16Q==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "ansi-styles": "^4.0.0",
+ "string-width": "^4.1.0",
+ "strip-ansi": "^6.0.0"
+ },
+ "engines": {
+ "node": ">=10"
+ },
+ "funding": {
+ "url": "https://github.com/chalk/wrap-ansi?sponsor=1"
+ }
+ },
+ "node_modules/wrappy": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
+ "integrity": "sha512-l4Sp/DRseor9wL6EvV2+TuQn63dMkPjZ/sp9XkghTEbV9KlPS1xUsZ3u7/IQO4wxtcFB4bgpQPRcR3QCvezPcQ==",
+ "dev": true
+ },
+ "node_modules/xtend": {
+ "version": "4.0.2",
+ "resolved": "https://registry.npmjs.org/xtend/-/xtend-4.0.2.tgz",
+ "integrity": "sha512-LKYU1iAXJXUgAXn9URjiu+MWhyUXHsvfp7mcuYm9dSUKK0/CjtrUwFAxD82/mCWbtLsGjFIad0wIsod4zrTAEQ==",
+ "dev": true,
+ "engines": {
+ "node": ">=0.4"
+ }
+ },
+ "node_modules/y18n": {
+ "version": "5.0.8",
+ "resolved": "https://registry.npmjs.org/y18n/-/y18n-5.0.8.tgz",
+ "integrity": "sha512-0pfFzegeDWJHJIAmTLRP2DwHjdF5s7jo9tuztdQxAhINCdvS+3nGINqPd00AphqJR/0LhANUS6/+7SCb98YOfA==",
+ "dev": true,
+ "license": "ISC",
+ "engines": {
+ "node": ">=10"
+ }
+ },
+ "node_modules/yargs": {
+ "version": "16.2.0",
+ "resolved": "https://registry.npmjs.org/yargs/-/yargs-16.2.0.tgz",
+ "integrity": "sha512-D1mvvtDG0L5ft/jGWkLpG1+m0eQxOfaBvTNELraWj22wSVUMWxZUvYgJYcKh6jGGIkJFhH4IZPQhR4TKpc8mBw==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "cliui": "^7.0.2",
+ "escalade": "^3.1.1",
+ "get-caller-file": "^2.0.5",
+ "require-directory": "^2.1.1",
+ "string-width": "^4.2.0",
+ "y18n": "^5.0.5",
+ "yargs-parser": "^20.2.2"
+ },
+ "engines": {
+ "node": ">=10"
+ }
+ },
+ "node_modules/yargs-parser": {
+ "version": "20.2.9",
+ "resolved": "https://registry.npmjs.org/yargs-parser/-/yargs-parser-20.2.9.tgz",
+ "integrity": "sha512-y11nGElTIV+CT3Zv9t7VKl+Q3hTQoT9a1Qzezhhl6Rp21gJ/IVTW7Z3y9EWXhuUBC2Shnf+DX0antecpAwSP8w==",
+ "dev": true,
+ "license": "ISC",
+ "engines": {
+ "node": ">=10"
+ }
+ }
+ }
+}
diff --git a/skills/terrashark/docs/package.json b/skills/terrashark/docs/package.json
new file mode 100644
index 0000000..d3ab005
--- /dev/null
+++ b/skills/terrashark/docs/package.json
@@ -0,0 +1,14 @@
+{
+ "name": "terrashark-docs",
+ "version": "2.3.0",
+ "description": "TerraShark documentation - Terraform Skill for Claude Code",
+ "private": true,
+ "scripts": {
+ "build": "honkit build",
+ "serve": "honkit serve"
+ },
+ "devDependencies": {
+ "honkit": "^6.1.7",
+ "gitbook-plugin-search-pro": "^2.0.2"
+ }
+}
diff --git a/skills/terrashark/references/blast-radius.md b/skills/terrashark/references/blast-radius.md
new file mode 100644
index 0000000..a77341b
--- /dev/null
+++ b/skills/terrashark/references/blast-radius.md
@@ -0,0 +1,77 @@
+# Blast Radius
+
+Use this guide to limit impact scope for changes, failures, and rollbacks.
+
+## Symptoms
+
+- tiny change triggers very large plan
+- unrelated services share one state and fail together
+- production and non-production are entangled
+- review/approval ownership is unclear
+
+## Boundary model
+
+Split along:
+- ownership boundaries
+- change cadence boundaries
+- recovery boundaries
+
+If these differ, split stack/state.
+
+## Architecture patterns
+
+- platform foundation stack (network, identity, shared controls)
+- service stack(s) per business workload
+- bootstrap stack for backend/state prerequisites
+
+Do not combine all of them in one root.
+
+## State isolation rules
+
+- one backend key per isolated stack/environment
+- dedicated lock scope per stack
+- backup/versioning required for production states
+- no shared prod/non-prod state files
+
+## Environment separation options
+
+1. separate directories + separate backend keys
+2. workspace per environment (only with strict governance)
+3. separate repositories for hard regulatory segregation
+
+## Apply governance
+
+- serialize applies to shared foundations
+- require explicit approval for production and destructive plans
+- block auto-apply for high-impact stacks
+
+## Example structure
+
+```text
+infra/
+ bootstrap/
+ platform/
+ dev/
+ prod/
+ services/
+ billing/
+ dev/
+ prod/
+ catalog/
+ dev/
+ prod/
+```
+
+## LLM mistake checklist
+
+Common model mistakes to correct:
+- proposes one monolithic root for convenience
+- recommends workspace-only isolation without access controls
+- mixes blast radius discussion with purely stylistic concerns
+- omits rollback path for shared foundation changes
+
+## Verification checks
+
+- does plan only touch intended stack?
+- does state key scope match ownership boundary?
+- is rollback path documented for this apply?
diff --git a/skills/terrashark/references/ci-delivery-patterns.md b/skills/terrashark/references/ci-delivery-patterns.md
new file mode 100644
index 0000000..d35b7f2
--- /dev/null
+++ b/skills/terrashark/references/ci-delivery-patterns.md
@@ -0,0 +1,220 @@
+# CI Delivery Patterns
+
+Use this guide to implement auditable Terraform/OpenTofu delivery pipelines.
+
+## Delivery principles
+
+- plan and apply are separate concerns
+- apply must consume reviewed plan artifact when architecture permits
+- policy and security checks run on every apply path
+- production applies require environment protection and approvals
+
+## Baseline stages
+
+1. `fmt` + `validate`
+2. lint + security scan
+3. plan creation
+4. policy checks against plan JSON
+5. approval gate
+6. apply from trusted branch/runner
+7. post-apply drift and evidence capture
+
+## GitHub Actions (production-oriented template)
+
+```yaml
+name: terraform-delivery
+
+on:
+ pull_request:
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+ workflow_dispatch:
+ push:
+ branches: [main]
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+
+permissions:
+ contents: read
+ id-token: write
+ pull-requests: write
+
+concurrency:
+ group: terraform-${{ github.ref }}
+ cancel-in-progress: false
+
+env:
+ TF_IN_AUTOMATION: "true"
+
+jobs:
+ validate:
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform fmt -check
+ - run: terraform init -backend=false
+ - run: terraform validate
+
+ plan:
+ if: github.event_name == 'pull_request'
+ needs: [validate]
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform init
+ - run: terraform plan -out=plan.bin
+ - run: terraform show -json plan.bin > plan.json
+ - run: conftest test plan.json --policy policy/
+ - uses: actions/upload-artifact@v4
+ with:
+ name: reviewed-plan
+ path: |
+ plan.bin
+ plan.json
+
+ apply:
+ if: github.event_name == 'push' && github.ref == 'refs/heads/main'
+ runs-on: ubuntu-latest
+ environment: production
+ needs: [validate]
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform init
+ - run: terraform plan -out=plan.bin
+ - run: terraform apply -auto-approve plan.bin
+```
+
+Notes:
+- configure provider auth with OIDC (avoid static cloud keys)
+- if you require strict “apply reviewed PR plan” semantics, keep plan/apply in same workflow run or externalize signed plan storage
+
+## GitLab CI (production-oriented template)
+
+```yaml
+stages:
+ - validate
+ - plan
+ - policy
+ - apply
+ - verify
+
+variables:
+ TF_IN_AUTOMATION: "true"
+
+validate:
+ stage: validate
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform fmt -check
+ - terraform init -backend=false
+ - terraform validate
+
+plan:
+ stage: plan
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform init
+ - terraform plan -out=plan.bin
+ - terraform show -json plan.bin > plan.json
+ artifacts:
+ paths: [plan.bin, plan.json]
+ expire_in: 24h
+
+policy:
+ stage: policy
+ image: openpolicyagent/conftest:latest
+ dependencies: [plan]
+ script:
+ - conftest test plan.json --policy policy/
+
+apply:
+ stage: apply
+ image: hashicorp/terraform:1.7
+ dependencies: [plan]
+ when: manual
+ allow_failure: false
+ script:
+ - terraform init
+ - terraform apply -auto-approve plan.bin
+
+verify:
+ stage: verify
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform plan -detailed-exitcode
+```
+
+## Pipeline hardening checklist
+
+- enforce branch protection on default branch
+- require CODEOWNERS review for prod-impacting paths
+- restrict apply jobs to protected runners
+- set artifact retention + access policies
+- preserve audit trail (approver, actor, commit, runtime version)
+
+## Cost and speed controls
+
+- run expensive integration suites only for IaC path changes
+- serialize shared-foundation applies
+- use provider plugin cache where supported
+- schedule cleanup for ephemeral test environments
+
+## Atlantis (PR-driven delivery template)
+
+Use Atlantis when you want chat-driven, PR-scoped plan/apply with locking.
+
+Example `atlantis.yaml`:
+
+```yaml
+version: 3
+projects:
+ - name: platform
+ dir: .
+ workspace: default
+ autoplan:
+ enabled: true
+ when_modified: ["**/*.tf", "**/*.tfvars"]
+ workflow: default
+
+workflows:
+ default:
+ plan:
+ steps:
+ - init
+ - plan
+ apply:
+ steps:
+ - apply
+```
+
+Hardening notes:
+- restrict apply to approved PRs and protected branches
+- enable Atlantis server-side locking
+- use custom workflows to add policy checks and cost steps
+- keep CI auth in OIDC where supported; avoid static secrets
+
+## Infracost (cost visibility template)
+
+Use Infracost to surface cost deltas from plan JSON in PRs.
+
+Pattern:
+1. run plan and export plan JSON
+2. generate Infracost breakdown
+3. publish result as PR comment or artifact
+
+Example commands:
+
+```bash
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+infracost breakdown --path plan.json --format json --out-file infracost.json
+```
+
+Notes:
+- store `plan.json` and `infracost.json` as artifacts for auditability
+- treat cost checks like policy checks for high-risk environments
diff --git a/skills/terrashark/references/ci-drift.md b/skills/terrashark/references/ci-drift.md
new file mode 100644
index 0000000..9d6ad9f
--- /dev/null
+++ b/skills/terrashark/references/ci-drift.md
@@ -0,0 +1,156 @@
+# CI Drift
+
+Use this guide when pipeline behavior diverges from local behavior or from reviewed intent.
+
+## Symptoms
+
+- CI plan differs from local plan unexpectedly
+- apply occurs without using reviewed plan artifact
+- provider/runtime drift appears between runs
+- scanner/policy stages are skipped on some paths
+
+## Root causes
+
+- unpinned runtime/provider versions
+- missing or stale lockfile
+- apply job running `plan` again instead of consuming reviewed artifact
+- inconsistent credentials/auth between plan and apply
+
+## Drift prevention baseline
+
+- pin runtime and provider ranges
+- commit lockfile and review lockfile changes
+- generate one reviewed plan artifact and apply exactly that artifact
+- run policy/security checks on every path to apply
+- enforce branch protections and environment approvals
+
+## Production-ready GitHub Actions template
+
+```yaml
+name: terraform-delivery
+
+on:
+ pull_request:
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+ push:
+ branches: [main]
+ paths:
+ - '**/*.tf'
+ - '**/*.tfvars'
+
+concurrency:
+ group: terraform-${{ github.ref }}
+ cancel-in-progress: false
+
+permissions:
+ contents: read
+ id-token: write
+ pull-requests: write
+
+jobs:
+ plan:
+ if: github.event_name == 'pull_request'
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - run: terraform fmt -check
+ - run: terraform init -backend=false
+ - run: terraform validate
+ - run: terraform init
+ - run: terraform plan -out=plan.bin
+ - run: terraform show -json plan.bin > plan.json
+ - run: conftest test plan.json --policy policy/
+ - uses: actions/upload-artifact@v4
+ with:
+ name: reviewed-plan
+ path: plan.bin
+
+ apply:
+ if: github.event_name == 'push' && github.ref == 'refs/heads/main'
+ needs: [validate]
+ runs-on: ubuntu-latest
+ environment: production
+ steps:
+ - uses: actions/checkout@v4
+ - uses: hashicorp/setup-terraform@v3
+ - uses: actions/download-artifact@v4
+ with:
+ name: reviewed-plan
+ - run: terraform init
+ - run: terraform apply -auto-approve plan.bin
+```
+
+Notes:
+- replace auth steps with OIDC/provider-specific login actions
+- in real repos, split plan/apply workflows if artifact lifetime across events is an issue
+
+## Production-ready GitLab CI template
+
+```yaml
+stages:
+ - validate
+ - plan
+ - policy
+ - apply
+
+variables:
+ TF_IN_AUTOMATION: "true"
+
+validate:
+ stage: validate
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform fmt -check
+ - terraform init -backend=false
+ - terraform validate
+
+plan:
+ stage: plan
+ image: hashicorp/terraform:1.7
+ script:
+ - terraform init
+ - terraform plan -out=plan.bin
+ - terraform show -json plan.bin > plan.json
+ artifacts:
+ paths:
+ - plan.bin
+ - plan.json
+ expire_in: 24h
+
+policy:
+ stage: policy
+ image: openpolicyagent/conftest:latest
+ script:
+ - conftest test plan.json --policy policy/
+ dependencies:
+ - plan
+
+apply:
+ stage: apply
+ image: hashicorp/terraform:1.7
+ when: manual
+ allow_failure: false
+ script:
+ - terraform init
+ - terraform apply -auto-approve plan.bin
+ dependencies:
+ - plan
+```
+
+## LLM mistake checklist
+
+Common model mistakes to correct:
+- missing lockfile strategy
+- apply without saved plan artifact
+- no policy stage despite claiming compliance
+- no branch/environment protection discussion
+
+## Quick diagnostics
+
+- compare runtime versions local vs CI
+- diff lockfile in PR
+- ensure apply consumes `plan.bin` from reviewed plan stage
+- verify policy scanner runs on every apply path
diff --git a/skills/terrashark/references/coding-standards.md b/skills/terrashark/references/coding-standards.md
new file mode 100644
index 0000000..9838246
--- /dev/null
+++ b/skills/terrashark/references/coding-standards.md
@@ -0,0 +1,102 @@
+# Coding Standards
+
+Use this guide for implementation-level consistency in Terraform/OpenTofu code generation.
+
+## Naming and metadata
+
+- use names that reflect business purpose (`payments_api`, `audit_kms`), not temporary implementation details
+- reserve `this` for real singleton resources only
+- centralize tags/labels in `locals` and apply consistently
+- normalize provider-constrained identifiers before use (for example, RDS identifiers and snapshot identifiers)
+
+### Identifier normalization pattern
+
+Some resources reject characters that are valid in domains or service names. Example: `.` in RDS identifiers.
+
+Use a normalization local and reuse it consistently:
+
+```hcl
+locals {
+ raw_name = "${var.domain}-prod"
+ normalized_name = regexreplace(lower(local.raw_name), "[^a-z0-9-]", "-")
+}
+```
+
+Then use `local.normalized_name` for fields like `identifier` and `final_snapshot_identifier`.
+
+## Resource block ordering
+
+Preferred order inside resource blocks:
+1. identity/core arguments
+2. behavior/config arguments
+3. nested blocks
+4. tags/labels
+5. lifecycle/meta-arguments
+
+This keeps diffs predictable and reviewable.
+
+## Variable contract style
+
+Variable attribute order:
+1. `description`
+2. `type`
+3. `default` (if used)
+4. `nullable`
+5. `sensitive`
+6. `validation`
+
+Prefer explicit objects with `optional()` over untyped maps for long-lived module contracts.
+
+## Iteration and identity
+
+- `count`: optional singleton toggles (`0` or `1`)
+- `for_each`: any collection with stable logical identities
+- never use list index as long-lived identity key
+
+## Set-type handling
+
+Use these rules to avoid ordering bugs and test failures:
+
+- never index sets directly; convert with `sort(tolist(...))` when order matters
+- use `for_each` with `toset(...)` only when identity is the value itself
+- for stable diff output, transform sets to sorted lists in outputs
+- in tests, prefer `contains()` or set equality over positional assertions
+
+## Outputs
+
+- expose only stable interfaces needed by consumers
+- mark secret-bearing outputs as `sensitive = true`
+- avoid dumping entire provider objects
+
+## Version and lock discipline
+
+- set runtime floor in `required_version`
+- bound provider and module versions
+- commit lockfile changes intentionally
+- keep upgrade PRs separate from functional changes where possible
+
+## Feature guard table (ordered by common LLM mistakes)
+
+Use this when deciding what to emit for a given runtime floor.
+
+| Feature | Min version | LLM error pattern |
+|---|---|---|
+| `moved` blocks | 1.1+ | omitted during refactor, causing destroy/create |
+| `for_each` over `count` for stable identities | 0.12+ | model defaults to `count` for every collection |
+| `write_only` arguments | 1.11+ | model uses `sensitive` and assumes state is safe |
+| `optional()` defaults | 1.3+ | model emits wrapper variables and loose maps |
+| cross-variable validation | 1.9+ | model pushes checks into postconditions only |
+| declarative `import` blocks | 1.5+ | model recommends ad-hoc CLI import only |
+| `check` blocks | 1.5+ | model ignores runtime assertions entirely |
+| `removed` blocks | 1.7+ | model deletes resources with no lifecycle transition |
+| provider-defined functions | 1.8+ | model overuses data sources for transformations |
+
+If target runtime is below a feature floor, emit fallback guidance explicitly.
+
+## Review checklist
+
+- typed inputs and validations present
+- iteration model chosen for address stability
+- no plaintext secret defaults
+- version constraints and lockfile strategy are explicit
+- migration-sensitive changes include `moved`/`import` plan
diff --git a/skills/terrashark/references/compliance-gates.md b/skills/terrashark/references/compliance-gates.md
new file mode 100644
index 0000000..9401b4a
--- /dev/null
+++ b/skills/terrashark/references/compliance-gates.md
@@ -0,0 +1,107 @@
+# Compliance Gates
+
+Use this guide to map infrastructure delivery to enforceable controls and evidence.
+
+## Principle
+
+Treat compliance as delivery gates, not static documentation.
+Every framework mapping should translate into:
+- preventative controls (policy/validation)
+- detective controls (logging/monitoring)
+- evidence artifacts (plans, approvals, audit records)
+
+## Framework starter mappings (reordered)
+
+The right set depends on organization scope. Common starting points:
+
+### ISO 27001
+
+Focus:
+- formal ISMS governance
+- access control and change management
+- incident response and evidence retention
+
+IaC gate examples:
+- mandatory change approval records
+- encryption and logging policy checks
+- periodic access review evidence from CI/CD systems
+
+### SOC 2
+
+Focus:
+- security, availability, confidentiality controls
+
+IaC gate examples:
+- least-privilege IAM enforcement
+- transport/at-rest encryption checks
+- audit logging enabled on critical services
+
+### FedRAMP (when US federal workloads apply)
+
+Focus:
+- strict baseline controls, boundary protection, continuous monitoring
+
+IaC gate examples:
+- region/service allowlists for authorized environments
+- hardened network segmentation policies
+- continuous scan artifacts attached to each release
+
+### GDPR (when processing EU personal data)
+
+Focus:
+- data protection by design, minimization, lawful processing support
+
+IaC gate examples:
+- data residency constraints via policy
+- retention/lifecycle enforcement for personal data stores
+- access logging for data systems with evidence retention
+
+### PCI DSS (when cardholder data environment exists)
+
+Focus:
+- segmentation, key management, hardening, monitoring
+
+IaC gate examples:
+- deny public exposure of CDE components
+- no default credentials
+- strong encryption and key rotation controls
+
+### HIPAA (when handling protected health information)
+
+Focus:
+- confidentiality/integrity of ePHI, auditability, access controls
+
+IaC gate examples:
+- private network boundaries for ePHI systems
+- immutable audit trails for infra changes
+- backup/retention and recovery controls
+
+## Policy-as-code gate pattern
+
+- Stage 1: static scanning (`tfsec`, `checkov`)
+- Stage 2: plan policy checks (Sentinel/OPA/Conftest)
+- Stage 3: approval workflow tied to risk class
+- Stage 4: evidence archival (plan, policy result, approver identity)
+
+## Risk-classed approval model
+
+- low risk: one maintainer approval
+- medium risk: platform owner + service owner approval
+- high risk (identity/network/encryption/state): security or compliance sign-off required
+
+## Minimal evidence checklist
+
+For each production apply retain:
+- reviewed plan artifact and hash
+- policy scan output
+- approver identity and timestamp
+- runtime/provider versions
+- post-apply verification logs
+
+## LLM mistake checklist
+
+Common model mistakes to correct:
+- mentions framework names but gives no enforceable gates
+- confuses security best practices with compliance evidence
+- omits who approves what risk class
+- ignores data-residency obligations for GDPR/FedRAMP-like contexts
diff --git a/skills/terrashark/references/conditional/backend-state-safety.md b/skills/terrashark/references/conditional/backend-state-safety.md
new file mode 100644
index 0000000..70e5754
--- /dev/null
+++ b/skills/terrashark/references/conditional/backend-state-safety.md
@@ -0,0 +1,89 @@
+# Backend State Safety
+
+**Load this reference when detected:** state backend `s3`, `azurerm`, `gcs`, `remote`, `cloud`, `pg`, `consul`, or `local`; or task mentions backend migration, state storage, locking, force-unlock, state backup, or restore.
+
+## Detection signals
+
+- backend blocks using `s3`, `azurerm`, `gcs`, `remote`, `cloud`, `pg`, `consul`, or `local`
+- commands or discussion around `init -migrate-state`, `init -reconfigure`, `state pull`, `force-unlock`, backup, restore, or backend migration
+- CI or production work that creates, changes, or authenticates to state storage
+
+## Why this matters
+
+Terraform/OpenTofu state is the source of truth for live resource identity and often contains sensitive values. Backend mistakes can leak secrets, orphan resources, disable locking, or make a routine refactor look like a destructive replacement.
+
+## Backend baseline
+
+- Use remote state for every shared, CI, or production environment.
+- Require locking on every apply path.
+- Encrypt state at rest and in transit.
+- Enable state versioning or point-in-time recovery where the backend supports it.
+- Keep backend storage and lock primitives in a bootstrap root with a separate lifecycle.
+- Never manage the backend bucket/container/table from the same root that uses it as its active backend.
+- Keep backend credentials out of checked-in backend config; prefer workload identity or CI-provided partial backend config.
+
+## Backend-specific checks
+
+| Backend | Required checks |
+| --- | --- |
+| `s3` | Bucket versioning, encryption, public access block, narrow IAM, lock mechanism configured, state key split by environment/root. |
+| `azurerm` | Storage account encryption, blob soft delete/versioning where available, lease-based locking, private/network restrictions, narrow data-plane RBAC. |
+| `gcs` | Bucket versioning, uniform bucket-level access, encryption policy, narrow IAM, prefix split by environment/root. |
+| `remote` / `cloud` | Workspace boundary matches blast radius, state sharing is restricted, sensitive variables are marked, applies use approved execution mode. |
+| `pg` | TLS, database backups, least-privilege user, lock behavior verified, connection secrets kept out of code. |
+| `consul` | TLS, ACLs, snapshots/backups, highly available quorum, lock/session behavior verified. |
+| `local` | Solo prototype only; do not use for shared, CI, or production environments. |
+
+## Migration guardrails
+
+- Do not combine backend migration with unrelated resource changes.
+- Freeze applies for the affected state before migrating.
+- Pull and securely store a state backup before `init -migrate-state`; do not commit it.
+- Record current backend type, address/key, workspace, runtime version, and actor.
+- Migrate the lowest-risk environment first.
+- After migration, compare resource addresses before/after and run a no-op plan.
+- Keep the old backend retained and access-controlled until restore has been tested or the rollback window has passed.
+
+Use `init -migrate-state` when moving state between backends. Use `init -reconfigure` only when intentionally accepting the configured backend without migrating existing state.
+
+## Lock handling
+
+- Treat a lock as a safety signal, not an inconvenience.
+- Before `force-unlock`, verify the lock holder, CI run, process, and timestamp.
+- Never recommend `force-unlock` while an apply may still be running.
+- Serialize applies for shared foundation, backend, identity, and network roots.
+
+## Access and secret handling
+
+- Treat state readers as secret readers.
+- Avoid storing plan/state artifacts in public or broad-access CI logs.
+- If a secret entered state, rotate the secret and use the secret remediation playbook; masking output is not enough.
+- Keep backend read/write permissions separate when the platform supports it.
+
+## LLM mistake checklist
+
+- Suggesting `local` backend for a team, CI, or production stack.
+- Creating backend storage inside the same root that uses it.
+- Omitting a lock strategy for a shared backend.
+- Treating encryption as protection from anyone who can read state.
+- Combining backend migration with broad resource refactors.
+- Recommending `force-unlock` without proving no apply is active.
+- Deleting old backend data immediately after migration.
+- Hard-coding backend credentials in HCL or checked-in config.
+
+## Validation commands
+
+Use the active runtime (`terraform` or `tofu`) consistently:
+
+```bash
+terraform version
+terraform workspace show
+terraform state pull > state-backup.json
+terraform state list > state-before.txt
+terraform init -migrate-state
+terraform state list > state-after.txt
+diff -u state-before.txt state-after.txt
+terraform plan -detailed-exitcode
+```
+
+Store `state-backup.json` in a secure temporary location outside the repository and delete it only after rollback is no longer needed.
diff --git a/skills/terrashark/references/conditional/trusted-modules.md b/skills/terrashark/references/conditional/trusted-modules.md
new file mode 100644
index 0000000..04be1e0
--- /dev/null
+++ b/skills/terrashark/references/conditional/trusted-modules.md
@@ -0,0 +1,113 @@
+# Trusted Community / Vendor Modules
+
+**Load this reference when detected:** provider `aws`, `azurerm`, `google`, `oci`, or `ibm`.
+
+## Detection signals
+
+- required provider names `aws`, `azurerm`, `google`, `oci`, or `ibm`
+- requests to create common cloud primitives such as network, Kubernetes, database, object storage, load balancer, IAM, or security-group resources
+- user asks for a reusable module and has not explicitly requested raw provider resources
+
+## Why this matters
+
+Raw `resource` blocks are the largest hallucination surface for LLMs — attribute names, defaults, and iteration shapes are where models slip. A pinned, verified registry module replaces hundreds of hand-rolled lines with a version-locked interface already tested across many production stacks.
+
+Prefer a trusted module unless the user explicitly asked for raw resources, or no mature module covers the target service.
+
+## Canonical sources
+
+### AWS — `terraform-aws-modules`
+
+- Registry namespace: `terraform-aws-modules`
+- Common modules: `vpc/aws`, `eks/aws`, `rds/aws`, `s3-bucket/aws`, `lambda/aws`, `iam/aws`, `security-group/aws`, `alb/aws`, `cloudfront/aws`, `ecs/aws`
+- Status: de-facto community standard, very active
+
+### Azure — Azure Verified Modules (AVM)
+
+- Registry namespace: `Azure`
+- Resource modules: `Azure/avm-res--/azurerm`
+- Pattern modules: `Azure/avm-ptn-/azurerm`
+- Examples: `avm-res-network-virtualnetwork`, `avm-res-storage-storageaccount`, `avm-res-containerservice-managedcluster` (AKS), `avm-res-keyvault-vault`
+- Legacy `Azure/terraform-azurerm-*` modules still work but AVM is the strategic path
+- Status: Microsoft official program, prefer for new work
+
+### GCP — Cloud Foundation Toolkit
+
+- Registry namespace: `terraform-google-modules`
+- Common modules: `network/google`, `kubernetes-engine/google` (GKE), `project-factory/google`, `sql-db/google`, `cloud-storage/google`, `iam/google`
+- Status: Google-endorsed, mature
+
+### Oracle Cloud — `oracle-terraform-modules`
+
+- Registry namespace: `oracle-terraform-modules`
+- Common modules: `vcn/oci`, `oke/oci`, `database/oci`, `bastion/oci`
+- Status: vendor-maintained, smaller catalog — fall back to raw `oci_*` resources when coverage is missing
+
+### IBM Cloud — `terraform-ibm-modules`
+
+- Registry namespace: `terraform-ibm-modules`
+- Coverage: VPC, IKS/ROKS, Cloud Object Storage, IAM, Key Protect, Event Streams
+- Status: IBM-maintained "Deployable Architectures"
+
+## Rules
+
+### Pin versions exactly in production
+
+Do:
+
+```hcl
+module "vpc" {
+ source = "terraform-aws-modules/vpc/aws"
+ version = "5.13.0"
+}
+```
+
+Don't float with `~>` for production stacks — a minor bump can change generated resource addresses and trigger destroy/create. `~>` is only acceptable for throwaway dev.
+
+### Verify the source namespace
+
+- Only pull from the official namespaces listed above. Typosquatted forks exist.
+- Do not use a git SHA from an unverified fork. If a patch is needed, open a PR upstream or maintain an internal fork behind explicit review.
+
+### Don't wrap trivially
+
+Anti-pattern: a local `modules/vpc/main.tf` that only re-exposes every variable of `terraform-aws-modules/vpc/aws`. Adds maintenance burden with no abstraction gain.
+
+Wrap only to:
+
+- enforce org-specific defaults (tags, encryption, CIDR rules)
+- compose multiple modules into a higher-level pattern
+- hide cross-cutting policy from consumers
+
+### Know when to skip the module
+
+Prefer raw resources when:
+
+- no mature module covers the service (check Registry downloads and last-updated date)
+- the resource is trivial (a single SSM parameter, a lone DNS record)
+- the module imposes opinions that would be fully overridden anyway
+
+## Generation default
+
+When a trusted module exists for the requested resource and the user has not asked for raw HCL:
+
+- default to the registry module
+- pin an exact version
+- state the chosen source and version in the output contract's assumptions so the user can redirect
+
+## Validation checks
+
+- verify the module source namespace in the Terraform Registry or the vendor's official module catalog
+- inspect recent release activity before recommending the module for production
+- pin an exact version and record it in the output assumptions
+- check the module interface instead of inventing input names from memory
+- confirm generated outputs expose only the consumer contract, not full provider objects
+
+## LLM mistake checklist
+
+- inventing module names that do not exist in the trusted namespace
+- using a mature module source but hallucinating its variable names
+- floating production module versions with `~>` or no `version`
+- wrapping a trusted module only to re-expose every input unchanged
+- defaulting to raw resources when a mature trusted module covers the request
+- using an unverified fork, typo namespace, or random Git source without review
diff --git a/skills/terrashark/references/do-dont-patterns.md b/skills/terrashark/references/do-dont-patterns.md
new file mode 100644
index 0000000..80c8e31
--- /dev/null
+++ b/skills/terrashark/references/do-dont-patterns.md
@@ -0,0 +1,111 @@
+# Do and Don't Patterns
+
+Use this guide as a fast checklist for safe Terraform/OpenTofu output.
+
+## Identity and iteration
+
+Do:
+- use `for_each` with stable, business-meaningful keys
+- keep identity keys separate from mutable attributes
+- add `moved` blocks when renaming resources or module addresses
+
+Don't:
+- use list index as long-lived identity
+- derive identity from a computed attribute
+- delete/rename addresses without an explicit migration plan
+
+## Secrets and sensitive data
+
+Do:
+- mark secret outputs as `sensitive = true`
+- use secret managers and data sources for runtime injection
+- avoid logging sensitive values in `locals` or `output`
+
+Don't:
+- put secrets in `default` values or `.tfvars` committed to VCS
+- echo secrets in provisioner commands
+- rely on `sensitive` alone to protect state contents
+
+## State boundaries and blast radius
+
+Do:
+- keep production in isolated state backends or workspaces
+- split large stacks by lifecycle and ownership
+- use environment protection and approvals for apply
+
+Don't:
+- mix unrelated systems in a single root state
+- apply directly to production from unreviewed branches
+- use one monolithic stack for all environments
+
+## Module contracts
+
+Do:
+- expose typed inputs and explicit outputs
+- use `optional()` for evolution-friendly contracts
+- validate invariants with `validation` and `precondition`
+
+Don't:
+- accept untyped `map(any)` for core interfaces
+- expose entire provider objects as outputs
+- push environment-specific policy into primitive modules
+
+## Providers and versions
+
+Do:
+- pin runtime and providers with bounded constraints
+- commit `.terraform.lock.hcl` intentionally
+- pass provider aliases explicitly to child modules
+
+Don't:
+- float provider versions
+- rely on implicit provider inheritance in multi-region setups
+- mix upgrades with functional changes in the same PR
+
+## Data sources and dependencies
+
+Do:
+- use data sources for read-only integration
+- model dependencies via input/output wiring
+- keep `depends_on` for real ordering requirements only
+
+Don't:
+- use `depends_on` to paper over missing interfaces
+- use data sources for identity fields that can change
+- create hidden ordering between unrelated resources
+
+## CI/CD and policy
+
+Do:
+- separate plan and apply
+- keep an auditable reviewed plan artifact
+- run policy and cost checks on every plan
+
+Don't:
+- allow direct apply from arbitrary branches
+- skip policy checks for production changes
+- delete plan artifacts before approval
+
+## Testing
+
+Do:
+- run `terraform test` / `tofu test` for module-level checks
+- use Terratest for workflow or integration validation
+- tier tests by risk and cost
+
+Don't:
+- rely on plan-only validation for runtime-only attributes
+- run destructive tests without isolation and cleanup
+- treat mocked provider tests as full integration coverage
+
+## Migration and refactors
+
+Do:
+- include `moved` or `import` strategy in the same change
+- run a reviewed plan before any apply
+- document rollback steps for destructive changes
+
+Don't:
+- rename resources without preserving state identity
+- apply refactors without plan review
+- remove resources without lifecycle transition
diff --git a/skills/terrashark/references/examples-bad.md b/skills/terrashark/references/examples-bad.md
new file mode 100644
index 0000000..e54c4a3
--- /dev/null
+++ b/skills/terrashark/references/examples-bad.md
@@ -0,0 +1,120 @@
+# Bad Examples
+
+## 1) List-driven `count` for mutable identities
+
+```hcl
+variable "queue_names" {
+ type = list(string)
+}
+
+resource "aws_sqs_queue" "worker" {
+ count = length(var.queue_names)
+ name = var.queue_names[count.index]
+}
+```
+
+Why this fails:
+- reordering list entries can force unexpected replacements
+- object identity is tied to index, not business key
+
+## 2) No type constraints on critical input
+
+```hcl
+variable "network" {
+ default = {}
+}
+```
+
+Why this fails:
+- consumer mistakes surface late and noisily
+- module contract is ambiguous
+
+## 3) Sensitive defaults committed in code
+
+```hcl
+variable "api_token" {
+ type = string
+ default = "token-please-change"
+}
+```
+
+Why this fails:
+- secret can leak via VCS and logs
+- violates basic secret hygiene
+
+## 4) Floating provider versions
+
+```hcl
+terraform {
+ required_providers {
+ azurerm = {
+ source = "hashicorp/azurerm"
+ }
+ }
+}
+```
+
+Why this fails:
+- pulls latest provider implicitly
+- increases non-deterministic CI behavior
+
+## 5) Blanket `ignore_changes`
+
+```hcl
+resource "aws_db_instance" "main" {
+ identifier = "core-db"
+ engine = "postgres"
+
+ lifecycle {
+ ignore_changes = all
+ }
+}
+```
+
+Why this fails:
+- masks drift and important config regressions
+- erodes trust in plan output
+
+## 6) Dynamic block with wrong iterator reference
+
+```hcl
+variable "ports" {
+ type = list(number)
+}
+
+resource "aws_security_group" "app" {
+ name = "app-sg"
+
+ dynamic "ingress" {
+ for_each = var.ports
+ content {
+ from_port = ports.value # WRONG: should be ingress.value
+ to_port = ports.value # WRONG: should be ingress.value
+ protocol = "tcp"
+ cidr_blocks = ["0.0.0.0/0"]
+ }
+ }
+}
+```
+
+Why this fails:
+- iterator name defaults to the dynamic block label (`ingress`), not the variable name
+- using `ports.value` causes an unknown reference error
+- common LLM hallucination pattern
+
+## 7) Hidden ordering via unrelated `depends_on`
+
+```hcl
+resource "aws_iam_role" "app" {
+ name = "app-role"
+}
+
+resource "aws_cloudwatch_log_group" "app" {
+ name = "/app/runtime"
+ depends_on = [aws_iam_role.app]
+}
+```
+
+Why this fails:
+- artificial dependency reduces parallelism
+- hides poor interface boundaries
diff --git a/skills/terrashark/references/examples-good.md b/skills/terrashark/references/examples-good.md
new file mode 100644
index 0000000..faa529c
--- /dev/null
+++ b/skills/terrashark/references/examples-good.md
@@ -0,0 +1,168 @@
+# Good Examples
+
+## 1) Stable identity map for service accounts
+
+```hcl
+variable "service_accounts" {
+ type = map(object({
+ display_name = string
+ roles = set(string)
+ }))
+}
+
+resource "google_service_account" "app" {
+ for_each = var.service_accounts
+ account_id = each.key
+ display_name = each.value.display_name
+}
+```
+
+Why this works:
+- key-based identity survives insertion/removal changes
+- contract is strict and predictable
+
+## 2) Cross-variable validation for safe combinations
+
+```hcl
+variable "public_endpoint" {
+ type = bool
+ default = false
+}
+
+variable "allowed_cidrs" {
+ type = list(string)
+ default = []
+
+ validation {
+ condition = var.public_endpoint || length(var.allowed_cidrs) == 0
+ error_message = "allowed_cidrs must be empty unless public_endpoint is true."
+ }
+}
+```
+
+Why this works:
+- invalid combinations fail early
+- intent is encoded directly in module interface
+
+## 3) Strong object typing with optional fields
+
+```hcl
+variable "node_pool" {
+ type = object({
+ size = string
+ min_replicas = number
+ max_replicas = number
+ spot_instances = optional(bool, false)
+ })
+}
+```
+
+Why this works:
+- flexible without sacrificing schema clarity
+- avoids ad-hoc maps and runtime surprises
+
+## 4) Narrow, useful outputs
+
+```hcl
+output "app_subnet_ids" {
+ description = "Subnet ids for application workloads"
+ value = values(aws_subnet.app)[*].id
+}
+```
+
+Why this works:
+- downstream modules get exactly what they need
+- avoids leaking full provider objects
+
+## 5) Controlled provider pinning
+
+```hcl
+terraform {
+ required_version = ">= 1.6.0"
+
+ required_providers {
+ aws = {
+ source = "hashicorp/aws"
+ version = ">= 5.40.0, < 6.0.0"
+ }
+ }
+}
+```
+
+Why this works:
+- controlled upgrade window
+- avoids accidental major-version breakage
+
+## 6) Dynamic block with typed variable
+
+```hcl
+variable "ingress_rules" {
+ type = list(object({
+ port = number
+ protocol = string
+ cidr_blocks = list(string)
+ }))
+}
+
+resource "aws_security_group" "app" {
+ name = "app-sg"
+ vpc_id = var.vpc_id
+
+ dynamic "ingress" {
+ for_each = var.ingress_rules
+ content {
+ from_port = ingress.value.port
+ to_port = ingress.value.port
+ protocol = ingress.value.protocol
+ cidr_blocks = ingress.value.cidr_blocks
+ }
+ }
+}
+```
+
+Why this works:
+- iterator uses `ingress.value` (named after the block label)
+- typed input prevents runtime shape errors
+- each dynamic block maps to exactly one nested block type
+
+## 7) Provider alias for multi-region
+
+```hcl
+provider "aws" {
+ region = "us-east-1"
+}
+
+provider "aws" {
+ alias = "eu"
+ region = "eu-west-1"
+}
+
+resource "aws_s3_bucket" "replica" {
+ provider = aws.eu
+ bucket = "my-replica-bucket"
+}
+
+module "eu_network" {
+ source = "./modules/network"
+ providers = {
+ aws = aws.eu
+ }
+}
+```
+
+Why this works:
+- explicit alias keeps region intent clear
+- modules receive providers via `providers` map, not implicit inheritance
+
+## 8) `moved` block for safe rename
+
+```hcl
+moved {
+ from = aws_kms_key.logs
+ to = aws_kms_key.audit
+}
+```
+
+Why this works:
+- keeps state continuity during naming refactors
+- prevents unnecessary replacement
diff --git a/skills/terrashark/references/examples-neutral.md b/skills/terrashark/references/examples-neutral.md
new file mode 100644
index 0000000..3c4038f
--- /dev/null
+++ b/skills/terrashark/references/examples-neutral.md
@@ -0,0 +1,93 @@
+# Neutral Examples (Context-Dependent)
+
+## 1) Workspace-centric environment split
+
+```hcl
+locals {
+ env = terraform.workspace
+}
+
+resource "aws_cloudwatch_log_group" "audit" {
+ name = "/org/${local.env}/audit"
+}
+```
+
+Tradeoff:
+- clean for workspace-managed workflows
+- harder to reason about in ad-hoc CLI usage across many environments
+
+## 2) Single repo with many modules
+
+```text
+iac-repo/
+ modules/
+ network/
+ identity/
+ observability/
+ environments/
+ dev/
+ prod/
+```
+
+Tradeoff:
+- easy discovery and shared standards
+- larger blast radius for repo-level process changes
+
+## 3) Remote-state bridge across stacks
+
+```hcl
+data "terraform_remote_state" "platform" {
+ backend = "gcs"
+ config = {
+ bucket = "infra-state-org"
+ prefix = "platform/prod"
+ }
+}
+```
+
+Tradeoff:
+- quick integration path
+- introduces coupling to producer stack internals
+
+## 4) Composite module owning many primitives
+
+```hcl
+module "payments_platform" {
+ source = "./modules/payments-platform"
+}
+```
+
+Tradeoff:
+- simplifies root composition
+- can become hard to evolve if boundaries inside module are unclear
+
+## 5) Apply-mode native tests in CI
+
+```hcl
+run "database_contract" {
+ command = apply
+}
+```
+
+Tradeoff:
+- catches real runtime behavior
+- increases cost and pipeline duration
+
+## 6) Aggressive precondition usage
+
+```hcl
+resource "aws_s3_bucket" "artifact" {
+ bucket = var.bucket_name
+
+ lifecycle {
+ precondition {
+ condition = startswith(var.bucket_name, "org-")
+ error_message = "Bucket names must start with org-."
+ }
+ }
+}
+```
+
+Tradeoff:
+- protects conventions early
+- too many strict checks can reduce module reuse across org units
diff --git a/skills/terrashark/references/identity-churn.md b/skills/terrashark/references/identity-churn.md
new file mode 100644
index 0000000..42a47d8
--- /dev/null
+++ b/skills/terrashark/references/identity-churn.md
@@ -0,0 +1,148 @@
+# Identity Churn
+
+Use this guide when resource addresses or object identity can shift unexpectedly.
+
+## Symptoms
+
+- plan shows broad replace actions after small list edits
+- renaming resources/modules triggers destroy/create
+- refactor from `count` to `for_each` causes churn
+- imported resources keep drifting because addressing is unstable
+
+## Primary causes
+
+- index-based identity (`count`) used for long-lived logical objects
+- keys derived from unstable data (sorted lists, transient IDs)
+- missing `moved` blocks during refactor
+- hidden dependencies forcing replacement chains
+- `for_each` keys derived from values unknown at plan time
+
+## Prevention rules
+
+- use `for_each` for long-lived identities
+- choose stable keys from business identity (e.g., `zone-a`, `payments-api`)
+- keep identity attributes separate from mutable attributes
+- add `moved` blocks before first apply after rename/restructure
+
+## Decision matrix: `count` vs `for_each`
+
+Use `count` only when:
+- resource is truly optional singleton (`0` or `1`)
+- no downstream references depend on stable per-item addresses
+
+Use `for_each` when:
+- multiple logical instances are expected
+- insertion/removal/reordering happens over time
+- downstream references need stable keys
+- keys are fully known during planning
+
+If keys are unknown at plan time, `for_each` will fail planning. In that case:
+- drive `for_each` from known input keys, or
+- use `count` for conditional/singleton creation when key-stable `for_each` is not possible
+
+## Safe migration playbook (`count` -> `for_each`)
+
+1. define stable key map
+2. refactor resource to `for_each`
+3. add one `moved` block per old index
+4. verify plan reports move operations, not replace
+5. apply in lower environment first
+
+Example:
+
+```hcl
+locals {
+ app_subnets = {
+ a = { cidr = "10.40.1.0/24", az = "us-east-1a" }
+ b = { cidr = "10.40.2.0/24", az = "us-east-1b" }
+ }
+}
+
+resource "aws_subnet" "app" {
+ for_each = local.app_subnets
+ vpc_id = aws_vpc.main.id
+ cidr_block = each.value.cidr
+ availability_zone = each.value.az
+ tags = {
+ Name = "app-${each.key}"
+ }
+}
+
+moved {
+ from = aws_subnet.app[0]
+ to = aws_subnet.app["a"]
+}
+
+moved {
+ from = aws_subnet.app[1]
+ to = aws_subnet.app["b"]
+}
+```
+
+## Rename playbook
+
+When renaming resource/module labels, add `moved` first:
+
+```hcl
+moved {
+ from = module.network_core
+ to = module.network_foundation
+}
+```
+
+## LLM mistake checklist
+
+Common model mistakes to correct:
+- defaults to `count` for every collection
+- omits `moved` blocks in refactors
+- uses list index as identity key
+- suggests `terraform state mv` in automation where `moved` is safer and reviewable
+- builds `for_each` keys from computed IDs not known until apply
+
+## Known-at-plan example (`for_each` failure pattern)
+
+Bad (key depends on apply-time value):
+
+```hcl
+resource "aws_security_group_rule" "egress" {
+ for_each = toset([aws_security_group.ecs.id])
+ type = "egress"
+ from_port = 443
+ to_port = 443
+ protocol = "tcp"
+ security_group_id = each.value
+ cidr_blocks = ["0.0.0.0/0"]
+}
+```
+
+Safer fallback for optional singleton behavior:
+
+```hcl
+resource "aws_security_group_rule" "egress" {
+ count = var.enable_egress_rule ? 1 : 0
+ type = "egress"
+ from_port = 443
+ to_port = 443
+ protocol = "tcp"
+ security_group_id = aws_security_group.ecs.id
+ cidr_blocks = ["0.0.0.0/0"]
+}
+```
+
+## Verification commands
+
+```bash
+terraform fmt -check
+terraform validate
+terraform plan -out=plan.bin
+terraform show plan.bin | grep -i moved
+```
+
+OpenTofu equivalent:
+
+```bash
+tofu fmt -check
+tofu validate
+tofu plan -out=plan.bin
+tofu show plan.bin | grep -i moved
+```
diff --git a/skills/terrashark/references/mcp-integration.md b/skills/terrashark/references/mcp-integration.md
new file mode 100644
index 0000000..27531b9
--- /dev/null
+++ b/skills/terrashark/references/mcp-integration.md
@@ -0,0 +1,40 @@
+# MCP Integration
+
+Use this guide when MCP servers are available to supply trusted context during Terraform/OpenTofu work.
+
+## When to use MCP
+
+- fetch authoritative provider or platform facts for the current environment
+- read organization-specific standards, naming rules, or guardrails
+- pull inventory or baseline state summaries when local context is missing
+
+## What MCP should not do
+
+- do not retrieve or transmit plaintext secrets
+- do not treat MCP responses as change authorization
+- do not use MCP to bypass review or approval controls
+
+## Safe integration pattern
+
+1. Query MCP for environment facts and constraints.
+2. Compare with local inputs and repo defaults.
+3. Emit assumptions explicitly if MCP data is partial.
+4. Preserve least-privilege access and log sources used.
+
+## Output hygiene
+
+- quote MCP-derived values as inputs, not hard-coded defaults
+- keep environment-specific data out of reusable primitives
+- record MCP-provided versions or IDs in notes for traceability
+
+## Example uses
+
+- resolve account or project IDs for the target environment
+- confirm region allow-lists and data residency boundaries
+- retrieve approved module registry versions or constraints
+
+## Failure handling
+
+- if MCP is unavailable, proceed with explicit assumptions
+- avoid speculative values for IDs, names, or policy constraints
+- request confirmation before emitting high-impact changes
diff --git a/skills/terrashark/references/migration-playbooks.md b/skills/terrashark/references/migration-playbooks.md
new file mode 100644
index 0000000..fc14a5b
--- /dev/null
+++ b/skills/terrashark/references/migration-playbooks.md
@@ -0,0 +1,114 @@
+# Migration Playbooks
+
+Use this guide when changing addresses, iteration strategy, runtime versions, or secret handling.
+
+## 1) `count` to `for_each` migration
+
+Goal: keep object identity stable during refactor.
+
+Steps:
+
+1. define stable keys (not list indexes)
+2. add `for_each` implementation
+3. add `moved` mappings from old index addresses to new keyed addresses
+4. run plan and confirm move operations (not destroy/create)
+5. apply in low-risk environment first
+
+Example mapping:
+
+```hcl
+moved {
+ from = aws_subnet.app[0]
+ to = aws_subnet.app["a"]
+}
+
+moved {
+ from = aws_subnet.app[1]
+ to = aws_subnet.app["b"]
+}
+```
+
+## 2) Resource/module rename
+
+Use `moved` for address renames before any apply.
+
+```hcl
+moved {
+ from = module.edge_cache
+ to = module.cdn_edge
+}
+```
+
+## 3) Import-first adoption
+
+When taking over manually created resources:
+
+- confirm remote object exactly matches intended config shape
+- import into correct address
+- run plan and ensure no surprise replacements
+
+### `import` block (TF 1.5+ / OpenTofu 1.5+)
+
+Prefer declarative `import` blocks over CLI `terraform import`:
+
+```hcl
+import {
+ to = aws_s3_bucket.logs
+ id = "my-existing-bucket-name"
+}
+
+resource "aws_s3_bucket" "logs" {
+ bucket = "my-existing-bucket-name"
+}
+```
+
+For multiple resources, use `for_each` on import blocks:
+
+```hcl
+locals {
+ existing_buckets = {
+ logs = "prod-logs-bucket"
+ archive = "prod-archive-bucket"
+ }
+}
+
+import {
+ for_each = local.existing_buckets
+ to = aws_s3_bucket.managed[each.key]
+ id = each.value
+}
+
+resource "aws_s3_bucket" "managed" {
+ for_each = local.existing_buckets
+ bucket = each.value
+}
+```
+
+After import:
+- run `terraform plan` and verify zero changes (no-diff)
+- if plan shows changes, align config with actual state before applying
+- remove `import` blocks after successful apply (they are one-time directives)
+
+## 4) Secrets remediation
+
+If secrets are currently in state:
+
+1. create new secret path in managed secret store
+2. switch resources to reference external secret material
+3. rotate credentials after cutover
+4. remove old secret-generating Terraform resources where possible
+
+## 5) Runtime/provider upgrade flow
+
+- bump constraints intentionally
+- regenerate lockfile
+- run full test tier for target risk
+- inspect deprecations and behavior shifts
+- ship upgrade independently from functional changes when possible
+
+## Migration red flags
+
+- plan shows broad replace for unrelated resources
+- key changes derived from unstable list order
+- unknown ownership of imported resources
+- no rollback narrative for production apply
diff --git a/skills/terrashark/references/module-architecture.md b/skills/terrashark/references/module-architecture.md
new file mode 100644
index 0000000..d310974
--- /dev/null
+++ b/skills/terrashark/references/module-architecture.md
@@ -0,0 +1,78 @@
+# Module Architecture
+
+Use this guide when designing reusable modules and composition layers.
+
+## Module roles
+
+- `primitive module`: wraps one resource family with strict interface.
+- `composite module`: assembles multiple primitives for a deployable capability.
+- `root composition`: injects environment values and wiring only.
+
+Keep business policy out of primitives when it is environment-specific.
+
+## Contract design
+
+A good module contract has:
+
+- strongly typed inputs
+- defaults only for safe/common behavior
+- explicit outputs for consumers
+- preconditions for invariants
+
+Bad contract smell:
+
+- many loosely typed maps
+- opaque passthrough variables
+- outputs that mirror entire provider objects
+
+## Suggested file layout
+
+- `main.tf`: resources and module calls
+- `variables.tf`: typed input contract and validation
+- `outputs.tf`: explicit consumer interface
+- `versions.tf`: runtime and provider constraints
+- `locals.tf`: computed values, naming, shared labels
+- `README.md`: short usage and contract notes (if repository policy requires docs)
+
+## Composition rules
+
+- pass only required values into child modules
+- avoid circular dependencies and hidden ordering
+- prefer data flow via input/output over broad `depends_on`
+- keep module count manageable; over-fragmentation hurts maintainability
+
+## Deep hierarchy model
+
+Use this when a platform grows beyond a single composition layer.
+
+Hierarchy levels:
+- L0 primitives: one resource family, strict contract
+- L1 composites: capability units built from primitives
+- L2 domain stacks: bounded business domains (payments, identity, observability)
+- L3 environment roots: env-specific wiring and configuration
+- L4 org orchestration: account/project vending and shared policy baselines
+
+Composition rules:
+- dependencies flow downward only (L4 -> L3 -> L2 -> L1 -> L0)
+- no lateral imports across same level without an explicit interface contract
+- cross-state data flow is via explicit outputs or approved remote state access
+- each level owns its state boundary and apply lifecycle
+- environment roots should not embed business logic; keep it in L2/L1
+
+Decision aid:
+- add a new level only if ownership, lifecycle, or blast radius requires it
+
+## Module release discipline
+
+- tag module versions
+- use bounded version constraints in consumers
+- run compatibility tests before raising lower bounds
+
+## Decision checkpoint
+
+Create a new module only when one is true:
+
+- reused across 2+ stacks
+- ownership differs from current module
+- lifecycle differs significantly
+- change blast radius needs isolation
diff --git a/skills/terrashark/references/quick-ops.md b/skills/terrashark/references/quick-ops.md
new file mode 100644
index 0000000..eda9cc2
--- /dev/null
+++ b/skills/terrashark/references/quick-ops.md
@@ -0,0 +1,171 @@
+# Quick Ops
+
+Use this page for fast command recall and common failure handling.
+
+## Core command sequence
+
+```bash
+terraform fmt -check
+terraform init
+terraform validate
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+```
+
+OpenTofu equivalent:
+
+```bash
+tofu fmt -check
+tofu init
+tofu validate
+tofu plan -out=plan.bin
+tofu show -json plan.bin > plan.json
+```
+
+## Common failures and fixes
+
+### CI passes locally but fails in runner
+
+- mismatch in runtime/provider versions
+- missing lockfile updates
+- environment variables present locally but missing in CI
+
+Fix:
+
+- pin runtime and providers
+- commit lockfile
+- make required env vars explicit in pipeline
+
+### Large unexpected replacements in plan
+
+- unstable iteration keys
+- hidden rename without `moved` mapping
+- data source drift feeding identity fields
+
+Fix:
+
+- stabilize keys
+- add `moved` blocks
+- separate identity from mutable attributes
+
+### AWS RDS identifier validation errors
+
+Symptoms:
+- `InvalidParameterValue` for `identifier`
+- `InvalidParameterValue` for `final_snapshot_identifier`
+- names include dots (for example `lukasniessen.com-prod`)
+
+Fix:
+- normalize to lowercase letters, numbers, and hyphens
+- reuse the same normalized base for both `identifier` and `final_snapshot_identifier`
+
+```hcl
+locals {
+ rds_base = regexreplace(lower("${var.project}-prod"), "[^a-z0-9-]", "-")
+}
+
+resource "aws_db_instance" "main" {
+ identifier = local.rds_base
+ # ...
+ final_snapshot_identifier = "${local.rds_base}-final"
+}
+```
+
+Quick check:
+- expected: `lukasniessen-com-prod`
+- not allowed: `lukasniessen.com-prod`
+
+### Apply contention on shared state
+
+- concurrent pipelines targeting same backend key
+
+Fix:
+
+- serialize applies for that stack
+- use lock timeout and per-stack concurrency guard
+
+### Tests are too costly
+
+Fix:
+
+- tag tests by risk (`fast`, `integration`, `destructive`)
+- run full suite nightly, risk-tier suite on PRs
+- auto-clean ephemeral infra with TTL tags
+
+### State lock stuck
+
+Symptoms: `Error: Error acquiring the state lock`
+
+Fix:
+
+```bash
+# Identify the lock holder from the error message (lock ID shown)
+terraform force-unlock LOCK_ID
+# OpenTofu equivalent:
+tofu force-unlock LOCK_ID
+```
+
+Only force-unlock when you are certain no other apply is running. Check CI pipelines and team activity first.
+
+### State corruption or lost state
+
+Fix:
+
+- restore from versioned state backend (S3 versioning, GCS versioning)
+- if no backup: re-import resources using `import` blocks
+- never manually edit state JSON unless absolutely no alternative and with peer review
+
+```bash
+# Pull current state for inspection
+terraform state pull > state-backup.json
+# List all tracked resources
+terraform state list
+```
+
+### Backend migration
+
+When changing state backends (e.g., local to S3, or S3 to different bucket):
+
+```bash
+# Update backend config in code, then:
+terraform init -migrate-state
+```
+
+- always backup state before migration
+- verify resource count matches after migration
+- test plan shows no changes after migration
+
+### Provider authentication failures in CI
+
+Symptoms: `Error: No valid credential sources found`
+
+Fix:
+
+- verify environment variables are set in CI runner (`AWS_ACCESS_KEY_ID`, `ARM_CLIENT_ID`, `GOOGLE_CREDENTIALS`, etc.)
+- prefer workload identity federation over static keys
+- check credential expiry for short-lived tokens
+- ensure CI runner IAM role/service account has required permissions
+
+### `null_resource` vs `terraform_data`
+
+Use `terraform_data` (TF 1.4+) instead of `null_resource` + `null` provider:
+
+```hcl
+# Prefer this (no extra provider needed):
+resource "terraform_data" "bootstrap" {
+ triggers_replace = [var.config_hash]
+
+ provisioner "local-exec" {
+ command = "bootstrap.sh"
+ }
+}
+
+# Instead of this (requires hashicorp/null provider):
+resource "null_resource" "bootstrap" {
+ triggers = { config = var.config_hash }
+
+ provisioner "local-exec" {
+ command = "bootstrap.sh"
+ }
+}
+```
diff --git a/skills/terrashark/references/secret-exposure.md b/skills/terrashark/references/secret-exposure.md
new file mode 100644
index 0000000..8c44d1d
--- /dev/null
+++ b/skills/terrashark/references/secret-exposure.md
@@ -0,0 +1,92 @@
+# Secret Exposure
+
+Use this guide when secrets may leak into state, logs, defaults, or CI artifacts.
+
+## Symptoms
+
+- secret values appear in plan output or logs
+- credentials are defined in variable defaults
+- sensitive outputs are printed in CI
+- generated passwords are stored in state unintentionally
+
+## Exposure paths
+
+- hardcoded defaults in `variables.tf`
+- secret-bearing resources whose values are persisted in state
+- logging `terraform show` outputs without redaction
+- artifact retention policies that keep plan/state exports too long
+
+## Prevention baseline
+
+- never set secret defaults in code
+- source secrets from managed secret stores at runtime
+- mark secret variables and outputs as `sensitive = true`
+- restrict state backend access aggressively
+- avoid publishing raw plan JSON as broadly accessible artifact
+
+## Runtime patterns
+
+Preferred order:
+1. external secret manager lookup
+2. workload identity federation for providers
+3. short-lived credentials from trusted broker
+
+Avoid long-lived static credentials in repository or runner config.
+
+## Write-only and sensitive handling
+
+- `sensitive = true` masks display, but value can still exist in state depending on provider behavior
+- `write_only` arguments (where supported) reduce state persistence risk
+- always verify provider docs before assuming secret material is excluded from state
+
+## Rotation playbook
+
+1. create new secret version in manager
+2. update application to consume new version
+3. roll infrastructure safely
+4. revoke old credential
+5. verify no leaked copies remain in logs/artifacts
+
+## Good example
+
+```hcl
+variable "db_admin_username" {
+ description = "Database admin user"
+ type = string
+}
+
+data "aws_secretsmanager_secret_version" "db_password" {
+ secret_id = "prod/db/admin"
+}
+
+resource "aws_db_instance" "core" {
+ identifier = "core-db-prod"
+ username = var.db_admin_username
+ password = jsondecode(data.aws_secretsmanager_secret_version.db_password.secret_string)["password"]
+}
+```
+
+## Bad example
+
+```hcl
+variable "db_password" {
+ type = string
+ default = "ChangeMe123!"
+}
+```
+
+## LLM mistake checklist
+
+Common model mistakes to correct:
+- assumes `sensitive` alone means "not in state"
+- proposes plaintext defaults for demo convenience
+- uses outputs that expose full connection strings in PR comments
+- forgets artifact retention and access controls in CI
+
+## Verification commands
+
+```bash
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+# Ensure secret fields are not emitted to shared artifacts/logs
+```
diff --git a/skills/terrashark/references/security-and-governance.md b/skills/terrashark/references/security-and-governance.md
new file mode 100644
index 0000000..9cd4f80
--- /dev/null
+++ b/skills/terrashark/references/security-and-governance.md
@@ -0,0 +1,60 @@
+# Security and Governance
+
+Use this guide for security controls in IaC delivery. For framework mappings and evidence gates, use `compliance-gates.md`.
+
+## Identity controls
+
+- least privilege for CI identities
+- separate `plan` and `apply` roles where possible
+- short-lived credentials via workload identity federation
+- deny direct human write access to production backends
+
+## Secret controls
+
+- prohibit plaintext secret defaults in code
+- source sensitive values from managed secret stores
+- mark secret variables and outputs as sensitive
+- sanitize logs/artifacts and restrict access
+
+## Supply-chain controls
+
+- pin provider/module versions with bounded constraints
+- commit lockfile and review lockfile diffs
+- verify action/container versions in CI workflows
+
+## Policy layers
+
+Use layered controls, not single-tool reliance:
+1. static scanners (`tfsec`, `checkov`, equivalent)
+2. plan-policy checks (Sentinel/OPA/Conftest)
+3. approval gates by risk class
+
+## High-impact change controls
+
+Require elevated approval for:
+- IAM privilege expansion
+- network exposure/public ingress changes
+- encryption disablement/key-policy weakening
+- backend/state changes
+- production replacement/destruction actions
+
+## Minimal OPA example
+
+```rego
+package main
+
+deny[msg] {
+ r := input.resource_changes[_]
+ r.type == "aws_security_group_rule"
+ r.change.after.cidr_blocks[_] == "0.0.0.0/0"
+ r.change.after.from_port == 22
+ msg := sprintf("Public SSH is not allowed: %s", [r.address])
+}
+```
+
+## Operational governance
+
+- serialize applies for shared foundations
+- require explicit opt-in for destroy
+- keep break-glass runbook and test it periodically
+- retain run metadata and policy outputs for auditability
diff --git a/skills/terrashark/references/structure-and-state.md b/skills/terrashark/references/structure-and-state.md
new file mode 100644
index 0000000..1bdca3f
--- /dev/null
+++ b/skills/terrashark/references/structure-and-state.md
@@ -0,0 +1,64 @@
+# Structure and State
+
+Use this guide to choose repo shape, environment segmentation, and state boundaries.
+
+## Boundary model
+
+Define boundaries by three factors:
+
+1. Change cadence (what changes together)
+2. Blast radius (what can fail together)
+3. Ownership (who approves and supports it)
+
+If those differ, split stacks.
+
+## Root module patterns
+
+- `service-root`: one business service and its direct dependencies.
+- `platform-root`: shared platform primitives (network, identity, observability).
+- `bootstrap-root`: backend/state prerequisites and foundational security controls.
+
+Avoid monolithic roots that mix all three.
+
+## Environment isolation options
+
+1. Separate root directories per environment.
+2. Workspace-per-environment with strict policy and access control.
+3. Separate repositories when regulatory or ownership requirements demand hard isolation.
+
+Pick one and document why.
+
+## State backend baseline
+
+- remote backend only for collaborative environments
+- lock protection for every apply path
+- encryption at rest and in transit
+- narrow IAM on state and lock stores
+- versioned backup and restore test at least once
+- load `references/conditional/backend-state-safety.md` for backend-specific locking, access, and migration guardrails
+
+## Cross-stack dependencies
+
+Preferred order:
+
+1. explicit module outputs passed in the same root
+2. published interface artifacts (preferred at scale)
+3. `terraform_remote_state` as last-resort coupling
+
+If `terraform_remote_state` is used, version and ownership of the producer stack must be explicit.
+
+## Apply safety gates
+
+Minimum gates:
+
+- `fmt` and `validate`
+- lint and security scan
+- policy checks
+- reviewed plan
+- approved apply
+
+## Change safety for state evolution
+
+- Use `moved` blocks for renames and address changes.
+- For imports, document source of truth and verify idempotency before apply.
+- For manual state operations, require peer review and rollback notes.
diff --git a/skills/terrashark/references/testing-matrix.md b/skills/terrashark/references/testing-matrix.md
new file mode 100644
index 0000000..d4430ff
--- /dev/null
+++ b/skills/terrashark/references/testing-matrix.md
@@ -0,0 +1,149 @@
+# Testing Matrix
+
+Use this guide to choose testing depth proportional to risk and cost.
+
+## Testing layers
+
+1. static checks: format, validate, lint, security scan
+2. plan checks: reviewed execution intent
+3. native tests: module-level assertions (`terraform test` / `tofu test`)
+4. integration tests: ephemeral apply + live assertions
+5. Terratest: workflow/system validation in Go for complex scenarios
+
+## Tier A (all changes)
+
+Required:
+- `fmt -check`
+- `init -backend=false` + `validate`
+- lint + security scan
+- reviewed plan artifact
+
+Use for low-risk isolated updates.
+
+## Tier B (shared modules or medium-risk changes)
+
+Add:
+- native test runs for module behavior
+- targeted integration apply tests in ephemeral environment
+- policy checks on plan JSON
+
+Typical triggers:
+- shared module changes
+- IAM/network updates
+- encryption/data-boundary updates
+
+## Tier C (high-risk production changes)
+
+Add:
+- staged rollout (dev -> stage -> prod)
+- rollback rehearsal or documented rollback proof
+- manual owner approvals + security/compliance sign-off where needed
+- post-apply drift detection
+
+Typical triggers:
+- state backend migration
+- major refactor with address changes
+- foundational platform stack changes
+
+## Native test guidance
+
+### When to use `command = plan`
+
+Use for:
+- input validation
+- static contract checks
+- argument shape assertions not relying on computed runtime values
+
+### When to use `command = apply`
+
+Use for:
+- computed attributes known only after creation
+- assertions over provider-populated fields
+- set/list semantics that are unresolved in plan stage
+
+### Frequent pitfalls
+
+- asserting unknown values in plan mode
+- indexing set-type blocks directly
+- assuming mocked providers equal integration confidence
+
+## Terratest guidance
+
+Use Terratest when native tests are insufficient:
+- cross-module workflows
+- external API verification (health checks, connectivity)
+- failover/disaster-recovery scenarios
+- multi-step lifecycle tests (apply-change-destroy)
+
+### Terratest test pyramid
+
+- fast contract tests (mocked or plan-level)
+- environment integration tests (ephemeral)
+- limited end-to-end smoke tests for critical paths
+
+### Terratest cost controls
+
+- tag tests by class (`unit`, `integration`, `destructive`)
+- parallelize only isolated stacks
+- auto-clean resources with TTL tags
+- run expensive tests nightly and on protected branches
+
+## Test framework scaffolding
+
+Use a thin, consistent structure so tests are easy to run in CI:
+
+```
+.
+ test/
+ terratest/
+ go.mod
+ helpers/
+ examples/
+ network_test.go
+ native/
+ main.tftest.hcl
+ Makefile
+```
+
+Minimal Makefile targets:
+
+```makefile
+test-native:
+\tterraform test
+
+test-terratest:
+\tgo test ./test/terratest -timeout 45m
+```
+
+## Example command flow
+
+```bash
+terraform fmt -check
+terraform init -backend=false
+terraform validate
+terraform plan -out=plan.bin
+terraform show -json plan.bin > plan.json
+conftest test plan.json --policy policy/
+terraform test
+```
+
+Terratest stage:
+
+```bash
+go test ./test -run TestCriticalPath -timeout 45m
+```
+
+## Selection quick rules
+
+- tiny tag change in isolated stack: Tier A
+- module contract change: Tier A + Tier B
+- refactor with `moved` and shared impact: Tier A + Tier B + targeted Terratest
+- production identity/network/encryption/state changes: Tier A + Tier B + Tier C + Terratest smoke
+
+## Done criteria
+
+Not done until:
+- required tier passes
+- reviewed plan is approved
+- apply path is trusted and auditable
+- evidence artifacts are retained
diff --git a/skills/terrashark/references/token-balance-rationale.md b/skills/terrashark/references/token-balance-rationale.md
new file mode 100644
index 0000000..62795e6
--- /dev/null
+++ b/skills/terrashark/references/token-balance-rationale.md
@@ -0,0 +1,17 @@
+# Content Inclusion Rules
+
+## Add content when at least one is true
+
+1. It materially lowers probability of destructive or non-compliant changes.
+2. It prevents common plan/apply surprises (identity churn, drift blind spots, unsafe upgrades).
+3. It encodes organizational guardrails that general model knowledge cannot infer.
+
+## Exclude content when
+
+1. It is generic Terraform/OpenTofu knowledge with low failure impact.
+2. It is provider-specific deep design that belongs in project docs, not in a shared skill.
+3. It duplicates an existing rule without adding a new decision signal.
+
+## Expansion rule
+
+If repeated failure patterns emerge, add targeted lines for that failure mode instead of broad expansion.